756 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			756 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
 | ||
| $94-03-66-13-3-0
 | ||
| 
 | ||
| [soundStopAll]
 | ||
| 
 | ||
| [charaSet A 1098165700 1 Mnemosyne]
 | ||
| [charaSet B 4032000 1 Reines]
 | ||
| [charaSet C 6039000 1 Gray]
 | ||
| 
 | ||
| [charaSet D 9008001 1 Astraea]
 | ||
| 
 | ||
| [charaSet E 1098123210 1 Goredolf]
 | ||
| [charaSet F 99502600 1 Mash]
 | ||
| [charaSet G 1098124510 1 "Da Vinci"]
 | ||
| [charaSet H 98115300 1 Holmes]
 | ||
| 
 | ||
| [charaSet I 98006200 1 Effect]
 | ||
| 
 | ||
| [scene 10000]
 | ||
| [charaEffect I bit_talk_lens_flare]
 | ||
| 
 | ||
| [fadein black 0.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [wt 0.5]
 | ||
| [se ad216]
 | ||
| [wt 1.5]
 | ||
| 
 | ||
| [se ad641]
 | ||
| [scene 10001 1.0]
 | ||
| [wt 2.0]
 | ||
| 
 | ||
| [fadeout white 0.1]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaPut I 1200,1200]
 | ||
| [charaEffectStop I bit_talk_lens_flare]
 | ||
| 
 | ||
| [scene 74201]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [fadein white 1.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [se ad207]
 | ||
| [seVolume ad207 0 0.8]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 2]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| @Reines
 | ||
| Hey! Gray! Pupil! Are you all right!? I'm not[sr]sure what just happened, but it looks like you're out!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 5]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Mnemosyne
 | ||
| ...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 0]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| @Reines
 | ||
| Guess you're not about to let us go just yet.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 0]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Mnemosyne
 | ||
| True, I didn't account for some of these eventualities, but that's exactly why the last part of my plan has to go perfectly.
 | ||
| [k]
 | ||
| 
 | ||
| @Mnemosyne
 | ||
| Otherwise, no one will be saved.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [seStop ad207 1.5]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 2]
 | ||
| [charaFadein C 0.1 1]
 | ||
| 
 | ||
| 
 | ||
| @Gray
 | ||
| I'm not letting you have Reines or [%1]!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wt 1.0]
 | ||
| [effect bit_talk_40 0,-370]
 | ||
| [se ad73]
 | ||
| [se ad59]
 | ||
| [fowardEffect bit_talk_quickmove 0,0 H]
 | ||
| [charaTalk D]
 | ||
| [charaFace D 0]
 | ||
| [charaFadein D 0.2 0,20]
 | ||
| [charaMove D 0,0 0.3]
 | ||
| [effectStop bit_talk_40]
 | ||
| [wt 0.3]
 | ||
| [seStop ad59]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [charaFace D 5]
 | ||
| 
 | ||
| @Astraea
 | ||
| Nor am I.[bgm BGM_EVENT_63 0.1][sr]Though you certainly didn't make it easy.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout D 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 8]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| @Reines
 | ||
| Astraea!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [charaFace D 0]
 | ||
| [charaFadein D 0.1 1]
 | ||
| 
 | ||
| @Astraea
 | ||
| It was fortunate that someone else used their Noble Phantasm to break through the outer shell, embarrassing though it was to need help at all.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace D 5]
 | ||
| 
 | ||
| @Astraea
 | ||
| At any rate, all the relevant parties are here, and we are nice and close to the stars. The court is finally ready to begin proceedings.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wt 0.5]
 | ||
| [se ad474]
 | ||
| [charaEffect D bit_talk_36_bl]
 | ||
| 
 | ||
| [wt 1.0]
 | ||
| [seStop ad474 1.5]
 | ||
| [wt 1.5]
 | ||
| 
 | ||
| [charaFadeout D 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaPut D -1200,-1200]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 5]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Mnemosyne
 | ||
| What are you going to do!?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [charaFace D 2]
 | ||
| [charaFadein D 0.1 1]
 | ||
| 
 | ||
| @Astraea
 | ||
| Exactly what I must, of course!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| 
 | ||
| [se ad474]
 | ||
| [wt 1.0]
 | ||
| [charaEffectStop D bit_talk_36_bl]
 | ||
| 
 | ||
| [effect bit_talk_blue_fire]
 | ||
| [wt 1.5]
 | ||
| 
 | ||
| [se ad300]
 | ||
| [wt 0.1]
 | ||
| [backEffect bit_talk_charge_blu]
 | ||
| 
 | ||
| 
 | ||
| [charaChange D 9008002 0 fade 1.0]
 | ||
| [wait charaChange D]
 | ||
| 
 | ||
| [fowardEffect bit_talk_06_blue 0,-200]
 | ||
| 
 | ||
| [effectStop bit_talk_blue_fire]
 | ||
| [seStop ad632 1.5]
 | ||
| [wt 2.5]
 | ||
| 
 | ||
| @Astraea
 | ||
| I am the court that lies in the stars.[sr]I am the sword that passes sentence.
