fgo-game-data/ScriptActionEncrypt/03/0300131110.txt
2024-12-25 08:05:45 +00:00

970 lines
18 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

03-00-13-11-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098231510 1 Mash]
[charaSet B 1098258900 1 Koyanskaya]
[charaSet C 1098252900 1 Tepeu]
[charaSet D 1098257500 1 Rasputin]
[charaSet E 1098253200 1 "U-Olga Marie"]
[charaSet F 1098255200 1 Habetrot]
[charaSet G 1098239310 1 Kadoc]
[charaSet H 1098158330 1 Nemo]
[charaSet I 1098252520 1 "Ocelotl 1"]
[charaSet J 1098252530 1 "Ocelotl 2"]
[charaSet K 1098252570 1 "Ocelotl 3"]
[charaSet L 1098252520 1 "Ocelotl 4"]
[charaSet M 1098252530 1 "Ocelotl 5"]
[charaSet N 1098252570 1 "Ocelotl 6"]
[charaSet O 1098252520 1 "Ocelotl 7"]
[charaSet P 1098252530 1 "Ocelotl 8"]
[charaScale I 0.8]
[charaScale J 0.8]
[charaScale K 0.9]
[charaScale L 0.9]
[charaScale M 0.9]
[sceneSet Q 10000 1]
[charaScale Q 1.01]
[sceneSet R 170401 1]
[charaScale R 1.2]
[charaSet S 5009000 1 "Effect 1"]
[scene 170301]
[fadein black 1.0]
[wait fade]
[wt 1.5]
[scene 170300 1.5]
[wt 3.0]
[bgm BGM_EVENT_48 0.1]
[cueSe SE_21 21_ade643 1.5 0.4]
[se ad5]
[seVolume ad5 0 0]
[seVolume ad5 1.5 0.5]
[charaTalk off]
[charaTalk depthOff]
[charaDepth I 1]
[charaDepth J 2]
[charaDepth K 3]
[charaDepth L 4]
[charaDepth M 5]
[charaDepth N 7]
[charaDepth O 6]
[charaDepth P 8]
[charaDepth R 9]
[charaFadein R 1.5 -120,-200]
[charaMoveScale R 1.3 8.0]
[charaMove R -200,-190 8.0]
[wt 1.5]
[charaFace I 0]
[charaFace J 0]
[charaFace K 0]
[charaFace L 0]
[charaFace M 0]
[charaFace N 0]
[charaFace O 0]
[charaFace P 0]
[charaFadein I 0.1 -390,-110]
[charaFadein J 0.1 260,-110]
[charaFadein K 0.1 150,-110]
[charaFadein L 0.1 -320,-160]
[charaFadeinFSR M 0.1 450,-50]
[charaFadein N 0.1 -65,0]
[charaFadein O 0.1 380,0]
[charaFadeinFSL P 0.1 -450,0]
[scene 170401]
[wt 3.0]
[se ad647]
[seVolume ad647 0 0]
[seVolume ad647 1.5 0.8]
[charaFadeout R 1.5]
[wt 1.3]
[charaMoveReturn J 260,-100 0.3]
[wt 0.2]
[charaMoveReturn I -390,-100 0.3]
[wt 0.3]
[charaMoveReturn I -390,-100 0.3]
[wt 0.8]
[se ad889]
[seVolume ad889 0 0]
[seVolume ad889 0.5 1.0]
[charaShake K 0.05 3 3 0.5]
[wt 0.5]
[charaMoveReturn L -320,-150 0.3]
[wt 0.3]
[charaMoveReturn L -320,-150 0.3]
[wt 0.5]
[charaMoveReturn I -390,-100 0.3]
[wt 0.2]
[charaMoveReturn J 260,-100 0.3]
[wt 1.0]
[wipeout leftToRight 1.5 1.0]
[bgm BGM_EVENT_48 1.5 0.5]
[cueSeStop 21_ade643 1.5]
[seStop ad5 1.5]
[seStop ad889 1.5]
[wait wipe]
[scene 170600]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[charaFadeout O 0.1]
[charaFadeout P 0.1]
[charaScale I 1.0]
[charaScale J 1.0]
[charaScale K 1.0]
[charaScale L 1.0]
[charaScale M 1.0]
[wt 1.0]
[wipein rightToLeft 1.5 1.0]
[bgm BGM_EVENT_48 1.5 1.0]
[wait wipe]
[charaTalk on]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
The main street is absolutely packed. Even the air feels different today.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 18]
[charaFadein B 0.1 1]
Koyanskaya
It does. Excitement like that is almost trancelike.
