fgo-game-data/ScriptActionEncrypt/03/0300053050.txt
2021-12-01 08:05:45 +00:00

1229 lines
19 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

03-00-05-30-4-0
[soundStopAll]
[charaSet A 8001410 1 Mash]
[charaSet B 1098123200 1 Goredolf]
[charaSet C 1098124510 1 "Da Vinci"]
[charaSet D 1098158300 1 Nemo]
[charaSet E 9005001 1 Holmes]
[sceneSet F 87900 1]
[sceneSet G 88000 1]
[charaSet H 1098182310 1 "Nemo Baker"]
[charaSet I 98115000 1 "Effect Dummy"]
[charaSet J 98115000 1 "Effect Dummy"]
[charaPut J 1200,1200]
[charaEffect J bit_talk_10_LowLevel]
[cameraMove 0 0,0 1.01]
[scene 51601]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_62 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
Mash Kyrielight and [%1],[sr]returning from battle.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 16]
[charaFadein B 0.1 1]
Goredolf
Good! Then let's go![wt 0.4][charaFace B 7][sr]Wait. Where's Jason? Isn't he with you?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Mash
Jason[line 2]
[k]
1I think Jason deserves to rest now.
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 1]
[wt 1.0]
[charaFace B 4]
[wt 1.0]
[charaFace B 0]
Goredolf
...I see. Well, I suppose he did overexert himself a tad.
[k]
Goredolf
I mean, he was only a third-rate Servant to begin with.[sr]I can't say I blame him for wanting to rest.
[k]
[charaFace B 16]
Goredolf
Very well, permission for leave granted![sr]Now let's get back to the Storm Border!
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout B 0.1]
[scene 86500]
[wt 1.0]
[se ad14]
[seVolume ad14 0 0]
[se ad629]
[seVolume ad629 0 0]
[shake 0.02 2 2 0]
[seVolume ad14 1.0 0.8]
[seVolume ad629 1.0 0.8]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[se ad10]
[se ad228]
[wt 2.0]
[fadeout black 1.0]
[seStop ad228 1.0]
[seStop ad14 1.0]
[seVolume ad629 1.0 0.4]
[wait fade]
[shakeStop]
[scene 51601]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk B]
[charaFace B 16]
[charaFadein B 0.1 1]
Goredolf
Come on, come on, come on![sr]There, I see it!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
[51ffff]Da Vinci[-]
[51ffff]I'll guide you there! Keep heading[-][sr][51ffff]right into the Storm Border's docking bay![-]
[k]
[messageOff]
[wt 0.1]
[seVolume ad629 0.4 1.0]
[wt 1.2]
[fadeout black 1.0]
[bgm BGM_EVENT_62 1.0 0.2]
[seStop ad629 1.0]
[wait fade]
[charaFadeout C 0.1]
[charaPut J 1200,1200]
[scene 34901]
[wt 1.0]
[shake 0.02 2 2 0]
[se ad14]
[seVolume ad14 0 0]
[seVolume ad14 1.0 0.6]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[se ad10]
[se ad640]
[shake 0.02 3 3 0]
[wt 1.4]
[9bb9ff]P.A. System[-]
[9bb9ff]...Dra...ke...[sr]...Cursed...human...[-]
[k]
[9bb9ff]P.A. System[-]
[9bb9ff]...Zeus... Atlantis has...been breached...[sr]I'm afraid the rest...is up to you...[-]
[k]
[messageOff]
[wt 0.1]
[shake 0.03 4 4 0]
[se ad619]
[seVolume ad619 0 0]
[seVolume ad14 1.0 1.0]
[seVolume ad619 1.0 1.0]
[wt 1.6]
[se ad10]
[se ad640]
[se ad228]
[wt 1.8]
[seStop ad228 0.4]
[wt 1.2]
[fadeout black 2.0]
[bgmStop BGM_EVENT_62 2.0]
[seStop ad14 2.0]
[seStop ad619 2.0]
[seStop ad10 2.0]
[seStop ad640 2.0]
[seStop ad228 2.0]
[wait fade]
[shakeStop]
[scene 86200]
[wt 1.0]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_82 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Nemo
All right, let's go.
[k]
Nemo
I know we've lost a lot of good Servants,[sr]but we've still got something valuable.
[k]
Nemo
We've made it this far alive.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
Quite so.
[k]
Holmes
Every hero we encountered on this journey had to sacrifice themselves so that we could reach this point.
[k]
Holmes
The option to rest in peace beside them is not one we can avail ourselves of.
[k]
1...Let's go!
