1231 lines
19 KiB
Plaintext
1231 lines
19 KiB
Plaintext
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$03-00-12-12-4-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098124510 1 "Da Vinci"]
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[charaSet B 1098235400 1 Seton(?)]
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[charaSet C 9005001 1 Holmes]
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[charaSet D 1098231810 1 "Xu Fu"]
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[charaSet E 4004001 1 Astolfo]
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[charaSet F 1098234740 1 Assassin-Class]
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[charaSet G 1098234230 1 Saber-Class]
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[charaSet H 6002001 1 "Cursed Arm"]
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[charaSet I 6009001 1 Serenity]
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[charaSet J 6003001 1 "Hundred Personas"]
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[charaSet K 6025001 1 "First Hassan"]
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[imageSet O back10000 1 1]
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[wait wipe]
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[wait wipe]
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[se ad77]
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[wt 2.5]
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[charaPut S 1]
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[charaEffect S bit_talk_10_LowLevel]
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[wt 0.1]
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[se ad13]
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[wt 0.3]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Da Vinci
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Morning, [%1]. You still have some time before you need to leave.
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[k]
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@Da Vinci
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Wanna get a little more shut-eye?
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[k]
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?1:No, I think I'll go for a walk.
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?!
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[charaFace A 10]
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@Da Vinci
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Roger that.
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[k]
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[messageOff]
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[fadeout black 1.0]
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[wait fade]
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[charaFadeout A 0.1]
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[scene 152601]
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[wt 1.0]
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[bgm BGM_EVENT_25 0.1]
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[fadein black 1.0]
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[wait fade]
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[wt 0.5]
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?1:(Looks like nobody else is here yet...)
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?!
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[se ad60]
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[wt 0.6]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.4 1]
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[wt 0.4]
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[seStop ad60 0.1]
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[wt 0.4]
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@Seton(?)
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Morning! How've you been, pal?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut S 1]
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[charaTalk A]
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[charaFace A 23]
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[charaFadein A 0.1 1]
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@Da Vinci
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Oh, hello. I don't believe we've met.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut S 2000,2500]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Seton(?)
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Ooh, is that Chaldea on the line? Nice to meet you.
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[k]
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[charaFace B 1]
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@Seton(?)
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I'm Seton, [%1]'s comrade in arms!
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[k]
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?1:Still going with “Seton,” huh?
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[charaFace B 3]
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@Seton(?)
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At this point, you better believe I'm gonna keep going with it for as long as I can. Besides, I'm pretty sure I won't be stepping on any other Servant's toes!
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[k]
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[branch select01]
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?2:Comrade in arms...
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[charaFace B 3]
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@Seton(?)
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Hahaha. Sorry, that was maybe kinda presumptuous. We haven't actually fought together, have we?
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[k]
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?!
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?1:No, that's okay. I think it's fitting.
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?!
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[charaFace B 12]
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@Seton(?)
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Whoa, really? Aw man, now I'm blushing!
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[k]
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[label select01]
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[charaFace B 4]
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@Seton(?)
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Anyway, what are you doing up this early? Hell, it's basically still night.
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[k]
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?1:I've got a lot going on this morning, so...
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut S 1]
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[charaTalk A]
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[charaFace A 24]
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[charaFadein A 0.1 1]
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@Da Vinci
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Uh, [%1], are you sure we can trust[sr]this Servant?
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[k]
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[messageOff]
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[wt 0.1]
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[cameraMove 0.4 0,10 1.01]
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[wt 0.5]
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[cameraMove 0.4 0,0 1.01]
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[wt 1.0]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaPut S 2000,2500]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Seton(?)
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Don't worry about me. I won't tell anyone.
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[k]
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[charaFace B 4]
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@Seton(?)
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Nobody likes a rat!
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[k]
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@Seton(?)
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I'm just really sorry I still can't be of any help myself...
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[k]
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?1:Well, how about you at least show me your face, then?
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?!
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[charaFace B 3]
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@Seton(?)
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Hahahaha. Sorry, but I'm gonna keep the mystery man thing going for a while!
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[k]
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@Seton(?)
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Knowing when to do a thing is almost as important as knowing what thing to do.
