1229 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			1229 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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$03-00-05-30-4-0
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[soundStopAll]
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[charaSet A 8001410 1 Mash]
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[charaSet B 1098123200 1 Goredolf]
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[charaSet C 1098124510 1 "Da Vinci"]
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[charaSet D 1098158300 1 Nemo]
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[charaSet E 9005001 1 Holmes]
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[sceneSet F 87900 1]
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[sceneSet G 88000 1]
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[charaSet H 1098182310 1 "Nemo Baker"]
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[charaSet I 98115000 1 "Effect Dummy"]
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[charaSet J 98115000 1 "Effect Dummy"]
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[charaPut J 1200,1200]
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[charaEffect J bit_talk_10_LowLevel]
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 | 
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[cameraMove 0 0,0 1.01]
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 | 
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[scene 51601]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_62 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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Mash Kyrielight and [%1],[sr]returning from battle.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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 | 
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[charaTalk B]
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[charaFace B 16]
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[charaFadein B 0.1 1]
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@Goredolf
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Good! Then let's go![wt 0.4][charaFace B 7][sr]Wait. Where's Jason? Isn't he with you?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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@Mash
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Jason[line 2]
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[k]
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?1:I think Jason deserves to rest now.
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?!
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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 | 
						||
[charaTalk B]
 | 
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[charaFace B 7]
 | 
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[charaFadein B 0.1 1]
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[wt 1.0]
 | 
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[charaFace B 4]
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[wt 1.0]
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[charaFace B 0]
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@Goredolf
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...I see. Well, I suppose he did overexert himself a tad.
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[k]
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@Goredolf
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I mean, he was only a third-rate Servant to begin with.[sr]I can't say I blame him for wanting to rest.
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[k]
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[charaFace B 16]
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@Goredolf
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Very well, permission for leave granted![sr]Now let's get back to the Storm Border!
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[k]
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[messageOff]
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[fadeout black 1.0]
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[wait fade]
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[charaFadeout B 0.1]
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 | 
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[scene 86500]
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[wt 1.0]
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[se ad14]
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[seVolume ad14 0 0]
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						||
[se ad629]
 | 
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[seVolume ad629 0 0]
 | 
						||
[shake 0.02 2 2 0]
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 | 
						||
[seVolume ad14 1.0 0.8]
 | 
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[seVolume ad629 1.0 0.8]
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 | 
						||
[fadein black 1.0]
 | 
						||
[wait fade]
 | 
						||
[wt 1.0]
 | 
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 | 
						||
[se ad10]
 | 
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[se ad228]
 | 
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[wt 2.0]
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[fadeout black 1.0]
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[seStop ad228 1.0]
 | 
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[seStop ad14 1.0]
 | 
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[seVolume ad629 1.0 0.4]
 | 
						||
[wait fade]
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 | 
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[shakeStop]
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 | 
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[scene 51601]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[charaTalk B]
 | 
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[charaFace B 16]
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[charaFadein B 0.1 1]
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@Goredolf
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Come on, come on, come on![sr]There, I see it!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut J 1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@[51ffff]Da Vinci[-]
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[51ffff]I'll guide you there! Keep heading[-][sr][51ffff]right into the Storm Border's docking bay![-]
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[k]
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[messageOff]
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[wt 0.1]
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[seVolume ad629 0.4 1.0]
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[wt 1.2]
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[fadeout black 1.0]
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[bgm BGM_EVENT_62 1.0 0.2]
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[seStop ad629 1.0]
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[wait fade]
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[charaFadeout C 0.1]
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[charaPut J 1200,1200]
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[scene 34901]
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[wt 1.0]
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[shake 0.02 2 2 0]
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[se ad14]
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[seVolume ad14 0 0]
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[seVolume ad14 1.0 0.6]
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[fadein black 1.0]
