1042 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			1042 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| 
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| 
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| 
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| $94-03-66-11-1-0
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| 
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| [soundStopAll]
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| 
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| [charaSet A 4032000 1 Reines]
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| [charaSet B 6039000 1 Gray]
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| [charaSet C 9008000 1 Astraea]
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| [charaSet D 5011001 1 Babbage]
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| [charaSet E 5019001 1 "El-Melloi II"]
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| [charaSet F 6015001 1 Kerry]
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| [charaSet G 6005001 1 Jack]
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| [charaSet H 7028000 1 Bunyan]
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| [charaSet I 1098164800 1 "Gray sans Add"]
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| 
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| [charaScale H 2.2]
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| 
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| [charaDepth B 2]
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| [charaDepth I 1]
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| 
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| [scene 74100]
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| 
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| [fadein black 1.0]
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| [wait fade]
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| 
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| [bgm BGM_EVENT_62 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 4]
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| [charaFadein A 0.1 1]
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| 
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| @Reines
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| All right, I think that should[sr]be just about enough scraps...
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| [k]
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| 
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| [charaFace A 0]
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| 
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| @Reines
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| ...but I can already tell from here that the automata and ghosts are getting uncomfortably close.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| 
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| @Astraea
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| There certainly are a lot of them, aren't there.[sr]So what is it you're planning to do, Gray?
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 5]
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| [charaFadein B 0.1 1]
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| 
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| @Gray
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| Well, like Mr. Babbage said,[sr]that Rhongomyniad is a fake.
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| [k]
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| 
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| @Gray
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| Whoever's behind all this probably took the[sr]image of it from [%1]'s memories...
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| [k]
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| 
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| @Gray
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| ...and fashioned it into an impenetrable[sr]stronghold to hide out in.
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| [k]
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| 
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| @Gray
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| But since it's still based on an image of the real Rhongomyniad, I should be able to interfere with it at least a little.
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 1]
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| 
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| @El-Melloi II
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| Imitative magecraft. One of the basic principles of[sr]all magecraft is that like affects like.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 5]
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| [charaFadein B 0.1 1]
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| 
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| @Gray
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| Right! Okay, I'm going to use the magical[sr]energy from all the scraps we collected!
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| [k]
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| 
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| [charaFace B 9]
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| 
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| @Add
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| Heeheehee, we really gotta concentrate for this one!
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| [k]
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| 
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| [messageOff]
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| [bgmStop BGM_EVENT_62 1.0]
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| 
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| [charaTalk off]
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| [charaFace I 5]
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| [charaFadein I 0.4 1]
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| [wt 0.5]
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| [charaFadeout B 0.7]
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| [se ad442]
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| [wt 1.7]
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| [charaTalk on]
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| [charaTalk I]
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| 
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| [bgm BGM_EVENT_82 0.1]
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| 
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| 
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| [se ade11]
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| [seVolume ade11 0 0.6]
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| [effect bit_talk_starshine -35,-5]
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| [wt 0.1]
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| [effect bit_talk_starshine 20,0]
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| [wt 0.2]
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| [effect bit_talk_starshine 0,50]
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| [wt 0.8]
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| 
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| [se ad39]
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| [effect bit_talk_lightning_02t]
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| [fowardEffect bit_talk_21]
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| [wt 1.0]
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| [seStop ad39 0.7]
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| [se ad302]
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| [backEffect bit_talk_charge_blu]
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| [wt 2.5]
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| 
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| [se ad85]
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| [flashin once 1.0 0.4 FFFFFF80 00000000]
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| 
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| [fadeout white 1.0]
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| [bgm BGM_EVENT_82 1.0 0.5]
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| [wait fade]
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| 
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| [fowardEffectStop bit_talk_21]
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| [effectStop bit_talk_lightning_02t]
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| [backEffectStop bit_talk_charge_blu]
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| 
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| [charaFadeout I 0.1]
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| 
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| [scene 74401]
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| [wt 2.0]
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| 
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| [fadein white 1.0]
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| [bgm BGM_EVENT_82 1.0 1.0]
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| [wait fade]
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| 
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| [wt 1.5]
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| 
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| [cameraMove 1.0 100,-100 1.4]
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| [wt 1.5]
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| 
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| 
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| [backEffect bit_talk_06_blue -100,150]
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| [wt 1.0]
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| 
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| [se ad14]
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| [shake 0.05 3 3 0]
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| [wt 0.5]
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| 