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[k]
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[charaFace B 0]
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@Seton(?)
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That said, I'm not loving how I've gotta draw this out, either.
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[k]
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@Seton(?)
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I can't tell you to trust me or that it'll definitely be worth the wait...
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[k]
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[charaFace B 1]
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@Seton(?)
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...but if you can guess my identity on your own, hopefully it'll be a sign of good fortune coming your way!
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[k]
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[messageOff]
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[cueSe SE_21 21_ad1066]
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[seVolume 21_ad1066 0 0]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.4 1]
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[wt 0.4]
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@Seton(?)
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Oh, hey, is it morning already? Hang in there, pal! I'll be rooting for you!
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[k]
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[charaFace B 1]
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@Seton(?)
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I'm gonna try and take care of my own business as best I can, too!
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[k]
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[messageOff]
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[se ad132]
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[seStop ad132 1.0]
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[wt 1.6]
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[charaPut S 1]
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[charaTalk A]
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[charaFace A 14]
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[charaFadein A 0.1 1]
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@Da Vinci
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Hmm... He's a real mystery man, all right.
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[k]
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@Da Vinci
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His Spirit Origin's no stronger than a Phantom Spirit's, so I'm sure he really is weak...
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[k]
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[charaFace A 12]
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@Da Vinci
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...but he IS a Servant. You don't sense any hostility from him...right?
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[k]
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?1:None.
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?!
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[charaFace A 0]
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@Da Vinci
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Okay. I trust your judgment on these things.
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[k]
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[charaFace A 14]
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@Da Vinci
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But if that's all true, I wonder why he won't help?
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[k]
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@Da Vinci
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I suppose we'll just have to trust him when he says he's got his reasons.
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[k]
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[charaFace A 0]
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@Da Vinci
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Okay, let's head back to the castle for now. You've got a long day ahead of you.
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[k]
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[messageOff]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_25 1.0]
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[wait fade]
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[charaFadeout A 0.1]
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||
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||
|
||
[scene 152800]
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||
[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_62 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Holmes
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Is everyone ready?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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||
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Xu Fu
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Yeah, I guess.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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||
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||
[charaTalk F]
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||
[charaFace F 0]
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||
[charaFadein F 0.1 1]
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||
@Assassin-Class
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All good here.
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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||
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[charaTalk C]
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[charaFace C 5]
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||
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[cameraMove 0.4 0,0 1.01]
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[wt 1.0]
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@Holmes
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Then let's get going. Remember, we'll be heading very deep into Revenge Realm territory.
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[k]
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@Holmes
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We are bound to encounter enemies on the way, but we won't necessarily need to fight our way through them.
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[k]
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[charaFace C 8]
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@Holmes
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If we must, we can always run.
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[k]
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[charaFace C 7]
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@Holmes
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In fact, I had Ms. Xu Fu pack numerous talismans specifically for that purpose.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 12]
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[charaFadein D 0.1 1]
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@Xu Fu
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Just be aware that we won't be able to use them every time. Also, we could be in trouble if the enemy has a Caster too.
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[se ad95]
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[wt 0.6]
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[charaTalk E]
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[charaFace E 1]
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[seStop ad95 0.1]
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[wt 0.4]
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@Astolfo
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Hey, hey. You guys all ready?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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@Holmes
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I'd say so, yes.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 1]
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[charaFadein E 0.1 1]
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@Astolfo
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Got it! I'll be taking you guys right up to the border in one of those golem-drawn carriages!
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[k]
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?1:Thanks!
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?!
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[charaFace E 2]
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@Astolfo
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Okay then, let's get going!
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[k]
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||
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||
[messageOff]
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||
[fadeout black 1.0]
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||
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||
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||
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||
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||
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[charaFadein O 0.1 -1100,0]
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||
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||
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[shakeStop]
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[bgm BGM_EVENT_81 0.1]
|
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|
||
[charaTalk D]
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||
[charaFace D 0]
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||
[charaFadein D 0.1 1]
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||
@Xu Fu
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||
I know you're probably sick of hearing this by now, but remember, the direction we infiltrate the fortress from will be crucial.
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||
[k]
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||
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[charaFace D 6]
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||
@Xu Fu
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||
Qi Men Dun Jia is an extremely complex spell, but it always goes in a set order...
