1818 lines
31 KiB
Plaintext
1818 lines
31 KiB
Plaintext
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$03-00-05-07-2-0
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[soundStopAll]
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[charaSet A 8001410 1 Mash]
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[charaSet B 4034000 1 Bartholomew]
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[charaSet C 9005001 1 Holmes]
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[charaSet D 1098123200 1 Goredolf]
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[charaSet E 1098124500 1 "Da Vinci"]
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[charaSet F 2038000 1 Orion]
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[charaSet G 1098183300 1 "Hestia Island Resident_Woman"]
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[charaSet H 1098183210 1 "Hestia Island Resident_Man"]
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[charaSet I 1098183400 1 "Hestia Island Resident_Senior"]
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[charaSet J 98115000 1 "Effect Dummy"]
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[scene 28300]
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[fadein black 1.5]
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[wait fade]
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[wt 0.8]
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@Bartholomew
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...In Proper Human History, [bgm BGM_EVENT_79 0.1 0.8]the gods, including the[sr]Twelve Olympians, parted ways with humanity.
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[k]
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@Bartholomew
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But in this world, they remained.
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[k]
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@Bartholomew
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I don't know why that is.
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[k]
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@Bartholomew
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We might be able to find a clue as to what happened if we went digging around in the ancient ruins...
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[k]
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[messageOff]
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[scene 85200 2.0]
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[wt 2.0]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Bartholomew
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But really, that doesn't matter.
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[k]
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@Bartholomew
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The problem is that this world achieved amazing growth and prosperity thanks to the gods sticking around.
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[k]
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@Bartholomew
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Well...
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[k]
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@Bartholomew
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...if we're being accurate, most of the gods aren't actually here in Atlantis.
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[k]
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@Bartholomew
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They're up on top of the Great Pit that sits in the middle of Atlantis's sea.
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[k]
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@Bartholomew
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That's your ultimate destination: the interstellar metropolis, Mt. Olympus, that lies beyond that Tree of Emptiness.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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Olympus...
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[k]
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?1:The city of the gods...
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Bartholomew
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And of course, wherever you find gods,[sr]you'll also find people who worship them.
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[k]
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@Bartholomew
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Like the ones who attacked you the moment you set foot in this Lostbelt.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Holmes
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...This is as far as Da Vinci and I got earlier. From here on out, everything we learn will be new to us as well.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 12]
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[charaFadein D 0.1 1]
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@Goredolf
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R-right.
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[k]
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@Goredolf
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Now I see. If the gods are still alive here, that would certainly explain our current situation.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Holmes
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When you mention people who worship the gods...are you perhaps referring to that Heroic Spirit?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Bartholomew
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That's right. I bet you were all quaking in your boots when you heard his True Name, weren't you?
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[k]
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@Bartholomew
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He's one of the most famous tacticians in all of Proper Human History.
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[k]
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[bgmStop BGM_EVENT_79 2.0]
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@Bartholomew
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A hero who survived the same battlefield that took the lives of great heroes like Achilles and Hektor...
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[k]
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@Bartholomew
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Odysseus.
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[k]
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@Bartholomew
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That's the commander in chief who rules over this entire sea of Atlantis, and your sworn enemy set on wiping you all out.
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[k]
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?1:Odysseus...
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[charaFadeout B 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_81 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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Right.
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[k]
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@Mash
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Along with Hektor, Achilles, Penthesilea, and Paris...
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[k]
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@Mash
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...he was one of the heroes who helped bring an end to the legendary Trojan War.
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[k]
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@Mash
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In fact, he was the one who came up with the idea for the Trojan horse.
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[k]
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?2:Um... Who was he again?
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[charaFadeout B 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_81 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Goredolf
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You mean you don't know!? Come now, surely you can find some time in your schedule to hit the occasional book!
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[k]
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@Goredolf
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Then again, I suppose you have been keeping rather busy as of late, haven't you?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Holmes
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Odysseus is one of the heroes who fought in the Trojan War...
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[k]
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@Holmes
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The war that broke out between the Trojans and the Achaeans due to Paris's decision in a contest between goddesses.
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[k]
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@Holmes
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It was through Odysseus's cunning ploy to sneak Achaean soldiers into Troy inside a great wooden horse falsely presented to the Trojans as a gift...
