1172 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			1172 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
 | 
						||
 | 
						||
$03-00-05-22-1-0
 | 
						||
 | 
						||
 | 
						||
[soundStopAll]
 | 
						||
 | 
						||
[charaSet A 1098158300 1 Nemo]
 | 
						||
[charaSet B 1098124500 1 "Da Vinci"]
 | 
						||
[charaSet C 4039002 1 Mandricardo]
 | 
						||
[charaSet D 9005001 1 Holmes]
 | 
						||
[charaSet E 8001410 1 Mash]
 | 
						||
[charaSet F 1098182900 1 Apollo]
 | 
						||
[charaSet G 1098182800 1 Paris]
 | 
						||
[charaSet H 2038000 1 Orion]
 | 
						||
[charaSet I 1098184600 1 Jason]
 | 
						||
[charaSet J 5009000 1 "Effect Dummy"]
 | 
						||
 | 
						||
 | 
						||
[cameraMove 0 0,0 1.01]
 | 
						||
 | 
						||
[scene 51610]
 | 
						||
 | 
						||
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
[se ad609]
 | 
						||
[se ad226]
 | 
						||
[shake 0.02 3 3 3.5]
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[fadein black 1.5]
 | 
						||
[wait fade]
 | 
						||
[wt 1.5]
 | 
						||
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 2]
 | 
						||
[charaFadein A 0.4 1]
 | 
						||
[wt 0.8]
 | 
						||
 | 
						||
[bgm BGM_EVENT_112 0.1]
 | 
						||
 | 
						||
@Nemo
 | 
						||
All ships, full speed ahead![sr]All systems green!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 0]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
@Da Vinci
 | 
						||
All systems are green on the Shadow Border too.
 | 
						||
[k]
 | 
						||
 | 
						||
@Da Vinci
 | 
						||
And judging by the comms link status, it looks like that's true for the other two ships too.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 4]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@Mandricardo
 | 
						||
Looks like Hephaestus is gone now. Along with the rest of Perse Island... Dammit.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 4]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
@Orion
 | 
						||
I bet. He was oddly human for a god.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
 | 
						||
[charaTalk D]
 | 
						||
[charaFace D 0]
 | 
						||
[charaFadein D 0.1 1]
 | 
						||
@Holmes
 | 
						||
Nonetheless, at the very end...
 | 
						||
[k]
 | 
						||
 | 
						||
@Holmes
 | 
						||
...he both saved your lives and created a bow designed to destroy Artemis.
 | 
						||
[k]
 | 
						||
 | 
						||
@Holmes
 | 
						||
I only wish the other gods who sided with humanity had survived as well.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout D 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 12]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Mash
 | 
						||
Me too.
 | 
						||
[k]
 | 
						||
 | 
						||
@Mash
 | 
						||
I know the Greek gods are generally depicted as very, um, emotional beings, but all the same...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaDepth G 10]
 | 
						||
[charaTalk G]
 | 
						||
[charaFace G 0]
 | 
						||
[charaFace F 0]
 | 
						||
[charaFadein G 0.1 1]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
@Paris
 | 
						||
You're not wrong there, Mash.[sr]That definitely describes Lord Apollo.
 | 
						||
[k]
 | 
						||
 | 
						||
@Apollo
 | 
						||
Hey now, you don't know that. I could just be an automated system running a bunch of programs, right?
 | 
						||
[k]
 | 
						||
 | 
						||
@Apollo
 | 
						||
It's more than possible to simulate a personality, along with external displays of emotion.
 | 
						||
[k]
 | 
						||
 | 
						||
@Apollo
 | 
						||
Of course, if the system itself is designed to express emotion...
 | 
						||
[k]
 | 
						||
 | 
						||
@Apollo
 | 
						||
...then who's to say there's any difference between such “fake” emotions and real ones?
 | 
						||
[k]
 | 
						||
 | 
						||
@Apollo
 | 
						||
And if there is a difference, what could it be?
 | 
						||
[k]
 | 
						||
 | 
						||
?1:I never knew sheep were so into philosophy...
 | 
						||
?2:This is getting a lot more philosophical than I expected...
 | 
						||
?!
