fgo-game-data/ScriptActionEncrypt/03/0300121240.txt
2024-05-13 08:05:49 +00:00

1231 lines
19 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

03-00-12-12-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098124510 1 "Da Vinci"]
[charaSet B 1098235400 1 Seton(?)]
[charaSet C 9005001 1 Holmes]
[charaSet D 1098231810 1 "Xu Fu"]
[charaSet E 4004001 1 Astolfo]
[charaSet F 1098234740 1 Assassin-Class]
[charaSet G 1098234230 1 Saber-Class]
[charaSet H 6002001 1 "Cursed Arm"]
[charaSet I 6009001 1 Serenity]
[charaSet J 6003001 1 "Hundred Personas"]
[charaSet K 6025001 1 "First Hassan"]
[imageSet O back10000 1 1]
[charaScale O 1.01]
[imageSet P back10000 1 1]
[charaScale P 1.01]
[charaSet S 1098124510 1 "Transmission Dummy"]
[charaSet T 1098124510 1 "Transmission Dummy"]
[charaPut T 2000,2500]
[charaEffect T bit_sepia01_fade_fs]
[cameraMove 0 0,0 1.01]
[scene 110101]
[fadein black 1.5]
[wait fade]
[wt 1.5]
[fadeout black 1.0]
[wait fade]
[scene 10000]
[wt 0.4]
[fadein black 0.1]
[wait fade]
[wipeout openEye 0.1 1.0]
[wait wipe]
[scene 152802]
[cameraMove 0.1 -30,10 1.15]
[wt 0.4]
[wipein openEye 1.5 1.0]
[wait wipe]
[wt 0.2]
[cameraMove 1.5 0,0 1.01]
[se ad77]
[wt 2.5]
[charaPut S 1]
[charaEffect S bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Da Vinci
Morning, [%1]. You still have some time before you need to leave.
[k]
Da Vinci
Wanna get a little more shut-eye?
[k]
1No, I think I'll go for a walk.
[charaFace A 10]
Da Vinci
Roger that.
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaPut S 2000,2500]
[scene 152601]
[wt 1.0]
[bgm BGM_EVENT_25 0.1]
[fadein black 1.0]
[wait fade]
[wt 0.5]
1(Looks like nobody else is here yet...)
[se ad60]
[wt 0.6]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 1]
[wt 0.4]
[seStop ad60 0.1]
[wt 0.4]
Seton(?)
Morning! How've you been, pal?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk A]
[charaFace A 23]
[charaFadein A 0.1 1]
Da Vinci
Oh, hello. I don't believe we've met.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Seton(?)
Ooh, is that Chaldea on the line? Nice to meet you.
[k]
[charaFace B 1]
Seton(?)
I'm Seton, [%1]'s comrade in arms!
[k]
1Still going with “Seton,” huh?
[charaFace B 3]
Seton(?)
At this point, you better believe I'm gonna keep going with it for as long as I can. Besides, I'm pretty sure I won't be stepping on any other Servant's toes!
[k]
[branch select01]
2Comrade in arms...
[charaFace B 3]
Seton(?)
Hahaha. Sorry, that was maybe kinda presumptuous. We haven't actually fought together, have we?
[k]
1No, that's okay. I think it's fitting.
[charaFace B 12]
Seton(?)
Whoa, really? Aw man, now I'm blushing!
[k]
[label select01]
[charaFace B 4]
Seton(?)
Anyway, what are you doing up this early? Hell, it's basically still night.
[k]
1I've got a lot going on this morning, so...
[charaFadeout B 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk A]
[charaFace A 24]
[charaFadein A 0.1 1]
Da Vinci
Uh, [%1], are you sure we can trust[sr]this Servant?
[k]
[messageOff]
[wt 0.1]
[cameraMove 0.4 0,10 1.01]
[wt 0.5]
[cameraMove 0.4 0,0 1.01]
[wt 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[charaPut S 2000,2500]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Seton(?)
Don't worry about me. I won't tell anyone.
[k]
[charaFace B 4]
Seton(?)
Nobody likes a rat!
[k]
Seton(?)
I'm just really sorry I still can't be of any help myself...
[k]
1Well, how about you at least show me your face, then?
[charaFace B 3]
Seton(?)