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Right!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_82 1.0]
[se ad619]
[seVolume ad619 0 0]
[se ade54]
[seVolume ade54 0 0]
[seVolume ad619 1.0 0.1]
[seVolume ade55 1.0 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Goredolf
Hm?
[k]
Goredolf
Is it just me, or is there an odd sound coming from the ceiling in addition to the floor shaking?
[k]
Goredolf
...Oh, I've got a bad feeling about this...
[k]
[charaFace B 12]
Goredolf
(Glance)
[k]
[messageOff]
[wipeout rectangleStripUpToDown 0.5 1.0]
[wait wipe]
[charaFadeout B 0.1]
[charaFadein F 0.1 0,-200]
[wt 1.0]
[shake 0.03 4 4 0]
[seVolume ad619 0.5 0.6]
[seVolume ade55 0.5 1.0]
[wipein rectangleStripDownToUp 0.5 1.0]
[wt 0.3]
[se adm11]
[wait wipe]
[wt 2.0]
[wipeout rectangleStripDownToUp 0.5 1.0]
[seVolume ad619 0.5 0.2]
[seVolume ade55 0.5 0.1]
[wait wipe]
[shakeStop]
[charaFadeout F 0.1]
[wt 0.1]
[scene 86200]
[wt 0.5]
[wipein rectangleStripUpToDown 0.5 1.0]
[seStop adm11 0.5]
[wait wipe]
[wt 0.3]
[bgm BGM_EVENT_80 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Goredolf
[f large]Wah!!!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk C]
[charaFace C 22]
[charaFadein C 0.1 1]
[51ffff]Da Vinci[-]
[51ffff]Water!!![-]
[k]
1Whoa!!!
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 1]
Holmes
My apologies for interrupting when you all appear to be having difficulties with your vocabulary...
[k]
Holmes
But it would seem, now that Poseidon is gone, the magical energy barrier holding back the seawater has gone with him.
[k]
[charaFace E 8]
Holmes
Captain, if we don't do something soon, I'm afraid that water is going to collide with the ship's dorsal section.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Nemo
...All right. Prepare to fire anti-ship missiles![sr]Entering data now!
[k]
Nemo
Our target is Poseidon's hull. We need to destroy him as soon as possible so we can brace for descent!
[k]
[charaFace D 2]
Nemo
Target the missiles far enough away that the detonations won't harm us.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[se ad817]
[wt 1.0]
[se ad609]
[shake 0.03 4 4 1.0]
[wt 2.4]
[charaTalk B]
[charaFace B 9]
[charaFadein B 0.1 1]
Goredolf
Aaaaaah! So much shakiiing![sr]Both the ship and my stomaaach!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk C]
[charaFace C 21]
[charaFadein C 0.1 1]
[51ffff]Da Vinci[-]
[51ffff]A-are you sure this is a good idea!?[-]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaEffectStop J bit_talk_10_LowLevel]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Holmes
Hahaha, all we can do now is hope for the best!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Nemo
There, he's collapsed![sr]Begin descent!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
Master! Give me your hand!
[k]
1Mash!
[messageOff]
[wt 0.1]
[se ad215]
[charaShake A 0.02 2 2 0.4]
[wt 1.0]
[charaFace A 2]
Mash
Come on! We're finally almost to Olympus!
[k]
[messageOff]
[cameraMove 0.4 0,20 1.01]
[wt 0.5]
[cameraMove 0.4 0,0 1.01]
[wt 0.8]
[fadeout black 1.0]
[wait fade]
[charaFadeout A 0.1]
[cameraMove 0 0,0 1.01]
[charaFadein G 0.1 0,-200]
[wt 1.0]
[se ad609]
[se ad14]
[seVolume ad14 0 0]
[shake 0.02 3 3 0]
[seVolume ad619 1.0 0.6]
[seVolume ade55 1.0 0.6]
[seVolume ad14 1.0 0.6]
[fadein black 1.0]
[wait fade]
[wt 3.0]
Goredolf
Aaaaaah! We're falliiing!!![sr]I don't wanna diiieee!!!
[k]
Nemo
Don't worry, nobody's going to die. Well, this might hurt enough for you to wish you were dead...
[k]
Goredolf
That's not reassuring at aaall!!!
