498 lines
8.3 KiB
Plaintext
498 lines
8.3 KiB
Plaintext
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$94-03-66-11-2-1
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[soundStopAll]
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[charaSet A 4032000 1 Reines]
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[charaSet B 9008001 1 Astraea]
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[charaSet C 1098164800 1 Gray]
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[charaSet D 9938400 1 "Demon God Pillar"]
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[charaSet E 1098164900 1 "Evil Reines with Tail"]
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[charaDepth A 2]
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[charaDepth E 1]
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[scene 36001]
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[charaDepth D 1]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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[charaTalk off]
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[bgm BGM_EVENT_24 0.1]
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[fadein black 1.0]
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[wait fade]
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[se ad32]
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[charaShake D 0.06 3 3 1.0]
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[effect bit_talk_Slash_white_01]
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[effect bit_talk_14]
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[wt 0.3]
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[se ad32]
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[charaShake D 0.06 3 3 1.0]
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[effect bit_talk_ichimon01wh]
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[effect bit_talk_14]
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[wt 0.5]
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[charaShake D 0.06 3 3 1.0]
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[effect bit_talk_h_slash01]
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[wt 0.2]
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[se bac137]
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[wt 0.7]
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[shake 0.05 7 7 0]
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[charaSpecialEffect D enemyErasure]
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[flashin loop 0.1 0.1 FFFFFFFF FFFFFF00]
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[wt 0.7]
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[se ba6]
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[flashOff]
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[wait charaSpecialEffect D]
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[charaFadeout D 0.1]
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[shakeStop]
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[wt 0.8]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Gray
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They're so strong!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Astraea
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We finally got one! Their copied thoughts might be all over the place, but they're just as strong as the originals...
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[messageOff]
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[wt 0.4]
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[se ad14]
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[se ad63]
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[charaSpecialEffect D appearance]
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[wt 0.3]
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[flashin loop 0.2 0.2 FFFFFFFF FFFFFF00]
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[wt 1.3]
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[flashOff]
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[wait charaSpecialEffect D]
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[charaTalk on]
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[se ad14]
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[seVolume ad14 0 0.5]
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[charaTalk D]
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@Demon God Pillar
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It's pointless. Everything you do is pointless![sr]Ha, ha, ha. Ha, ha, ha, ha. Ha[messageShake 0.05 4 4 0.5]hahahahahahahahahahaha!
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[k]
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[charaFadeout D 0.1]
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[seStop ad14 0.2]
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[wt 0.3]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Astraea
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What? It wasn't healed or restored, it just...manifested again! Does this mean the entire temple is...
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Gray
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The way this is going...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Demon God Pillar
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I am immortal. We are inexhaustible.[sr]This entire space IS us!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_24 1.0]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Reines
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Hmm. I take it that everything you're saying[sr]is a recreation of the past as well?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Demon God Pillar
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Who are you? If you think you can stop us now[line 2]
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Reines
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You know, I thought I sensed some other intent at work ever since we noticed that they'd scattered those scraps of paper.
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[k]
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@Reines
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I'm guessing those scraps were a byproduct[sr]of reproducing these Demon God Pillars.
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[k]
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@Reines
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Whoever arranged all this probably prepared them in case things got dicey like this, but they clearly didn't think it through.
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[k]
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[charaFace A 8]
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@Reines
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You've been getting sloppy since you started this repeat performance. This ability might be a powerful trump card, but it's not exactly cut out for combat.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Demon God Pillar
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What are you talking about!?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_82 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Reines
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As it turns out, I've got an overwhelming advantage when it comes to trump cards like that! Right, Sima Yi?
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[k]
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[messageOff]
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[wt 1.0]
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[charaFace A 10]
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@Reines
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It is. All the conditions for my Noble Phantasm are now in place. It should indeed work well, even under these somewhat unexpected circumstances.
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[k]
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@Reines
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After all, that is exactly what my Noble[sr]Phantasm was originally intended for.
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[k]
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?1:Sima Yi!
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?!
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[messageOff]
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[se ad39]
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[charaEffect A bit_talk_36]
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[wt 1.5]
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[charaFace A 12]
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@Reines
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Contests need neither stratagem nor trump card.[sr]All that is required is flawless preparation and victory.
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[k]
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@Reines
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Unspoken Formation!