Hahahaha. Sorry, but I'm gonna keep the mystery man thing going for a while!
[k]
Seton(?)
Knowing when to do a thing is almost as important as knowing what thing to do.
[k]
[charaFace B 0]
Seton(?)
That said, I'm not loving how I've gotta draw this out, either.
[k]
Seton(?)
I can't tell you to trust me or that it'll definitely be worth the wait...
[k]
[charaFace B 1]
Seton(?)
...but if you can guess my identity on your own, hopefully it'll be a sign of good fortune coming your way!
[k]
[messageOff]
[cueSe SE_21 21_ad1066]
[seVolume 21_ad1066 0 0]
[seVolume 21_ad1066 1.0 1.0]
[charaFadeout B 0.4]
[wt 0.4]
[scene 152600 2.0]
[wt 2.5]
[seStop 21_ad1066 0.5]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 1]
[wt 0.4]
Seton(?)
Oh, hey, is it morning already? Hang in there, pal! I'll be rooting for you!
[k]
[charaFace B 1]
Seton(?)
I'm gonna try and take care of my own business as best I can, too!
[k]
[messageOff]
[se ad132]
[seStop ad132 1.0]
[charaFadeout B 0.4]
[wt 1.6]
[charaPut S 1]
[charaTalk A]
[charaFace A 14]
[charaFadein A 0.1 1]
Da Vinci
Hmm... He's a real mystery man, all right.
[k]
Da Vinci
His Spirit Origin's no stronger than a Phantom Spirit's, so I'm sure he really is weak...
[k]
[charaFace A 12]
Da Vinci
...but he IS a Servant. You don't sense any hostility from him...right?
[k]
1None.
[charaFace A 0]
Da Vinci
Okay. I trust your judgment on these things.
[k]
[charaFace A 14]
Da Vinci
But if that's all true, I wonder why he won't help?
[k]
Da Vinci
I suppose we'll just have to trust him when he says he's got his reasons.
[k]
[charaFace A 0]
Da Vinci
Okay, let's head back to the castle for now. You've got a long day ahead of you.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_25 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaPut S 2000,2500]
[charaEffectStop S bit_talk_10_LowLevel]
[scene 152800]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_62 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
Is everyone ready?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Xu Fu
Yeah, I guess.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Assassin-Class
All good here.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
[wt 0.4]
[cameraMove 0.4 0,10 1.01]
[wt 0.5]
[cameraMove 0.4 0,0 1.01]
[wt 1.0]
Holmes
Then let's get going. Remember, we'll be heading very deep into Revenge Realm territory.
[k]
Holmes
We are bound to encounter enemies on the way, but we won't necessarily need to fight our way through them.
[k]
[charaFace C 8]
Holmes
If we must, we can always run.
[k]
[charaFace C 7]
Holmes
In fact, I had Ms. Xu Fu pack numerous talismans specifically for that purpose.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 12]
[charaFadein D 0.1 1]
Xu Fu
Just be aware that we won't be able to use them every time. Also, we could be in trouble if the enemy has a Caster too.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[se ad95]
[wt 0.6]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.4 1]
[wt 0.4]
[seStop ad95 0.1]
[wt 0.4]
Astolfo
Hey, hey. You guys all ready?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Holmes
I'd say so, yes.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Astolfo
Got it! I'll be taking you guys right up to the border in one of those golem-drawn carriages!
[k]
1Thanks!
[charaFace E 2]
Astolfo
Okay then, let's get going!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_62 1.0]
[wait fade]
[charaFadeout E 0.1]
[wt 0.5]
[charaTalk depthOff]
[charaDepth E 1]
[charaDepth O 2]
[charaDepth P 2]
[charaDepth D 3]
[charaDepth C 3]
[charaDepth F 3]
[charaFadein O 0.1 -1100,0]
[charaFadein P 0.1 1100,0]
[se ad646]
[seVolume ad646 0 0]
[se ad995]
[seVolume ad995 0 0]
[shake 0.04 1 1 4.0]
[scene 156200]
[wt 0.5]
[seVolume ad995 1.0 0.2]
[seVolume ad646 1.0 0.4]
[fadein black 1.0]
[wait fade]
[wt 2.5]
[seStop ad646 3.0]
[seStop ad995 3.0]
[shakeStop]
[bgm BGM_EVENT_81 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Xu Fu
I know you're probably sick of hearing this by now, but remember, the direction we infiltrate the fortress from will be crucial.
