1213 lines
18 KiB
Plaintext
1213 lines
18 KiB
Plaintext
|
||
$94-04-01-08-1-0
|
||
|
||
[soundStopAll]
|
||
|
||
|
||
|
||
[charaSet A 98100400 1 Mash]
|
||
[charaSet B 1040000 1 "Katsushika Hokusai"]
|
||
[charaSet C 1098177300 1 Carmilla]
|
||
[charaSet D 98002000 1 Fou]
|
||
[imageSet E cut118_card01 1]
|
||
[charaSet F 1098176810 1 Osakabehime]
|
||
[charaSet G 6035002 1 "Yu Mei-ren"]
|
||
[charaSet H 6024000 1 Scáthach]
|
||
[charaSet J 98115000 1 Effect]
|
||
|
||
[scene 80900]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Yu Mei-ren
|
||
So we're finally talking strategy? [bgm BGM_EVENT_77 0.1]Come on then, get to it already.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Carmilla
|
||
I do apologize for the delay.
|
||
[k]
|
||
|
||
@Carmilla
|
||
Nonetheless, I need you to pay especially close attention, as you truly do play a key part in the plan.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 0]
|
||
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 2]
|
||
|
||
@Yu Mei-ren
|
||
Yeah? Then I hope you've got something better than that purple-haired so-called tactician's “blow yourself up near the enemy” go-to.
|
||
[k]
|
||
|
||
[charaFace C 4]
|
||
|
||
@Carmilla
|
||
...
|
||
[k]
|
||
|
||
[charaFace G 5]
|
||
|
||
@Yu Mei-ren
|
||
S[messageShake 0.02 3 3 0.4]ay something, dammit!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 13]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
N-now, now, let's all just settle down and hear what Carmilla has to say, all right?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rollRight 1.0 1.0]
|
||
[bgm BGM_EVENT_77 1.0 0.2]
|
||
[wait wipe]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 1.0]
|
||
|
||
[bgm BGM_EVENT_77 1.0 0.4]
|
||
|
||
[wipein rollLeft 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[charaTalk off]
|
||
|
||
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
[wt 1.8]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
[charaMoveReturn A 0,-7 0.5]
|
||
[wt 0.6]
|
||
[charaMoveReturn A 0,-7 0.5]
|
||
[wt 1.5]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 2]
|
||
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 0]
|
||
|
||
[wt 1.8]
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
|
||
[wt 1.8]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
[wt 1.8]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth F 3]
|
||
[charaDepth B 2]
|
||
|
||
|
||
[charaFace B 7]
|
||
[charaFadein B 0.1 2]
|
||
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 0]
|
||
|
||
[wt 1.8]
|
||
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 2]
|
||
|
||
[charaFace G 5]
|
||
[charaFadein G 0.1 0]
|
||
|
||
[wt 1.8]
|
||
|
||
[wipeout rollRight 1.0 1.0]
|
||
[bgmStop BGM_EVENT_77 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 1.0]
|
||
|
||
[wipein rollLeft 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.5]
|
||
|
||
?1:Yeah...this just might work!
|
||
?!
|
||
|
||
[charaTalk on]
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Fou
|
||
Fou fou![bgm BGM_EVENT_63 0.1]
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Carmilla
|
||
No. We're going to MAKE it work.
|
||
[k]
|
||
|
||
@Carmilla
|
||
It doesn't matter how tight their security is, or what manner of obstacles lie in our way.
|
||
[k]
|
||
|
||
@Carmilla
|
||
I'm Mistress C, the great phantom thief. A shadow in the dead of night, I always get what I'm after.
|
||
[k]
|
||
|
||
[charaFace C 1]
|
||
|
||
@Carmilla
|
||
And now, there's just one last thing to do before we can begin.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Yu Mei-ren
|
||
You mean we're still not done?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Carmilla
|
||
Don't worry, I'll handle this part myself. It's an essential part of any phantom thief's plan.