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| [se ad474]
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| [flashin once 0.2 0.2 FFFFFF80 00000000]
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| [wt 0.5]
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| [flashin once 0.2 0.2 FFFFFF80 00000000]
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| [wt 1.5]
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| 
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| [flashin once 1.0 0.4 FFFFFF80 00000000]
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| [seStop ad474 1.0]
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| [wt 1.0]
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| 
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| [seStop ad14 0.5]
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| [seStop ad153 0.5]
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| [shakeStop]
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| 
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| [backEffectStop bit_talk_06_blue]
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| [scene 74402 0.8]
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| 
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| [wt 3.0]
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| 
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| [fadeout black 0.3]
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| [wait fade]
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| 
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| [cameraHome 0.1]
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| 
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| [scene 74100]
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| [wt 0.1]
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| 
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| [fadein black 0.3]
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| [wait fade]
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| 
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| 
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| [charaTalk A]
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| [charaFace A 6]
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| [charaFadein A 0.1 1]
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| 
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| @Reines
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| She did it! The Rhongomyniad's outer shell has cracked, and there's a crystal staircase leading up to the top!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| 
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| 
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| 
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| [charaTalk I]
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| [charaFace I 5]
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| [charaFadein I 0.1 1]
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| 
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| @I:Gray
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| This was the best I could do on short notice, but we should still be able to use it to reach the interior.
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| [k]
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| 
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| [charaFadeout I 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaTalk C]
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| [charaFace C 0]
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| [charaFadein C 0.1 1]
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| 
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| @Astraea
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| In that case, I'd better go[sr]all out right from the start.
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| [k]
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| 
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| [messageOff]
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| [se ad632]
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| [charaEffect C bit_talk_charge_blu]
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| [wt 2.0]
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| [se ad29]
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| [seStop ad632 2.0]
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| [charaChange C 9008001 0 fade 1.0]
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| [wait charaChange C]
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| [charaEffectStop C bit_talk_charge_blu]
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| [wt 1.5]
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| 
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| @Astraea
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| I don't see any point in holding back now[sr]that we've come this far, after all.
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| [k]
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| 
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| @Astraea
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| What about you, El-Melloi II?
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 1]
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| 
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| @El-Melloi II
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| I'm afraid this is as far as I go. Zhuge Liang's Spirit Origin still hasn't recovered, so I'd only slow the rest of you down.
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| [k]
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| 
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| 
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| 
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| @El-Melloi II
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| But I have every confidence that my adoptive sister and apprentice will be just as capable in my stead, if not more so.
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| [k]
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| 
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| [charaFace E 2]
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| 
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| @El-Melloi II
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| All right, Master, get going!
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| [k]
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| 
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| ?1:On it!
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| 
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| ?!
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| 
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| [messageOff]
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| 
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| [se ad59]
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| [fadeout black 1.0]
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| [bgm BGM_EVENT_82 1.0 0.5]
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| [wait fade]
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| 
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| [seStop ad59 1.0]
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| [wt 1.0]
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| 
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| [charaFace E 0]
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| [charaPut E 0,-50]
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| [pictureFrame cut063_cinema]
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| 
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| [fadein black 1.0]
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| [bgm BGM_EVENT_82 1.0 1.0]
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| [wait fade]
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| 
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| [wt 0.7]
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| [charaFace E 1]
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| [wt 1.0]
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| 
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| [se ad95]
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| [seStop ad95 1.5]
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| [charaMove E 50,-50 0.5]
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| [charaFadeout E 0.4]
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| [wt 2.0]
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| 
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| [fadeout black 1.0]
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| [bgmStop BGM_EVENT_82 1.0]
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| [wait fade]
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| 
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| [charaFadeout E 0.1]
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| [wt 0.5]
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| [seStop ad184 0.5]
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| 
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| [scene 73900]
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| [wt 1.5]
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| 
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| [fadein black 1.0]
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| [wait fade]
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| 
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| [bgm BGM_EVENT_80 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.4 0,-50]
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| [se ad67]
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| [wt 0.5]
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| [seStop ad67 0.7]
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| [wt 0.4]
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| 
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| @Babbage
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| I'm going to stay here and protect my people. Now is the time to make use of all the security devices I installed throughout my kingdom!
