fgo-game-data/ScriptActionEncrypt/03/0300100720.txt
2023-08-31 08:05:45 +00:00

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03-00-10-07-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098215110 1 Percival]
[charaSet B 4037000 1 Nemo]
[charaSet C 1098231510 1 Mash]
[scene 128407]
[se ad951]
[seVolume ad951 0 0]
[seVolume ad951 1.0 0.5]
[cueSe SE_21 21_ad1097]
[fadein black 2.0]
[wait fade]
The dragon's mind no longer functioned like a person's, but that wasn't a problem for it.
[k]
It was originally made up of whatever happened to be nearby.
[k]
Things like the northern faeries' grudge that had been around for thousands of years, and a clump of dying cells that had fallen off the dragon's remains.
[k]
It was an extermination engine meant to destroy the land around it[line 2]the land made of faerie corpses.
[k]
It no longer had anything in the way of pain, grief, joy, or love. It just...was.
[k]
The commands running through its brain as electrical signals couldn't have been simpler.
[k]
“Objective: stop anyone impeding Britain's collapse.[sr]Reason: unknown.”
[k]
“Target: flying enemy aircraft.[sr]Target: tip of flying enemy aircraft.”
[k]
“Action: eliminate.[sr]Action: destroy.”
[k]
The dragon soared across the twilit sky, the wind screaming past its ears.
[k]
It felt nothing. Nothing at all. Not a single[sr]human impulse ran through its brain.
[k]
“Target: acquired. Target: acquired.[sr]Tar...get...”
[k]
Its visual data wavered. An ache built in its chest, in the hollow where its heart should be.
[k]
There was something very...familiar about the target standing on the tip of the flying enemy aircraft.
[k]
[messageOff]
[seStop ad951 2.0]
[fadeout black 2.0]
[wait fade]
[pictureFrameTop cut063_cinema]
[scene 122600]
[bgm BGM_EVENT_78 0.1]
[wt 1.0]
[se ad951]
[seVolume ad951 0 0]
[seVolume ad951 1.0 0.8]
[fadein black 2.0]
[wait fade]
[se bac170]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.4 0,-50]
[wt 0.4]
Percival
...Good. I can still move.[sr]I should be able to manage like this.
[k]
Percival
...I hope you're all watching this, everyone.
[k]
[messageOff]
[seStop ad951 2.0]
[se ad592]
[seVolume ad592 0 0.5]
[fadeout white 1.0]
[wait fade]
[charaFadeout A 0.1]
[effect bit_sepia01_depth_fs]
[scene 132900]
[wt 0.7]
[fadein white 1.0]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Percival
All right. I understand what I have to do.
[k]
Percival
I'll stay put on the bow and let[sr]all of you handle the dragon.
[k]
Percival
I'm in no condition to fight anymore anyway, so decoy duty should be perfect for me.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
[wt 1.5]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 0,-50]
Percival
Come on, you two. Please don't look so glum.
[k]
Percival
I'm glad I can still be useful somehow. You really don't need to feel bad about this.
[k]
Percival
That said... I do have one last request I'd like to make.
[k]
[charaFace A 14]
Percival
Please, don't think too badly of this Britain, or of the faeries who lived in it.
[k]
Percival
Just like there are good humans and bad humans, there are also good faeries and bad faeries.
[k]
Percival
There's no such thing as a bad species or a bad society. There are just good and bad people.
[k]
Percival
I don't know anything about your world of Proper Human History, but I do know this:
[k]
Percival
Even though it ended up like this...
[k]
Percival
Even though so many sad, tragic things happened here...
[k]
[charaFace A 0]
Percival
Faerie Britain was still a beautiful kingdom, and a wonderful world.
[k]
Percival
...Our Britain may be dying,[sr]but that's not because it was wrong.
[k]
Percival
It's not because it was a bad world.
[k]
Percival
Things that should persist, will persist. Things that should continue on will do so.
[k]
Percival
That's all I wanted to say.[sr]So please, hold your heads high.
[k]
Percival
Our world took over ten thousand years to come this far.
[k]
Percival
It may never be perfected now...but your world still has a future ahead of it.
[k]
Percival
So I hope you'll take advantage of that to make it there someday.
[k]
Percival
Even if it takes hundreds,[sr]if not thousands of years...
[k]
Percival
I hope your world will one day become a utopia where every living thing can find salvation.
[k]
[messageOff]
[bgmStop BGM_EVENT_78 2.0]
[fadeout white 2.0]
[wait fade]
[effectDestroy bit_sepia01_depth_fs]
[charaFadeout A 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 0,-50]
[scene 122600]
[wt 0.7]
[fadein white 1.0]
[wait fade]
[charaFace A 3]
Percival
...Hmm. Thinking back on it now,[sr]I might've come across a little arrogant...
[k]
[charaFace A 8]
Percival
But, I guess I couldn't have been too bad if both[sr][%1] and Mash smiled at what I had to say!
[k]
[bgm BGM_EVENT_122 0.1]
[charaFace A 2]
Percival
All right, Percival! Let's show everyone why you're a Knight of the Round Table!
[k]
Percival
This will be your last battle, so make sure it's one you're proud of!
[k]
[charaFace A 9]
Percival
...[sr]...
[k]
[charaFace A 11]
Percival
...All that aside, this is kind of crazy, isn't it?
[k]
Percival
I still can't believe I'm riding on a flying ship.[sr]It's like something out of a story.
[k]
Percival
If this goes well, I'll have to make sure Gareth and the Round Table Army never hear the end of it.
[k]
[messageOff]
[fadeout black 2.0]
[wait fade]
[charaFadeout A 0.1]
[pictureFrame]
[scene 122600]
[wt 1.0]
[effect bit_talk_41_r]
[se ad907]
[seVolume ad907 0 0]
[seVolume ad907 1.0 0.4]
[cueSe SE_21 21_ad1097]
[fadein black 1.0]
[wait fade]
[wt 1.0]
Nemo
...Enemy dragon incoming![sr]Accelerating to maximum speed to match!
[k]
Nemo
We only have enough fuel left for one shot at this!
[k]
Nemo
[%1], I want you to back Altria Caster[sr]up by throwing everything you've got at it!
[k]
Nemo
Enemy contact in ten seconds!
[k]
[bgmStop BGM_EVENT_122 2.5]
Nemo
This will be our first battle against a calamity![sr]Good luck, everyone!
[k]
[messageOff]
[seStop ad907 0.5]
[fadeout black 0.5]
[wait fade]
[soundStopAll]
[end]