 | 
						||
 | 
						||
[charaFace F 0]
 | 
						||
@Apollo
 | 
						||
This isn't about philosophy![sr]This is a purely practical matter!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace F 0]
 | 
						||
@Apollo
 | 
						||
What do you think, Orion?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout G 0.1]
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 0]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
@Orion
 | 
						||
You mean about you guys having feelings?[sr]Of course you do.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk D]
 | 
						||
[charaFace D 6]
 | 
						||
[charaFadein D 0.1 1]
 | 
						||
@Holmes
 | 
						||
Well now. I'm surprised you didn't even need to think about it.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout D 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 0]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
@Orion
 | 
						||
What's there to think about?
 | 
						||
[k]
 | 
						||
 | 
						||
@Orion
 | 
						||
You could list all the differences between humans and machines you like, and it wouldn't change anything for me.
 | 
						||
[k]
 | 
						||
 | 
						||
@Orion
 | 
						||
Once you get to a point where you're testing zeroes and ones for nigh infinity, that's basically analog in my book.
 | 
						||
[k]
 | 
						||
 | 
						||
@Orion
 | 
						||
We all get to decide what emotions are for ourselves.[sr]It doesn't matter what anyone else says.
 | 
						||
[k]
 | 
						||
 | 
						||
@Orion
 | 
						||
Here, Apollo, I'll ask you myself:[sr]Are your emotions real?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk F]
 | 
						||
[charaFace F 0]
 | 
						||
[charaFace G 0]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
[charaFadein G 0.1 1]
 | 
						||
@Apollo
 | 
						||
...Well I'll be damned. I never thought I'd ever lose a debate to a barbarian like you.
 | 
						||
[k]
 | 
						||
 | 
						||
@Apollo
 | 
						||
The fact is, when it comes to things you make and wish with all your heart were real, it becomes impossible to tell what is real from what is not.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout G 0.1]
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Nemo
 | 
						||
That's enough talking.[sr]I'm going to head to the next island now.
 | 
						||
[k]
 | 
						||
 | 
						||
@Nemo
 | 
						||
We might have evaded Artemis again, but Odysseus still knows we're here.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 5]
 | 
						||
@Nemo
 | 
						||
If we dawdle for too long, it'll only be a matter of time until he has us surrounded again.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
 | 
						||
 | 
						||
[charaSet A 6029001 1 "Mochizuki Chiyome"]
 | 
						||
[charaSet C 1098168210 1 Bartholomew]
 | 
						||
[charaSet F 1098123200 1 Goredolf]
 | 
						||
[charaSet G 1098123000 1 Meunière]
 | 
						||
 | 
						||
 | 
						||
[charaPut J 1]
 | 
						||
[charaEffect J bit_talk_10_LowLevel]
 | 
						||
[wt 0.1]
 | 
						||
[se ad13]
 | 
						||
[wt 0.3]
 | 
						||
[charaTalk I]
 | 
						||
[charaFace I 0]
 | 
						||
[charaFadein I 0.1 1]
 | 
						||
 | 
						||
@Jason
 | 
						||
Our next stop is Eris Island, the island right before our ultimate destination of Nemesis.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout I 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut J 1200,1200]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 4]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Mochizuki Chiyome
 | 
						||
I am afraid Lady Corday is still comatose.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 7]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
@Da Vinci
 | 
						||
That's because the Zeus and Hephaestus nanomachines are fighting each other for control...
 | 
						||
[k]
 | 
						||
 | 
						||
@Da Vinci
 | 
						||
...so she's been effectively deactivated as a result.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 14]
 | 
						||
 | 
						||
@Da Vinci
 | 
						||
That said, I ran an analysis on her Spirit Origin, and it looks like she's slowly wasting away.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 4]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
@Orion
 | 
						||
So it's a race against time then.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 4]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
@Da Vinci
 | 
						||
Yeah.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaPut J 1]
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@Bartholomew
 | 
						||
In that case, I take it you won't mind if we sail full speed ahead to Eris Island, fearless leader?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk I]
 | 
						||
[charaFace I 1]
 | 
						||
[charaFadein I 0.1 1]
 | 
						||
@Jason
 | 
						||
Not at all.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace I 10]
 | 
						||
@Jason
 | 
						||
Our next goal is to find the Athena Klironomia.