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 0,-50]
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| 
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| @El-Melloi II
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| You're a strange man, Babbage.
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| [k]
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| 
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| @El-Melloi II
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| You acknowledge that this impossible dream needs to be nipped in the bud, yet you're still determined to protect it to the very end.
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| [k]
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| 
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| 
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 0,-50]
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| 
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| @Babbage
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| Of course. This dream may be impossible,[sr]but the people living within it are very real.
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| [k]
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| 
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| @Babbage
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| Thus, as a Heroic Spirit sworn to keep humanity safe, it is my duty to protect them until the dream comes to an end.
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 1]
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| [charaFadein E 0.1 0,-50]
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| 
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| @El-Melloi II
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| Well said. I may not be much help in battle,[sr]but I'll offer my tactical expertise to assist you.
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| [k]
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| 
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| [messageOff]
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [se ad73]
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| [charaPut F 0,-50]
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| [charaEffect F bit_talk_quickmove]
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| [charaSpecialEffect F appearanceReverse 1 0.25]
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| [wt 0.4]
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| 
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| @Kerry
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| I'll help too.
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 0,-50]
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| 
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| @El-Melloi II
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| Are you sure?
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 0,-50]
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| 
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| @Kerry
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| It's what my client wanted.[sr]...Say, have we met before?
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| [k]
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| 
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| [charaFadeout F 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 0]
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| [charaFadein E 0.1 0,-50]
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| 
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| @El-Melloi II
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| No, I'm quite sure we haven't. And, frankly,[sr]if we have, that is not important at the moment.
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| [k]
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| 
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| [charaFadeout E 0.1]
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| [wt 0.1]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 0,-50]
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| 
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| @Kerry
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| Yes, that is true. All right, tactician,[sr]I'll be counting on your help out there.
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| [k]
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| 
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| [messageOff]
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| 
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| [fadeout black 0.4]
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| [bgm BGM_EVENT_80 0.4 0.5]
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| [wait fade]
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| 
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| [charaFadeout E 0.1]