[k]
[charaFace D 6]
Xu Fu
Qi Men Dun Jia is an extremely complex spell, but it always goes in a set order...
[k]
Xu Fu
...and it doesn't matter how strong the sorcerer casting it is. In some ways, it's a lot like a gun.
[k]
Xu Fu
If you want to fire a gun, no matter who you are, you have to load it, disengage the safety, and pull the trigger.
[k]
Xu Fu
No matter how good a shot you are, you can't fire a gun without doing all these things, right?
[k]
[charaFace D 0]
Xu Fu
It's the same with this spell. It might be complex, but it's not invincible.
[k]
[charaFace D 13]
Xu Fu
For example, say it made it so that no one could enter the building from any direction.
[k]
Xu Fu
If you cast a spell like that on a castle...
[k]
[charaFace D 23]
Xu Fu
...then how would its defenders come and go?
[k]
Xu Fu
So, we can definitely get inside. The problem is that doing so will be complex and not at all intuitive.
[k]
Xu Fu
I'll do my best to solve the riddle, but...in case I get it wrong...
[k]
1You're sorry?
[charaFace D 14]
Xu Fu
Sorry really isn't going to cut it here, but yeah. I'll still say it.
[k]
2You'll try again?
[charaFace D 15]
Xu Fu
Unfortunately, unlike video games, real life doesn't have a “Continue” option.
[k]
[charaFace D 0]
Xu Fu
Anyway, assuming we make it inside, there probably won't be that many soldiers to contend with.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
I presume we'll have Qi Men Dun Jia to thank for that as well.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Xu Fu
Yup.
[k]
[charaFace D 30]
Xu Fu
Not only is it fiendishly difficult to navigate, but the people inside could also mess it all up by inadvertently screwing with orientations.
[k]
[charaFace D 29]
Xu Fu
So they wouldn't be able to station many other Servants in there, even if they wanted to. Which they don't.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
Be that as it may, we do believe we will encounter some form of military resistance inside.
[k]
[charaFace C 5]
Holmes
Most likely some sort of being Zhang Jue controls with his Taoist arts in lieu of Servant soldiers.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 4]
[charaFadein D 0.1 1]
Xu Fu
Hmm, yeah, that's a good point. If he uses familiars or something along those lines...
[k]
Xu Fu
...he could severely restrict their behavioral patterns to make sure they don't mess up the spell.
[k]
[charaFace D 0]
Xu Fu
That would make them much harder to control though, so...I think we still have a shot at this.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Holmes
Thank you, Ms. Xu Fu. Going over all of this ahead of time has been a great help.
[k]
Holmes
We'll be counting on your assistance inside the fortress as well, as your skills will be crucial to this operation.
[k]
[charaFace C 8]
Holmes
However, there's one other key to this operation that needs to be addressed.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Assassin-Class
Oh, right. You mean me, don't you?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
I take it your Noble Phantasm is equal to the task of killing Zhang Jue.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Assassin-Class
...Yes.
[k]
Assassin-Class
It may not be as strong as the First Hassan's, but my Noble Phantasm is by no means weak.
[k]
Assassin-Class
Although thinking back on it, maybe pride is what kept me from ever matching his.
[k]
Assassin-Class
Speaking of which, [&Lord:Lady] [%1], I understand you've met a number of the Hassans yourself.
[k]
Assassin-Class
May I ask what they're like?