 | 
						||
[k]
 | 
						||
 | 
						||
@Jason
 | 
						||
Once we've used them to revive Ms. Happy-Go-Lucky there, we'll use the Hephaestus Klironomia to finish work on the Nautilus.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace I 11]
 | 
						||
 | 
						||
@Jason
 | 
						||
From there, we'll be heading out to cut down the Tree of Emptiness, but of course[line 2]
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout I 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut J 1200,1200]
 | 
						||
 | 
						||
[charaTalk F]
 | 
						||
[charaFace F 10]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
@Goredolf
 | 
						||
We'll need to figure out the right time to destroy Artemis and deal with Odysseus's army.
 | 
						||
[k]
 | 
						||
 | 
						||
@Goredolf
 | 
						||
And let's not forget we'll also need to take down Poseidon while we're at it.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace F 4]
 | 
						||
@Goredolf
 | 
						||
...I say, isn't that a preposterously tall order?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaPut J 1]
 | 
						||
[charaTalk I]
 | 
						||
[charaFace I 10]
 | 
						||
[charaFadein I 0.1 1]
 | 
						||
@Jason
 | 
						||
Forget tall. It's damn near impossible.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace I 6]
 | 
						||
@Jason
 | 
						||
That said, the Argo is the very pirate ship that made the impossible possible. So don't worry, Subordinate A, I've got everything well in hand.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout I 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut J 1200,1200]
 | 
						||
[charaEffectStop J bit_talk_10_LowLevel]
 | 
						||
 | 
						||
[charaTalk F]
 | 
						||
[charaFace F 2]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
@Goredolf
 | 
						||
Hahaha. Surely you're not referring to ME as “Subordinate A” are you?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace F 6]
 | 
						||
@Goredolf
 | 
						||
I assume you mean the shifty uninsured layabout idly fiddling around with the console there, yes?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk G]
 | 
						||
[charaFace G 2]
 | 
						||
[charaFadein G 0.1 1]
 | 
						||
@Meunière
 | 
						||
It's Meunière! Meunière! Meu! Ni! Ère![sr]Three syllables! It's not that hard!
 | 
						||
[k]
 | 
						||
 | 
						||
?1:I'm gonna go check on Charlotte.
 | 
						||
?!
 | 
						||
 | 
						||
[charaFadeout G 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 0]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Mash
 | 
						||
Oh, I'd like to go with you.[sr]Is that okay, Holmes?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk D]
 | 
						||
[charaFace D 0]
 | 
						||
[charaFadein D 0.1 1]
 | 
						||
@Holmes
 | 
						||
That's fine. I expect we'll be continuing our dive for some time yet.
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 1.0]
 | 
						||
[bgmStop BGM_EVENT_112 1.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[charaFadeout D 0.1]
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
 | 
						||
 | 
						||
[charaSet C 4039002 1 Mandricardo]
 | 
						||
[charaSet D 98002000 1 Fou]
 | 
						||
[charaSet F 1098158310 1 Nemo]
 | 
						||
[charaSet G 1098182800 1 Paris]
 | 
						||
[charaSet H 4029001 1 Achilles]
 | 
						||
[charaSet I 1038000 1 Jason]
 | 
						||
 | 
						||
 | 
						||
 | 
						||
 | 
						||
[scene 55800]
 | 
						||
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
[fadein black 1.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
 | 
						||
[bgm BGM_EVENT_70 0.1]
 | 
						||
 | 
						||
@Charlotte Corday
 | 
						||
...[sr]...
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[wt 0.4]
 | 
						||
 | 
						||
?1:She doesn't look like she's in pain...
 | 
						||
?!