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| [charaFadeout F 0.1]
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| 
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| [scene 72800]
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| 
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| [charaTalk depthOn]
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| [charaSet C 5004002 1 "Nursery Rhyme"]
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| [charaSet D 1098166100 1 "Masked Ghost"]
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| [charaSet E 1098166100 1 "Masked Ghost"]
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| [charaSet F 1098165800 1 "Antique Automata"]
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| [charaSet I 7006001 1 Kintoki]
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| 
 | ||
| [wt 0.5]
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| 
 | ||
| [fadein black 0.4]
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| [bgm BGM_EVENT_80 0.4 1.0]
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| [wait fade]
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| [wt 0.4]
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| 
 | ||
| [charaTalk D]
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| [charaFace D 0]
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| [charaFadein D 0.1 0,-20]
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| [wt 0.2]
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| [se ad21]
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| [wt 1.0]
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| 
 | ||
| [se ad28]
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| [seStop ad28 0.5]
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| [effect bit_talk_throwing 0,0 V]
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| [wipeFilter cinema 0.5 0]
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| [flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
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| [se bac17]
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| [charaShake D 0.05 3 3 0.5]
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| [wt 0.5]
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| [wipeOff]
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| [wt 0.1]
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| 
 | ||
| [se ad42]
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| [charaSpecialEffect D enemyErasure 1 1.5]
 | ||
| [wait charaSpecialEffect D]
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| [wt 0.5]
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| 
 | ||
| [charaTalk depthOff]
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| [charaDepth D 1]
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| [charaDepth E 2]
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| [charaDepth F 3]
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| 
 | ||
| [charaFace D 0]
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| [charaFace E 0]
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| [charaFace F 0]
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| 
 | ||
| [se ad21]
 | ||
| [charaFadein D 0.4 -350,-20]
 | ||
| [wt 0.3]
 | ||
| [charaFadein E 0.4 350,-20]
 | ||
| [wt 0.3]
 | ||
| [se ad66]
 | ||
| [charaFadein F 0.4 0,-170]
 | ||
| [wt 0.4]
 | ||
| [seStop ad66 0.4]
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| [wt 1.7]
 | ||
| 
 | ||
| [charaFadeout D 0.1]
 | ||
| [charaFadeout E 0.1]
 | ||
| [charaFadeout F 0.1]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [charaTalk on]
 | ||
| [charaTalk C]
 | ||
| [charaFace C 1]
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| [charaFadein C 0.4 0,-50]
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| [wt 0.4]
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| 
 | ||
| @Nursery Rhyme
 | ||
| Monsters and dollies and ghosts, oh my!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk G]
 | ||
| [charaFace G 1]
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| [charaFadein G 0.4 0,-50]
 | ||
| 
 | ||
| @Jack
 | ||
| Oh boy, so many friends to dismember!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wipeout rectangleStripUpToDown 0.5 1.0]
 | ||
| [wait wipe]
 | ||
| 
 | ||
| [charaFadeout G 0.1]
 | ||
| 
 | ||
| [charaTalk H]
 | ||
| [charaFace H 8]
 | ||
| [charaFadein H 0.1 0,10]
 | ||
| 
 | ||
| [scene 28304]
 | ||
| [wt 0.3]
 | ||
| 
 | ||
| [wipein rectangleStripDownToUp 0.5 1.0]
 | ||
| [wait wipe]
 | ||
| 
 | ||
| @Bunyan
 | ||
| Yay! It's like an all-you-can-squish buffet!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wipeout rectangleStripDownToUp 0.5 1.0]
 | ||
| [wait wipe]
 | ||
| 
 | ||
| [charaFadeout H 0.1]
 | ||
| 
 | ||
| [scene 72800]
 | ||
| [wt 0.3]
 | ||
| 
 | ||
| [wipein rectangleStripUpToDown 0.5 1.0]
 | ||
| [wait wipe]
 | ||
| 
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [charaTalk off]
