1042 lines
16 KiB
Plaintext
1042 lines
16 KiB
Plaintext
|
||
|
||
|
||
|
||
$94-03-66-11-1-0
|
||
|
||
[soundStopAll]
|
||
|
||
[charaSet A 4032000 1 Reines]
|
||
[charaSet B 6039000 1 Gray]
|
||
[charaSet C 9008000 1 Astraea]
|
||
[charaSet D 5011001 1 Babbage]
|
||
[charaSet E 5019001 1 "El-Melloi II"]
|
||
[charaSet F 6015001 1 Kerry]
|
||
[charaSet G 6005001 1 Jack]
|
||
[charaSet H 7028000 1 Bunyan]
|
||
[charaSet I 1098164800 1 "Gray sans Add"]
|
||
|
||
[charaScale H 2.2]
|
||
|
||
[charaDepth B 2]
|
||
[charaDepth I 1]
|
||
|
||
[scene 74100]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_62 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Reines
|
||
All right, I think that should[sr]be just about enough scraps...
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
|
||
@Reines
|
||
...but I can already tell from here that the automata and ghosts are getting uncomfortably close.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
|
||
@Astraea
|
||
There certainly are a lot of them, aren't there.[sr]So what is it you're planning to do, Gray?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 5]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Gray
|
||
Well, like Mr. Babbage said,[sr]that Rhongomyniad is a fake.
|
||
[k]
|
||
|
||
@Gray
|
||
Whoever's behind all this probably took the[sr]image of it from [%1]'s memories...
|
||
[k]
|
||
|
||
@Gray
|
||
...and fashioned it into an impenetrable[sr]stronghold to hide out in.
|
||
[k]
|
||
|
||
@Gray
|
||
But since it's still based on an image of the real Rhongomyniad, I should be able to interfere with it at least a little.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@El-Melloi II
|
||
Imitative magecraft. One of the basic principles of[sr]all magecraft is that like affects like.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 5]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Gray
|
||
Right! Okay, I'm going to use the magical[sr]energy from all the scraps we collected!
|
||
[k]
|
||
|
||
[charaFace B 9]
|
||
|
||
@Add
|
||
Heeheehee, we really gotta concentrate for this one!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_62 1.0]
|
||
|
||
[charaTalk off]
|
||
[charaFace I 5]
|
||
[charaFadein I 0.4 1]
|
||
[wt 0.5]
|
||
[charaFadeout B 0.7]
|
||
[se ad442]
|
||
[wt 1.7]
|
||
[charaTalk on]
|
||
[charaTalk I]
|
||
|
||
[bgm BGM_EVENT_82 0.1]
|
||
|
||
|
||
[se ade11]
|
||
[seVolume ade11 0 0.6]
|
||
[effect bit_talk_starshine -35,-5]
|
||
[wt 0.1]
|
||
[effect bit_talk_starshine 20,0]
|
||
[wt 0.2]
|
||
[effect bit_talk_starshine 0,50]
|
||
[wt 0.8]
|
||
|
||
[se ad39]
|
||
[effect bit_talk_lightning_02t]
|
||
[fowardEffect bit_talk_21]
|
||
[wt 1.0]
|
||
[seStop ad39 0.7]
|
||
[se ad302]
|
||
[backEffect bit_talk_charge_blu]
|
||
[wt 2.5]
|
||
|
||
[se ad85]
|
||
[flashin once 1.0 0.4 FFFFFF80 00000000]
|
||
|
||
[fadeout white 1.0]
|
||
[bgm BGM_EVENT_82 1.0 0.5]
|
||
[wait fade]
|
||
|
||
[fowardEffectStop bit_talk_21]
|
||
[effectStop bit_talk_lightning_02t]
|
||
[backEffectStop bit_talk_charge_blu]
|
||
|
||
[charaFadeout I 0.1]
|
||
|
||
[scene 74401]
|
||
[wt 2.0]
|
||
|
||
[fadein white 1.0]
|
||
[bgm BGM_EVENT_82 1.0 1.0]
|
||
[wait fade]
|
||
|
||
[wt 1.5]
|
||
|
||
[cameraMove 1.0 100,-100 1.4]
|
||
[wt 1.5]
|
||
|
||
|
||