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[wait fade]
 | 
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[wt 0.5]
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[se ad10]
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[se ad640]
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[shake 0.02 3 3 0]
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[wt 1.4]
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@[9bb9ff]P.A. System[-]
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[9bb9ff]...Dra...ke...[sr]...Cursed...human...[-]
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[k]
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@[9bb9ff]P.A. System[-]
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[9bb9ff]...Zeus... Atlantis has...been breached...[sr]I'm afraid the rest...is up to you...[-]
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[k]
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[messageOff]
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[wt 0.1]
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[shake 0.03 4 4 0]
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[se ad619]
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[seVolume ad619 0 0]
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[seVolume ad14 1.0 1.0]
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[seVolume ad619 1.0 1.0]
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[wt 1.6]
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[se ad10]
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[se ad640]
 | 
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[se ad228]
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[wt 1.8]
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[seStop ad228 0.4]
 | 
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[wt 1.2]
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 | 
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[fadeout black 2.0]
 | 
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[bgmStop BGM_EVENT_62 2.0]
 | 
						||
[seStop ad14 2.0]
 | 
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[seStop ad619 2.0]
 | 
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[seStop ad10 2.0]
 | 
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[seStop ad640 2.0]
 | 
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[seStop ad228 2.0]
 | 
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[wait fade]
 | 
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 | 
						||
[shakeStop]
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 | 
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[scene 86200]
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[wt 1.0]
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[fadein black 1.5]
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						||
[wait fade]
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[bgm BGM_EVENT_82 0.1]
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[charaTalk D]
 | 
						||
[charaFace D 0]
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[charaFadein D 0.1 1]
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@Nemo
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All right, let's go.
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[k]
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@Nemo
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I know we've lost a lot of good Servants,[sr]but we've still got something valuable.
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[k]
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@Nemo
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We've made it this far alive.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
 | 
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Holmes
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Quite so.
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[k]
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@Holmes
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Every hero we encountered on this journey had to sacrifice themselves so that we could reach this point.
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[k]
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@Holmes
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The option to rest in peace beside them is not one we can avail ourselves of.
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[k]
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?1:...Let's go!
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?!
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
 | 
						||
[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mash
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Right!
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[k]
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[charaFadeout A 0.1]
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						||
[wt 0.1]
 | 
						||
 | 
						||
[bgmStop BGM_EVENT_82 1.0]
 | 
						||
 | 
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[se ad619]
 | 
						||
[seVolume ad619 0 0]
 | 
						||
[se ade54]
 | 
						||
[seVolume ade54 0 0]
 | 
						||
[seVolume ad619 1.0 0.1]
 | 
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[seVolume ade55 1.0 0.1]
 | 
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 | 
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[charaTalk B]
 | 
						||
[charaFace B 4]
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[charaFadein B 0.1 1]
 | 
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@Goredolf
 | 
						||
Hm?
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[k]
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@Goredolf
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Is it just me, or is there an odd sound coming from the ceiling in addition to the floor shaking?
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[k]
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@Goredolf
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...Oh, I've got a bad feeling about this...
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[k]
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[charaFace B 12]
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@Goredolf
 | 
						||
(Glance)
 | 
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[k]
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 | 
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[messageOff]
 | 
						||
[wipeout rectangleStripUpToDown 0.5 1.0]
 | 
						||
[wait wipe]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
 | 
						||
[charaFadein F 0.1 0,-200]
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[shake 0.03 4 4 0]
 | 
						||
[seVolume ad619 0.5 0.6]
 | 
						||
[seVolume ade55 0.5 1.0]
 | 
						||
 | 
						||
[wipein rectangleStripDownToUp 0.5 1.0]
 | 
						||
[wt 0.3]
 | 
						||
[se adm11]
 | 
						||
[wait wipe]
 | 
						||
[wt 2.0]
 | 
						||
 | 
						||
[wipeout rectangleStripDownToUp 0.5 1.0]
 | 
						||
[seVolume ad619 0.5 0.2]
 | 
						||
[seVolume ade55 0.5 0.1]
 | 
						||
[wait wipe]
 | 
						||
 | 
						||
[shakeStop]
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[scene 86200]
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
[wipein rectangleStripUpToDown 0.5 1.0]
 | 
						||
[seStop adm11 0.5]
 | 
						||
[wait wipe]
 | 
						||
[wt 0.3]
 | 
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 | 
						||
[bgm BGM_EVENT_80 0.1]
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						||
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[charaTalk B]
 | 
						||
[charaFace B 13]
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						||
[charaFadein B 0.1 1]
 | 
						||
@Goredolf
 | 
						||
[f large]Wah!!!