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||
[k]
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||
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@Xu Fu
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||
...and it doesn't matter how strong the sorcerer casting it is. In some ways, it's a lot like a gun.
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||
[k]
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||
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@Xu Fu
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||
If you want to fire a gun, no matter who you are, you have to load it, disengage the safety, and pull the trigger.
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||
[k]
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||
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@Xu Fu
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||
No matter how good a shot you are, you can't fire a gun without doing all these things, right?
|
||
[k]
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||
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||
[charaFace D 0]
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||
@Xu Fu
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||
It's the same with this spell. It might be complex, but it's not invincible.
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||
[k]
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||
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||
[charaFace D 13]
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||
@Xu Fu
|
||
For example, say it made it so that no one could enter the building from any direction.
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||
[k]
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||
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||
@Xu Fu
|
||
If you cast a spell like that on a castle...
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||
[k]
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||
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||
[charaFace D 23]
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||
@Xu Fu
|
||
...then how would its defenders come and go?
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||
[k]
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||
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@Xu Fu
|
||
So, we can definitely get inside. The problem is that doing so will be complex and not at all intuitive.
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||
[k]
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||
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@Xu Fu
|
||
I'll do my best to solve the riddle, but...in case I get it wrong...
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||
[k]
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||
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||
?1:You're sorry?
|
||
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||
[charaFace D 14]
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@Xu Fu
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||
Sorry really isn't going to cut it here, but yeah. I'll still say it.
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||
[k]
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?2:You'll try again?
|
||
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||
[charaFace D 15]
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||
@Xu Fu
|
||
Unfortunately, unlike video games, real life doesn't have a “Continue” option.
|
||
[k]
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||
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||
?!
|
||
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||
[charaFace D 0]
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||
@Xu Fu
|
||
Anyway, assuming we make it inside, there probably won't be that many soldiers to contend with.
|
||
[k]
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||
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||
[charaFadeout D 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk C]
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||
[charaFace C 0]
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||
[charaFadein C 0.1 1]
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||
@Holmes
|
||
I presume we'll have Qi Men Dun Jia to thank for that as well.
|
||
[k]
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||
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||
[charaFadeout C 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk D]
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||
[charaFace D 0]
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||
[charaFadein D 0.1 1]
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||
@Xu Fu
|
||
Yup.
|
||
[k]
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||
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||
[charaFace D 30]
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||
@Xu Fu
|
||
Not only is it fiendishly difficult to navigate, but the people inside could also mess it all up by inadvertently screwing with orientations.
|
||
[k]
|
||
|
||
[charaFace D 29]
|
||
@Xu Fu
|
||
So they wouldn't be able to station many other Servants in there, even if they wanted to. Which they don't.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Holmes
|
||
Be that as it may, we do believe we will encounter some form of military resistance inside.
|
||
[k]
|
||
|
||
[charaFace C 5]
|
||
@Holmes
|
||
Most likely some sort of being Zhang Jue controls with his Taoist arts in lieu of Servant soldiers.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
@Xu Fu
|
||
Hmm, yeah, that's a good point. If he uses familiars or something along those lines...
|
||
[k]
|
||
|
||
@Xu Fu
|
||
...he could severely restrict their behavioral patterns to make sure they don't mess up the spell.
|
||
[k]
|
||
|
||
[charaFace D 0]
|
||
@Xu Fu
|
||
That would make them much harder to control though, so...I think we still have a shot at this.
|
||
[k]
|
||
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 7]
|
||
[charaFadein C 0.1 1]
|
||
@Holmes
|
||
Thank you, Ms. Xu Fu. Going over all of this ahead of time has been a great help.
|
||
[k]
|
||
|
||
@Holmes
|
||
We'll be counting on your assistance inside the fortress as well, as your skills will be crucial to this operation.
|
||
[k]
|
||
|
||
[charaFace C 8]
|
||
@Holmes
|
||
However, there's one other key to this operation that needs to be addressed.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Assassin-Class
|
||
Oh, right. You mean me, don't you?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Holmes
|
||
I take it your Noble Phantasm is equal to the task of killing Zhang Jue.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Assassin-Class
|
||
...Yes.