[k]
Koyanskaya
For the ocelomeh, these ritual sacrifices must be equal parts sacred rite and high entertainment.
[k]
Koyanskaya
If a deinos wandered in here now, I'm sure they would be torn to pieces.
[k]
[charaFace B 24]
Koyanskaya
It's just like humans to look for scapegoats. When they're this worked up, they won't think twice about slaughtering anyone or anything in their way.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Tepeu
Father Kotomine? Are you certain my disguise spell is working correctly?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Rasputin
Not to worry. You are indistinguishable from an ocelotl right now.
[k]
Rasputin
You two will be perfectly safe as long as you keep your size in mind and are careful not to bump your head or horns on the buildings.
[k]
Rasputin
Understood, Young Miss? Be careful not to scrape the walls like a cat sharpening its claws.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 25]
[charaFadein E 0.1 1]
U-Olga Marie
I, uh, haven't? I barely grazed a wall earlier.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 3]
[charaPut F 1]
[charaFadeTime F 0.1 0.7]
Habetrot
Enough talking! The temple's just past this alley, right?
[k]
Habetrot
We won't be able to rescue them once the sacrificial ritual starts, so we've gotta get them out as soon as possible!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Koyanskaya
Nothing to worry about there. The ritual has a very clear process. Right now, the priests are leading a prayer to the sun.
[k]
Koyanskaya
The ocelomeh are all gathered in the main street, and adding their prayers to the priests'.
[k]
Koyanskaya
Once the prayers reach a fever pitch, the sacrifices will be brought to the altar connecting the two temples.
[k]
Koyanskaya
So we still have two hours to go. I know because I've watched them conduct this same ritual before from right here♡
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Tepeu
The same ritual? I assume last time their sacrifice was a deinos?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 18]
[charaFadein B 0.1 1]
Koyanskaya
Yes, but so what? Are you suddenly overcome with a need for revenge or something?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Tepeu
No, not especially. I just find the whole thing horrifying.
[k]
1Horrifying?
Tepeu
Yes. I heard the ocelomeh dismember the deinos they capture and use their organs for various purposes.
[k]
Tepeu
So I have no aversion to the thought of them using deinos hearts in a ritual.[wt 1.0][charaFace C 3] But...
[k]
Tepeu
...I cannot understand how they can create such an incredible city, with culture we deinos have never dreamed of...
[k]
Tepeu
...and choose to sacrifice fellow humanoids from Proper Human History.
[k]
Tepeu
They're killing members of their own species, for no reason other than to advance their own interests.
[k]
Tepeu
It's murder, and it's wrong.
[k]
Tepeu
I never had much interest in the ocelomeh thus far, but now, for the first time, I find myself filled with shock and dread.
[k]
Tepeu
...Though even I don't understand exactly what it is about them that terrifies me so.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Rasputin
...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Koyanskaya
All right, everyone, get ready. Once we turn that corner, we'll be right next to the temple.
[k]
Koyanskaya
There aren't any ocelomeh around it right now, but there are bound to be a few still patrolling inside.
[k]
Koyanskaya
If they find us, we won't be able to avoid a fight, and if we fight them, the prisoners' odds of survival will drop radically.
[k]
Koyanskaya
So we need to be in and out, quick and quiet as we can. Understood?