[k]
[messageOff]
[wt 0.1]
[se ad226]
[seVolume ad226 0 0.6]
[se ad609]
[seVolume ad609 0 0.6]
[shake 0.03 4 5 1.6]
[wt 1.6]
[shake 0.02 3 3 0]
[wt 1.2]
[messageOff]
[wt 0.1]
[cameraMove 4.0 0,0 1.2]
[seVolume ad619 0.6 1.0]
[seVolume ad14 0.6 1.0]
[seVolume ade55 0.6 1.0]
[wt 2.0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_80 2.0]
[seStop ad619 2.0]
[seStop ad14 2.0]
[seStop ade55 2.0]
[wait fade]
[cameraMove 0 0,0 1.01]
[charaFadeout G 0.1]
[shakeStop]
[scene 10000]
[wt 1.0]
[fadein black 0.1]
[wait fade]
[wt 2.5]
1Is everyone all right?
[fadeout black 0.1]
[wait fade]
[charaSet C 1098124510 1 "Da Vinci"]
[charaSet F 1098182210 1 "Nemo Engineer"]
[charaSet G 1098182110 1 "Nemo Professor"]
[charaSet I 98002000 1 Fou]
[wt 0.5]
[scene 86200]
[wt 0.5]
[fadein black 2.0]
[wait fade]
[bgm BGM_EVENT_70 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Nemo
I'm okay...[sr]All hands, status report.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.2]
[charaPut J 1]
[charaEffect J bit_talk_10_LowLevel]
[wt 0.1]
[se ad13]
[wt 0.3]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Nemo Engineer
This is the engine room. Of course we're okay.[sr]I'm the one running this joint, remember?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 6]
[charaFadein G 0.1 1]
Nemo Professor
Professor here. Everyone in the second division is fine, too.
[k]
Nemo Professor
Though I did bump my head something fierce...[sr](Sniff)
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 3]
[charaFadein H 0.1 1]
Nemo Baker
Hi there! This is the lovely lunch lady down in the cafeteria♡ Everyone's yummy food is still nice and yummy!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Holmes
I-I'm all right, too. Though I daresay, I haven't felt so intoxicated in quite some time...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut J 1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
[51ffff]Da Vinci[-]
[51ffff]Hey, hey! Computer room here.[-][sr][51ffff]I'd say I'm...hanging in there, I guess?[-]
[k]
[charaFace C 14]
[51ffff]Da Vinci[-]
[51ffff]I don't think I'm malfunctioning or anything...[sr]but I am feeling kind of tuckered out...[-]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
I'm fine too.[sr]And so is Fou.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
[charaMoveReturn I 0,30 0.5]
Fou
Fooou!
[k]
[messageOff]
[bgmStop BGM_EVENT_70 0.8]
[charaFadeout I 0.1]
[wt 1.0]
[bgm BGM_EVENT_79 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Holmes
At any rate, we have, at long last, arrived at our destination: the home base of the fifth Lostbelt.
[k]
Holmes
This is where Kirschtaria Wodime, leader of the Crypters, awaits.
[k]
[charaFace E 6]
Holmes
See for yourselves. Though you may find it difficult to believe what your eyes report.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 13]
[charaFadein B 0.1 1]
Goredolf
...[sr]...
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Nemo
...He's so shocked he fainted.[sr]Not that I can blame him.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[imageSet B scene88100 1]
[charaScale B 2.01]
[charaPut J 1]
[charaTalk C]
[charaFace C 22]
[charaFadein C 0.1 1]
[51ffff]Da Vinci[-]
[51ffff]It really does feel like...we've wandered into the land of the gods.[-]
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut J 1200,1200]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
So this is the Interstellar Mountainous City...
[k]
1Olympus!
[messageOff]
[fadeout black 1.0]
[wait fade]
[scene 10000]
[charaFadeout A 0.1]
[charaFadein B 0.1 519,-100]
[wt 1.0]
[fadein black 2.5]
[wait fade]
[charaMove B 519,-720 8.0]
[wt 10.5]
[fadeout black 1.5]
[bgmStop BGM_EVENT_79 1.5]
[wait fade]
[charaSet A 1098183000 1 Drake]
[charaSet B 6029001 1 "Mochizuki Chiyome"]
[charaSet C 6038002 1 "Charlotte Corday"]
[charaSet D 4034000 1 Bartholomew]
[charaSet E 4029001 1 Achilles]
[charaSet F 3016002 1 Hektor]
[charaSet G 4039002 1 Mandricardo]
[charaSet H 2035000 1 Paris]
[charaSet I 2038000 1 Orion]
[charaSet J 1038000 1 Jason]
[wt 0.5]
[scene 84900]
[fowardEffect bit_talk_noise02]
[cameraFilter gray]
[wt 0.5]
[fadein black 1.5]
[wait fade]
[bgm BGM_EVENT_91 0.1]
[charaTalk off]
[charaScale A 1.5]
[charaFace A 0]
[charaPut A -200,-30]
[charaFadeTime A 0.7 0.7]
[charaMove A -200,30 3.5]
[wt 0.7]
She entrusted the Chaldeans' lives to the sea,[sr]as the first of their guides.
