fgo-game-data/ScriptActionEncrypt/03/0300121950.txt
2024-05-13 08:05:49 +00:00

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03-00-12-19-5-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1008001 1 Siegfried]
[charaSet B 1052000 1 Charlemagne]
[charaSet C 1043000 1 Roland]
[charaSet D 3036001 1 Bradamante]
[charaSet E 1098242600 1 "Zhang Jue"]
[charaSet F 1098234310 1 Archer-Class]
[charaSet G 1098234510 1 Caster-Class]
[imageSet H back10000 1]
[charaScale H 1.01]
[imageSet I back10000 1]
[charaScale I 1.01]
[sceneSet J 151500 1]
[sceneSet K 151600 1]
[sceneSet L 151501 1]
[charaSet S 98115000 1 Effect]
[imageSet T back10000 1 1]
[charaScale T 1.3]
[charaScale J 1.5]
[charaScale K 1.5]
[charaScale L 1.5]
[charaDepth J 1]
[charaDepth K 2]
[charaDepth L 3]
[charaSet M 1043000 1 Roland_Closeup]
[charaScale M 1.3]
[charaDepth M 4]
[scene 151600]
[fadein black 1.0]
[wait fade]
[bgm BGM_BATTLE_92 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Siegfried
The arrows... They've stopped!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Charlemagne
All right! Astolfo did it![wt 1.0][sr]I've giving him a big reward when he gets back!
[k]
Charlemagne
Now, keep moving! Don't waste a single second!
[k]
[messageOff]
[charaFadeout B 0.2]
[wt 0.2]
[se ad678]
[seVolume ad678 0 0.0]
[se ad455]
[seVolume ad455 0 0.0]
[se ad16]
[seVolume ad16 0 0.0]
[seVolume ad455 0.5 0.6]
[seVolume ad16 0.5 0.9]
[seVolume ade393 0.4 0.6]
[wt 0.7]
[se ad769]
[cueSe SE_21 21_ad1120 0.5]
[wt 0.3]
[seStop ad678 5.0]
[seStop ad455 5.0]
[seStop ad16 5.0]
[seStop ad769 5.0]
[seStop 21_ad1120 1.5]
[fadeout black 1.0]
[wait fade]
[charaScale J 1.1]
[charaFadein J 0.1 20,-240]
[scene 151500]
[wt 1.0]
[charaMove J -20,-240 4.0]
[cueSe SE_22 22_ad1151]
[seVolume 22_ad1151 0 0]
[seVolume 22_ad1151 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 2.5]
[wipeout rectangleStripRightToLeft 0.6 1]
[seStop 22_ad1151 1.0]
[wait wipe]
[charaScale J 1.4]
[charaFadeout J 0.1]
[scene 151600]
[wt 0.3]
[wipein rectangleStripLeftToRight 0.6 1]
[wait wipe]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Roland
One hundred meters to go until we reach the Revenge Realm's main gate!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Charlemagne
Whoa, that's close! Won't be much longer now!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Roland
Our Casters think the gate can stand up to at least five A-rank Anti-Army Noble Phantasms!
[k]
Roland
And to make matters worse, it's embedded with a reflect spell that'll send any half-assed Noble Phantasms right back at their user!
[k]
[charaFace C 2]
Roland
...Which is apparently why they call it the Retribution Gate!
[k]
Roland
Soooooo...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Charlemagne
Yeah!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Roland
This might be as far as I go, General!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Charlemagne
Got it.
[k]
Charlemagne
Master! Hey, Master! Roland's probably not gonna make it past here.
[k]
[charaFace B 5]
Charlemagne
So make sure you've got some other Servants ready to go!
[k]
1...Got it!
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk off]
[charaFadein K 1.0 0,-300]
[charaFace M 0]
[charaFadein M 1.0 1]
[wt 1.2]
[charaFadeout C 0.1]
Roland
Looks like this is goodbye, Master.
[k]
[charaFace M 1]
Roland
I knew backing Proper Human History was the right choice. You guys were awesome!
[k]
Roland
Hey, give my regards to Don Quixote too, okay?
[k]
Roland
Oh, and also to that really cute girl who sometimes pops up on your calls!
[k]
1Hang on. Can you really do this!?
[charaFace M 0]
Roland
'Course I can. This is Durendal, the sacred sword I inherited from Hektor himself.