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth E 1]
[charaDepth A 2]
[charaFace E 1]
[charaFace A 7]
[charaFadeinFSL E 0.1 0]
[charaFadeinFSR A 0.1 2]
[wt 1.5]
[charaFadeout E 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Koyanskaya
Then what are we waiting for?[sr]The rescue operation is a go!
[k]
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_EVENT_48 1.0]
[wait wipe]
[sceneSet N 173200 1]
[charaScale N 1.2]
[scene 173200]
[charaFadeout B 0.1]
[charaSet I 1098252540 1 "Ocelotl 1"]
[charaSet J 1098252540 1 "Ocelotl 2"]
[charaTalk off]
[charaDepth N 1]
[charaDepth I 2]
[charaDepth J 3]
[charaFadein N 0.1 0,-250]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[wait wipe]
[bgm BGM_EVENT_124 0.1]
[charaFace I 0]
[charaFace J 0]
[charaFadeinFSL I 0.4 -250,0]
[charaMoveFSL I -300,0 0.7]
[wt 0.3]
[charaFadeinFSR J 0.4 180,0]
[charaMoveFSR J 206,0 0.5]
[wt 0.7]
[charaMoveFSL I -256,0 1.0]
[wt 0.7]
[charaMoveFSR J 256,0 0.7]
[wt 1.0]
[charaFadeout N 1.0]
[charaFadeout I 1.0]
[charaFadeout J 1.0]
[wt 1.5]
1Well, we made it inside pretty easily, but now what?
2So, should we split up and look for them, or...?
[charaTalk on]
[charaTalk depthOn]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Rasputin
Hmm. What if we grab one or two of the guards and drag them into the shadows to pump them for information?
[k]
Rasputin
If we show them who we really are, they should know what we're looking for.
[k]
[charaFace D 4]
Rasputin
Even if we don't understand their words, we should be able to communicate quite easily through...body language.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 3]
[charaFadein B 0.1 1]
Koyanskaya
As in torture? Oh my. That hardly sounds like conduct a man of the cloth would encourage.
[k]
[charaFace B 0]
Koyanskaya
Why don't you leave this to me? I'll show you how a true professional covert operative does things.
[k]
[messageOff]
[wipeout rollRight 1.0 1.0]
[bgmStop BGM_EVENT_124 1.0]
[wait wipe]
[charaFadeout B 0.1]
[wt 1.5]
[charaSet I 1098252560 1 "Ocelotl 1"]
[wipein rollLeft 1.0 1.0]
[wait wipe]
[bgm BGM_EVENT_7 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
[wt 0.1]
[charaMoveReturn I -10,0 0.3]
[wt 0.3]
[charaMoveReturn I -10,0 0.3]
[wt 0.3]
[cueSe SE_22 22_ad1223 0 0.6]
IOcelotl
[image npc_language_35_w1][image npc_language_35_w3][image npc_language_35_w1]. [image npc_language_35_w5][image npc_language_35_w9][image npc_language_35_w6].
[k]
[cueSeStop 22_ad1223 0.5]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Koyanskaya
Eee, thank you sooo much☆ So we just go down these stairs, and it's the third cell on the left, yes?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
[wt 0.1]
[charaMoveReturn I 0,-10 0.5]
[cueSe SE_22 22_ad1202 0 0.6]
IOcelotl
[image npc_language_20]. [image npc_language_17], [image npc_language_35_w8][image npc_language_35_w3][image npc_language_35_w6]!
[k]
[messageOff]
[cueSeStop 22_ad1202 0.5]
[se ad60]
[seStop ad60 1.5]
[charaFadeout I 0.4]
[charaMove I 50,0 0.5]
[wt 2.5]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Koyanskaya
And there you have it. We'll find your companions right this way.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaDepth E 1]
[charaDepth A 2]
[charaFace E 10]
[charaFace A 6]
[charaFadeinFSL E 0.1 0]
[charaFadeinFSR A 0.1 2]
Mash & Olga
How did you do that!?