[backEffect bit_talk_06_blue -100,150]
|
||
[wt 1.0]
|
||
|
||
[se ad14]
|
||
[shake 0.05 3 3 0]
|
||
[wt 0.5]
|
||
|
||
[se ad474]
|
||
[flashin once 0.2 0.2 FFFFFF80 00000000]
|
||
[wt 0.5]
|
||
[flashin once 0.2 0.2 FFFFFF80 00000000]
|
||
[wt 1.5]
|
||
|
||
[flashin once 1.0 0.4 FFFFFF80 00000000]
|
||
[seStop ad474 1.0]
|
||
[wt 1.0]
|
||
|
||
[seStop ad14 0.5]
|
||
[seStop ad153 0.5]
|
||
[shakeStop]
|
||
|
||
[backEffectStop bit_talk_06_blue]
|
||
[scene 74402 0.8]
|
||
|
||
[wt 3.0]
|
||
|
||
[fadeout black 0.3]
|
||
[wait fade]
|
||
|
||
[cameraHome 0.1]
|
||
|
||
[scene 74100]
|
||
[wt 0.1]
|
||
|
||
[fadein black 0.3]
|
||
[wait fade]
|
||
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Reines
|
||
She did it! The Rhongomyniad's outer shell has cracked, and there's a crystal staircase leading up to the top!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
|
||
|
||
[charaTalk I]
|
||
[charaFace I 5]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@I:Gray
|
||
This was the best I could do on short notice, but we should still be able to use it to reach the interior.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Astraea
|
||
In that case, I'd better go[sr]all out right from the start.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad632]
|
||
[charaEffect C bit_talk_charge_blu]
|
||
[wt 2.0]
|
||
[se ad29]
|
||
[seStop ad632 2.0]
|
||
[charaChange C 9008001 0 fade 1.0]
|
||
[wait charaChange C]
|
||
[charaEffectStop C bit_talk_charge_blu]
|
||
[wt 1.5]
|
||
|
||
@Astraea
|
||
I don't see any point in holding back now[sr]that we've come this far, after all.
|
||
[k]
|
||
|
||
@Astraea
|
||
What about you, El-Melloi II?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@El-Melloi II
|
||
I'm afraid this is as far as I go. Zhuge Liang's Spirit Origin still hasn't recovered, so I'd only slow the rest of you down.
|
||
[k]
|
||
|
||
|
||
|
||
@El-Melloi II
|
||
But I have every confidence that my adoptive sister and apprentice will be just as capable in my stead, if not more so.
|
||
[k]
|
||
|
||
[charaFace E 2]
|
||
|
||
@El-Melloi II
|
||
All right, Master, get going!
|
||
[k]
|
||
|
||
?1:On it!
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
|
||
[se ad59]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_EVENT_82 1.0 0.5]
|
||
[wait fade]
|
||
|
||
[seStop ad59 1.0]
|
||
[wt 1.0]
|
||
|
||
[charaFace E 0]
|
||
[charaPut E 0,-50]
|
||
[pictureFrame cut063_cinema]
|
||
|
||
[fadein black 1.0]
|
||
[bgm BGM_EVENT_82 1.0 1.0]
|
||
[wait fade]
|
||
|
||
[wt 0.7]
|
||
[charaFace E 1]
|
||
[wt 1.0]
|
||
|
||
[se ad95]
|
||
[seStop ad95 1.5]
|
||
[charaMove E 50,-50 0.5]
|
||
[charaFadeout E 0.4]
|
||
[wt 2.0]
|
||
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_82 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.5]
|
||
[seStop ad184 0.5]
|
||
|
||
[scene 73900]
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_80 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.4 0,-50]
|
||
[se ad67]
|
||
[wt 0.5]
|
||
[seStop ad67 0.7]
|
||
[wt 0.4]
|
||
|
||
@Babbage
|
||
I'm going to stay here and protect my people. Now is the time to make use of all the security devices I installed throughout my kingdom!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@El-Melloi II
|
||
You're a strange man, Babbage.