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[k]
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@Holmes
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...that the once impregnable Troy was finally forced to surrender.
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[k]
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@Holmes
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This legend is so well-known that even today, we refer to malware that presents itself as something benign so that it can deliver a malicious payload as a Trojan horse.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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Incidentally, the Iliad that Iskandar is always reading is an epic poem that depicts the events of the Trojan War.
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[k]
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 25]
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[charaFadein E 0.1 1]
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@Da Vinci
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Anyway, our first order of business is to get Nemo healed up. We won't even be able to use the Shadow Border until he's feeling better.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Bartholomew
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Fortunately, I have an idea as to how to go about that, so don't worry; I'll take care of it.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Holmes
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Next, there's one more thing I would like to ask you about.
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[k]
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@Holmes
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What was that light that came down from the sky and tore the Nautilus to pieces?
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[k]
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@Holmes
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Is it some sort of secret weapon Odysseus came up with?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Bartholomew
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Ah yes, that... That's one of the most pressing problems you'll have to face.
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[k]
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[charaFace B 0]
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@Bartholomew
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Let me start at the beginning.
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[k]
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@Bartholomew
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There are three major hurdles you'll need to clear if you're going to reach Olympus.
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[k]
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@Bartholomew
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First, there's the Olympus Defensive Forces, commanded by Odysseus.
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[k]
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@Bartholomew
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Second, there's Poseidon, the nihilist god[sr]of the sea and guard of the Great Pit.
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[k]
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@Bartholomew
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And third, there's the heavenly arrow[sr]of divine punishment: Artemis.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth A 0]
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[charaDepth D 1]
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[charaDepth C 2]
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[charaDepth E 3]
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[charaFace A 15]
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[charaFadein A 0.1 70,0]
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[charaFace D 8]
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[charaFadein D 0.1 -125,0]
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[charaFace C 6]
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[charaFadein C 0.1 -330,0]
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[charaFace E 15]
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[charaFadein E 0.1 340,0]
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@All
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...!
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[k]
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[charaFadeout A 0.1]
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[charaFadeout D 0.1]
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[charaFadeout C 0.1]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Bartholomew
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There's no way for you all to get into Olympus unless you can do something about each of these hurdles.
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[k]
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@Bartholomew
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Think of them as Atlantis's version of the three layers of defense that made the Byzantine Empire's capital city of Constantinople all but impervious to invasion.
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[k]
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?1:Three layers of defense...
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?!
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[messageOff]
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[wt 0.8]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_81 2.0]
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[wait fade]
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[charaFadeout B 0.1]
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[wipeFilter cinema 0.5 0]
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[scene 20803]
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[wt 0.8]
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[fadein black 2.0]
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[wait fade]
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[se ad60]
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[wt 0.8]
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[charaTalk F]
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[charaFace F 4]
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[charaFadein F 0.4 0,-50]
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[seStop ad60 0.5]
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[wt 0.5]
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@Orion
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...[wt 1.0]Hmm. Maybe I should've said[sr]something before I left after all.
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[k]
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@Orion
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Then again, I'm sure they'll figure something out with Bartholomew there.
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[k]
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[messageOff]
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[wt 1.5]
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@Orion
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...[bgm BGM_EVENT_75 0.1]Man, now I've got even more I've gotta think about.
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[k]
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@Orion
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Where should I go?[sr]What should I do?
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[k]
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[messageOff]
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[charaFadeout F 1.5]
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[scene 28300 1.5]
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[wt 3.0]
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@Orion
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Is this really what you want, Artemis?
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[k]
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[messageOff]
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[wt 0.8]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_75 2.0]
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[wait fade]
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[wipeOff]
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[scene 85200]
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[charaSet F 98002000 1 Fou]
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[wt 0.8]
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[fadein black 2.0]
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[wait fade]
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[bgm BGM_EVENT_70 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Bartholomew
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Things were actually relatively peaceful on the sea of Atlantis up until fairly recently.
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[k]
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@Bartholomew
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There were still soldiers stationed here, sure,[sr]but you could count them all on one hand.
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[k]
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@Bartholomew
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And even with Artemis keeping watch, getting around between the different islands was no problem at all.
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[k]
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@Bartholomew
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Back then, the only ships she'd automatically attack were those that tried to head for Olympus.