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[k]
 | 
						||
 | 
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[charaFadeout B 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaPut J 1]
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 22]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@[51ffff]Da Vinci[-]
 | 
						||
[51ffff]Water!!![-]
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						||
[k]
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						||
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						||
?1:Whoa!!!
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						||
?!
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut J 1200,1200]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 9]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Holmes
 | 
						||
My apologies for interrupting when you all appear to be having difficulties with your vocabulary...
 | 
						||
[k]
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@Holmes
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						||
But it would seem, now that Poseidon is gone, the magical energy barrier holding back the seawater has gone with him.
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						||
[k]
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[charaFace E 8]
 | 
						||
@Holmes
 | 
						||
Captain, if we don't do something soon, I'm afraid that water is going to collide with the ship's dorsal section.
 | 
						||
[k]
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						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk D]
 | 
						||
[charaFace D 5]
 | 
						||
[charaFadein D 0.1 1]
 | 
						||
@Nemo
 | 
						||
...All right. Prepare to fire anti-ship missiles![sr]Entering data now!
 | 
						||
[k]
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						||
 | 
						||
@Nemo
 | 
						||
Our target is Poseidon's hull. We need to destroy him as soon as possible so we can brace for descent!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace D 2]
 | 
						||
@Nemo
 | 
						||
Target the missiles far enough away that the detonations won't harm us.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaFadeout D 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[se ad817]
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[se ad609]
 | 
						||
[shake 0.03 4 4 1.0]
 | 
						||
[wt 2.4]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 9]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
@Goredolf
 | 
						||
Aaaaaah! So much shakiiing![sr]Both the ship and my stomaaach!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaPut J 1]
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 21]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@[51ffff]Da Vinci[-]
 | 
						||
[51ffff]A-are you sure this is a good idea!?[-]
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut J 1200,1200]
 | 
						||
[charaEffectStop J bit_talk_10_LowLevel]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 1]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Holmes
 | 
						||
Hahaha, all we can do now is hope for the best!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk D]
 | 
						||
[charaFace D 2]
 | 
						||
[charaFadein D 0.1 1]
 | 
						||
@Nemo
 | 
						||
There, he's collapsed![sr]Begin descent!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout D 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 7]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Mash
 | 
						||
Master! Give me your hand!
 | 
						||
[k]
 | 
						||
 | 
						||
?1:Mash!
 | 
						||
?!
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[se ad215]
 | 
						||
[charaShake A 0.02 2 2 0.4]
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[charaFace A 2]
 | 
						||
@Mash
 | 
						||
Come on! We're finally almost to Olympus!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[cameraMove 0.4 0,20 1.01]
 | 
						||
[wt 0.5]
 | 
						||
[cameraMove 0.4 0,0 1.01]
 | 
						||
[wt 0.8]
 | 
						||
 | 
						||
[fadeout black 1.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
 | 
						||
[cameraMove 0 0,0 1.01]
 | 
						||
 | 
						||
[charaFadein G 0.1 0,-200]
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[se ad609]
 | 
						||
[se ad14]
 | 
						||
[seVolume ad14 0 0]
 | 
						||
[shake 0.02 3 3 0]
 | 
						||
 | 
						||
 | 
						||
[seVolume ad619 1.0 0.6]
 | 
						||
[seVolume ade55 1.0 0.6]
 | 
						||
[seVolume ad14 1.0 0.6]
 | 
						||
 | 
						||
[fadein black 1.0]
 | 
						||
[wait fade]
 | 
						||
[wt 3.0]
 | 
						||
 | 
						||
 | 
						||
@Goredolf
 | 
						||
Aaaaaah! We're falliiing!!![sr]I don't wanna diiieee!!!