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 0]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Mash
 | 
						||
No, she doesn't.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 0]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
@Da Vinci
 | 
						||
Hopefully that's true, but there's no way we can tell she's not having, say, horrible nightmares.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 0]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Mash
 | 
						||
Da Vinci...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 10]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
@Da Vinci
 | 
						||
Hey hey! Sorry for the intrusion, but I thought I'd go ahead and take a little break myself.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 13]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Mash
 | 
						||
Oh, in that case, go ahead and take the chair. We don't mind standing.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 13]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
@Da Vinci
 | 
						||
Thanks![sr]Phew...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 0]
 | 
						||
@Da Vinci
 | 
						||
Looks like you two have been through a whole lot, huh?
 | 
						||
[k]
 | 
						||
 | 
						||
?1:We're not exactly out of the woods yet...
 | 
						||
?!
 | 
						||
 | 
						||
[charaFace B 10]
 | 
						||
@Da Vinci
 | 
						||
Ahaha, that's for sure.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 0]
 | 
						||
@Da Vinci
 | 
						||
Still, you made the right choice.[sr]No, that's not quite right.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace B 7]
 | 
						||
@Da Vinci
 | 
						||
Back then, at that moment, YOU were in the right.[sr]Completely and fully.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[bgmStop BGM_EVENT_70 1.0]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 0]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Mash
 | 
						||
I agree.
 | 
						||
[k]
 | 
						||
 | 
						||
[bgm BGM_EVENT_77 0.1]
 | 
						||
 | 
						||
@Mash
 | 
						||
Master[line 2]Senpai doesn't always do the right thing. I know [&he's:she's] snuck food sometimes, for example.
 | 
						||
[k]
 | 
						||
 | 
						||
@Mash
 | 
						||
But I absolutely, wholeheartedly support the choice[sr][&he:she] made back there.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 12]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
@Da Vinci
 | 
						||
That aside, you really shouldn't sneak food, you know? It's not fair to the rest of us, and it's not good for you, either.
 | 
						||
[k]
 | 
						||
 | 
						||
?1:I just get hungry sometimes!
 | 
						||
?!
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk D]
 | 
						||
[charaFace D 0]
 | 
						||
[charaFadein D 0.1 1]
 | 
						||
[charaMoveReturn D 0,30 0.5]
 | 
						||
@Fou
 | 
						||
Fou fou!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout D 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 6]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Mash
 | 
						||
It looks like you've made an enemy of Fou.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
 | 
						||
[charaPut J 1]
 | 
						||
[charaEffect J bit_talk_10_LowLevel]
 | 
						||
[wt 0.1]
 | 
						||
[se ad13]
 | 
						||
[wt 0.3]
 | 
						||
[charaTalk F]
 | 
						||
[charaFace F 0]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
 | 
						||
@Nemo
 | 
						||
We're coming up on Eris Island now.
 | 
						||
[k]
 | 
						||
 | 
						||
@Nemo
 | 
						||
Jason said he wants [%1] and Mash to come to the Argo.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut J 1200,1200]
 | 
						||
[charaEffectStop J bit_talk_10_LowLevel]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 0]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Mash
 | 
						||
Understood.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace E 7]
 | 
						||
@Mash
 | 
						||
...Please hang in there just a little longer, Corday.
 | 
						||
[k]
 | 
						||
 | 
						||
?1:I promise we'll save you, Charlotte.
 | 
						||
?!
 | 
						||
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 1.0]
 | 
						||
[bgmStop BGM_EVENT_77 1.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
[charaSet F 1098182900 1 Apollo]
 | 
						||
 | 
						||
 | 
						||
[scene 85800]
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
[fadein black 1.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[bgm BGM_MAP_5 0.1]
 | 
						||
 | 
						||
[charaTalk I]
 | 
						||
[charaFace I 0]
 | 
						||
[charaFadein I 0.1 1]
 | 
						||
@Jason
 | 
						||
This time, I want to get in and get out as quickly and quietly as possible.
 | 
						||
[k]
 | 
						||
 | 
						||
@Jason
 | 
						||
Mandricardo, Achilles, Paris, Chiyome, Master, Mash.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace I 2]
 | 
						||
@Jason
 | 
						||
Go out there and bring back the Athena Klironomia as fast as you can!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace I 6]
 | 
						||
@Jason
 | 
						||
I'll stay here on ship duty.
 | 
						||
[k]
 | 
						||
 | 
						||
?1:Got it!
 | 
						||
?!