|
||
[k]
|
||
|
||
[charaFace C 1]
|
||
|
||
@Carmilla
|
||
I may have gotten in the habit of using these for other things...but now, I think it's about time I use one for its intended purpose.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_63 1.5]
|
||
[fadeout black 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wipeFilter cinema 0.5 0]
|
||
|
||
[charaSet A 6028000 1 MEDJED]
|
||
[charaSet B 6008002 1 Cleopatra]
|
||
[charaSet C 5030001 1 Scheherazade]
|
||
|
||
[charaPut J 2000,2000]
|
||
[charaEffect J bit_sepia01]
|
||
|
||
[scene 81400]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.4 0,-50]
|
||
[wt 0.4]
|
||
|
||
@MEDJED
|
||
All is peaceful now.[sr]All is right with the[line 2]
|
||
[k]
|
||
|
||
[charaFace A 5]
|
||
|
||
@MEDJED
|
||
H[messageShake 0.02 3 3 0.3]uh!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 0.1]
|
||
[wait fade]
|
||
|
||
[wipeOff]
|
||
[charaFadeout A 0.1]
|
||
[scene 10000]
|
||
[wt 0.1]
|
||
|
||
[se ade313]
|
||
[seVolume ade313 0 0.6]
|
||
[fadein black 0.1]
|
||
[wait fade]
|
||
|
||
[effect bit_talk_card_flies]
|
||
[wt 0.9]
|
||
|
||
[se ad410]
|
||
[flashin once 0.1 0.1 FFFFFFFF FFFFFF80]
|
||
[wt 0.1]
|
||
[wipeFilter cinema 0.5 0]
|
||
[scene 81400]
|
||
[charaFadein E 0 0,-200]
|
||
[wt 1.4]
|
||
|
||
|
||
[charaFadeout E 0.4]
|
||
[wt 0.5]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 0,-50]
|
||
|
||
@MEDJED
|
||
What is this...?[bgm BGM_EVENT_71 0.1]
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
@
|
||
“The Eye of Medjed will soon be mine.”
|
||
[k]
|
||
|
||
@
|
||
“[line 2]Mistress C, Phantom Thief at Large”
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaTalk A]
|
||
[charaFace A 5]
|
||
[charaFadein A 0.1 0,-50]
|
||
[wt 1.2]
|
||
[charaShake A 0.05 2 2 0]
|
||
|
||
@MEDJED
|
||
That...insolent...!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaShakeStop A]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 0,-50]
|
||
|
||
@Cleopatra
|
||
Uh-oh! What happened, Great MEDJED?
|
||
[k]
|
||
|
||
[se ade96]
|
||
[charaFace B 5]
|
||
|
||
@Cleopatra
|
||
...A calling card? Whoever this Mistress C is, she certainly is impertinent.
|
||
[k]
|
||
|
||
@Cleopatra
|
||
What would you have us do, Great MEDJED?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 0,-50]
|
||
[wt 1.2]
|
||
[charaFace A 8]
|
||
[wt 1.4]
|
||
|
||
[charaFace A 0]
|
||
@MEDJED
|
||
Nothing. We would not be who we are if we were to fret over provocations such as this.
|
||
[k]
|
||
|
||
@MEDJED
|
||
This casino is meant solely for pharaohs and pharaohesque socialites. We cannot lose our composure.
|
||
[k]
|
||
|
||
@MEDJED
|
||
Besides, our security is already airtight. We even have fail-safes for our fail-safes.
|
||
[k]
|
||
|
||
@MEDJED
|
||
I can say with complete certainty that no phantom thief can possibly break in here.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 0,-50]
|
||
|
||
@Cleopatra
|
||
Well, yes, you're absolutely right about that.
|
||
[k]
|
||
|
||
@Cleopatra
|
||
All right then, I will keep an eye out for any would-be troublemakers, but otherwise, it will be business as usual.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 0,-50]
|
||
[wt 0.4]
|
||
[charaMove A 0,-58 0.2]
|
||
[wt 0.3]
|
||
[charaMove A 0,-50 0.2]
|
||
[wt 0.6]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 0,-50]
|
||
|
||
@Cleopatra
|
||
That goes for you too, Scheherazade. Make sure the security guards do their jobs well.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 0,-50]
|
||
|
||
@Scheherazade
|
||
Understood...