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[k]
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[charaFace B 4]
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@Bartholomew
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But then, not too long ago,[sr]the situation changed dramatically.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 6]
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[charaFadein C 0.1 1]
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@Holmes
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Was that because of us?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Bartholomew
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That's part of it, sure, but there's another, bigger reason.
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[k]
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@Bartholomew
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What happened was, a number of Servants from Proper Human History managed to infiltrate Olympus.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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@Mash
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Huh!?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Bartholomew
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I don't know if it's because of the sheer size of this Lostbelt or what, but the Counter Force ended up summoning a whole bunch of Servants...
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[k]
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@Bartholomew
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...who tried to establish a beachhead that you Chaldeans could use to reach Olympus whenever you got here.
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[k]
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?1:They did that for us...?
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||
?!
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||
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Mash
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||
So who were these Servants?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Bartholomew
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I wish I could tell you, girl with the beautiful hidden eyes, but I don't even remember what they looked like.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Holmes
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...I presume there is some sort of magecraft in play?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Bartholomew
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Yes, I think so.
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[k]
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@Bartholomew
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||
You see, I was asked to help them reach their destination, which means I had to stay behind.
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||
[k]
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@Bartholomew
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||
So if I remembered their True Names, there was a chance I could end up being compelled to give them to the enemy.
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||
[k]
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||
[charaFadeout B 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk E]
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||
[charaFace E 24]
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||
[charaFadein E 0.1 1]
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||
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@Da Vinci
|
||
They must've had a really talented Caster put a spell on you. Then again, it could have been an Assassin or someone who specialized in memory manipulation...
|
||
[k]
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||
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||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Bartholomew
|
||
At any rate, I do remember they managed to get past both Artemis's arrows and Poseidon's strikes...
|
||
[k]
|
||
|
||
@Bartholomew
|
||
...and ended up safely reaching Olympus.
|
||
[k]
|
||
|
||
[charaFace B 4]
|
||
|
||
@Bartholomew
|
||
Unfortunately, their arrival came at a heavy price.[sr]A number of Servants were killed on the way there.
|
||
[k]
|
||
|
||
@Bartholomew
|
||
I may not remember their faces or their names...[sr]but I do know they all went down fighting.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 14]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Da Vinci
|
||
...Gotcha.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
Regardless, this does shed some light on[sr]why their security was already so tight.
|
||
[k]
|
||
|
||
@Holmes
|
||
That being said, with so many Servants being summoned, they would surely have been discovered sooner or later even if they had all remained here.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 16]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Goredolf
|
||
Who cares about what happened in the past?[sr]We still need to worry about the present!
|
||
[k]
|
||
|
||
@Goredolf
|
||
So you're saying the reason Atlantis is on such high alert right now is thanks to this other Servant invasion?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Bartholomew
|
||
Exactly, man who wouldn't be my type even with much longer bangs.
|
||
[k]
|
||
|
||
|
||
@Bartholomew
|
||
Then again, if you were to lose a few pounds...
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 9]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Goredolf
|
||
Was that descriptor really necessary!?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Bartholomew
|
||
At the moment, getting into Olympus is basically impossible.
|
||
[k]
|
||
|
||
@Bartholomew
|
||
However, there are still several Servants who stayed behind, so in my opinion, you should start by looking for them.
|
||
[k]
|
||
|
||
@Bartholomew
|
||
Of course, in order to do that, you'll need to visit the neighboring islands...
|
||
[k]
|
||
|
||
@Bartholomew
|
||
...but at least Artemis's guard should be a little more relaxed during the daytime.
|
||
[k]
|
||
|
||
@Bartholomew
|
||
And fortunately for you, my ship, the Royal Fortune, can cross between islands in the blink of an eye.
|
||
[k]
|
||
|
||
[charaFace B 4]
|
||
|
||
@Bartholomew
|
||
That being said...honestly, it's still incredibly risky to move around while Artemis is on high alert.
|
||
[k]
|
||
|
||
@Bartholomew
|
||
We can only hope that she's lowered her security level because she thinks you're all dead.
|
||
[k]
|
||
|
||
[charaFace B 0]
|
||
|
||
@Bartholomew
|
||
So, what do you say?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 25]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Da Vinci
|
||
What about this idea you said you had for helping Nemo to recover? I'd like to know more about that.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Bartholomew
|
||
Ah, right. It'll be faster if I just show you.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_70 1.5]
|
||
|
||
@Bartholomew
|
||
In brief, it involves taking[sr]Captain Nemo to the temple.
|
||
[k]
|
||
|
||
?1:Uh...what temple?
