645 lines
11 KiB
Plaintext
645 lines
11 KiB
Plaintext
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$03-00-06-15-1-0
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[soundStopAll]
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[charaSet A 98002000 1 Fou]
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[charaSet B 1098191200 1 Adele]
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[charaSet C 1098191300 1 Macarios]
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[charaSet D 1098127610 1 Peperoncino]
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[charaSet E 8001410 1 Mash]
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[charaSet F 1017001 1 Musashi]
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[charaSet G 9005001 1 Holmes]
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[charaSet H 1098190600 1 Mordred]
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[charaSet I 1098190700 1 Fran]
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[charaSet J 1098191000 1 Minamoto-no-Raikou]
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[charaSet K 1098190800 1 "Sakata Kintoki"]
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[charaSet L 1098128200 1 Caenis]
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[charaSet M 8001400 1 "Armored Mash"]
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[imageSet N cut063_cinema 1]
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[charaScale N 1.01]
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[charaDepth N 10]
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[charaSet S 5009000 1 "Effect Dummy"]
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[charaSet T 5009000 1 "Effect Dummy"]
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[charaPut T 1200,1200]
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[charaEffect T bit_talk_10_red]
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[scene 92100]
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[fadein black 1.0]
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[wait fade]
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[se ade131]
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[seVolume ade131 0 0.0]
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[seVolume ade131 1.2 0.5]
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[wt 2.5]
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[seStop ade131 1.0]
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[wt 0.5]
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[shake 0.03 0 4 0.4]
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[se ade56]
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[seVolume ade56 0 0.4]
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[wt 1.5]
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[bgm BGM_EVENT_70 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Fou
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Fou, fooou!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Adele
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We've arrived at the designated coordinates. ...We're immediately beneath Altartown, in the middle of the city.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Peperoncino
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We'll have to hoof it from here.[sr]Come on, everyone, get ready to leave.
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[k]
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[charaFace D 1]
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@Peperoncino
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I want to see you all ready to be out the door in[sr]thirty[line 2]okay, sixty seconds! [twt 1.2][charaFace D 9]Looks like you're[sr]already set, Mashie.
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.4 1]
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[se ad666]
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[wt 0.4]
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[seStop ad666]
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[wt 0.5]
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[charaFace E 7]
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@Mash
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Uh, y-yes, I'm ready.[sr]I've already equipped the Ortinax.
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[k]
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?1:I'm ready, too.
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?2:I'm good to go anytime, too.
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?!
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 1]
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[charaFadein F 0.1 1]
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@Musashi
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No problems here, either!
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[k]
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[charaFace F 7]
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@Musashi
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Hehe, I am a swordfighter, after all. I'm always[sr]expecting a fight to break out at any time.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_70 2.5]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Macarios
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So we're underneath Altartown, huh...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Adele
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...[sr]...
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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[wt 0.5]
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[wipeout rectangleStripLeftToRight 0.3 1]
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[wait wipe]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth B 3]
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[charaDepth C 5]
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[charaFadeout G 0.1]
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[charaFace B 0]
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[charaFace C 0]
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[charaFadein B 0.1 150,-50]
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[charaFadein C 0.1 -150,-50]
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[charaFadein N 0.1 0,-200]
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[wt 0.2]
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[wipein rectangleStripRightToLeft 0.3 1]
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[wait wipe]
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[wt 1.5]
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[wipeout rectangleStripRightToLeft 0.3 1]
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[wait wipe]
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[charaTalk on]
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[charaFadeout B 0.1]
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[charaFadeout C 0.1]
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[charaFadeout N 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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[wt 0.2]
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[wipein rectangleStripLeftToRight 0.3 1]
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[wait wipe]
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[wt 0.4]
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@Holmes
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Adele, Macarios, can you tell us[sr]what this area of the city is like?
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_81 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFace B 0]
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[charaFadein C 0.1 -150,0]
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[charaFadein B 0.1 150,0]
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@Macarios
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...This is right near where the gods reside.