[k]
[messageOff]
[cueSe SE_22 22_ad1178]
[seVolume 22_ad1178 0 0.6]
[wt 0.05]
[fadeout white 0.4]
[bgm BGM_EVENT_81 0.8 0.5]
[seStop ad995 0.8]
[seStop ad646 0.8]
[wait fade]
[charaFadeout O 0.1]
[charaFadeout P 0.1]
[charaFadeout F 0.1]
[shakeStop]
[charaPut T 1]
[scene 28610]
[charaFace H 0]
[charaFadein H 0.1 1]
[wt 0.6]
[fadein white 0.4]
[wait fade]
[wt 1.4]
[fadeout white 0.4]
[wait fade]
[charaFadeout H 0.1]
[scene 29802]
[charaFace J 0]
[charaFadein J 0.1 1]
[wt 0.5]
[fadein white 0.4]
[wait fade]
[wt 1.4]
[fadeout white 0.4]
[wait fade]
[charaFadeout J 0.1]
[scene 29121]
[charaFace I 0]
[charaFadein I 0.1 1]
[wt 0.5]
[fadein white 0.4]
[wait fade]
[wt 1.4]
[fadeout white 0.4]
[wait fade]
[charaFadeout I 0.1]
[scene 29300]
[charaFace K 0]
[charaFadein K 0.1 1]
[wt 0.5]
[fadein white 0.4]
[wait fade]
[wt 1.4]
[fadeout white 0.4]
[wait fade]
[charaFadeout K 0.1]
[charaPut T 2000,2500]
[charaEffectStop T bit_sepia01_fade_fs]
[charaFadein O 0.1 -1100,0]
[charaFadein P 0.1 1100,0]
[wt 0.3]
[scene 156200]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[se ad646]
[seVolume ad646 0 0]
[se ad995]
[seVolume ad995 0 0]
[wt 0.3]
[bgm BGM_EVENT_81 0.6 1.0]
[seVolume ad995 0.6 0.2]
[seVolume ad646 0.6 0.4]
[fadein white 0.4]
[wait fade]
[wt 0.6]
1They're all really great people.
Assassin-Class
I see...
[k]
Assassin-Class
Well, now I feel a little embarrassed, making big proclamations to someone as accomplished as you...
[k]
Assassin-Class
...but I hope you'll trust me to see this mission through!
[k]
[messageOff]
[seVolume ad995 1.0 0.0]
[seVolume ad646 1.0 0.0]
[wipeout rollRight 1.0 1.0]
[bgmStop BGM_EVENT_81 1.0]
[seStop ad995 1.0]
[seStop ad646 1.0]
[wait wipe]
[charaFadeout F 0.1]
[scene 107801]
[wt 0.5]
[se ad646]
[seVolume ad646 0 0]
[se ad995]
[seVolume ad995 0 0]
[shake 0.04 1 1 0]
[wt 0.5]
[seVolume ad995 1.0 0.2]
[seVolume ad646 1.0 0.4]
[wipein rollLeft 1.0 1.0]
[wait wipe]
[wt 0.8]
[se ade46]
[se ade32]
[seVolume ade32 0 0.3]
[se ad671]
[seVolume ad671 0 0.3]
[seStop ad995 0.2]
[seStop ad646 0.2]
[wt 0.2]
[shakeStop]
[seStop ade46 0.2]
[seStop ade32 0.2]
[wt 0.6]
Astolfo
Hey, guys? You got a minute?
[k]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
What is it?
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.15]
[se ad527]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.4 -380,0]
[charaMove E -330,0 0.4]
[wt 0.4]
[seStop ad527 0.2]
Astolfo
Well...
[k]
[charaFace E 5]
Astolfo
One of our squads is fighting a skirmish with one of the Revenge Realm's squads.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[bgm BGM_EVENT_5 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Holmes
I see... What's the situation?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 -330,0]
Astolfo
Um, it looks like we're losing, but at least they're already prepared to retreat.
[k]
[charaFace E 0]
Astolfo
So, what do you guys want to do? Go around them since this is a stealth mission?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Xu Fu
That would probably be best.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Holmes
What do you think, [&Mr.:Ms.] [%1]?
[k]
[input selectBranch]
[messageOff]
[bgmStop BGM_EVENT_25 1.0]
[bgmStop BGM_EVENT_62 1.0]
[bgmStop BGM_EVENT_81 1.0]
[cueSeStop 21_ad1066 1.0]
[cueSeStop 22_ad1178 1.0]
[seStop ad77 1.0]
[seStop ad13 1.0]
[seStop ad60 1.0]
[seStop ad132 1.0]
[seStop ad95 1.0]
[seStop ad646 1.0]
[seStop ad995 1.0]
[seStop ade46 1.0]
[seStop ade32 1.0]
[seStop ad671 1.0]
[seStop ad527 1.0]
[charaSet A 1098124510 1 "Da Vinci"]
[charaSet B 1098235400 1 Seton(?)]