[k]
[messageOff]
[charaScale B 1.5]
[charaFace B 0]
[charaPut B 200,-30]
[charaFadeTime B 0.7 0.7]
[charaMove B 200,30 3.5]
[charaFadeout A 0.7]
[wt 0.7]
She took advantage of her own cursed body to cause havoc among enemy forces.
[k]
[messageOff]
[charaScale C 1.5]
[charaFace C 0]
[charaPut C -200,-30]
[charaFadeTime C 0.7 0.7]
[charaMove C -200,30 3.5]
[charaFadeout B 0.7]
[wt 0.7]
She fought back as hard as she could, even if it meant discarding everything but her ability to kill.
[k]
[messageOff]
[charaScale D 1.5]
[charaFace D 0]
[charaPut D 200,-30]
[charaFadeTime D 0.7 0.7]
[charaMove D 200,30 3.5]
[charaFadeout C 0.7]
[wt 0.7]
He accomplished in death something he never managed in life: bringing hope to the world.
[k]
[messageOff]
[charaScale E 1.5]
[charaFace E 0]
[charaPut E -200,-30]
[charaFadeTime E 0.7 0.7]
[charaMove E -200,30 3.5]
[charaFadeout D 0.7]
[wt 0.7]
He never stopped running, even after his crippling wound.
[k]
[messageOff]
[charaScale F 1.5]
[charaFace F 0]
[charaPut F 200,-30]
[charaFadeTime F 0.7 0.7]
[charaMove F 200,30 3.5]
[charaFadeout E 0.7]
[wt 0.7]
He answered a summon to buy them just a bit of time, and in doing so, gave them hope.
[k]
[messageOff]
[charaScale G 1.5]
[charaFace G 0]
[charaPut G -200,-30]
[charaFadeTime G 0.7 0.7]
[charaMove G -200,30 3.5]
[charaFadeout F 0.7]
[wt 0.7]
He vowed to do everything he could to help his trusted friend.
[k]
[messageOff]
[charaScale H 1.5]
[charaFace H 0]
[charaPut H 200,-30]
[charaFadeTime H 0.7 0.7]
[charaMove H 200,30 3.5]
[charaFadeout G 0.7]
[wt 0.7]
He chose to sacrifice himself to help them without a moment's hesitation, because it was the right thing to do.
[k]
[messageOff]
[charaScale I 1.5]
[charaFace I 0]
[charaPut I -200,-30]
[charaFadeTime I 0.7 0.7]
[charaMove I -200,30 3.5]
[charaFadeout H 0.7]
[wt 0.7]
He loved the moon, and brought her down to save her.
[k]
[messageOff]
[charaScale J 1.5]
[charaFace J 0]
[charaPut J 200,-30]
[charaFadeTime J 0.7 0.7]
[charaMove J 200,30 3.5]
[charaFadeout I 0.7]
[wt 0.7]
He saw everything, fought for everything,[sr]and saw everyone off when he was done.
[k]
[messageOff]
[charaFadeout J 0.7]
[wt 1.5]
And in the wake of all their great deeds, there is now nothing and no one left in this sea.
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.0]
[wait fade]
[fowardEffectStop bit_talk_noise02]
[cameraFilter normal]
[imageSet B scene88100 1]
[charaSet J 98115000 1 "Effect Dummy"]
[charaScale B 2.01]
[scene 10000]
[wt 0.5]
[fadein black 0.1]
[wait fade]
[bgmStop BGM_EVENT_91 2.0]
[charaTalk B]
[charaFadein B 1.5 519,-100]
[wt 2.0]
And so, Atlantis was breached. What awaits Chaldea now is a grand, glorious, subterranean city.