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad133]
|
||
[wt 1.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.4 1]
|
||
[wt 0.4]
|
||
|
||
@G:Hestia Island Resident
|
||
Excuse me! Mr. Courier!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 0]
|
||
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 2]
|
||
|
||
@Bartholomew
|
||
Yes? What can I do for you?
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_77 0.1]
|
||
|
||
@G:Hestia Island Resident
|
||
I'm sorry to impose, but I have something I was hoping you could deliver for me.
|
||
[k]
|
||
|
||
@G:Hestia Island Resident
|
||
Unless you're already fully booked?
|
||
[k]
|
||
|
||
@Bartholomew
|
||
...Not at all. The only reason I'm allowed to stay on this island is because I agreed to serve as a courier.
|
||
[k]
|
||
|
||
@Bartholomew
|
||
Now, where would you like it delivered?[sr]...The next island over, hmm.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Bartholomew
|
||
In that case, I should be able to make it there and back by nightfall.
|
||
[k]
|
||
|
||
@Bartholomew
|
||
In exchange, I'm sorry Hairetikós, but could I ask you to do me a favor and show these people around the village for me?
|
||
[k]
|
||
|
||
@Bartholomew
|
||
I think they'd be especially interested to see how clothes are made here.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@G:Hairetikós
|
||
Sure, no problem.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 10]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Goredolf
|
||
...Hmm.
|
||
[k]
|
||
|
||
@Goredolf
|
||
(Well, given what these villagers are wearing, it certainly seems like their lifestyle is still identical to what it was in ancient Greece.)
|
||
[k]
|
||
|
||
@Goredolf
|
||
(As such, I doubt there will be all that much of interest to see...)
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
Thank you for showing us around!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@G:Hairetikós
|
||
Not at all. Okay, this way, please.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgm BGM_EVENT_77 1.0 0.6]
|
||
[wipeout rightToLeft 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.8]
|
||
|
||
[scene 85100]
|
||
|
||
[wipein leftToRight 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[bgm BGM_EVENT_77 1.0 1.0]
|
||
|
||
[wt 1.0]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
Hmm.
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
|
||
@Holmes
|
||
I'm sure it comes as no surprise, but one truly cannot help but notice those enormous structures.
|
||
[k]
|
||
|
||
@Holmes
|
||
I'm told they are known as the[sr]remains of a number of gods?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 0]
|
||
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 2]
|
||
@G:Hairetikós
|
||
“Remains” isn't the nicest way to put it, but that does seem to be what the young people call them.
|
||
[k]
|
||
|
||
[charaFace C 7]
|
||
|
||
@Holmes
|
||
Do you mean to say that you are no longer young yourself, my fair lady? Because if so, I must humbly beg to differ.
|
||
[k]
|
||
|
||
[charaFace G 1]
|
||
|
||
@G:Hairetikós
|
||
Oh, well thank you.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@G:Hairetikós
|
||
Anyway, Mr. Courier said I should show you how our clothes are made, right?
|
||
[k]
|
||
|
||
@G:Hairetikós
|
||
Here, it's right this way.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_77 1.0]
|
||
[wipeout rightToLeft 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[scene 85300]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.8]
|
||
|
||
[wipein leftToRight 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 1.0]
|
||
|
||
[bgm BGM_EVENT_25 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 8]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Da Vinci
|
||
Oho. Ohoho. This is some very interesting interior decoration you've got going here.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Goredolf
|
||
I take it that's your loom over there? Hmm. What do you use for your textiles then? Some form of cotton?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@G:Hairetikós
|
||
Cotton?
|
||
[k]
|
||
|
||
@G:Hairetikós
|
||
Um, no, it's silver birch bark[sr]embedded with Theos Klironomia.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
@Goredolf
|
||
Theos what now?
|
||
[k]
|
||
|
||
[charaFace D 4]
|
||
|
||
@Goredolf
|
||
Well, I suppose that doesn't matter. Though I must say, isn't this material a bit too plain for clothing?