|
||
[k]
|
||
|
||
@Assassin-Class
|
||
It may not be as strong as the First Hassan's, but my Noble Phantasm is by no means weak.
|
||
[k]
|
||
|
||
@Assassin-Class
|
||
Although thinking back on it, maybe pride is what kept me from ever matching his.
|
||
[k]
|
||
|
||
@Assassin-Class
|
||
Speaking of which, [&Lord:Lady] [%1], I understand you've met a number of the Hassans yourself.
|
||
[k]
|
||
|
||
@Assassin-Class
|
||
May I ask what they're like?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[cueSe SE_22 22_ad1178]
|
||
[seVolume 22_ad1178 0 0.6]
|
||
[wt 0.05]
|
||
[fadeout white 0.4]
|
||
[bgm BGM_EVENT_81 0.8 0.5]
|
||
[seStop ad995 0.8]
|
||
[seStop ad646 0.8]
|
||
[wait fade]
|
||
|
||
[charaFadeout O 0.1]
|
||
[charaFadeout P 0.1]
|
||
[charaFadeout F 0.1]
|
||
[shakeStop]
|
||
|
||
[charaPut T 1]
|
||
|
||
|
||
[scene 28610]
|
||
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
[wt 0.6]
|
||
|
||
[fadein white 0.4]
|
||
[wait fade]
|
||
[wt 1.4]
|
||
|
||
[fadeout white 0.4]
|
||
[wait fade]
|
||
|
||
[charaFadeout H 0.1]
|
||
|
||
[scene 29802]
|
||
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
[wt 0.5]
|
||
|
||
[fadein white 0.4]
|
||
[wait fade]
|
||
[wt 1.4]
|
||
|
||
[fadeout white 0.4]
|
||
[wait fade]
|
||
|
||
[charaFadeout J 0.1]
|
||
|
||
[scene 29121]
|
||
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
[wt 0.5]
|
||
|
||
[fadein white 0.4]
|
||
[wait fade]
|
||
[wt 1.4]
|
||
|
||
[fadeout white 0.4]
|
||
[wait fade]
|
||
|
||
[charaFadeout I 0.1]
|
||
|
||
[scene 29300]
|
||
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
[wt 0.5]
|
||
|
||
[fadein white 0.4]
|
||
[wait fade]
|
||
[wt 1.4]
|
||
|
||
[fadeout white 0.4]
|
||
[wait fade]
|
||
|
||
[charaFadeout K 0.1]
|
||
[charaPut T 2000,2500]
|
||
[charaEffectStop T bit_sepia01_fade_fs]
|
||
|
||
[charaFadein O 0.1 -1100,0]
|
||
[charaFadein P 0.1 1100,0]
|
||
[wt 0.3]
|
||
|
||
|
||
[scene 156200]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
[se ad646]
|
||
[seVolume ad646 0 0]
|
||
[se ad995]
|
||
[seVolume ad995 0 0]
|
||
[wt 0.3]
|
||
|
||
[bgm BGM_EVENT_81 0.6 1.0]
|
||
[seVolume ad995 0.6 0.2]
|
||
[seVolume ad646 0.6 0.4]
|
||
[fadein white 0.4]
|
||
[wait fade]
|
||
[wt 0.6]
|
||
|
||
?1:They're all really great people.
|
||
?!
|
||
|
||
@Assassin-Class
|
||
I see...
|
||
[k]
|
||
|
||
@Assassin-Class
|
||
Well, now I feel a little embarrassed, making big proclamations to someone as accomplished as you...