 | 
						||
 | 
						||
[charaFadeout I 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaDepth G 10]
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 1]
 | 
						||
[charaFace G 0]
 | 
						||
[charaFace F 0]
 | 
						||
[charaFadein H 0.1 2]
 | 
						||
[charaFadein G 0.1 0]
 | 
						||
[charaFadein F 0.1 0]
 | 
						||
@Achilles
 | 
						||
Good to have you on the team.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace G 5]
 | 
						||
 | 
						||
@Paris
 | 
						||
(Snub)
 | 
						||
[k]
 | 
						||
 | 
						||
@Achilles
 | 
						||
Little punk.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout G 0.1]
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[charaFadeout H 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Mochizuki Chiyome
 | 
						||
Very well then, I will go scout ahead as per usual.[sr]Come, Master and Lady Mash, let us be on our way.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 1]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Mash
 | 
						||
Thank you, Chiyome! I'm glad you're here with us!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Mochizuki Chiyome
 | 
						||
...[sr]...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 3]
 | 
						||
@Mochizuki Chiyome
 | 
						||
Teehee.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 3]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@Mandricardo
 | 
						||
(She's real happy to have someone looking up to her.[sr]I can tell.)
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[wipeout leftToRight 1.0 1.0]
 | 
						||
[bgmStop BGM_MAP_5 1.0]
 | 
						||
[wait wipe]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
[scene 85600]
 | 
						||
[wt 0.5]
 | 
						||
[wipein rightToLeft 1.0 1.0]
 | 
						||
[wait wipe]
 | 
						||
[wt 0.3]
 | 
						||
 | 
						||
[bgm BGM_EVENT_70 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Mochizuki Chiyome
 | 
						||
We have made land.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 5]
 | 
						||
@Mochizuki Chiyome
 | 
						||
...Uh-oh. I smell blood in the air.[sr]Do not let down your guard.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk G]
 | 
						||
[charaFace G 0]
 | 
						||
[charaFace F 0]
 | 
						||
[charaFadein G 0.1 1]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
@Paris
 | 
						||
Blood? I don't smell any blood...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[charaFadeout G 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 0]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
@Achilles
 | 
						||
Me neither, but I can feel in my bones that something went down here.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk G]
 | 
						||
[charaFace G 2]
 | 
						||
[charaFace F 0]
 | 
						||
[charaFadein G 0.1 1]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
@Paris
 | 
						||
...Now that you mention it, I think maybe I feel something like that too!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[charaFadeout G 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@Mandricardo
 | 
						||
(He really doesn't want Achilles to beat him at anything, does he? ...Not that I can blame him.)
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[wipeout leftToRight 1.0 1.0]
 | 
						||
[wait wipe]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
 | 
						||
[scene 20800]
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[wipein rightToLeft 1.0 1.0]
 | 
						||
[wait wipe]
 | 
						||
[wt 0.3]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Mochizuki Chiyome
 | 
						||
Aha, this must be the source of that smell.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 0]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Mash
 | 
						||
It's a dead Demonic Beast.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk G]
 | 
						||
[charaFace G 4]
 | 
						||
[charaFace F 0]
 | 
						||
[charaFadein G 0.1 1]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
@Paris
 | 
						||
Blegh. It's a little...grotesque, isn't it?
 | 
						||
[k]
 | 
						||
 | 
						||
@Apollo
 | 
						||
Well, it is missing its head, so...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout G 0.1]
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 0]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
@Achilles
 | 
						||
Let me see that.[sr]...Yup, it was killed by a single strike.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Mochizuki Chiyome
 | 
						||
This was clearly a person's doing. Based on the cut, I believe they must have used a sword or similar large blade.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 5]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
@Achilles
 | 
						||
Damn, that must mean the soldiers got here ahead of us.
 | 
						||
[k]
 | 
						||
 | 
						||
@Achilles
 | 
						||
Then again, this is the closest island to Nemesis, so I guess it makes sense that they'd be here.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Mochizuki Chiyome
 | 
						||
In that case, we have all the more reason to secure the Athena Klironomia and make a hasty retreat.
 | 
						||
[k]
 | 
						||
 | 
						||
@Mochizuki Chiyome
 | 
						||
Fortunately, we know exactly where to look thanks to Lord Hephaestus's precise coordinates.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 0]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
@Achilles
 | 
						||
True.