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
@Nemo
 | 
						||
Don't worry, nobody's going to die. Well, this might hurt enough for you to wish you were dead...
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
@Goredolf
 | 
						||
That's not reassuring at aaall!!!
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[se ad226]
 | 
						||
[seVolume ad226 0 0.6]
 | 
						||
[se ad609]
 | 
						||
[seVolume ad609 0 0.6]
 | 
						||
[shake 0.03 4 5 1.6]
 | 
						||
[wt 1.6]
 | 
						||
[shake 0.02 3 3 0]
 | 
						||
[wt 1.2]
 | 
						||
 | 
						||
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[cameraMove 4.0 0,0 1.2]
 | 
						||
[seVolume ad619 0.6 1.0]
 | 
						||
[seVolume ad14 0.6 1.0]
 | 
						||
[seVolume ade55 0.6 1.0]
 | 
						||
[wt 2.0]
 | 
						||
 | 
						||
 | 
						||
[fadeout black 2.0]
 | 
						||
[bgmStop BGM_EVENT_80 2.0]
 | 
						||
[seStop ad619 2.0]
 | 
						||
[seStop ad14 2.0]
 | 
						||
[seStop ade55 2.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[cameraMove 0 0,0 1.01]
 | 
						||
[charaFadeout G 0.1]
 | 
						||
 | 
						||
[shakeStop]
 | 
						||
 | 
						||
 | 
						||
[scene 10000]
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[fadein black 0.1]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
 | 
						||
[wt 2.5]
 | 
						||
 | 
						||
 | 
						||
?1:Is everyone all right?
 | 
						||
?!
 | 
						||
 | 
						||
 | 
						||
[fadeout black 0.1]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[charaSet C 1098124510 1 "Da Vinci"]
 | 
						||
[charaSet F 1098182210 1 "Nemo Engineer"]
 | 
						||
[charaSet G 1098182110 1 "Nemo Professor"]
 | 
						||
[charaSet I 98002000 1 Fou]
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
[scene 86200]
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
[fadein black 2.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[bgm BGM_EVENT_70 0.1]
 | 
						||
 | 
						||
[charaTalk D]
 | 
						||
[charaFace D 0]
 | 
						||
[charaFadein D 0.1 1]
 | 
						||
@Nemo
 | 
						||
I'm okay...[sr]All hands, status report.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaFadeout D 0.1]
 | 
						||
[wt 0.2]
 | 
						||
 | 
						||
 | 
						||
[charaPut J 1]
 | 
						||
[charaEffect J bit_talk_10_LowLevel]
 | 
						||
[wt 0.1]
 | 
						||
[se ad13]
 | 
						||
[wt 0.3]
 | 
						||
[charaTalk F]
 | 
						||
[charaFace F 0]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
@Nemo Engineer
 | 
						||
This is the engine room. Of course we're okay.[sr]I'm the one running this joint, remember?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
 | 
						||
[charaTalk G]
 | 
						||
[charaFace G 6]
 | 
						||
[charaFadein G 0.1 1]
 | 
						||
@Nemo Professor
 | 
						||
Professor here. Everyone in the second division is fine, too.