|
||
[k]
|
||
|
||
@El-Melloi II
|
||
You acknowledge that this impossible dream needs to be nipped in the bud, yet you're still determined to protect it to the very end.
|
||
[k]
|
||
|
||
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 0,-50]
|
||
|
||
@Babbage
|
||
Of course. This dream may be impossible,[sr]but the people living within it are very real.
|
||
[k]
|
||
|
||
@Babbage
|
||
Thus, as a Heroic Spirit sworn to keep humanity safe, it is my duty to protect them until the dream comes to an end.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@El-Melloi II
|
||
Well said. I may not be much help in battle,[sr]but I'll offer my tactical expertise to assist you.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[se ad73]
|
||
[charaPut F 0,-50]
|
||
[charaEffect F bit_talk_quickmove]
|
||
[charaSpecialEffect F appearanceReverse 1 0.25]
|
||
[wt 0.4]
|
||
|
||
@Kerry
|
||
I'll help too.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@El-Melloi II
|
||
Are you sure?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 0,-50]
|
||
|
||
@Kerry
|
||
It's what my client wanted.[sr]...Say, have we met before?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@El-Melloi II
|
||
No, I'm quite sure we haven't. And, frankly,[sr]if we have, that is not important at the moment.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 0,-50]
|
||
|
||
@Kerry
|
||
Yes, that is true. All right, tactician,[sr]I'll be counting on your help out there.
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[fadeout black 0.4]
|
||
[bgm BGM_EVENT_80 0.4 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout F 0.1]
|
||
|
||
[scene 72800]
|
||
|
||
[charaTalk depthOn]
|
||
[charaSet C 5004002 1 "Nursery Rhyme"]
|
||
[charaSet D 1098166100 1 "Masked Ghost"]
|
||
[charaSet E 1098166100 1 "Masked Ghost"]
|
||
[charaSet F 1098165800 1 "Antique Automata"]
|
||
[charaSet I 7006001 1 Kintoki]
|
||
|
||
[wt 0.5]
|
||
|
||
[fadein black 0.4]
|
||
[bgm BGM_EVENT_80 0.4 1.0]
|
||
[wait fade]
|
||
[wt 0.4]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 0,-20]
|
||
[wt 0.2]
|
||
[se ad21]
|
||
[wt 1.0]
|
||
|
||
[se ad28]
|
||
[seStop ad28 0.5]
|
||
[effect bit_talk_throwing 0,0 V]
|
||
[wipeFilter cinema 0.5 0]
|
||
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
|
||
[se bac17]
|
||
[charaShake D 0.05 3 3 0.5]
|
||
[wt 0.5]
|
||
[wipeOff]
|
||
[wt 0.1]
|
||
|
||
[se ad42]
|
||
[charaSpecialEffect D enemyErasure 1 1.5]
|
||
[wait charaSpecialEffect D]
|
||
[wt 0.5]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth D 1]
|
||
[charaDepth E 2]
|
||
[charaDepth F 3]
|
||
|
||
[charaFace D 0]
|
||
[charaFace E 0]
|
||
[charaFace F 0]
|
||
|
||
[se ad21]
|
||
[charaFadein D 0.4 -350,-20]
|
||
[wt 0.3]
|
||
[charaFadein E 0.4 350,-20]
|
||
[wt 0.3]
|
||
[se ad66]
|
||
[charaFadein F 0.4 0,-170]
|
||
[wt 0.4]
|
||
[seStop ad66 0.4]
|
||
[wt 1.7]
|
||
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.5]
|
||
|
||
[charaTalk on]
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.4 0,-50]
|
||
[wt 0.4]