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[k]
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@Adele
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Altartown sits in the center of Olympus, right beneath the Great Orbital Shrine[line 2]the bearer of the Cronus Crown.
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[k]
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@Adele
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There is a group of central shrines here that supervise all the branch shrines in the other districts, and the gods' Great Orbital Shrine lies directly above them.
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[k]
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@Adele
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It's the area of the city that's closest to Zeus.
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[k]
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[charaFadeout C 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 7]
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[charaFadein E 0.1 1]
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@Mash
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So, we're right beneath enemy territory...
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Macarios
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And on top of all that,[sr]these coordinates aren't that deep underground.
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[k]
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@Macarios
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So the remains of Hades's protection are at their weakest here, while Zeus's protection is at its strongest.
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[k]
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?1:So, that means...
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Adele
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It means we're at much greater risk than usual here,[sr]even if we are still in the underground.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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?2:So things work differently in this part of the underground?
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@Macarios
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That's right.
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[k]
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?!
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[charaFace C 7]
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@Macarios
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We'd be fine if we were just a little farther down...
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[k]
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@Macarios
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...but I'm guessing at this depth,[sr]we're gonna have to walk?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Peperoncino
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I'm afraid so.
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[k]
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@Peperoncino
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It won't be too long of a trip, but there's nothing I can do about the depth issue.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Macarios
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Then we'll have to be extra careful. Don't forget, there[sr]could be autonomous weapons lurking around here too.
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[k]
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@Macarios
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It'll be a major pain if one of them spots you,[sr]so if you see one before it sees you[line 2]
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 9]
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[charaFadein F 0.1 1]
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@Musashi
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Yeah?
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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@Macarios
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...You'll need to run for it immediately, 'cause[sr]destroying it won't stop it from alerting the others.
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_81 1.5]
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[fadeout black 1.5]
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[wait fade]
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[charaFadeout C 0.1]
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[wt 0.1]
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[scene 92400]
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[wt 1.2]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_70 0.1]
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[charaPut T 1]
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[charaTalk H]
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[charaFace H 5]
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[charaFadein H 0.1 1]
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@A.I.
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Autonomous weapons?
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[k]
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[charaFace H 0]
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@A.I.
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You mean the Argos?[sr]...No, wait. We already destroyed the Argos.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 0]
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[charaFadein I 0.1 1]
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@A.I.
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Ugh, ah.
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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@A.I.
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Yeah, right. Good point. They must be talking about the mass destruction devices and Anti-Personnel eradicators.
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[k]
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@A.I.
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They're all linked right up to Zeus's senses.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk J]
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[charaFace J 0]
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[charaFadein J 0.1 1]
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@A.I.
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Zeus may not be able to see into the underground directly, but he can sense what his machines see.
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[k]
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[charaFadeout J 0.1]
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[wt 0.1]
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[charaTalk K]
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[charaFace K 0]
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[charaFadein K 0.1 1]
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@A.I.
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Think of them as his eyes. They don't show up at the depths we normally hide the base, but...
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[k]
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@A.I.
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...we're shallow enough now that they do show up.[sr]Watch yourselves around here!
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[k]
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaPut T 1200,1200]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Peperoncino
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Is that really an A.I.? I've never heard of one[sr]swapping between personas like that before.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Fou
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Fou, fooou.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Musashi
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I'd say they're more like a trustworthy partner who[sr]keeps giving us plans of attack and secret weapons.
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[k]
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[bgmStop BGM_EVENT_70 1.5]
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@Musashi
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They've already helped us out a bunch so far...[sr]Hm.[charaFace F 12]
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[se ade321]
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[charaTalk L]
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[charaFace L 7]
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[charaFadein L 0.1 1]
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[wt 0.4]
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@Caenis
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So you noticed too, huh, samurai chick?[sr]Hey, isn't there a saying for this sort of thing?
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[k]
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[charaFadeout L 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_80 0.1]
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[charaTalk F]
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[charaFace F 5]
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[charaFadein F 0.1 1]
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@Musashi
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Speak of the devil![sr][%1]! Mash!