[k]
1What did you do while we were hiding in the shadows!?
2Okay, really...what did you do to him?
[charaFadeout E 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 18]
[charaFadein B 0.1 1]
Koyanskaya
Oh, I have my ways♡ He may be an ocelotl, but he's a man first and foremost♡
[k]
[charaFace B 29]
Koyanskaya
Now, wasn't that a lot better than punching him, shooting him with a rocket launcher, tearing out his entrails...
[k]
Koyanskaya
...or any of the other barbaric methods of “communication” the priest would have us practice?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
[charaShake D 0.05 2 2 0.6]
Rasputin
...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Tepeu
[%1], I can't help but notice Father Kotomine clenching his fists so tightly they are trembling. May I ask why that is?
[k]
1Shh!
2(Is this how things have always been between her and her Disciples?)
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth Q 1]
[charaDepth B 2]
[charaTalk B]
[charaFace B 17]
[charaFadein B 0.1 1]
[charaPut Q 0,-200]
[charaFadeTime Q 0.2 0.5]
Koyanskaya
(I actually just bribed him with bananas and corn, but that can stay a trade secret.)
[k]
[bgmStop BGM_EVENT_7 1.0]
[charaFadeout Q 0.2]
[charaFace B 12]
Koyanskaya
Aaanyway, this is no time to brag.
[k]
[bgm BGM_EVENT_49 0.1]
Koyanskaya
The guard also said two of the sacrifices have already been taken to the altars, so there are only two prisoners left down here.
[k]
Koyanskaya
It sounds like they chose the mage and the homunculus, which must be Lord Kadoc and Lady Da Vinci.
[k]
Koyanskaya
So we first need to rescue Sion and Nemo, even if the latter is already on the brink of death.
[k]
Koyanskaya
Then we'll hurry to the altars and rescue the other two. Any objections?
[k]
1None at all!
2Nope! Now let's hurry!
[messageOff]
[wipeout leftToRight 1.0 1.0]
[bgmStop BGM_EVENT_49 1.0]
[wait wipe]
[charaFadeout B 0.1]
[charaSet C 1098252940 1 Tepeu]
[wt 1.0]
[se ad59]
[seVolume ad59 0 0]
[se ad769]
[seVolume ad769 0 0]
[seVolume ad59 2.0 0.8]
[seVolume ad769 2.0 0.8]
[wt 2.0]
[seStop ad59 0.5]
[seStop ad769 0.5]
[scene 151001]
[wt 1.0]
[wipein rightToLeft 1.0 1.0]
[cueSe SE_22 22_ad1166]
[wait wipe]
[se ad59]
[seVolume ad59 0 0.8]
[se ad769]
[seVolume ad769 0 0.8]
[wt 0.5]
[seStop ad59 0.4]
[seStop ad769 0.4]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.4 1]
[wt 0.4]
Mash
Sion! Nemo! We're here to rescue you! Are you okay!?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_70 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Kadoc
...Yeah, more or less. I gave Nemo the only bed.
[k]
[charaFace G 1]
Kadoc
Right in the nick of time. Nice. Not that you could've gotten here sooner, I guess.
[k]
Kadoc
They've already started the ritual up there, right? I can feel the fervor all the way down here.
[k]
1Kadoc! Thank goodness you're okay!
[charaFace G 8]
Kadoc
Hey, I didn't have it half as bad as you did. I mean, falling out of an airship? Think you're in an action movie or something?
[k]
2Huh? But, I thought they took away the mage.
[charaFace G 6]
Kadoc
...They did. The superior mage. Makes sense. Of course Sion's got me beat there.
[k]
Kadoc
I may have more magical circuits than her, but she's from a famous Atlas Institute family. I think they call them the Six Sources?
[k]
Kadoc
So she's probably got real special organs plebes like us could never even imagine.