 | ||
| 
 | ||
| [charaFace D 0]
 | ||
| [charaFadein D 0.1 -256,-20]
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.1 256,-20]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [se ad64]
 | ||
| [se bac138]
 | ||
| [effect bit_talk_12_yellow_L -250,-30]
 | ||
| [charaShake D 0.05 3 3 0.5]
 | ||
| [se ad63]
 | ||
| [seStop ad63 1.0]
 | ||
| [wipeFilter cinema 0.5 0]
 | ||
| [flashin once 0.1 0.2 FFFFFFAF FFFFFF00]
 | ||
| [effect bit_talk_lightning_03g -210,50]
 | ||
| 
 | ||
| [wt 0.3]
 | ||
| 
 | ||
| [se bac138]
 | ||
| [effect bit_talk_12_yellow_R 250,-30]
 | ||
| [charaShake E 0.05 3 3 0.5]
 | ||
| [se ad63]
 | ||
| [seStop ad63 1.0]
 | ||
| [flashin once 0.1 0.2 FFFFFFAF FFFFFF00]
 | ||
| [effect bit_talk_lightning_03g 230,50]
 | ||
| 
 | ||
| [seStop ad64 0.5]
 | ||
| [wt 0.8]
 | ||
| [wipeOff]
 | ||
| 
 | ||
| [se ad42]
 | ||
| [charaSpecialEffect D enemyErasure 1 1.5]
 | ||
| [charaSpecialEffect E enemyErasure 1 1.5]
 | ||
| [wait charaSpecialEffect D]
 | ||
| [wait charaSpecialEffect E]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [charaTalk on]
 | ||
| [charaTalk I]
 | ||
| [charaFace I 1]
 | ||
| [charaFadein I 0.4 0,-50]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| @Sakata Kintoki
 | ||
| I like that! This is a truly golden party![sr]I could do this all night!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| 
 | ||
| [fadeout black 0.4]
 | ||
| [bgm BGM_EVENT_80 0.4 0.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaFadeout I 0.1]
 | ||
| 
 | ||
| [scene 73200]
 | ||
| 
 | ||
| [charaSet C 1002000 1 Queen]
 | ||
| [charaSet E 1098165400 1 Shakespeare]
 | ||
| [charaSet F 1098165800 1 "Antique Automata"]
 | ||
| [charaSet G 1098165800 1 "Antique Automata"]
 | ||
| [charaSet H 1098165800 1 "Antique Automata"]
 | ||
| 
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [fadein black 0.4]
 | ||
| [bgm BGM_EVENT_80 0.4 1.0]
 | ||
| [wait fade]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.4 0,-50]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| @Queen
 | ||
| I am surprised it is so quiet here. I would have thought there would be far more commotion, yet the partygoers are carrying on as if nothing is happening.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk E]
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.4 0,-50]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| @Shakespeare
 | ||
| That is because these fine patchwork people know how best to live their lives!
 | ||
| [k]
 | ||
| 
 | ||
| @Shakespeare
 | ||
| All the world's a stage, and all[sr]the men and women merely players!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| 
 | ||
| [charaFadeout E 0.1]
 | ||
| [wt 0.8]
 | ||
| 
 | ||
| [se ad21]
 | ||
| [charaTalk D]
 | ||
| [charaFace D 0]
 | ||
| [charaFadein D 0.4 0,-20]
 | ||
| 
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [se bac25]
 | ||
| [wt 0.3]
 | ||
| [se bac25]
 | ||
| [fowardEffect bit_shot_01]
 | ||
| [wipeFilter cinema 0.5 0]
 | ||
| [flashin once 0.1 0.3 CC3300AF CC330000]
 | ||
| [wt 0.1]
 | ||
| [flashin once 0.1 0.3 CC3300AF CC330000]
 | ||
| 
 | ||
| [charaShake D 0.05 3 3 0.5]
 | ||
| 
 | ||
| [wt 0.6]
 | ||
| 
 | ||
| [fowardEffectStop bit_shot_01]
 | ||
| 
 | ||
| [wipeOff]
 | ||
| 
 | ||
| 
 | ||
| [se ad42]
 | ||
| [charaSpecialEffect D enemyErasure 1 1.5]
 | ||
| [wait charaSpecialEffect D]
 | ||
| [wt 0.7]
 | ||
| 
 | ||
| [charaTalk E]
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.1 0,-50]
 | ||
| 
 | ||
| @Shakespeare
 | ||
| There are only so many monsters making their way towards this patchwork. The two of us should be able to see to them quite readily.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout E 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk off]
 | ||
| [charaFace F 0]
 | ||
| [charaFace G 0]
 | ||
| [charaFace H 0]
 | ||
| 
 | ||
| [se ad66]
 | ||
| [charaFadein F 0.4 0,-50]
 | ||
| [wt 0.2]
 | ||
| [charaFadein G 0.4 256,-50]
 | ||
| [wt 0.2]
 | ||
| [charaFadein H 0.4 -256,-50]
 | ||
| [seStop ad66 0.4]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [effect bit_talk_kengekiall02]
 | ||
| [wt 0.1]
 | ||
| [se bac6]
 | ||
| [wt 0.4]
 | ||
| [se bac7]
 | ||
| [charaShake F 0.05 3 3 1.0]
 | ||
| [charaShake G 0.05 3 3 1.0]
 | ||
| [charaShake H 0.05 3 3 1.0]
 | ||
| [wipeFilter cinema 0.5 0]
 | ||
| [flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
 | ||
| [wt 0.2]
 | ||
| [se bac14]
 | ||
| [wt 0.7]
 | ||
| [wipeOff]
 | ||
| 
 | ||
| [charaMove F 0,-100 1.0]
 | ||
| [charaFadeout F 0.4]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [se ad144]
 | ||
| [se ad194]
 | ||
| [charaMove G 256,-100 1.0]
 | ||
| [charaFadeout G 0.4]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaMove H -256,-100 1.0]
 | ||
| [charaFadeout H 0.4]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [charaTalk on]
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.1 0,-50]
 | ||
| 
 | ||
| @Queen
 | ||
| Indeed.