[charaSet C 9005001 1 Holmes]
[charaSet D 1098231810 1 "Xu Fu"]
[charaSet E 4004001 1 Astolfo]
[charaSet F 1098234740 1 Assassin-Class]
[charaSet G 1098234230 1 Saber-Class]
[charaSet H 6002001 1 "Cursed Arm"]
[charaSet I 6009001 1 Serenity]
[charaSet J 6003001 1 "Hundred Personas"]
[charaSet K 6025001 1 "First Hassan"]
[imageSet O back10000 1 1]
[charaScale O 1.01]
[imageSet P back10000 1 1]
[charaScale P 1.01]
[charaSet S 1098124510 1 "Transmission Dummy"]
[charaSet T 1098124510 1 "Transmission Dummy"]
[scene 107801]
[charaTalk depthOff]
[charaDepth E 1]
[charaDepth O 2]
[charaDepth P 2]
[charaDepth D 3]
[charaDepth C 3]
[charaDepth F 3]
[charaFadein O 0.1 -1100,0]
[charaFadein P 0.1 1100,0]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[wt 1.0]
[bgm BGM_EVENT_5 1.0]
[maskin black 1.0]
[wait mask]
[label selectBranch]
1Let's help them.
2Let's steer clear.
[branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1]
[label INPUT_SELECT_BRANCH_1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 -330,0]
Astolfo
Woo, now you're talking!
[k]
Astolfo
I was just getting tired of doing nothing but driving this carriage!
[k]
[charaFace E 2]
Astolfo
Okay, let's do this thing!
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_5 1.0]
[wait fade]
[charaFadeout E 0.1]
[charaFadeout O 0.1]
[charaFadeout P 0.1]
[wt 0.2]
[se ade248]
[seVolume ade248 0 0.7]
[wt 0.2]
[seStop ade248 0.2]
[se ad223]
[wt 0.9]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_3 0.1]
[charaTalk depthOn]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Astolfo
Hey all! I'm Astolfo, a paladin of the Righteous Realm!
[k]
Astolfo
It's my duty to assist you in batt[line 2][wt 0.7][charaFace E 4][sr]No, wait. That's not right.
[k]
Astolfo
As a paladin of the Righteous Realm, I guess, um, I'm the reinforcements?
[k]
[charaFace E 1]
Astolfo
Eh, something along those lines! Anyway, nice to meet you all!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Assassin-Class
How polite of him.
[k]
1Yeah, but we're still about to fight!
[branch select_end]
[label INPUT_SELECT_BRANCH_2]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 -330,0]
Astolfo
Gotcha.
[k]
Astolfo
The squad does seem like they have things handled. Okay, we'll take a detour then.
[k]
[messageOff]
[se ad7]
[charaMove E -380,0 0.4]
[charaFadeout E 0.4]
[fadeout black 1.0]
[bgmStop BGM_EVENT_5 1.0]
[wait fade]
[charaFadeout E 0.1]
[scene 10000]
[se ad646]
[seVolume ad646 0 0]
[se ad995]
[seVolume ad995 0 0]
[wt 0.6]
[seVolume ad995 0.6 0.2]
[seVolume ad646 0.6 0.4]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[fadeout black 1.0]
[wait fade]
[scene 107801]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.5]
Astolfo
There, we made it past without a prob[line 2]
[k]
Astolfo
...Huh? Waah!
[k]
[messageOff]
[seStop ad995 0.4]
[seStop ad646 0.4]
[charaTalk off]
[wt 0.1]
[se ade32]
[se ade364]
[seVolume ade364 0 0.4]
[shake 0.02 2 3 0.8]
[wt 0.7]
[seStop ade32 0.4]
[seStop ade364 0.4]
[wt 0.9]
[bgm BGM_EVENT_3 0.1]
Astolfo
Demonic Beast attack! Demonic Beast attack!
[k]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Assassin-Class
Understood. We'll take care of them. Let's go!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 7]
[charaFadein D 0.1 1]
Xu Fu
Good luck.
[k]
1Thanks!
[messageOff]
[wt 1.0]
[charaFace D 28]
Xu Fu
Ugh... Well, I guess I'd better help out a little too...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Assassin-Class
Why not just agree to do so in the first place?
[k]
[label select_end]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]