 | ||
| [k]
 | ||
| 
 | ||
| @Astraea
 | ||
| This is the place in which to grant pardon.[sr]This is the time in which to mete out justice.
 | ||
| [k]
 | ||
| 
 | ||
| @Reines
 | ||
| Astraea's second Noble Phantasm...!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [messageOff]
 | ||
| 
 | ||
| [charaTalk on]
 | ||
| [charaTalk D]
 | ||
| [wt 0.7]
 | ||
| [charaFace D 2]
 | ||
| 
 | ||
| @Astraea
 | ||
| Order, return to us![sr]Iam redit et Virgo!
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [se ad476]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [fadeout white 1.5]
 | ||
| [bgm BGM_EVENT_63 1.5 0.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaFadeout D 0.1]
 | ||
| 
 | ||
| [fowardEffectDestroy bit_talk_06_blue]
 | ||
| [backEffectStop bit_talk_charge_blu]
 | ||
| 
 | ||
| [charaSet I 98006200 1 Transmission]
 | ||
| 
 | ||
| [scene 10000]
 | ||
| 
 | ||
| [seStop ad476 1.0]
 | ||
| [se ad472]
 | ||
| [seVolume ad472 0 0]
 | ||
| [wt 1.5]
 | ||
| 
 | ||
| [fadein white 1.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [seVolume ad472 1.0 1.0]
 | ||
| [wt 0.8]
 | ||
| 
 | ||
| [effect bit_talk_radiallight01]
 | ||
| [wt 2.0]
 | ||
| [effectStop bit_talk_radiallight01]
 | ||
| 
 | ||
| [fadeout white 1.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [scene 74201]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [fadein white 1.0]
 | ||
| [seStop ad472 1.0]
 | ||
| [bgm BGM_EVENT_63 1.0 1.0]
 | ||
| [wait fade]
 | ||
| 
 | ||
| 
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 6]
 | ||
| [charaFadein C 0.1 1]
 | ||
| 
 | ||
| @Gray
 | ||
| The sky...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 6]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| @Reines
 | ||
| The smog that was blocking the[sr]night sky is dissipating...!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| [charaPut I 1]
 | ||
| [se ad13]
 | ||
| [charaEffect I bit_talk_10_LowLevel]
 | ||
| [wt 0.2]
 | ||
| [charaTalk F]
 | ||
| [charaFace F 1]
 | ||
| [charaFadein F 0.1 1]
 | ||
| 
 | ||
| @Mash
 | ||
| Senpai!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk E]
 | ||
| [charaFace E 1]
 | ||
| [charaFadein E 0.1 1]
 | ||
| 
 | ||
| @Goredolf
 | ||
| Ah, there we go. About time you got through to us,[sr][&young man:young lady]! I've been waiting to hear from you for so[sr]long I'm practically skin and bones!
 | ||
| [k]
 | ||
| 
 | ||
| ?1:Is that really you, Mash!?
 | ||
| ?2:Director Goredolf! You're there too!
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaFadeout E 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaPut I 1200,1200]
 | ||
| 
 | ||
| [charaTalk D]
 | ||
| [charaFace D 1]
 | ||
| [charaFadein D 0.1 1]
 | ||
| 
 | ||
| 
 | ||
| @Astraea
 | ||
| My second Noble Phantasm puts everything back where[sr]it should be. It also restores order and absolves sin.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace D 0]
 | ||
| 
 | ||
| @Astraea
 | ||
| It even works on Singularities that have[sr]been cut off from the outside world.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout D 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaPut I 1]
 | ||
| [charaTalk F]
 | ||
| [charaFace F 4]
 | ||
| [charaFadein F 0.1 1]
 | ||
| 
 | ||
| @Mash
 | ||
| We lost contact almost immediately after you Rayshifted. There was one moment when we got through again, but we still couldn't get a visual on you.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout F 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaPut I 1200,1200]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 0]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| @Reines
 | ||
| Ahh, that must have been the first call, when you told us about the Spirit Origin graph. I guess that was the only genuine communication of the bunch.