[k]
[charaFace M 5]
Roland
The same incredible sword Mandricardo used to create a miracle.
[k]
[charaFace M 2]
Roland
So, now I'm going to show you all the kinda miracle its proper owner can pull off!
[k]
[messageOff]
[charaFadeout K 0.8]
[charaFadeout M 0.8]
[wt 1.0]
[charaTalk on]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Bradamante
Roland!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Roland
Yeah!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Bradamante
It might not've been long, but it was an honor to fight by your side!
[k]
Bradamante
Even though, yeah, it really wasn't for very long!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Roland
Thanks! 'Course, we would've had more time together if you hadn't gone to fight for the enemy!
[k]
[messageOff]
[se ad1004]
[charaTalk off]
[charaScale M 1.2]
[charaFadein K 0.6 -80,-300]
[charaFace M 0]
[charaFadein M 0.6 50,0]
[charaMove K -100,-300 10.0]
[charaMove M 80,0 10.0]
[wt 0.4]
[charaFadeout C 0.1]
Roland
All right...it's miracle time!
[k]
[messageOff]
[bgm BGM_BATTLE_92 1.0 0.2]
[fadeout black 1.0]
[wait fade]
[pictureFrame cut063_cinema]
[charaFadeout K 0.1]
[charaFadeout M 0.1]
[sceneSet K 151500 1]
[charaScale K 1.5]
[charaDepth K 2]
[charaScale M 1.4]
[charaTalk on]
[scene 151900]
[wt 1.0]
[bgm BGM_BATTLE_92 1.0 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Caster-Class
Sir! The Righteous/Reinstatement Alliance Army has stopped its march thirty meters from the gate!
[k]
Caster-Class
I believe they're having trouble getting it open!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Zhang Jue
Good. Have the other Casters layer it with more protective spells.
[k]
Zhang Jue
I don't care where they're from[line 2]the East, the West, the Middle East, South America, wherever. Just cast whatever you've got.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Caster-Class
Is that really necessary, sir?
[k]
Caster-Class
The gate can already shrug off multiple A-rank Anti-Army Noble Phantasms!
[k]
Caster-Class
It's even been reinforced with a multitude of conceptual spells which make it incredibly difficult even for us to open it once it's been closed.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 0,-50]
Zhang Jue
That's exactly it.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Caster-Class
Sir?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 0,-50]
Zhang Jue
At the end of the day, gates are made to be opened, not closed.
[k]
Zhang Jue
If the enemy were to open it not with force, but with a concept that overpowers ours...
[k]
Zhang Jue
...a concept that could render all the hard work we've put into it meaningless...
[k]
Zhang Jue
...they may be able to open the Retribution Gate with surprising ease.
[k]
[messageOff]
[bgm BGM_BATTLE_92 1.5 0.2]
[fadeout black 1.5]
[wait fade]
[pictureFrame]
[charaFadeout E 0.1]
[scene 151500]
[wt 1.0]
[bgm BGM_BATTLE_92 1.5 1.0]
[fadein black 1.5]
[wait fade]
[wt 0.5]
[fowardEffect bit_talk_quickmove]
[charaPut C 0,-10]
[charaTalk C]
[charaFace C 0]
[charaSpecialEffect C appearanceReverse 1 0.2]
[se ad223]
[wait charaSpecialEffect C]
[wt 0.6]
[se ad984]
[charaMove C 0,0 0.6]
[wt 1.0]
Roland
Allow me to handle this one, Lord Siegfried!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Siegfried
It's all yours!
[k]
[messageOff]
[bgmStop BGM_BATTLE_92 1.0]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaScale K 1.3]
[charaScale M 1.2]
[charaFadein K 0.4 0,-300]
[charaFace M 5]
[charaFadein M 0.4 1]
[wt 0.4]
[se ade321]
[se ad714]
[wt 1.0]
[bgm BGM_MAP_53 0.1]
Roland
Durendal. Remainder of the great saint. I implore you, grant a miracle unto mine army once again.
[k]
[charaFadeout M 0.2]
[wt 0.1]
[lr]Roland's sword[line 2]the legendary Durendal.
[k]
The sword was once wielded by Hektor, the great hero of Troy.
[k]
However, there was one aspect in which it differed from Hektor's time.