 | ||
| [k]
 | ||
| 
 | ||
| [bgmStop BGM_EVENT_80 1.0]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk E]
 | ||
| [charaFace E 2]
 | ||
| [charaFadein E 0.1 0,-50]
 | ||
| 
 | ||
| @Shakespeare
 | ||
| Besides, the song I absolutely refuse[sr]to miss is just about to start!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| 
 | ||
| [bgm BGM_EVENT_29 0.1]
 | ||
| [wt 2.0]
 | ||
| 
 | ||
| [charaFace E 1]
 | ||
| [wt 1.0]
 | ||
| [charaFadeout E 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.1 0,-50]
 | ||
| 
 | ||
| @Queen
 | ||
| I see. The repairs to that marionette M told us about must be finished, then.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk E]
 | ||
| [charaFace E 0]
 | ||
| [charaFadein E 0.1 0,-50]
 | ||
| 
 | ||
| @Shakespeare
 | ||
| I am told it will last but a moment, though that should be sufficient for the remaining life of this Singularity.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace E 1]
 | ||
| 
 | ||
| @Shakespeare
 | ||
| And what a beautiful song on[sr]which to close the curtain...!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| 
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [fadeout black 1.0]
 | ||
| [bgmStop BGM_EVENT_29 1.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [pictureFrame]
 | ||
| [charaFadeout E 0.1]
 | ||
| 
 | ||
| [scene 74403]
 | ||
| 
 | ||
| [charaSet C 9008001 1 Astraea]
 | ||
| [charaSet D 98111500 1 "Effect Dummy"]
 | ||
| 
 | ||
| [imageSet E cut107_paper2 1]
 | ||
| 
 | ||
| [wt 1.5]
 | ||
| 
 | ||
| [fadein black 1.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| [bgm BGM_EVENT_80 0.1]
 | ||
| 
 | ||
| [se ad59]
 | ||
| [wt 1.5]
 | ||
| [seStop ad59 0.5]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 5]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Reines
 | ||
| This staircase is muuuch taller than it looks![sr]Good thing I'm a Servant, or this would be rough.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 0]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| @Gray
 | ||
| I'm okay myself, but...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 0]
 | ||
| [charaFadein C 0.1 1]
 | ||
| 
 | ||
| @Astraea
 | ||
| My, my. You look as though you're about to keel over,[sr]yet you somehow seem oddly accustomed to this.
 | ||
| [k]
 | ||
| 
 | ||
| @Astraea
 | ||
| I take it heights don't bother you? Even when up this high, where one misstep would spell your doom?
 | ||
| [k]
 | ||
| 
 | ||
| ?1:I mean, it doesn't bother me THAT much...
 | ||
| ?2:I'm used to this kind of thing, but that doesn't mean I like it!
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaFace C 1]
 | ||
| 
 | ||
| @Astraea
 | ||
| Sorry, Master, you'll just have to deal with it. Whoever's behind all this is after you and your ability to supply magical energy, right?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace C 0]
 | ||
| 
 | ||
| @Astraea
 | ||
| So instead of trying and failing to hide,[sr]it's safer if you stick with us.
 | ||
| [k]
 | ||
| 
 | ||
| @Astraea
 | ||
| Though of course, there's still a very high risk of you getting caught in the cross fire and dying that way as well.
 | ||
| [k]
 | ||
| 
 | ||
| @Astraea
 | ||
| So, which will it be? Are you too scared to go on?
 | ||
| [k]
 | ||
| 
 | ||
| ?1:I am scared, but I won't let that stop me.
 | ||
| ?2:This isn't exactly my first rodeo.