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaPut I 1]
 | ||
| [charaTalk G]
 | ||
| [charaFace G 1]
 | ||
| [charaFadein G 0.1 1]
 | ||
| 
 | ||
| @Da Vinci
 | ||
| Yep! We're calling from Novum Chaldea![sr]Though it wasn't easy, let me tell you!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace G 0]
 | ||
| 
 | ||
| @Da Vinci
 | ||
| But now, we've been able to monitor your situation for the last few minutes or so.
 | ||
| [k]
 | ||
| 
 | ||
| @Da Vinci
 | ||
| I also managed to verify your existence from the data we still had in the Shadow Border, Mnemosyne.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout G 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaPut I 1200,1200]
 | ||
| 
 | ||
| [bgmStop BGM_EVENT_63 1.0]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 6]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Mnemosyne
 | ||
| You... You're...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaPut I 1]
 | ||
| [charaTalk G]
 | ||
| [charaFace G 0]
 | ||
| [charaFadein G 0.1 1]
 | ||
| 
 | ||
| @Da Vinci
 | ||
| I think I might even have some idea why you did all this. Speaking as one genuine Da Vinci creation to another...
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace G 7]
 | ||
| 
 | ||
| @Da Vinci
 | ||
| ...if you'd like to talk about what you've been[sr]through, I'd be glad to listen. What do you say?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout G 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaPut I 1200,1200]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 2]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Mnemosyne
 | ||
| Stop it!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaPut I 1]
 | ||
| [charaTalk G]
 | ||
| [charaFace G 0]
 | ||
| [charaFadein G 0.1 1]
 | ||
| 
 | ||
| @Da Vinci
 | ||
| Not interested, huh. Well, I can't blame you.[sr]I did take way too long to get here.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace G 14]
 | ||
| 
 | ||
| @Da Vinci
 | ||
| I wish I'd had more time, but there are some things even the greatest genius can't change.
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| 
 | ||
| [charaFace G 0]
 | ||
| 
 | ||
| @Da Vinci
 | ||
| [%1], would you mind taking it from here?
 | ||
| [k]
 | ||
| 
 | ||
| ?1:Just what I had in mind.
 | ||
| ?2:Not at all. I want to see this through to the end.
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaFadeout G 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaPut I 1200,1200]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 1]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| @Reines
 | ||
| You got it.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [bgm BGM_MAP_6 0.1]
 | ||
| 
 | ||
| [charaFace B 0]
 | ||
| 
 | ||
| 
 | ||
| @Reines
 | ||
| Hey, remember the fairy tale patchwork?[sr]I didn't say this back then, but...
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 0.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| 
 | ||
| [wipeFilter cinema 0.5 0]
 | ||
| [cameraFilter gray]
 | ||
| 
 | ||
| [imageSet E back10000 1]
 | ||
| [imageSet F cut108_mask1 1]
 | ||
| [charaScale E 1.01]
 | ||
| 
 | ||
| [scene 73000]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [fadein black 0.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| @Reines
 | ||
| ...a lot of the time, when the culprit hides in a whydunit, it's because they want to be found.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [scene 73100 1.0]
 | ||
| [charaFadeTime E 0.3 0.5]
 | ||
| [wt 1.4]
 | ||
| 
 | ||
| [charaFadein F 0.7 0,-200]
 | ||
| [wt 1.5]
 | ||
| 
 | ||
| @Reines
 | ||
| The reason culprits in whydunits sometimes wear masks is even simpler. They want to talk to you, but they don't want you to know what they look like.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout F 0.3]
 | ||
| [wt 0.4]
 | ||
| 
 | ||
| [charaFadeout E 1.0]
 | ||
| [scene 73700 1.0]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| 
 | ||
| @Reines
 | ||
| As for the steampunk patchwork,[sr]the Steam King said it himself.
 | ||
| [k]
 | ||
| 
 | ||
| @Reines
 | ||
| For that place to exist at all, you have to turn a blind eye to its contradictions. It's a dream you know to be impossible, and that alone makes you wonder if you haven't forgotten something.
 | ||
| [k]
 | ||
| 
 | ||
| @Reines
 | ||
| The why in our little story here is the culprit's desire to forget what they know to be true.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 0.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [wipeOff]
 | ||
| [cameraFilter normal]
 | ||
| 
 | ||
| [scene 74201]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [fadein black 0.5]
 | ||
| [wait fade]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 8]
 | ||
| [charaFadein A 0.1 1]
 | ||
| 
 | ||
| @Mnemosyne
 | ||
| ...What's your point?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 0]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| @Reines
 | ||
| There's no point.[sr]Honestly, I don't even care why you did this anymore.
 | ||
| [k]
 | ||
| 
 | ||
| @Reines
 | ||
| But it did get me thinking that this Singularity, and the events that took place in it, might just have been influenced by your own state of mind.
 | ||
| [k]
 | ||
| 
 | ||
| @Reines
 | ||
| Maybe these cases revolving around forgetfulness we've been privy to all happened because you want to forget more than anything.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaPut I 1]
 | ||
| [charaTalk H]
 | ||
| [charaFace H 0]
 | ||
| [charaFadein H 0.1 1]
 | ||
| 
 | ||
| @Holmes
 | ||
| Well now, it would seem you've handled the detective work for this case rather nicely.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout H 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaPut I 1200,1200]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 2]
 | ||
| [charaFadein C 0.1 1]
 | ||
| 
 | ||
| @Gray
 | ||
| No way... Sherlock Holmes!?