[k]
[charaFace G 1]
Kadoc
Anyway, you don't have to fill me in on what's going on. Of course we're gonna escape, but first, we need to rescue Sion and Da Vinci, too.
[k]
Kadoc
Only problem is, Nemo still doesn't look like he can move... He's been like this since the Border crashed.
[k]
Kadoc
I don't want to admit it, but he might be[line 2]
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Tepeu
Pardon me. I see, so this is Captain Nemo. Let me give him the medicine Professor gave me.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ad39]
[effect bit_talk_spell_r]
[wt 2.2]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[cueSe SE_22 22_ad1180 1.5 0.8]
[charaTalk depthOff]
[charaDepth S 1]
[charaPut S 1]
[charaEffect S bit_talk_noble_light]
[wt 2.5]
Tepeu
I believe it went like this, and the spell went like this.
[k]
Tepeu
Mythological concepts, elucidated. Humanity essence, analyzed. Comprised Spirit Origin, fortified. Faith history, established.
[k]
Tepeu
Boosting Nemo the Heroic Spirit's strongest convictions and superior skills.
[k]
Tepeu
Recovery from fatal wounds. Administrating indomitable projection. Gradation Air, Nemo Origin.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[cueSeStop 22_ad1180 2.0]
[se ad952]
[se ad606]
[charaEffectStop S bit_talk_noble_light]
[wt 2.0]
[seStop ad952 1.5]
[seStop ad606 1.5]
[effect bit_talk_cure]
[wt 0.2]
[cueSe Battle bas4 0 0.6]
[wt 2.3]
[charaTalk depthOn]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Tepeu
Phew. Let's hope that worked...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaSet C 1098252900 1 Tepeu]
[charaTalk G]
[charaFace G 3]
[charaFadein G 0.1 1]
Kadoc
(H-hey, [%1]. Who is this dinosaur!?[sr]Is he on our side!?)
[k]
Kadoc
(That spell he just cast was crazy precise! He practically summoned a whole Servant all on his own!)
[k]
1Yeah. Tepeu's a great ally.
2(I don't think I can tell him that was Tepeu's first time using magecraft...)
[bgmStop BGM_EVENT_70 1.3]
[charaFadeout G 0.1]
[wt 0.1]
Nemo
...What just...?[sr]...Never mind. I can't believe I was out so long...
[k]
[messageOff]
[se ad984]
[seVolume ad984 0 0.8]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.4 0,-40]
[charaMove H 0,0 0.7]
[charaShake H 0.02 3 3 0.5]
[wt 1.0]
[bgm BGM_MAP_64 0.1]
[wt 1.2]
Nemo
Thank you for waking me up. Who are you? A resident of this Lostbelt?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Tepeu
...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaSet C 1098252940 1 Tepeu]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Nemo
Hello? Do you not understand me? I'm pretty sure you were the one who gave me that medicine...
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Tepeu
...O-oh, yes. It's nothing, Captain Nemo. Your resemblance to someone I...lost just took me aback for a moment.
[k]
[charaFaceFade C 0 0.2]
Tepeu
It's so nice to meet you. My name's Tepeu. And yes, I'm a citizen of Mictlān[line 2]the South American Lostbelt's equivalent of humankind, in a manner of speaking.
[k]
Tepeu
[%1] and Mash can tell you more.[sr]I'm going to keep watch in the hallway.
[k]
[messageOff]
[cueSe SE_22 22_ad1210]
[cueSeStop 22_ad1210 2.0]
[charaFadeout C 0.4]
[wt 3.0]
[charaTalk H]
[charaFace H 8]
[charaFadein H 0.1 1]
Nemo
...I don't know anything about him, but I understand what's going on.
[k]
Nemo
So let's go as soon as we come up with a rescue plan. I'm including me in that “we,” of course.
[k]
Nemo
I'm ready to do whatever it takes to bring Sion[sr]and Da Vinci back alive!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_MAP_64 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]