|
||
|
||
@Nursery Rhyme
|
||
Monsters and dollies and ghosts, oh my!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.4 0,-50]
|
||
|
||
@Jack
|
||
Oh boy, so many friends to dismember!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripUpToDown 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout G 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 8]
|
||
[charaFadein H 0.1 0,10]
|
||
|
||
[scene 28304]
|
||
[wt 0.3]
|
||
|
||
[wipein rectangleStripDownToUp 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
@Bunyan
|
||
Yay! It's like an all-you-can-squish buffet!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripDownToUp 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout H 0.1]
|
||
|
||
[scene 72800]
|
||
[wt 0.3]
|
||
|
||
[wipein rectangleStripUpToDown 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[wt 0.5]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 -256,-20]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 256,-20]
|
||
[wt 1.0]
|
||
|
||
[se ad64]
|
||
[se bac138]
|
||
[effect bit_talk_12_yellow_L -250,-30]
|
||
[charaShake D 0.05 3 3 0.5]
|
||
[se ad63]
|
||
[seStop ad63 1.0]
|
||
[wipeFilter cinema 0.5 0]
|
||
[flashin once 0.1 0.2 FFFFFFAF FFFFFF00]
|
||
[effect bit_talk_lightning_03g -210,50]
|
||
|
||
[wt 0.3]
|
||
|
||
[se bac138]
|
||
[effect bit_talk_12_yellow_R 250,-30]
|
||
[charaShake E 0.05 3 3 0.5]
|
||
[se ad63]
|
||
[seStop ad63 1.0]
|
||
[flashin once 0.1 0.2 FFFFFFAF FFFFFF00]
|
||
[effect bit_talk_lightning_03g 230,50]
|
||
|
||
[seStop ad64 0.5]
|
||
[wt 0.8]
|
||
[wipeOff]
|
||
|
||
[se ad42]
|
||
[charaSpecialEffect D enemyErasure 1 1.5]
|
||
[charaSpecialEffect E enemyErasure 1 1.5]
|
||
[wait charaSpecialEffect D]
|
||
[wait charaSpecialEffect E]
|
||
[wt 0.5]
|
||
|
||
[charaTalk on]
|
||
[charaTalk I]
|
||
[charaFace I 1]
|
||
[charaFadein I 0.4 0,-50]
|
||
[wt 0.4]
|
||
|
||
@Sakata Kintoki
|
||
I like that! This is a truly golden party![sr]I could do this all night!
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[fadeout black 0.4]
|
||
[bgm BGM_EVENT_80 0.4 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout I 0.1]
|
||
|
||
[scene 73200]
|
||
|
||
[charaSet C 1002000 1 Queen]
|
||
[charaSet E 1098165400 1 Shakespeare]
|
||
[charaSet F 1098165800 1 "Antique Automata"]
|
||
[charaSet G 1098165800 1 "Antique Automata"]
|
||
[charaSet H 1098165800 1 "Antique Automata"]
|
||
|
||
[wt 0.5]
|
||
|
||
[fadein black 0.4]
|
||
[bgm BGM_EVENT_80 0.4 1.0]
|
||
[wait fade]
|
||
[wt 0.4]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.4 0,-50]
|
||
[wt 0.4]
|
||
|
||
@Queen
|
||
I am surprised it is so quiet here. I would have thought there would be far more commotion, yet the partygoers are carrying on as if nothing is happening.
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.4 0,-50]
|
||
[wt 0.4]
|
||
|
||
@Shakespeare
|
||
That is because these fine patchwork people know how best to live their lives!
|
||
[k]
|
||
|
||
@Shakespeare
|
||
All the world's a stage, and all[sr]the men and women merely players!