 | 
						||
[k]
 | 
						||
 | 
						||
@Nemo Professor
 | 
						||
Though I did bump my head something fierce...[sr](Sniff)
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout G 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 3]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
@Nemo Baker
 | 
						||
Hi there! This is the lovely lunch lady down in the cafeteria♡ Everyone's yummy food is still nice and yummy!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut J 1200,1200]
 | 
						||
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 4]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Holmes
 | 
						||
I-I'm all right, too. Though I daresay, I haven't felt so intoxicated in quite some time...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaPut J 1]
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@[51ffff]Da Vinci[-]
 | 
						||
[51ffff]Hey, hey! Computer room here.[-][sr][51ffff]I'd say I'm...hanging in there, I guess?[-]
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace C 14]
 | 
						||
@[51ffff]Da Vinci[-]
 | 
						||
[51ffff]I don't think I'm malfunctioning or anything...[sr]but I am feeling kind of tuckered out...[-]
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut J 1200,1200]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 7]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Mash
 | 
						||
I'm fine too.[sr]And so is Fou.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk I]
 | 
						||
[charaFace I 0]
 | 
						||
[charaFadein I 0.1 1]
 | 
						||
[charaMoveReturn I 0,30 0.5]
 | 
						||
@Fou
 | 
						||
Fooou!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[bgmStop BGM_EVENT_70 0.8]
 | 
						||
[charaFadeout I 0.1]
 | 
						||
[wt 1.0]
 | 
						||
[bgm BGM_EVENT_79 0.1]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 0]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Holmes
 | 
						||
At any rate, we have, at long last, arrived at our destination: the home base of the fifth Lostbelt.
 | 
						||
[k]
 | 
						||
 | 
						||
@Holmes
 | 
						||
This is where Kirschtaria Wodime, leader of the Crypters, awaits.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace E 6]
 | 
						||
@Holmes
 | 
						||
See for yourselves. Though you may find it difficult to believe what your eyes report.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 13]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
@Goredolf
 | 
						||
...[sr]...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk D]
 | 
						||
[charaFace D 0]
 | 
						||
[charaFadein D 0.1 1]
 | 
						||
@Nemo
 | 
						||
...He's so shocked he fainted.[sr]Not that I can blame him.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout D 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[imageSet B scene88100 1]
 | 
						||
[charaScale B 2.01]
 | 
						||
 | 
						||
[charaPut J 1]
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 22]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@[51ffff]Da Vinci[-]
 | 
						||
[51ffff]It really does feel like...we've wandered into the land of the gods.[-]
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut J 1200,1200]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 6]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Mash
 | 
						||
So this is the Interstellar Mountainous City...
 | 
						||
[k]
 | 
						||
 | 
						||
?1:Olympus!
 | 
						||
?!
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 1.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[scene 10000]
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[charaFadein B 0.1 519,-100]
 | 
						||
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[fadein black 2.5]
 | 
						||
[wait fade]
 | 
						||
[charaMove B 519,-720 8.0]
 | 
						||
[wt 10.5]
 | 
						||
 | 
						||
 | 
						||
[fadeout black 1.5]
 | 
						||
[bgmStop BGM_EVENT_79 1.5]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
 | 
						||
[charaSet A 1098183000 1 Drake]
 | 
						||
[charaSet B 6029001 1 "Mochizuki Chiyome"]
 | 
						||
[charaSet C 6038002 1 "Charlotte Corday"]
 | 
						||
[charaSet D 4034000 1 Bartholomew]
 | 
						||
[charaSet E 4029001 1 Achilles]
 | 
						||
[charaSet F 3016002 1 Hektor]
 | 
						||
[charaSet G 4039002 1 Mandricardo]
 | 
						||
[charaSet H 2035000 1 Paris]
 | 
						||
[charaSet I 2038000 1 Orion]
 | 
						||
[charaSet J 1038000 1 Jason]
 | 
						||
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
[scene 84900]
 | 
						||
 | 
						||
[fowardEffect bit_talk_noise02]
 | 
						||
 | 
						||
[cameraFilter gray]
 | 
						||
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