|
||
[k]
|
||
|
||
@Goredolf
|
||
Surely you could put such a lovely shade of blue towards more fashionable means, no?
|
||
[k]
|
||
|
||
@Goredolf
|
||
And what about durability? Isn't that a concern?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
If I may, Director, fashion is intrinsically tied to both the area in which it is worn and the civilization of the people wearing it.
|
||
[k]
|
||
|
||
@Holmes
|
||
So I daresay it's quite rude to criticize it as though our perspective is the correct one.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 10]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Goredolf
|
||
Hmm... Yes, good point.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@G:Hairetikós
|
||
I see, so you find it too plain. But to answer your question, no, durability isn't a concern at all.
|
||
[k]
|
||
|
||
@G:Hairetikós
|
||
Our clothes can be adjusted to suit the temperature, and they're treated with a coating to deter blades which keeps us fairly safe from Demonic Beast attacks.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 2]
|
||
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 0]
|
||
|
||
@Goredolf
|
||
Huh?
|
||
[k]
|
||
|
||
@G:Hairetikós
|
||
Yes?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
...Pardon me, but would you mind if I touched the outfit hanging over there?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@G:Hairetikós
|
||
Oh no, go right ahead.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
Hmm... I can't say I've ever felt any other article of clothing quite like this...
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
|
||
@Holmes
|
||
Would you also mind if I borrowed that knife?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
Holmes?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 1]
|
||
[wt 0.8]
|
||
[se ad787]
|
||
[wt 1.0]
|
||
[charaFace C 0]
|
||
|
||
@Holmes
|
||
This is a good iron knife, well-made and[sr]well-sharpened...and yet, it can't cut through this outfit.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Goredolf
|
||
Huh? Are you serious? H-here, let me try.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.8]
|
||
[se ad787]
|
||
[charaFace D 18]
|
||
[charaShake D 0.05 2 2 1.5]
|
||
[wt 0.8]
|
||
|
||
@Goredolf
|
||
Nghhhh...![sr]I-it's no use! I can't cut it worth a damn!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@G:Hairetikós
|
||
Um... Could you stop, please?[sr]You're going to ruin the knife if you keep that up...
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
Ah, of course. I do beg your pardon.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 8]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Goredolf
|
||
Wh-what in the world IS this material?[sr]Is there some trick to how you make it?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@G:Hairetikós
|
||
No, we just[line 2]
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_25 1.0 0.6]
|
||
|
||
@A:???
|
||
Heeey! I hunted a Demonic Beast!
|
||
[k]
|
||
|
||
[charaFace G 1]
|
||
|
||
@G:Hairetikós
|
||
Oh good, it looks like we'll get to have fresh Demonic Beast meat for dinner today.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 12]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
You hunt Demonic Beasts? Isn't that dangerous?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_25 1.0 1.0]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@G:Hairetikós
|
||
Oh no, it's fine.[sr]The ones around here aren't all that strong anyway.
|
||
[k]
|
||
|
||
@G:Hairetikós
|
||
The gods have permitted us to hunt them for millennia now, as long as we do so in moderation.
|
||
[k]
|
||
|
||
?1:The gods, huh...?
|
||
?!
|
||
|
||
@G:Hairetikós
|
||
They should start cutting and dressing the beasts any moment now. Come on, let's go see.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout leftToRight 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout G 0.1]
|
||
|
||
[charaSet G 1098183220 1 "Hestia Island Resident_Man 3"]
|
||
[scene 85100]
|
||
|
||
[wt 0.8]
|
||
|
||
[wipein rightToLeft 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@H:Hestia Island Resident
|
||
I got a hydra!
|
||
[k]
|
||
|
||
@H:Hestia Island Resident
|
||
This one ferments alcohol in its intestines, so we ought to be able to get some good booze out of it, too.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
I don't believe it!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
That is easily as large as an Orochi or a D'yavol Tron.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk A]
|
||
|
||
|
||
[se ad518]
|
||
[seVolume ad518 0 0.2]
|
||
[wt 0.1]
|
||
[seVolume ad518 1.0 0.8]
|
||
[wt 1.5]
|
||
[seVolume ad518 1.0 0.4]
|
||
|
||
@Holmes
|
||
I say, have you all noticed something odd about these proceedings?