[k]
[messageOff]
[wt 2.5]
[fadeout black 2.0]
[wait fade]
[charaFadeout B 0.1]
[wt 1.0]
[scene 10000]
[skip false]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[input selectBranch]
[messageOff]
[skip false]
[bgmStop BGM_EVENT_62 0.4]
[bgmStop BGM_EVENT_70 0.4]
[bgmStop BGM_EVENT_79 0.4]
[bgmStop BGM_EVENT_80 0.4]
[bgmStop BGM_EVENT_82 0.4]
[bgmStop BGM_EVENT_91 0.4]
[charaFadeout J 0.1]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[charaFadeout E 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaSet A 1098183000 1 Drake]
[charaSet B 6029001 1 "Mochizuki Chiyome"]
[charaSet C 6038002 1 "Charlotte Corday"]
[charaSet D 4034000 1 Bartholomew]
[charaSet E 4029001 1 Achilles]
[charaSet F 3016002 1 Hektor]
[charaSet G 4039002 1 Mandricardo]
[charaSet H 2035000 1 Paris]
[charaSet I 2038000 1 Orion]
[charaSet J 98115000 1 "Effect Dummy"]
[charaEffectStop J bit_talk_10_LowLevel]
[charaPut J 1200,1200]
[soundStopAllFade 0.4]
[wt 0.4]
[soundStopAll]
[maskout black 1.0]
[wait mask]
[scene 10000]
[wt 0.1]
[maskin black 0.1]
[wait mask]
[label selectBranch]
[fowardEffect bit_chapterclear305]
[wait fowardEffect]
[fadeout black 1.0]
[wait fade]
[wt 0.5]
[skip true]
[fadein black 2.0]
[wait fade]
[bgm BGM_EVENT_79 0.1]
[charaEffectStop J bit_talk_10_LowLevel]
[charaTalk on]
Musashi
Hm, that shining star up in the night sky...![sr]That's got to be the Chaldeans' ship!
[k]
Musashi
Hah! You see? I told you they'd make it here!
[k]
Musashi
I'll admit I was a little worried, but I always trusted they'd pull through! I'm so proud of them!
[k]
Musashi
...Nope, I can't do it. That's a little too much fake cheer, even for me.
[k]
Musashi
I wish I could go meet up with them now, but it's just not that simple. Not when this place is even more brutal than Atlantis.
[k]
Musashi
I knew we were in for a tough fight when I got here, but this is still way worse than I was expecting...
[k]
Musashi
Oh well, it's not like I've got any other choice now!
[k]
Musashi
All right, since this hideout looks to be deserted too, I think I'll go check out the next one!
[k]
[messageOff]
[fadeout black 2.0]
[wait fade]
[charaPut J 0,-200]
[charaEffect J bit_talk_sparks]
[wt 1.0]
[se ad439]
[seVolume ad439 0 0]
[seVolume ad439 2.0 0.1]
[fadein black 2.0]
[wait fade]
[wt 0.5]
[se ad432]
[seVolume ad432 0 0.6]
[wt 1.4]
[se ad432]
[seVolume ad432 0 0.6]
[wt 1.4]
[se ad432]
[seVolume ad432 0 0.6]
[wt 1.4]
Senji Muramasa
...[sr]...
[k]
???
Magnificent.
[k]
Senji Muramasa
Ha. Stop that.
[k]
Senji Muramasa
You might not be from my country, but you're still a god of the forge. It's embarrassing, having you judge my work.
[k]
Hephaestus
That spirit of yours is what is so magnificent.
[k]
Hephaestus
A true blacksmith transcends good and evil.[sr]All they seek is to create.
[k]
Senji Muramasa
I wouldn't know anything about that.
[k]
Senji Muramasa
All I know is, now that I've been summoned, I've gotta make what the customer wants.
[k]
Senji Muramasa
Even if what I make ends up being used to destroy my own world.
[k]
Hephaestus
Are you unhappy about that?
[k]
Senji Muramasa
Does it matter?
[k]
Senji Muramasa
I've got a job to do as a Servant, so that's what I'm gonna do. End of story.
[k]
Senji Muramasa
'Sides, you've got your own troubles to worry about.
[k]
Senji Muramasa
It's not like you planned on my cutting you down being the catalyst that got you back in working order, after all.
[k]
Hephaestus
I was originally going to be destroyed, Muramasa...[sr]And you protected me.
[k]
Hephaestus
My Atlantis self's logic led to him siding with Proper Human History. Now, I'm choosing to side with Olympus.
[k]
Hephaestus
But, even so... I would still like your help.
[k]
Senji Muramasa
...Fine. Long as it's something I can do.
[k]
[messageOff]
[wt 0.4]
[se ad432]
[seVolume ad432 0 0.6]
[wt 1.4]
[se ad432]
[seVolume ad432 0 0.6]
[wt 1.4]
[se ad432]
[seVolume ad432 0 0.6]
[wt 1.4]
[fadeout black 3.0]
[charaEffectStop J bit_talk_sparks]
[wt 1.0]
[se ad432]
[seVolume ad432 2.0 0]
[fadeout black 2.0]
[bgmStop BGM_EVENT_79 2.0]
[seStop ad439 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]