|
||
[k]
|
||
|
||
@Assassin-Class
|
||
...but I hope you'll trust me to see this mission through!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[seVolume ad995 1.0 0.0]
|
||
[seVolume ad646 1.0 0.0]
|
||
[wipeout rollRight 1.0 1.0]
|
||
[bgmStop BGM_EVENT_81 1.0]
|
||
[seStop ad995 1.0]
|
||
[seStop ad646 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout F 0.1]
|
||
|
||
[scene 107801]
|
||
[wt 0.5]
|
||
|
||
[se ad646]
|
||
[seVolume ad646 0 0]
|
||
[se ad995]
|
||
[seVolume ad995 0 0]
|
||
|
||
[shake 0.04 1 1 0]
|
||
[wt 0.5]
|
||
|
||
[seVolume ad995 1.0 0.2]
|
||
[seVolume ad646 1.0 0.4]
|
||
[wipein rollLeft 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.8]
|
||
|
||
[se ade46]
|
||
[se ade32]
|
||
[seVolume ade32 0 0.3]
|
||
[se ad671]
|
||
[seVolume ad671 0 0.3]
|
||
[seStop ad995 0.2]
|
||
[seStop ad646 0.2]
|
||
[wt 0.2]
|
||
[shakeStop]
|
||
[seStop ade46 0.2]
|
||
[seStop ade32 0.2]
|
||
[wt 0.6]
|
||
|
||
@Astolfo
|
||
Hey, guys? You got a minute?
|
||
[k]
|
||
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Holmes
|
||
What is it?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.15]
|
||
|
||
[se ad527]
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.4 -380,0]
|
||
[charaMove E -330,0 0.4]
|
||
[wt 0.4]
|
||
[seStop ad527 0.2]
|
||
@Astolfo
|
||
Well...
|
||
[k]
|
||
|
||
[charaFace E 5]
|
||
|
||
@Astolfo
|
||
One of our squads is fighting a skirmish with one of the Revenge Realm's squads.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_5 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 1]
|
||
@Holmes
|
||
I see... What's the situation?
|
||
[k]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 -330,0]
|
||
@Astolfo
|
||
Um, it looks like we're losing, but at least they're already prepared to retreat.
|
||
[k]
|
||
|
||
[charaFace E 0]
|
||
|
||
@Astolfo
|
||
So, what do you guys want to do? Go around them since this is a stealth mission?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.1 1]
|
||
@Xu Fu
|
||
That would probably be best.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Holmes
|
||
What do you think, [&Mr.:Ms.] [%1]?
|
||
[k]
|
||
|
||
[input selectBranch]
|
||
[messageOff]
|
||
|
||
[bgmStop BGM_EVENT_25 1.0]
|
||
[bgmStop BGM_EVENT_62 1.0]
|
||
[bgmStop BGM_EVENT_81 1.0]
|
||
|
||
[cueSeStop 21_ad1066 1.0]
|
||
[cueSeStop 22_ad1178 1.0]
|
||
[seStop ad77 1.0]
|
||
[seStop ad13 1.0]
|
||
[seStop ad60 1.0]
|
||
[seStop ad132 1.0]
|
||
[seStop ad95 1.0]
|
||
[seStop ad646 1.0]
|
||
[seStop ad995 1.0]
|
||
[seStop ade46 1.0]
|
||
[seStop ade32 1.0]
|
||
[seStop ad671 1.0]
|
||
[seStop ad527 1.0]
|
||
|
||
[charaSet A 1098124510 1 "Da Vinci"]
|
||
[charaSet B 1098235400 1 Seton(?)]
|
||
[charaSet C 9005001 1 Holmes]
|
||
[charaSet D 1098231810 1 "Xu Fu"]
|
||
[charaSet E 4004001 1 Astolfo]
|
||
[charaSet F 1098234740 1 Assassin-Class]
|
||
[charaSet G 1098234230 1 Saber-Class]
|
||
[charaSet H 6002001 1 "Cursed Arm"]
|
||
[charaSet I 6009001 1 Serenity]
|
||
[charaSet J 6003001 1 "Hundred Personas"]
|
||
[charaSet K 6025001 1 "First Hassan"]
|
||
[imageSet O back10000 1 1]
|
||
[charaScale O 1.01]
|
||
[imageSet P back10000 1 1]
|
||
[charaScale P 1.01]
|
||
[charaSet S 1098124510 1 "Transmission Dummy"]
|
||
[charaSet T 1098124510 1 "Transmission Dummy"]
|
||
|
||
|
||
[scene 107801]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth E 1]
|
||
[charaDepth O 2]
|
||
[charaDepth P 2]
|
||
[charaDepth D 3]
|
||
[charaDepth C 3]
|
||
[charaDepth F 3]
|
||
|
||
[charaFadein O 0.1 -1100,0]
|
||
[charaFadein P 0.1 1100,0]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
[wt 1.0]
|
||
|
||
[bgm BGM_EVENT_5 1.0]
|
||
[maskin black 1.0]
|
||
[wait mask]
|
||
[label selectBranch]
|
||
|
||
?1:Let's help them.