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[k]
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[messageOff]
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[se ad29]
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[fadeout white 1.0]
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[wait fade]
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[charaEffectStop A bit_talk_36]
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[charaFadeout A 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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[wt 1.0]
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[fadein white 1.0]
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[wait fade]
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[wt 0.5]
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[charaShake D 0.1 3 3 0]
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[fowardEffect bit_talk_noise_gr]
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[se ad31]
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[wt 0.1]
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[fowardEffectStop bit_talk_noise_gr]
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[seStop ad31]
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[wt 0.2]
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[fowardEffect bit_talk_noise_gr]
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[se ad31]
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[wt 0.3]
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[fowardEffectStop bit_talk_noise_gr]
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[seStop ad31]
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[wt 0.2]
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@Demon God Pillar
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Ahh... AHHhhhHHH...!
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[k]
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[messageOff]
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[fowardEffect bit_talk_noise_gr]
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[se ad31]
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[wt 0.3]
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[fowardEffectStop bit_talk_noise_gr]
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[seStop ad31]
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@Demon God Pillar
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Losing connection...to temple... Rebirth[sr]and...reversion...down seventy...percent...
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[k]
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[messageOff]
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[fowardEffect bit_talk_noise_gr]
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[se ad31]
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[wt 0.3]
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[fowardEffectStop bit_talk_noise_gr]
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[seStop ad31]
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[wt 0.2]
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[charaFadeout D 0.1]
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[wt 0.1]
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[shakeStop]
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[charaTalk C]
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[charaFace C 6]
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[charaFadein C 0.1 1]
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@Gray
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The Demon God Pillars are going all...staticky...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@E:Reines
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Hehehe, these foes have been causing[sr]us a great deal of trouble!
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[k]
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@E:Reines
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So I decided to turn the tables and use[sr]their memory rewriting methods against them!
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[k]
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?1:How did you do that!?
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?!
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@E:Reines
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Memories can become energy, and vast amounts of energy can be used to falsify memories, remember?
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[k]
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@E:Reines
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Since both this space and the Demon God Pillars are memories come to life, the same holds true for them.
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[k]
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@E:Reines
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On top of that, my Noble Phantasm's strength lies[sr]in destroying advantages and exposing weaknesses.
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[k]
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@E:Reines
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As long as the conditions are in place, it can even create weaknesses where none previously existed.
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[k]
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@E:Reines
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So, just like when your own memories were falsified...
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[k]
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@E:Reines
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...I used those scraps and my Noble Phantasm[sr]to introduce a new false memory into this space.
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[k]
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@E:Reines
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Specifically, I created a memory where these things have a glaringly fatal weakness.
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[k]
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?1:What weakness?
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?2:I don't remember Demon God Pillars having a weakness.
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?!
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0 1]
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[charaFadeout E 0.1]
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@Reines
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Oh come on, of course they do, you big dummy.[sr]Isn't it obvious?
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[k]
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[messageOff]
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[wt 0.8]
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[charaFace A 8]
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@Reines
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It's you.
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[k]
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?1:Huh?
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?2:Okay?
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?!
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0 1]
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[charaFadeout A 0]
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@E:Reines
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You are the Demon God Pillars' weakness.
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[k]
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@E:Reines
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There has never been anyone else in human history who has slain as many Pillars as you. You're easily the world record holder.
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[k]
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@E:Reines
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With all that to your name, your prowess at slaying them is on par with a Heroic Spirit's special attack!
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[k]
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@E:Reines
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Remember that there are some Heroic Spirits out there who can be slain by a bit of cheese to the head, simply because that is part of their legend!
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[k]
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@E:Reines
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Imagine what sort of power recreating an event that genuinely happened must have! That's why I snuck data of you into these Demon God Pillar reproductions!
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[k]
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@E:Reines
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Now, just facing you is enough to make them feel like they're having a nightmare!
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[k]
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@E:Reines
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Tragic, isn't it? You just hate to see it!
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[k]
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?1:Wow! Way to go, Professor!
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?2:You're like an Evil of Humanity, but for good!
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?!
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0 1]
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[charaFadeout E 0.1]
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@Reines
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Hahaha! Yes, go on. Don't be shy with the praise!
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[k]
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@Reines
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There might still be a lot of them to deal with, but I'm pretty sure me, Astraea, and Gray can mow them all down now!
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[k]
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@Reines
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And if this temple and the Demon God Pillars are one and the same, defeating enough of the latter should make this whole space go away on its own!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Gray
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Yes! I think this should work!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Astraea
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I trust that's all right with you, [%1]!?
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[k]
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?1:You bet it is!
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?2:Let's get this battle against Barbatos underway!
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?!
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[messageOff]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_82 2.0]
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[wait fade]
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[shakeStop]
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[wt 0.5]
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[soundStopAll]
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[end]
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