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| @Astraea
 | ||
| What a lovely voice you have. You're clearly afraid,[sr]yet you haven't let your fears overwhelm you.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace C 1]
 | ||
| 
 | ||
| @Astraea
 | ||
| That's just the sort of ordinary goodness I like.[sr]People like you make protecting humans worthwhile.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace C 0]
 | ||
| 
 | ||
| @Astraea
 | ||
| On a different note, it seems the invasion on the ground has stopped. The Steam King and the tactician have it. Maybe Kerry pitched in too.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace C 4]
 | ||
| 
 | ||
| @Astraea
 | ||
| I'm sure there must be other people[sr]fighting on the ground as well...
 | ||
| [k]
 | ||
| 
 | ||
| [bgmStop BGM_EVENT_80 1.0]
 | ||
| 
 | ||
| [charaFace C 5]
 | ||
| 
 | ||
| @Astraea
 | ||
| ...Huh!?
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaEffect D bit_talk_blight_02]
 | ||
| [wt 1.5]
 | ||
| [charaPut D 1200,1200]
 | ||
| [charaEffectStop D bit_talk_blight_02]
 | ||
| 
 | ||
| [wt 0.4]
 | ||
| [se ade96]
 | ||
| [charaTalk depthOff]
 | ||
| [charaDepth E 10]
 | ||
| 
 | ||
| [charaFadein E 0.7 0,-200]
 | ||
| 
 | ||
| [backEffect bit_talk_17_bl_02 0,130]
 | ||
| [wt 0.2]
 | ||
| [se ad31]
 | ||
| [seVolume ad31 0 0.1]
 | ||
| [seVolume ad31 0.5 0.2]
 | ||
| [wt 1.2]
 | ||
| [backEffectStop bit_talk_17_bl_02]
 | ||
| [wt 0.6]
 | ||
| [seStop ad31 0.5]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [charaFadeout E 0.3]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| [bgm BGM_EVENT_72 0.1]
 | ||
| 
 | ||
| 
 | ||
| ?1:A new paper!?
 | ||
| ?2:What's going on!?
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 2]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| @Gray
 | ||
| Oh no!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace B 14]
 | ||
| 
 | ||
| @Add
 | ||
| Hey, this paper's different from[sr]the ones we've seen so far!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 2]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Reines
 | ||
| Shit! They must be getting desperate! They're trying to imprint a new false memory directly into the top of these stairs!
 | ||
| [k]
 | ||
| 
 | ||
| @Reines
 | ||
| Stay close to me and Gray![sr]No one messes with my pupil's memories on my watch!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [se ad216]
 | ||
| [flashin once 0.5 0.3 FFFFFFAF FFFFFF00]
 | ||
| [wt 1.5]
 | ||
| 
 | ||
| [se ad193]
 | ||
| [distortionstart 0.0 0.5 0.5 0.0 0.0 100.0]
 | ||
| [distortionstart 1.1 0.5 0.5 0.8 0.2 15.0]
 | ||
| [wt 0.9]
 | ||
| [distortionstart 1.3 0.5 0.5 0.8 0.4 15.0]
 | ||
| 
 | ||
| [fadeout white 1.5]
 | ||
| [bgmStop BGM_EVENT_72 1.5]
 | ||
| [wait fade]
 | ||
| [scene 10000]
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 1.5]
 | ||
| [fadein white 1.0]
 | ||
| [wait fade]
 | ||
| [distortionstop 0.5]
 | ||
| [fadeout black 0.1]
 | ||
| [wait fade]
 | ||
| [wt 0.5]
 | ||
| [soundStopAll]
 | ||
| [end]
 | ||
| 
 |