|
||
|
||
|
||
?2:Let's steer clear.
|
||
|
||
|
||
?!
|
||
|
||
|
||
[branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1]
|
||
|
||
[label INPUT_SELECT_BRANCH_1]
|
||
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 -330,0]
|
||
@Astolfo
|
||
Woo, now you're talking!
|
||
[k]
|
||
|
||
@Astolfo
|
||
I was just getting tired of doing nothing but driving this carriage!
|
||
[k]
|
||
|
||
[charaFace E 2]
|
||
|
||
@Astolfo
|
||
Okay, let's do this thing!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_5 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout O 0.1]
|
||
[charaFadeout P 0.1]
|
||
[wt 0.2]
|
||
|
||
[se ade248]
|
||
[seVolume ade248 0 0.7]
|
||
[wt 0.2]
|
||
[seStop ade248 0.2]
|
||
[se ad223]
|
||
[wt 0.9]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_3 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
@Astolfo
|
||
Hey all! I'm Astolfo, a paladin of the Righteous Realm!
|
||
[k]
|
||
|
||
@Astolfo
|
||
It's my duty to assist you in batt[line 2][wt 0.7][charaFace E 4][sr]No, wait. That's not right.
|
||
[k]
|
||
|
||
@Astolfo
|
||
As a paladin of the Righteous Realm, I guess, um, I'm the reinforcements?
|
||
[k]
|
||
|
||
[charaFace E 1]
|
||
@Astolfo
|
||
Eh, something along those lines! Anyway, nice to meet you all!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Assassin-Class
|
||
How polite of him.
|
||
[k]
|
||
|
||
?1:Yeah, but we're still about to fight!
|
||
?!
|
||
|
||
|
||
|
||
[branch select_end]
|
||
|
||
|
||
|
||
[label INPUT_SELECT_BRANCH_2]
|
||
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 -330,0]
|
||
@Astolfo
|
||
Gotcha.
|
||
[k]
|
||
|
||
@Astolfo
|
||
The squad does seem like they have things handled. Okay, we'll take a detour then.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[se ad7]
|
||
[charaMove E -380,0 0.4]
|
||
[charaFadeout E 0.4]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_5 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout E 0.1]
|
||
|
||
[scene 10000]
|
||
[se ad646]
|
||
[seVolume ad646 0 0]
|
||
[se ad995]
|
||
[seVolume ad995 0 0]
|
||
[wt 0.6]
|
||
|
||
[seVolume ad995 0.6 0.2]
|
||
[seVolume ad646 0.6 0.4]
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
[wt 1.0]
|
||
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
|
||
[scene 107801]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
|
||
|
||
@Astolfo
|
||
There, we made it past without a prob[line 2]
|
||
[k]
|
||
|
||
@Astolfo
|
||
...Huh? Waah!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[seStop ad995 0.4]
|
||
[seStop ad646 0.4]
|
||
[charaTalk off]
|
||
[wt 0.1]
|
||
|
||
[se ade32]
|
||
[se ade364]
|
||
[seVolume ade364 0 0.4]
|
||
[shake 0.02 2 3 0.8]
|
||
[wt 0.7]
|
||
[seStop ade32 0.4]
|
||
[seStop ade364 0.4]
|
||
[wt 0.9]
|
||
|
||
[bgm BGM_EVENT_3 0.1]
|
||
|
||
@Astolfo
|
||
Demonic Beast attack! Demonic Beast attack!
|
||
[k]
|
||
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Assassin-Class
|
||
Understood. We'll take care of them. Let's go!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
@Xu Fu
|
||
Good luck.
|
||
[k]
|
||
|
||
?1:Thanks!
|
||
?!
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
|
||
[charaFace D 28]
|
||
@Xu Fu
|
||
Ugh... Well, I guess I'd better help out a little too...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Assassin-Class
|
||
Why not just agree to do so in the first place?
|
||
[k]
|
||
|
||
|
||
|
||
[label select_end]
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_3 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|