[fadein black 1.5]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[bgm BGM_EVENT_91 0.1]
 | 
						||
 | 
						||
 | 
						||
[charaTalk off]
 | 
						||
 | 
						||
[charaScale A 1.5]
 | 
						||
[charaFace A 0]
 | 
						||
[charaPut A -200,-30]
 | 
						||
[charaFadeTime A 0.7 0.7]
 | 
						||
[charaMove A -200,30 3.5]
 | 
						||
[wt 0.7]
 | 
						||
 | 
						||
@
 | 
						||
She entrusted the Chaldeans' lives to the sea,[sr]as the first of their guides.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
 | 
						||
[charaScale B 1.5]
 | 
						||
[charaFace B 0]
 | 
						||
[charaPut B 200,-30]
 | 
						||
[charaFadeTime B 0.7 0.7]
 | 
						||
[charaMove B 200,30 3.5]
 | 
						||
[charaFadeout A 0.7]
 | 
						||
[wt 0.7]
 | 
						||
@
 | 
						||
She took advantage of her own cursed body to cause havoc among enemy forces.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaScale C 1.5]
 | 
						||
[charaFace C 0]
 | 
						||
[charaPut C -200,-30]
 | 
						||
[charaFadeTime C 0.7 0.7]
 | 
						||
[charaMove C -200,30 3.5]
 | 
						||
[charaFadeout B 0.7]
 | 
						||
[wt 0.7]
 | 
						||
@
 | 
						||
She fought back as hard as she could, even if it meant discarding everything but her ability to kill.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
 | 
						||
[charaScale D 1.5]
 | 
						||
[charaFace D 0]
 | 
						||
[charaPut D 200,-30]
 | 
						||
[charaFadeTime D 0.7 0.7]
 | 
						||
[charaMove D 200,30 3.5]
 | 
						||
[charaFadeout C 0.7]
 | 
						||
[wt 0.7]
 | 
						||
@
 | 
						||
He accomplished in death something he never managed in life: bringing hope to the world.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
 | 
						||
[charaScale E 1.5]
 | 
						||
[charaFace E 0]
 | 
						||
[charaPut E -200,-30]
 | 
						||
[charaFadeTime E 0.7 0.7]
 | 
						||
[charaMove E -200,30 3.5]
 | 
						||
[charaFadeout D 0.7]
 | 
						||
[wt 0.7]
 | 
						||
@
 | 
						||
He never stopped running, even after his crippling wound.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
 | 
						||
[charaScale F 1.5]
 | 
						||
[charaFace F 0]
 | 
						||
[charaPut F 200,-30]
 | 
						||
[charaFadeTime F 0.7 0.7]
 | 
						||
[charaMove F 200,30 3.5]
 | 
						||
[charaFadeout E 0.7]
 | 
						||
[wt 0.7]
 | 
						||
@
 | 
						||
He answered a summon to buy them just a bit of time, and in doing so, gave them hope.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
 | 
						||
[charaScale G 1.5]
 | 
						||
[charaFace G 0]
 | 
						||
[charaPut G -200,-30]
 | 
						||
[charaFadeTime G 0.7 0.7]
 | 
						||
[charaMove G -200,30 3.5]
 | 
						||
[charaFadeout F 0.7]
 | 
						||
[wt 0.7]
 | 
						||
@
 | 
						||
He vowed to do everything he could to help his trusted friend.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
 | 
						||
[charaScale H 1.5]
 | 
						||
[charaFace H 0]
 | 
						||
[charaPut H 200,-30]
 | 
						||
[charaFadeTime H 0.7 0.7]
 | 
						||
[charaMove H 200,30 3.5]
 | 
						||
[charaFadeout G 0.7]
 | 
						||
[wt 0.7]
 | 
						||
@
 | 
						||
He chose to sacrifice himself to help them without a moment's hesitation, because it was the right thing to do.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
 | 
						||
[charaScale I 1.5]
 | 
						||
[charaFace I 0]
 | 
						||
[charaPut I -200,-30]
 | 
						||
[charaFadeTime I 0.7 0.7]
 | 
						||
[charaMove I -200,30 3.5]
 | 
						||
[charaFadeout H 0.7]
 | 
						||
[wt 0.7]
 | 
						||
@
 | 
						||
He loved the moon, and brought her down to save her.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaScale J 1.5]
 | 
						||
[charaFace J 0]
 | 
						||
[charaPut J 200,-30]
 | 
						||
[charaFadeTime J 0.7 0.7]
 | 
						||
[charaMove J 200,30 3.5]
 | 
						||
[charaFadeout I 0.7]
 | 
						||
[wt 0.7]
 | 
						||
@
 | 
						||
He saw everything, fought for everything,[sr]and saw everyone off when he was done.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaFadeout J 0.7]
 | 
						||
[wt 1.5]
 | 
						||
 | 
						||
@
 | 
						||
And in the wake of all their great deeds, there is now nothing and no one left in this sea.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[wt 1.0]
 | 
						||
[fadeout black 1.0]
 | 
						||
[wait fade]
 | 
						||
[fowardEffectStop bit_talk_noise02]
 | 
						||
[cameraFilter normal]
 | 
						||
[imageSet B scene88100 1]
 | 
						||
[charaSet J 98115000 1 "Effect Dummy"]
 | 
						||
[charaScale B 2.01]
 | 
						||
 | 
						||
[scene 10000]
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
[fadein black 0.1]
 | 
						||
[wait fade]
 | 