 | 
						||
[k]
 | 
						||
 | 
						||
@Achilles
 | 
						||
So we'd better get a move on if we're gonna make the most of our advantage.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace H 2]
 | 
						||
@Achilles
 | 
						||
Make sure you don't fall behind, Paris!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk G]
 | 
						||
[charaFace G 2]
 | 
						||
[charaFace H 2]
 | 
						||
[charaFace F 0]
 | 
						||
[charaFadein H 0.1 2]
 | 
						||
[charaFadein G 0.1 0]
 | 
						||
[charaFadein F 0.1 0]
 | 
						||
@Paris
 | 
						||
Why am I the only one you're calling out by name!?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace H 0]
 | 
						||
 | 
						||
@Achilles
 | 
						||
Cause you're the one who was looking at butterflies and going “Ooh, pretty” not five minutes ago.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace G 5]
 | 
						||
 | 
						||
@Paris
 | 
						||
G-gnnn...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[charaFadeout G 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Mochizuki Chiyome
 | 
						||
Lord Paris, I am afraid I think your behavior may be too frivolous for our present circumstances.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk G]
 | 
						||
[charaFace G 4]
 | 
						||
[charaFace F 0]
 | 
						||
[charaFadein G 0.1 1]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
@Paris
 | 
						||
I-I'm sorry.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[charaFadeout G 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 4]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@Mandricardo
 | 
						||
Come on then, let's get going.[sr]We don't have any time to waste.
 | 
						||
[k]
 | 
						||
 | 
						||
?1:No, we don't.
 | 
						||
?!
 | 
						||
 | 
						||
[charaFace C 0]
 | 
						||
@Mandricardo
 | 
						||
(Nod)
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 0]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Mash
 | 
						||
According to Hephaestus, the temple should be directly to the northwest of these woods.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@Mandricardo
 | 
						||
Yup, there it is.[sr]I can see it over there.
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[se ad60]
 | 
						||
[se ad527]
 | 
						||
[wt 0.2]
 | 
						||
[wipeout leftToRight 1.0 1.0]
 | 
						||
[bgmStop BGM_EVENT_70 1.0]
 | 
						||
[seStop ad60 1.0]
 | 
						||
[seStop ad527 1.0]
 | 
						||
[wait wipe]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
 | 
						||
[charaSet B 1098182700 1 "Atlantis Border Guard"]
 | 
						||
 | 
						||
 | 
						||
 | 
						||
 | 
						||
[scene 85400]
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
[wipein rightToLeft 1.0 1.0]
 | 
						||
[wait wipe]
 | 
						||
[wt 0.3]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 0]
 | 
						||
[charaFadein B 0.4 1]
 | 
						||
[wt 1.6]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[bgm BGM_EVENT_81 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 0]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@Mandricardo
 | 
						||
And there's the guards.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 5]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Mochizuki Chiyome
 | 
						||
We should take them quickly, before they have a chance to contact the others.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 5]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
@Achilles
 | 
						||
Paris, I want you to get the ball rolling.[sr]You can handle that, right?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk G]
 | 
						||
[charaFace G 0]
 | 
						||
[charaFace F 0]
 | 
						||
[charaFadein G 0.1 1]
 | 
						||
[charaFadein F 0.1 1]
 | 
						||
@Paris
 | 
						||
...Yeah, I can.[sr]How about you, Master? Are you ready?
 | 
						||
[k]
 | 
						||
 | 
						||
[bgmStop BGM_EVENT_81 0.7]
 | 
						||
 | 
						||
?1:All good here. Let's do this.
 | 
						||
?!
 | 
						||
 | 
						||
[bgm BGM_EVENT_80 0.1]
 | 
						||
 | 
						||
[charaFace G 5]
 | 
						||
@Paris
 | 
						||
Okay! Here I go!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace G 2]
 | 
						||
@Paris
 | 
						||
I'm counting on your help, Lord Apollo![sr]Yaaa!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[se adm15]
 | 
						||
[wt 0.3]
 | 
						||
[se ad348]
 | 
						||
[charaMove F -300,0 0.3]
 | 
						||
[wt 0.3]
 | 
						||
[charaFadeout F 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
@Apollo
 | 
						||
Wait, you meant as an actual baaall!?
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 0.5]
 | 
						||
[bgmStop BGM_EVENT_80 0.4]
 | 
						||
[wait fade]
 | 
						||
[soundStopAll]
 | 
						||
[end]
 |