[k]
Having been possessed by a saint once before, it had gained an additional ability:
[k]
Miracles.
[k]
Roland raised this sword high above his head to open the Retribution Gate[line 2]a gate that would surely remain impervious even to Johanna's prayers.
[k]
[charaTalk M]
[charaFace M 2]
[charaFadein M 0.2 1]
[wt 0.2]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0 1]
Roland
Retribution Gate...open!
[k]
[messageOff]
[charaFadeout K 0.6]
[charaFadeout M 0.6]
[wt 1.0]
[charaTalk on]
[cueSe Servants_204500 m47115]
[se ad28]
[wt 0.4]
[fowardEffect bit_talk_37 -400,0]
[wt 0.1]
[se ad32]
[cueSe SE_21 21_ad1118]
[se bac142]
[fowardEffect bit_talk_14]
[charaFace C 5]
[flashin once 0.1 0.2 FFFFFFAF FFFFFF00]
[charaShake C 0.04 3 3 0.4]
[wt 0.8]
[charaShake C 0.03 3 3 0.3]
[fowardEffect bit_talk_35]
[se ad240]
[wt 1.5]
[messageOff]
[bgm BGM_MAP_53 1.0 0.2]
[fadeout black 1.0]
[wait fade]
[charaFadeout C 0.1]
[scene 151900]
[wt 1.0]
[pictureFrame cut063_cinema]
[bgm BGM_MAP_53 1.0 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Zhang Jue
Oho, so that's Roland. He's supposed to be the strongest of the Twelve Paladins.
[k]
Zhang Jue
But it seems he's not impervious to arrows.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Archer-Class
Odd. They never affected him before...
[k]
[charaFace F 0]
Archer-Class
Guess it just means luck is on our side today. Fire at will!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Zhang Jue
Hmm, the gate's not budged an inch. I suppose I was worried over nothing.
[k]
Zhang Jue
It won't be long now before we can send in a battalion to surround them.
[k]
[charaFace E 1]
Zhang Jue
Then, we'll wipe them all out at once.
[k]
[messageOff]
[wt 0.5]
[bgm BGM_MAP_53 1.0 0.2]
[fadeout black 1.0]
[wait fade]
[charaFadeout E 0.1]
[scene 151500]
[wt 1.0]
[pictureFrame]
[bgm BGM_MAP_53 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.2]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.2 1]
[se ad984]
Siegfried
...!
[k]
[messageOff]
[charaTalk off]
[charaScale K 1.2]
[charaScale M 1.2]
[charaFadein K 0.4 0,-300]
[charaFace M 2]
[charaFadein M 0.4 1]
[wt 0.4]
[charaFadeout A 0.1]
Roland
Stay back!
[k]
[messageOff]
[charaFadeout K 0.4]
[charaFadeout M 0.4]
[wt 0.4]
[charaPut S 1]
[cueSe Servants_201300 m40408]
[cueSe NoblePhantasm_200100 NP_200100_7 0.5]
[charaEffect S bit_talk_ereshki01]
[wt 0.7]
[se bac200]
[se bac146]
[se ad248]
[seVolume ad248 0 0.7]
[seStop bac1211 0.7]
[seStop NP_200100_7 1.5]
[wt 2.5]
[seStop ad248 1.5]
[wt 0.4]
[wipeout rectangleStripRightToLeft 0.6 1]
[wait wipe]
[charaPut S 2000,2000]
[charaEffectStop S bit_talk_ereshki01]
[scene 151600]
[wt 0.1]
[wipein rectangleStripLeftToRight 0.6 1]
[wait wipe]
1Wait! Siegfried might be able to help!
[charaTalk on]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Charlemagne
He can't. This is as far as Roland goes.
[k]
Charlemagne
We can't try to help him. If we do, no miracle.
[k]
2But I thought Roland was invincible!?
[charaTalk on]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Charlemagne
That's right. He is.
[k]
[charaFace B 0]
Charlemagne
Roland's always been blessed with an invincible body[line 2]a body so hard it may as well be diamond.
[k]
Charlemagne
It's how he made a name for himself among the Twelve Paladins.
[k]
[charaFace B 6]
Charlemagne
But invincibility alone won't be enough to open this gate. So, he's let go of it.
[k]
Charlemagne
No. It's more that he gave it up.
[k]
Charlemagne
All to make this miracle happen.