						||
[bgmStop BGM_EVENT_91 2.0]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFadein B 1.5 519,-100]
 | 
						||
 | 
						||
 | 
						||
[wt 2.0]
 | 
						||
 | 
						||
@
 | 
						||
And so, Atlantis was breached. What awaits Chaldea now is a grand, glorious, subterranean city.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[wt 2.5]
 | 
						||
[fadeout black 2.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
 | 
						||
 | 
						||
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[scene 10000]
 | 
						||
[skip false]
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[fadein black 1.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[input selectBranch]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[skip false]
 | 
						||
 | 
						||
[bgmStop BGM_EVENT_62 0.4]
 | 
						||
[bgmStop BGM_EVENT_70 0.4]
 | 
						||
[bgmStop BGM_EVENT_79 0.4]
 | 
						||
[bgmStop BGM_EVENT_80 0.4]
 | 
						||
[bgmStop BGM_EVENT_82 0.4]
 | 
						||
[bgmStop BGM_EVENT_91 0.4]
 | 
						||
 | 
						||
[charaFadeout J 0.1]
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[charaFadeout D 0.1]
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[charaFadeout G 0.1]
 | 
						||
[charaFadeout H 0.1]
 | 
						||
[charaFadeout I 0.1]
 | 
						||
 | 
						||
[charaSet A 1098183000 1 Drake]
 | 
						||
[charaSet B 6029001 1 "Mochizuki Chiyome"]
 | 
						||
[charaSet C 6038002 1 "Charlotte Corday"]
 | 
						||
[charaSet D 4034000 1 Bartholomew]
 | 
						||
[charaSet E 4029001 1 Achilles]
 | 
						||
[charaSet F 3016002 1 Hektor]
 | 
						||
[charaSet G 4039002 1 Mandricardo]
 | 
						||
[charaSet H 2035000 1 Paris]
 | 
						||
[charaSet I 2038000 1 Orion]
 | 
						||
[charaSet J 98115000 1 "Effect Dummy"]
 | 
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[charaEffectStop J bit_talk_10_LowLevel]
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[charaPut J 1200,1200]
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[soundStopAllFade 0.4]
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[wt 0.4]
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[soundStopAll]
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[maskout black 1.0]
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[wait mask]
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[scene 10000]
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[wt 0.1]
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[maskin black 0.1]
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[wait mask]
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[label selectBranch]
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[fowardEffect bit_chapterclear305]
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[wait fowardEffect]
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[fadeout black 1.0]
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[wait fade]
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[wt 0.5]
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[skip true]
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[fadein black 2.0]
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[wait fade]
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[bgm BGM_EVENT_79 0.1]
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[charaEffectStop J bit_talk_10_LowLevel]
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[charaTalk on]
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@Musashi
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Hm, that shining star up in the night sky...![sr]That's got to be the Chaldeans' ship!
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[k]
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@Musashi
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Hah! You see? I told you they'd make it here!
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[k]
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@Musashi
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I'll admit I was a little worried, but I always trusted they'd pull through! I'm so proud of them!
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[k]
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@Musashi
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...Nope, I can't do it. That's a little too much fake cheer, even for me.
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[k]
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@Musashi
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I wish I could go meet up with them now, but it's just not that simple. Not when this place is even more brutal than Atlantis.
