fgo-game-data/ScriptActionEncrypt/03/0300050531.txt
2021-12-01 08:05:45 +00:00

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03-00-05-05-3-1
[soundStopAll]
[charaSet A 1098128200 1 Caenis]
[charaSet B 9005001 1 Holmes]
[charaSet C 8001400 1 Mash]
[charaSet D 8001410 1 Mash]
[charaSet J 5009000 1 "Effect Dummy"]
[bgm BGM_EVENT_24 0.1]
[scene 85700]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Caenis
Ugh! I've had to take a lot of weak-ass Noble Phantasms to the face before, but yours is by far the most irritating!
[k]
[messageOff]
[wt 0.1]
[se ad865]
[wt 0.4]
[fowardEffect bit_talk_14]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[seStop ad865 0.1]
[se ad32]
[se ad467]
[wt 0.1]
[charaScale B 1.2]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0 0,20]
[charaFadeout A 0]
[charaMoveScale B 1.0 0.2]
[charaMove B 0,0 0.2]
[charaShake B 0.02 3 3 0.8]
[wt 1.2]
Holmes
Khh...!
[k]
1Holmes!
[charaFace B 5]
Holmes
None of our attacks worked! Is that due to Caenis's Noble Phantasm? Or perhaps it's a type of Authority?
[k]
Holmes
Perhaps Captain was right. It may not be possible to so much as scratch Caenis at sea... Or rather, on the Greek gods' own ocean.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Caenis
...Yeah, that's right. I'm immortal when I'm out on this sea. That's just how I'm made.
[k]
[charaFace A 16]
Caenis
I didn't ask for that, though; you can thank that piece of shit Poseidon for it. I would've been fine with just my lightning.
[k]
[charaFace A 17]
Caenis
Anyway...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Mash
...?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadein A 0.1 1]
Caenis
...Time's up. I'll say this for you, scrawny:[sr]at least you know how to defend yourself.
[k]
Caenis
All right, I'm gonna pull back,[sr]just like Odysseus planned.
[k]
[charaFace A 0]
Caenis
I was looking forward to beating the Master of Chaldea and that fake-ass Triton to death with my bare hands...
[k]
Caenis
...but not enough to risk my own life.
[k]
Caenis
Later, Chaldea.
[k]
Caenis
I'll be nice and at least make[sr]sure you die a painless death.
[k]
[messageOff]
[wt 0.1]
[bgmStop BGM_EVENT_24 1.0]
[se ad73]
[fowardEffect bit_talk_quickmove]
[wt 0.1]
[charaFadeout A 0.1]
[wt 0.6]
[se ad416]
[seVolume ad416 0 0.8]
[se ade59]
[wt 0.8]
[seStop ad417 0.8]
[seStop ade59 0.8]
[wt 2.0]
[bgm BGM_EVENT_81 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Mash
Caenis has...retreated.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Holmes
...I've got a very bad feeling about this.[sr]Return to the Nautilus!
[k]
[messageOff]
[se ad594]
[wt 0.1]
[wipeout rightToLeft 1.5 1.0]
[bgm BGM_EVENT_81 1.5 0.4]
[wait wipe]
[charaFadeout B 0.1]
[scene 55700]
[wt 1.5]
[bgm BGM_EVENT_81 1.5 1.0]
[wipein leftToRight 1.5 1.0]
[wait wipe]
[wt 0.3]
[charaTalk B]
[charaFace B 4]
[se ad311]
[charaFadein B 0.1 80,0]
[charaMove B 40,0 0.4]
[wt 0.2]
[seStop ad311]
[wt 0.6]
[se ad311]
[charaMove B 1 0.4]
[wt 0.2]
[seStop ad311]
[wt 0.8]
Holmes
...Oof.
[k]
[messageOff]
[charaMove B 0,-50 0.4]
[charaFadeout B 0.4]
[wt 0.4]
[se ad144]
[wt 1.2]
[charaTalk off]
[charaTalk depthOff]
[charaDepth C 2]
[charaDepth D 1]
[charaFace C 2]
[charaFadein C 0.1 1]
[wt 0.1]
[charaFace D 2]
[charaFadein D 0.1 1]
[wt 0.6]
[charaFadeout C 0.4]
[wt 0.2]
[se ade57]
[seVolume ade57 0.0 1.0]
[seStop ade57 0.14]
[wt 0.1]
[se ad658]
[wt 0.4]
[charaTalk on]
[charaTalk depthOn]
[charaTalk D]
DMash
Are you okay, Mr. Holmes!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Holmes
Oh, I'll be all right. I feel at least slightly better than I did after my encounter with Sigurd, after all.
[k]
Holmes
Then again, I suppose I was only able to handle Caenis's spear thanks to my experience against his demonic sword.
[k]
[charaFace B 0]
Holmes
At any rate, finding a way out of this situation is still our most urgent priority. Let's hurry on to the cockpit.
[k]
Holmes
I don't know why Caenis fell back, but I sincerely doubt it was to give us time to rest.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_81 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]