[k]
[charaTalk depthOff]
[charaDepth B 6]
[charaDepth T 4]
[charaPut T 1]
[charaFadeTime T 0.2 0.5]
Charlemagne
(But...what if it's not enough? I guess then Siegfried and I'll have to use our Noble Phantasms.)
[k]
Charlemagne
(It's a big sacrifice... Is this really our only option?)
[k]
[charaFadeout B 0.1]
[charaFadeout T 0.1]
[wt 0.1]
[charaTalk depthOn]
[lr]According to Charlemagne, Roland was giving up everything he had to open the gate.
[k]
But, he was actually only half right.
[k]
The fact is, Roland was giving up even more than that.
[k]
[messageOff]
[bgm BGM_MAP_53 0.4 0.5]
[wipeout rectangleStripLeftToRight 0.4 1]
[wait wipe]
[scene 151500]
[wt 0.3]
[bgm BGM_MAP_53 0.4 1.0]
[wipein rectangleStripRightToLeft 0.4 1]
[wait wipe]
[wt 0.2]
[cueSe Servants_204500 m47115]
[shake 0.05 2 2 0.3]
[wt 0.4]
[cueSe Servants_204500 m47116]
[shake 0.05 2 2 0.3]
[wt 0.5]
[se bac403]
[shake 0.05 2 2 0.3]
[flashin once 0.1 0.2 FFFFFFAF FFFFFF00]
[effect bit_talk_14]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
[charaShake C 0.03 3 3 0.3]
[fowardEffect bit_talk_35]
[se ad240]
[wt 1.5]
Roland
Man... Arrows really hurt, don't they...
[k]
[charaTalk S]
[lr]Roland smiled wryly as the words brought a froth of blood to his lips. He spat.
[k]
[charaFace C 5]
Roland
But, this'll get the gate open... I'm sure of it...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[lr]But it remained steadfastly closed. A miracle, it seemed, would take more than has yet been given.
[k]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Roland
No! Dammit!
[k]
Roland
Open... Open... Open up! Come on, miracle!
[k]
[charaFace C 5]
Roland
I'm begging you! Please! Please don't let me be late again!
[k]
Roland
Please... Please don't let this be another bloody Battle of Roncevaux Pass!
[k]
[charaFace C 2]
Roland
Forget me! I don't care if I survive! Just please, save my friends!
[k]
Roland
Take my life, if that's what you need!
[k]
Roland
And if I have anything else to give, take that too! I'll give up everything! Everything!!!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[lr]The sacred sword heard his wish.
[k]
To give up everything.
[k]
That is what it takes for a miracle.
[k]
A sacred sword isn't enough. A relic alone won't do the job.
[k]
Even throwing in his life wasn't quite enough.
[k]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Roland
What is it? What more can I possibly give!?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[lr]There was one thing. Just one more thing left.
[k]
A small, humble dream he had kept to himself.
[k]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Roland
...That's it!
[k]
[charaFace C 4]
Roland
But, is that really what you want?
[k]
[bgmStop BGM_MAP_53 2.0]
Roland
...[sr]...
[k]
[charaFace C 0]
Roland
Right. In one sense...I value that even more than my life.
[k]
[charaFace C 2]
Roland
Hear me, gate![wt 1.0][bgm BGM_EVENT_91 0.1][sr]I offer you everything I am! All my memories!
[k]
Roland
Everything, you hear me!? Everything! That includes all the memories of me!
[k]
Roland
I don't care if nobody ever knows who died to open this gate!
[k]
Roland
You can even take their joy of knowing who they fought beside!
[k]
Roland
I don't care if I can never be proud of this accomplishment!
[k]
Roland
I don't care if nobody ever knows what happened here!
[k]
[messageOff]
[charaFadeout C 0.2]
[wt 0.2]
[charaScale J 1.3]
[charaFadein J 0.4 -50,-200]
[charaMove J 50,-200 20.0]
[wt 0.7]
[lr]To this day, nobody remembers how or why the gate opened.
[k]
They all forgot Roland had fought here[line 2]that he had even been there.
[k]
Even Sherlock Holmes, who should have been able to piece the events together logically, was none the wiser.
[k]
Nor, of course, was Roland himself.
[k]
That...is the cost of a miracle.