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.8]
|
||
|
||
[se ad21]
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.4 0,-20]
|
||
|
||
[wt 1.0]
|
||
|
||
[se bac25]
|
||
[wt 0.3]
|
||
[se bac25]
|
||
[fowardEffect bit_shot_01]
|
||
[wipeFilter cinema 0.5 0]
|
||
[flashin once 0.1 0.3 CC3300AF CC330000]
|
||
[wt 0.1]
|
||
[flashin once 0.1 0.3 CC3300AF CC330000]
|
||
|
||
[charaShake D 0.05 3 3 0.5]
|
||
|
||
[wt 0.6]
|
||
|
||
[fowardEffectStop bit_shot_01]
|
||
|
||
[wipeOff]
|
||
|
||
|
||
[se ad42]
|
||
[charaSpecialEffect D enemyErasure 1 1.5]
|
||
[wait charaSpecialEffect D]
|
||
[wt 0.7]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@Shakespeare
|
||
There are only so many monsters making their way towards this patchwork. The two of us should be able to see to them quite readily.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaFace F 0]
|
||
[charaFace G 0]
|
||
[charaFace H 0]
|
||
|
||
[se ad66]
|
||
[charaFadein F 0.4 0,-50]
|
||
[wt 0.2]
|
||
[charaFadein G 0.4 256,-50]
|
||
[wt 0.2]
|
||
[charaFadein H 0.4 -256,-50]
|
||
[seStop ad66 0.4]
|
||
[wt 1.0]
|
||
|
||
[effect bit_talk_kengekiall02]
|
||
[wt 0.1]
|
||
[se bac6]
|
||
[wt 0.4]
|
||
[se bac7]
|
||
[charaShake F 0.05 3 3 1.0]
|
||
[charaShake G 0.05 3 3 1.0]
|
||
[charaShake H 0.05 3 3 1.0]
|
||
[wipeFilter cinema 0.5 0]
|
||
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
|
||
[wt 0.2]
|
||
[se bac14]
|
||
[wt 0.7]
|
||
[wipeOff]
|
||
|
||
[charaMove F 0,-100 1.0]
|
||
[charaFadeout F 0.4]
|
||
[wt 0.1]
|
||
|
||
[se ad144]
|
||
[se ad194]
|
||
[charaMove G 256,-100 1.0]
|
||
[charaFadeout G 0.4]
|
||
[wt 0.1]
|
||
|
||
[charaMove H -256,-100 1.0]
|
||
[charaFadeout H 0.4]
|
||
[wt 1.0]
|
||
|
||
[charaTalk on]
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 0,-50]
|
||
|
||
@Queen
|
||
Indeed.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_80 1.0]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@Shakespeare
|
||
Besides, the song I absolutely refuse[sr]to miss is just about to start!
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[bgm BGM_EVENT_29 0.1]
|
||
[wt 2.0]
|
||
|
||
[charaFace E 1]
|
||
[wt 1.0]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 0,-50]
|
||
|
||
@Queen
|
||
I see. The repairs to that marionette M told us about must be finished, then.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@Shakespeare
|
||
I am told it will last but a moment, though that should be sufficient for the remaining life of this Singularity.
|
||
[k]
|
||
|
||
[charaFace E 1]
|
||
|
||
@Shakespeare
|
||
And what a beautiful song on[sr]which to close the curtain...!
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[wt 0.5]
|
||
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_29 1.0]
|
||
[wait fade]
|
||
|
||
[pictureFrame]
|
||
[charaFadeout E 0.1]
|
||
|
||
[scene 74403]
|
||
|
||
[charaSet C 9008001 1 Astraea]
|
||
[charaSet D 98111500 1 "Effect Dummy"]
|
||
|
||
[imageSet E cut107_paper2 1]
|
||
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_EVENT_80 0.1]
|
||
|
||
[se ad59]
|
||
[wt 1.5]
|
||
[seStop ad59 0.5]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Reines
|
||
This staircase is muuuch taller than it looks![sr]Good thing I'm a Servant, or this would be rough.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Gray
|
||
I'm okay myself, but...
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Astraea
|
||
My, my. You look as though you're about to keel over,[sr]yet you somehow seem oddly accustomed to this.
|
||
[k]
|
||
|
||
@Astraea
|
||
I take it heights don't bother you? Even when up this high, where one misstep would spell your doom?
|
||
[k]
|
||
|
||
?1:I mean, it doesn't bother me THAT much...
|
||
?2:I'm used to this kind of thing, but that doesn't mean I like it!
|
||
|
||
?!
|
||
|
||
[charaFace C 1]
|
||
|
||
@Astraea
|
||
Sorry, Master, you'll just have to deal with it. Whoever's behind all this is after you and your ability to supply magical energy, right?