|
||
[k]
|
||
|
||
[seStop ad518 3.0]
|
||
|
||
@Holmes
|
||
While all the villagers would seem to be happy about this kill, not a one of them is surprised by it.
|
||
[k]
|
||
|
||
@Holmes
|
||
This sort of hunt may not be exactly common for them...[sr]but nor would it seem to be unprecedented.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@G:Hestia Island Resident
|
||
Man, this is great.[sr]We haven't had hydra meat in forever.
|
||
[k]
|
||
|
||
?1:Hey, can I ask how long forever is?
|
||
|
||
[charaFace G 0]
|
||
|
||
@G:Hestia Island Resident
|
||
Hmm, let me think...[sr]Maybe thirty years or so?
|
||
[k]
|
||
|
||
@G:Hestia Island Resident
|
||
Am I right, Gramps?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@I:Hestia Island Resident
|
||
Oh, I'd say the one from thirty years ago was a good bit smaller than this.
|
||
[k]
|
||
|
||
@I:Hestia Island Resident
|
||
I haven't seen one of this size in about two hundred years, back when I was still young myself.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Goredolf
|
||
Huh? What... What did you just say?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@I:Hestia Island Resident
|
||
Hm? I said I haven't seen one of this size in about two hundred years.
|
||
[k]
|
||
|
||
?2:Can you tell us more about it?
|
||
|
||
@G:Hestia Island Resident
|
||
Huh? What, like how we hunted it?
|
||
[k]
|
||
|
||
[charaFace G 1]
|
||
|
||
@G:Hestia Island Resident
|
||
Well, when they get to be this size, there's definitely no taking one down on your own.
|
||
[k]
|
||
|
||
@G:Hestia Island Resident
|
||
You need to surround it with about four hunters so you can safely bring it down for the kill.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
Four hunters, you say?
|
||
[k]
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
[bgmStop BGM_EVENT_25 1.5]
|
||
[fadeout black 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaSet G 1098183300 1 "Hestia Island Resident_Woman"]
|
||
|
||
|
||
[wt 1.0]
|
||
|
||
|
||
[scene 85101]
|
||
|
||
[se ad413]
|
||
[seVolume ad413 0 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
|
||
[seVolume ad413 1.5 0.6]
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
[wt 1.0]
|
||
|
||
[bgm BGM_EVENT_112 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 1]
|
||
[charaFadein I 0.1 0]
|
||
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 2]
|
||
|
||
@I:Hestia Island Resident
|
||
All right, let the feast begin!
|
||
[k]
|
||
|
||
@H:Hestia Island Resident
|
||
Man, we haven't had hydra in ages.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@G:Hairetikós
|
||
Don't worry, everyone![sr]We also have chicken if you're not a fan of snake!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[seStop ad413 2.0]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
We had Demonic Beast back in Russia too, didn't we, Senpai?
|
||
[k]
|
||
|
||
?1:This is some of the toughest meat I've ever had...
|
||
|
||
[charaFace A 13]
|
||
|
||
@Mash
|
||
That's true. It doesn't smell nearly as strong as I'd thought, but it certainly is chewy...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 10]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Goredolf
|
||
Make sure you two brush your teeth properly. I don't want you complaining about toothaches in the middle of a battle.
|
||
[k]
|
||
|
||
?2:It's pretty good, isn't it?
|
||
|
||
[charaFace A 13]
|
||
|
||
@Mash
|
||
Yes, it is. It is a little tough, but it's nothing you can't get used to.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
[charaMoveReturn F 0,-15 0.4]
|
||
|
||
@Fou
|
||
Fou fou.[wait charaMove F][charaMoveReturn F 0,-15 0.4]
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Goredolf
|
||
Hmm. Not bad. Not bad at all! But I daresay it would go down even better if it had been cooked teriyaki-style.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@G:Hairetikós
|
||
Here you go! Demonic Beast Teriyaki!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 1]
|
||
[wt 1.5]
|
||
[charaFace D 10]
|
||
|
||
|
||
?!
|
||
|
||
@Goredolf
|
||
All right, now that we've discovered a few more interesting things from this hydra hunt...
|
||
[k]
|
||
|
||
@Goredolf
|
||
...let's take advantage of this mealtime to go over what we've learned.
|
||
[k]
|
||
|
||
@Goredolf
|
||
First off, we were told that this hydra was brought down not by a Servant, but by four ordinary villagers.