[k]
[messageOff]
[charaScale K 1.5]
[charaScale M 1.4]
[charaFadein K 1.0 0,-250]
[wt 1.2]
[se ad952]
[seStop ad952 2.5]
[charaEffect C bit_talk_gold_kamui 0,50]
[wt 1.0]
???
Come on, miracle! Come on!
[k]
[lr]At this point, there wasn't even anything human. There was nothing more than a vague concept.
[k]
But, at last, the gate began to open.
[k]
[messageOff]
[se ad578]
[se ad852]
[seVolume ad852 6.0 0.7]
[charaFadein L 3.0 0,-250]
[wt 2.0]
[seStop ad578 1.0]
[fadeout white 3.0]
[wait fade]
[charaEffectDestroy C bit_talk_gold_kamui]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[scene 151501]
[wt 1.0]
[seStop ad852 3.0]
[se ad578]
[fadein white 2.0]
[wait fade]
[seStop ad578 1.5]
[wt 1.5]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Charlemagne
All right! It's opening! It's really opening!
[k]
[charaFace B 4]
Charlemagne
No idea WHY it's opening, but it is! Come on! Now's our chance!
[k]
1Why'd it open all of a sudden!?
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Bradamante
I don't know, and we don't have time to worry about it!
[k]
Bradamante
Come on! Let's hurry!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Charlemagne
Charge!!!
[k]
[messageOff]
[se ad647]
[seVolume ad647 0.2 1.0]
[se ad455 0]
[seVolume ad455 0.2 1.0]
[wt 1.0]
[seStop ad647 2.0]
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[se ade393]
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[se ad769]
[cueSe SE_21 21_ad1120 0.5]
[wt 1.5]
[seStop ad769 3.0]
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[seStop adm76 3.0]
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[bgm BGM_EVENT_91 0.4 0.5]
[wipeout rectangleStripLeftToRight 0.4 1]
[wait wipe]
[charaFadeout B 0.1]
[scene 151900]
[pictureFrame cut063_cinema]
[wt 0.3]
[bgm BGM_EVENT_91 0.4 1.0]
[wipein rectangleStripRightToLeft 0.4 1]
[wait wipe]
[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 0,-50]
Zhang Jue
Huh!? Who opened the gate!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Archer-Class
I-I don't know, sir! It just started to open on its own all of a sudden!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 13]
[charaFadein E 0.1 0,-50]
Zhang Jue
Dammit! Is there a traitor among us!?
[k]
[charaFace E 11]
Zhang Jue
Close it now! Hurry! Hurry up, dammit!
[k]
Zhang Jue
...Fall back! Fall back to the castle!
[k]
[messageOff]
[se ad1025 0.6]
[seStop ad1025 1.2]
[charaFadeout E 0.4]
[wt 0.2]
[bgm BGM_EVENT_91 1.0 0.2]
[fadeout black 1.0]
[wait fade]
[pictureFrame]
[cameraMove 0.1 -50,0 1.2]
[scene 151501]
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[bgm BGM_EVENT_91 1.0 1.0]
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[cameraMove 20.0 50,0 1.2]
[wait fade]
[wt 0.7]
[wt 0.5]
[lr]No one could stop the gate from opening.
[k]
To do so would require stopping someone who became the very phenomenon of opening it.
[k]
And until the gate was fully opened and closed again...
[k]
...that phenomenon would continue to produce a miracle.
[k]
[messageOff]
[se ad578]
[scene 151500 3.0]
[wt 1.5]
[seStop ad578 1.5]
[wt 1.5]
[cueSe SE_21 21_ad1141]
And so, once the gate had seen that the last of the Alliance Army's survivors had made it inside, it finally closed itself again.
[k]
There appeared to be nothing there. No sign of who had opened the gate or how it had been done.
[k]
No one had any recollection, either friend or foe. Not the Master who should have remembered or the observers from Chaldea.
[k]
As far as they knew, the gate had opened and closed all on its own.
[k]
[bgmStop BGM_EVENT_91 3.0]
[cueSe SE_22 22_ad1151]
[seVolume 22_ad1151 0 0]
[seVolume 22_ad1151 1.0 1.0]
But that's okay, thought [image talk_language_5], as he smiled and forgot, slowly disappearing into the ether...
[k]
...leaving behind nothing and no one.
[k]
[messageOff]
[wt 2.0]
[seStop 22_ad1151 2.0]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]