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
|
||
@Astraea
|
||
So instead of trying and failing to hide,[sr]it's safer if you stick with us.
|
||
[k]
|
||
|
||
@Astraea
|
||
Though of course, there's still a very high risk of you getting caught in the cross fire and dying that way as well.
|
||
[k]
|
||
|
||
@Astraea
|
||
So, which will it be? Are you too scared to go on?
|
||
[k]
|
||
|
||
?1:I am scared, but I won't let that stop me.
|
||
?2:This isn't exactly my first rodeo.
|
||
|
||
?!
|
||
|
||
@Astraea
|
||
What a lovely voice you have. You're clearly afraid,[sr]yet you haven't let your fears overwhelm you.
|
||
[k]
|
||
|
||
[charaFace C 1]
|
||
|
||
@Astraea
|
||
That's just the sort of ordinary goodness I like.[sr]People like you make protecting humans worthwhile.
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
|
||
@Astraea
|
||
On a different note, it seems the invasion on the ground has stopped. The Steam King and the tactician have it. Maybe Kerry pitched in too.
|
||
[k]
|
||
|
||
[charaFace C 4]
|
||
|
||
@Astraea
|
||
I'm sure there must be other people[sr]fighting on the ground as well...
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_80 1.0]
|
||
|
||
[charaFace C 5]
|
||
|
||
@Astraea
|
||
...Huh!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaEffect D bit_talk_blight_02]
|
||
[wt 1.5]
|
||
[charaPut D 1200,1200]
|
||
[charaEffectStop D bit_talk_blight_02]
|
||
|
||
[wt 0.4]
|
||
[se ade96]
|
||
[charaTalk depthOff]
|
||
[charaDepth E 10]
|
||
|
||
[charaFadein E 0.7 0,-200]
|
||
|
||
[backEffect bit_talk_17_bl_02 0,130]
|
||
[wt 0.2]
|
||
[se ad31]
|
||
[seVolume ad31 0 0.1]
|
||
[seVolume ad31 0.5 0.2]
|
||
[wt 1.2]
|
||
[backEffectStop bit_talk_17_bl_02]
|
||
[wt 0.6]
|
||
[seStop ad31 0.5]
|
||
[wt 0.5]
|
||
|
||
[charaFadeout E 0.3]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_EVENT_72 0.1]
|
||
|
||
|
||
?1:A new paper!?
|
||
?2:What's going on!?
|
||
|
||
?!
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Gray
|
||
Oh no!
|
||
[k]
|
||
|
||
[charaFace B 14]
|
||
|
||
@Add
|
||
Hey, this paper's different from[sr]the ones we've seen so far!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Reines
|
||
Shit! They must be getting desperate! They're trying to imprint a new false memory directly into the top of these stairs!
|
||
[k]
|
||
|
||
@Reines
|
||
Stay close to me and Gray![sr]No one messes with my pupil's memories on my watch!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad216]
|
||
[flashin once 0.5 0.3 FFFFFFAF FFFFFF00]
|
||
[wt 1.5]
|
||
|
||
[se ad193]
|
||
[distortionstart 0.0 0.5 0.5 0.0 0.0 100.0]
|
||
[distortionstart 1.1 0.5 0.5 0.8 0.2 15.0]
|
||
[wt 0.9]
|
||
[distortionstart 1.3 0.5 0.5 0.8 0.4 15.0]
|
||
|
||
[fadeout white 1.5]
|
||
[bgmStop BGM_EVENT_72 1.5]
|
||
[wait fade]
|
||
[scene 10000]
|
||
[charaFadeout A 0.1]
|
||
[wt 1.5]
|
||
[fadein white 1.0]
|
||
[wait fade]
|
||
[distortionstop 0.5]
|
||
[fadeout black 0.1]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|
||
|