|
||
[k]
|
||
|
||
@Goredolf
|
||
Second, these villagers haven't seen a hydra of this size in approximately two hundred years...
|
||
[k]
|
||
|
||
|
||
@Goredolf
|
||
...which we know thanks to an old man who was apparently a youngster at the time.
|
||
[k]
|
||
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
Quite so. It would seem that, while hydras of this particular size are something of a rare occurrence, it is not at all uncommon for these villagers to bring back smaller hydras from a hunt.
|
||
[k]
|
||
|
||
@Holmes
|
||
Furthermore, all the jerky we've seen hung up around the village came from Demonic Beasts as well.
|
||
[k]
|
||
|
||
@Holmes
|
||
In the Russian Lostbelt, the Yaga had to use magical guns to hunt Demonic Beasts, and even then, bringing one down wasn't easy by any means, but here[line 2]
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 10]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Goredolf
|
||
Right. Here, it would seem that hunting Demonic Beasts takes no more effort for these people than, say, hunting a quail would for us.
|
||
[k]
|
||
|
||
@Goredolf
|
||
And even though we're ostensibly from the same human race, they all seem to be in picture-perfect health.
|
||
[k]
|
||
|
||
@Goredolf
|
||
And they certainly couldn't be that healthy if they didn't regularly have enough to eat.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad173]
|
||
[wt 0.4]
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.4 1]
|
||
[wt 0.4]
|
||
[seStop ad173]
|
||
[wt 0.5]
|
||
[charaFace B 1]
|
||
@Bartholomew
|
||
Hey there! Everyone enjoying the feast?[sr]Mmm, this hydra really hits the spot.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Goredolf
|
||
...I say, what in the world[sr]is going on with this village?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Holmes
|
||
I doubt anything we've seen here is unique to this village. Rather, I expect this is just what life is generally like here in the Atlantic Lostbelt.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Bartholomew
|
||
Now, now, there'll be time for all that later. For today, I suggest you guys eat your fill, and tomorrow, I'll explain everything at the temple.
|
||
[k]
|
||
|
||
[charaFace B 1]
|
||
|
||
@Bartholomew
|
||
Mmm. I've got to say, this serpent liquor doesn't taste like any other kind of alcohol I've ever had, but it's got a real nice kick to it.
|
||
[k]
|
||
|
||
@Bartholomew
|
||
I bet it would be even better with some spices.[sr]I'll have to try importing some one of these days!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 11]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Goredolf
|
||
Hmm.
|
||
[k]
|
||
|
||
@Goredolf
|
||
True, given everything that's happened between yesterday and today, I can't help but feel a bit mentally worn out.
|
||
[k]
|
||
|
||
@Goredolf
|
||
Putting everything out of our minds for the night and getting a good, long sleep might not be a bad idea at all...
|
||
[k]
|
||
|
||
[charaFace D 10]
|
||
|
||
@Goredolf
|
||
Oh, um, you do realize that I'm speaking strictly in my capacity as Commander, of course. And I only reached this conclusion out of fervent consideration for everyone's well-being!
|
||
[k]
|
||
|
||
?1:Whatever you say, Director.
|
||
|
||
[charaFace D 6]
|
||
|
||
@Goredolf
|
||
I mean it, you know!
|
||
[k]
|
||
|
||
@Goredolf
|
||
Grr, when did you become so distrustful!?
|
||
[k]
|
||
|
||
@Goredolf
|
||
Shouldn't you just, you know, take me at my word?[sr]You are my subordinate, after all.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
[charaMoveReturn F 0,-15 0.4]
|
||
@Fou
|
||
Fou... (Munch, munch)[wait charaMove F][charaMoveReturn F 0,-15 0.4]
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Goredolf
|
||
Also, would you please teach this creature[sr]to stop stealing my food already?
|
||
[k]
|
||
|
||
?2:Yes, sir!
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
Understood!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Goredolf
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFace D 6]
|
||
|
||
@Goredolf
|
||
Well? Go on then, eat up! You'll need all[sr]the energy you can get for what's to come!
|
||
[k]
|
||
|
||
@Goredolf
|
||
And don't be shy about asking for seconds!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Fou
|
||
Fou fou fou.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_112 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|