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout C 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 6]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| @Reines
 | ||
| Wow, you even have the king of all detectives on your side, Chaldea? Well, now don't I feel a fool for playing detective.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaPut I 1]
 | ||
| [charaTalk H]
 | ||
| [charaFace H 0]
 | ||
| [charaFadein H 0.1 1]
 | ||
| 
 | ||
| @Holmes
 | ||
| Please don't. This has all been quite fascinating. As El-Melloi II said, perhaps this is the approach to take when dissecting Mystics.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace H 1]
 | ||
| 
 | ||
| @Holmes
 | ||
| You should be proud of what you've accomplished. Now that you've solved the mystery, all that remains is the final confrontation with the culprit!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout H 0.1]
 | ||
| [wt 0.1]
 | ||
| [charaPut I 1200,1200]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 1]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| @Reines
 | ||
| I appreciate the vote of confidence, but the fact is, I'm still not a detective.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace B 8]
 | ||
| 
 | ||
| @Reines
 | ||
| I'm a mage, and not a very nice one at that. I'm going to need help from my genuinely good pupil if I'm going to do anything decent.
 | ||
| [k]
 | ||
| 
 | ||
| ?1:Of course I'd be glad to help.
 | ||
| ?2:If you're sure you want my help, I'm happy to give it.
 | ||
| 
 | ||
| ?!
 | ||
| 
 | ||
| [charaSet I 1098166200 1 Trimmau]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [wt 0.5]
 | ||
| [charaFaceFade B 1 0.5]
 | ||
| [wt 1.0]
 | ||
| 
 | ||
| @Reines
 | ||
| ...Thank you, pupil.
 | ||
| [k]
 | ||
| 
 | ||
| [bgmStop BGM_MAP_6 1.5]
 | ||
| 
 | ||
| [charaFace B 3]
 | ||
| 
 | ||
| @Reines
 | ||
| Ah, dammit, I finally managed to say it.
 | ||
| [k]
 | ||
| 
 | ||
| [messageOff]
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk A]
 | ||
| [charaFace A 5]
 | ||
| [charaFadein A 0.1 1]
 | ||
| [wt 0.5]
 | ||
| 
 | ||
| [charaShake A 0.05 3 3 0.7]
 | ||
| [se ad149]
 | ||
| [wt 1.5]
 | ||
| 
 | ||
| [charaFadeout A 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk I]
 | ||
| [charaFace I 0]
 | ||
| [charaFadein I 0.1 1]
 | ||
| 
 | ||
| @Trimmau
 | ||
| Confirmed. Synergy between the sacred lance and[sr]Mnemosyne has decreased, [bgm BGM_EVENT_24 0.1]most likely as the result[sr]of Astraea's second Noble Phantasm.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout I 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk B]
 | ||
| [charaFace B 0]
 | ||
| [charaFadein B 0.1 1]
 | ||
| 
 | ||
| @Reines
 | ||
| I guess she's having trouble keeping the fake Rhongomyniad reinforced now that this Singularity isn't quite so closed off.
 | ||
| [k]
 | ||
| 
 | ||
| [charaFace B 2]
 | ||
| 
 | ||
| @Reines
 | ||
| All right, pupil, this is it![sr]I trust you're ready too, Gray!
 | ||
| [k]
 | ||
| 
 | ||
| [charaFadeout B 0.1]
 | ||
| [wt 0.1]
 | ||
| 
 | ||
| [charaTalk C]
 | ||
| [charaFace C 2]
 | ||
| [charaFadein C 0.1 1]
 | ||
| 
 | ||
| @Gray
 | ||
| I am. I would be honored to help you finish this![sr]Let's begin the final battle in Patchwork London!
 | ||
| [k]
 | ||
| 
 | ||
| 
 | ||
| 
 | ||
| [messageOff]
 | ||
| [fadeout black 0.5]
 | ||
| [bgmStop BGM_EVENT_24 0.5]
 | ||
| [wait fade]
 | ||
| [soundStopAll]
 | ||
| [end]
 |