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[k]
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@Musashi
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I knew we were in for a tough fight when I got here, but this is still way worse than I was expecting...
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[k]
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@Musashi
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Oh well, it's not like I've got any other choice now!
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[k]
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@Musashi
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All right, since this hideout looks to be deserted too, I think I'll go check out the next one!
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[k]
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[messageOff]
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[fadeout black 2.0]
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[wait fade]
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[charaPut J 0,-200]
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[charaEffect J bit_talk_sparks]
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[wt 1.0]
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[se ad439]
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[seVolume ad439 0 0]
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[seVolume ad439 2.0 0.1]
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[fadein black 2.0]
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[wait fade]
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[wt 0.5]
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[se ad432]
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[seVolume ad432 0 0.6]
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[wt 1.4]
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[se ad432]
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[seVolume ad432 0 0.6]
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[wt 1.4]
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 | 
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[se ad432]
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[seVolume ad432 0 0.6]
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[wt 1.4]
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@Senji Muramasa
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...[sr]...
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[k]
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@???
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Magnificent.
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[k]
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@Senji Muramasa
 | 
						||
Ha. Stop that.
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[k]
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 | 
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@Senji Muramasa
 | 
						||
You might not be from my country, but you're still a god of the forge. It's embarrassing, having you judge my work.
 | 
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[k]
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@Hephaestus
 | 
						||
That spirit of yours is what is so magnificent.
 | 
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[k]
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@Hephaestus
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A true blacksmith transcends good and evil.[sr]All they seek is to create.
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[k]
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@Senji Muramasa
 | 
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I wouldn't know anything about that.
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[k]
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@Senji Muramasa
 | 
						||
All I know is, now that I've been summoned, I've gotta make what the customer wants.
 | 
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[k]
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@Senji Muramasa
 | 
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Even if what I make ends up being used to destroy my own world.
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[k]
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@Hephaestus
 | 
						||
Are you unhappy about that?
 | 
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[k]
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@Senji Muramasa
 | 
						||
Does it matter?
 | 
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[k]
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@Senji Muramasa
 | 
						||
I've got a job to do as a Servant, so that's what I'm gonna do. End of story.
 | 
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[k]
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@Senji Muramasa
 | 
						||
'Sides, you've got your own troubles to worry about.
 | 
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[k]
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@Senji Muramasa
 | 
						||
It's not like you planned on my cutting you down being the catalyst that got you back in working order, after all.
 | 
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[k]
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 | 
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@Hephaestus
 | 
						||
I was originally going to be destroyed, Muramasa...[sr]And you protected me.
 | 
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[k]
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@Hephaestus
 | 
						||
My Atlantis self's logic led to him siding with Proper Human History. Now, I'm choosing to side with Olympus.
 | 
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[k]
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 | 
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@Hephaestus
 | 
						||
But, even so... I would still like your help.
 | 
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[k]
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@Senji Muramasa
 | 
						||
...Fine. Long as it's something I can do.
 | 
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[k]
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[messageOff]
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[wt 0.4]
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[se ad432]
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[seVolume ad432 0 0.6]
 | 
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[wt 1.4]
 | 
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 | 
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[se ad432]
 | 
						||
[seVolume ad432 0 0.6]
 | 
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[wt 1.4]
 | 
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 | 
						||
[se ad432]
 | 
						||
[seVolume ad432 0 0.6]
 | 
						||
[wt 1.4]
 | 
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 | 
						||
[fadeout black 3.0]
 | 
						||
[charaEffectStop J bit_talk_sparks]
 | 
						||
[wt 1.0]
 | 
						||
[se ad432]
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[seVolume ad432 2.0 0]
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 | 
						||
[fadeout black 2.0]
 | 
						||
[bgmStop BGM_EVENT_79 2.0]
 | 
						||
[seStop ad439 2.0]
 | 
						||
[wait fade]
 | 
						||
[wt 0.5]
 | 
						||
[soundStopAll]
 | 
						||
[end]
 |