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth E 1]
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[charaDepth M 2]
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[charaTalk E]
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[charaFace E 7]
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[charaFadein E 0.1 1]
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[wt 0.5]
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||
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[se ade57]
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[seStop ade57 0.14]
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[wt 0.1]
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[se ad658]
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[charaTalk off]
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[charaFace M 7]
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[charaFadein M 0.4 1]
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[wt 0.5]
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[charaFace M 2]
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[charaFadeout E 0]
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@M:Mash
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Magical energy reading two hundred meters ahead! And as far as I can tell, there don't seem to be any other paths alongside this tunnel!
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[k]
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@M:Mash
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Our only choices are to meet it head-on, or to retreat...[sr]Master!
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[k]
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[charaFadeout M 0.1]
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[wt 0.1]
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||
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[charaTalk depthOn]
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[charaTalk on]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Macarios
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Dammit, this is exactly what I hate about this depth![sr]Let's get out of here for now!
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[k]
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[charaFadeout C 0.1]
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||
[wt 0.1]
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||
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Adele
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I'll look for another route before it notices us!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk L]
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[charaFace L 5]
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[charaFadein L 0.1 1]
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@Caenis
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Ughhh, this is such a goddamn pain in the ass![sr]Why can't we just kill this thing and keep moving!?
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[k]
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[charaFadeout L 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Macarios
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Don't you think we would if we could!?[sr]Dammit, just get back for now and[line 2]
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[k]
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[messageOff]
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||
[charaFadeout C 0.1]
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||
[wt 0.1]
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||
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||
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[se ad922]
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[seVolume ad922 0 0.6]
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[wt 0.4]
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||
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||
@Synthesized Voice
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Don't worry. Everything is fine. I've severed this[sr]device's connection to Zeus's neural network.
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[k]
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@Synthesized Voice
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To simplify matters for the Chaldeans,[sr]it's no longer online.
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[k]
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@Synthesized Voice
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Well, that's not entirely true. I threw in some hacks so it'd still seem like it was online.
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[k]
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@Synthesized Voice
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The point is, you don't need to[sr]worry about leaving it intact.
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[k]
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[charaTalk F]
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[charaFace F 7]
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[charaFadein F 0.1 1]
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@Musashi
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...Well, that's the best news I've heard all day.
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[k]
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||
[messageOff]
|
||
[charaFace F 0]
|
||
[cueSe Battle bac305]
|
||
[wt 0.7]
|
||
|
||
[charaFace F 1]
|
||
@Musashi
|
||
Just when I thought our only choices were to run[sr]or hide, now we have a much, much better one!
|
||
[k]
|
||
|
||
@Musashi
|
||
Whoever you are, I'm going to assume Lady Kannon[sr]sent you and trust that you're here to help!
|
||
[k]
|
||
|
||
[charaFace F 5]
|
||
@Musashi
|
||
How about you, [%1]?
|
||
[k]
|
||
|
||
?1:...I believe them!
|
||
?2:Let's take this thing out and keep moving!
|
||
|
||
?!
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
@Macarios
|
||
Are you serious!?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 9]
|
||
[charaFadein D 0.1 1]
|
||
@Peperoncino
|
||
You made that call faster than I thought. It's the right one, too. Just trust in your intuition and keep going.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk M]
|
||
[charaFace M 7]
|
||
[charaFadein M 0.1 1]
|
||
[wt 0.2]
|
||
|
||
[se ad668]
|
||
[charaMoveScale M 1.05 0.2]
|
||
[charaMove M 0,6 0.2]
|
||
[wt 0.2]
|
||
[seStop ad668 0.1]
|
||
|
||
[charaFace M 2]
|
||
|
||
@M:Mash
|
||
Initiating Ortinax combat mode. ...Hostiles are one hundred meters away. Preparing to engage in battle!
|
||
[k]
|
||
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_80 0.4]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|