fgo-game-data/ScriptActionEncrypt/03/0300051921.txt
2021-12-01 08:05:45 +00:00

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03-00-05-19-2-1
[soundStopAll]
[charaSet A 1038000 1 Jason]
[charaSet B 6029001 1 "Mochizuki Chiyome"]
[charaSet C 8001410 1 Mash]
[charaSet D 2038000 1 Orion]
[charaSet E 98006000 1 "Demonic Beast"]
[charaSet F 2003300 1 Mandricardo]
[charaSet G 6038002 1 "Charlotte Corday"]
[charaSet H 4029001 1 Achilles]
[charaSet J 98115000 1 Effect]
[scene 21501]
[bgm BGM_EVENT_80 0.1]
[fadein black 1.0]
[wait fade]
[charaTalk depthOff]
[charaDepth J 10]
[branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1]
[label INPUT_SELECT_BRANCH_1]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Achilles
There we go! That's the last of them!
[k]
[messageOff]
[charaMoveScale H 1.15 0.2]
[charaMove H 0,15 0.2]
[se adm14]
[effect bit_talk_v_slash01]
[wt 0.1]
[charaFadeout H 0.1]
[wt 0.6]
[charaScale H 1.0]
[se bac403]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[charaEffect E bit_talk_14]
[charaShake E 0.05 3 3 0.8]
[wt 1.0]
[se ad24]
[charaMove E 0,-30 0.4]
[charaFadeout E 0.4]
[wt 0.5]
[se ad144]
[wt 1.5]
[bgmStop BGM_EVENT_80 1.5]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
Orion
Aw, dammit!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 1]
[charaFadein H 0.1 1]
Achilles
Looks like I won at both speed and kills.[sr]Got a problem with that?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk D]
[charaFace D 11]
[charaFadein D 0.1 1]
Orion
No, I don't.[sr](Sniff)
[k]
[charaFace D 12]
Orion
Come on, Master, can't you give me some orders too!?
[k]
1It's hard to keep track of two battlefronts at once...
[charaFadeout D 0.1]
[wt 0.1]
[branch INPUT_SELECT_BRANCH_3]
[label INPUT_SELECT_BRANCH_2]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Orion
Hraaah!!!
[k]
[messageOff]
[charaMoveScale D 1.15 0.2]
[charaMove D 0,10 0.2]
[se ad85]
[effect bit_talk_v_slash01]
[wt 0.1]
[charaFadeout D 0.1]
[wt 0.6]
[charaScale D 1.0]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[charaPut J 1]
[charaEffect J bit_talk_impactlanding]
[charaShake E 0.05 2 2 0.8]
[se ade315]
[shake 0.05 0 4 1.0]
[wt 0.8]
[se ad24]
[charaMove E 0,-30 0.4]
[charaFadeout E 0.4]
[wt 0.5]
[se ad144]
[wt 2.0]
[charaTalk H]
[charaFace H 2]
[charaFadein H 0.1 1]
Achilles
All right!!!
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
[se bac403]
[charaEffect E bit_talk_Slash_white_01]
[charaShake E 0.05 3 3 1.0]
[wt 0.8]
[se ad24]
[charaMove E 0,-30 0.4]
[charaFadeout E 0.4]
[wt 0.5]
[se ad144]
[wt 1.5]
[bgmStop BGM_EVENT_80 1.5]
[charaTalk D]
[charaFace D 1]
[charaFadein D 0.1 1]
Orion
Since we both got the same number[sr]of kills, that means I win!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Achilles
Huh? Come on, that was totally a draw at best!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Orion
What do you think, Master?
[k]
1Orion was faster.
[charaFadeout D 0.1]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Achilles
Dammit! I was too slow!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Orion
Aren't you going to use your injury as an excuse?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Achilles
And embarrass myself in front of Master? Hell no.
[k]
Achilles
Besides, in a tight space like this, efficiency's more important than speed anyway.
[k]
[charaFace H 4]
Achilles
I just didn't put together my plan[sr]of attack as well as I could've.
[k]
Achilles
Though I still would've won if[sr]I'd had Master backing me up.
[k]
1Sorry, but I just can't pay attention to two battles at once...
Achilles
Yeah, I know, but still!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[branch INPUT_SELECT_BRANCH_3]
[label INPUT_SELECT_BRANCH_3]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Jason
Hahaha. Looks to me like you still have a lot of learning to do in that regard.
[k]
[charaFace A 6]
Jason
But don't worry.
[k]
Jason
Now that I am mentally rested after a quick power nap, I'll be more than able to make up for your many shortcomings.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 12]
[charaFadein G 0.1 1]
Charlotte Corday
I keep telling you! Servants don't need to sleep![sr]Ugh.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Jason
By the way, Scout Chiyome,[sr]how are things looking up ahead?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Mochizuki Chiyome
This is the furthest point on the old man's map, but there is still a great deal of labyrinth left to cover.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Charlotte Corday
So what do we do now?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.1 1]
Mochizuki Chiyome
Worry not. I have this well in hand.
[k]
Mochizuki Chiyome
Now that Lord Hephaestus's presence is getting stronger, I should have no difficulty finding him.
[k]
Mochizuki Chiyome
Follow me!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_77 2.0]
[wait fade]
[soundStopAll]
[end]