|
||
[k]
|
||
|
||
|
||
|
||
|
||
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_71 1.5]
|
||
[fadeout black 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[charaPut J 1]
|
||
|
||
|
||
[charaSet A 98100400 1 Mash]
|
||
[charaSet B 1040000 1 "Katsushika Hokusai"]
|
||
[charaSet C 1098177300 1 Carmilla]
|
||
|
||
[scene 80900]
|
||
[wt 1.0]
|
||
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 0,-50]
|
||
|
||
@Carmilla
|
||
Phase One couldn't be simpler. [bgm BGM_EVENT_70 0.1]We simply enter the casino like any other customer.
|
||
[k]
|
||
|
||
@Carmilla
|
||
I highly doubt the higher-ups will be scrutinizing the faces of everyone who comes in, so we shouldn't need more than the barest disguise to get through the entrance.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 0,-50]
|
||
|
||
@Osakabehime
|
||
Question! This casino's just for rich socialites, right?
|
||
[k]
|
||
|
||
@Osakabehime
|
||
Are you sure it's gonna be okay if I'm dressed like this and not in my usual princessly attire?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 0,-50]
|
||
|
||
@Carmilla
|
||
That won't be a problem. In this world, swimsuits actually appear to be something of a status symbol.
|
||
[k]
|
||
|
||
@Carmilla
|
||
As proof, you and your patron goddess all got in without issue while wearing them before, right?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 0,-50]
|
||
|
||
@Katsushika Hokusai
|
||
Oh yeah, good point. I wonder why that is?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 0,-50]
|
||
|
||
@Carmilla
|
||
Why else?
|
||
[k]
|
||
|
||
[charaFace C 2]
|
||
[charaEffect C bit_talk_41]
|
||
|
||
@Carmilla
|
||
Because only a true socialite would think to wear a swimsuit in Las Vegas!
|
||
[k]
|
||
|
||
[charaEffectStop C bit_talk_41]
|
||
|
||
?1:Well, I'm convinced!
|
||
?!
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_70 1.5]
|
||
[fadeout black 1.5]
|
||
[wait fade]
|
||
|
||
[wipeOff]
|
||
|
||
[charaPut J 2000,2000]
|
||
[charaEffectStop J bit_sepia01]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[charaSet D 98109900 1 "Casino Customer A"]
|
||
[charaSet E 1098120700 1 "Casino Customer B"]
|
||
[charaSet I 1098178800 1 Employee]
|
||
[charaSet J 1098162800 1 "Casino Customer C"]
|
||
|
||
[charaDepth E 1]
|
||
[charaDepth J 2]
|
||
[charaDepth D 3]
|
||
|
||
[scene 81300]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[se ad95]
|
||
[wt 1.6]
|
||
[seStop ad95 0.2]
|
||
[wt 0.6]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 300,0]
|
||
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 -300,0]
|
||
|
||
[bgm BGM_EVENT_39 0.1]
|
||
|
||
@Casino Customer A
|
||
Hm?[sr]Wh-whoa, check them out.
|
||
[k]
|
||
|
||
@Casino Customer B
|
||
Damn, they're beautiful![sr]Is there some kind of photo shoot going on today?
|
||
[k]
|
||
|
||
@Casino Customer C
|
||
(Gulp) They've got such an aura about them I can't even bring myself to chat them up. They must be crazy rich!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[se ad95]
|
||
[wt 0.2]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.4 50,0]
|
||
[charaMove C 1 0.8]
|
||
[wt 1.2]
|
||
[charaMove C -50,0 0.8]
|
||
[wt 0.4]
|
||
[charaFadeout C 0.4]
|
||
[seStop ad95 1.0]
|
||
|
||
[wt 1.6]
|
||
|
||
|
||
[se ad95]
|
||
[wt 0.2]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.4 50,0]
|
||
[charaMove H 1 0.8]
|
||
[wt 1.2]
|
||
[charaMove H -50,0 0.8]
|
||
[wt 0.4]
|
||
[charaFadeout H 0.4]
|
||
[seStop ad95 1.0]
|
||
|
||
[wt 1.6]
|
||
|
||
|
||
[se ad95]
|
||
[wt 0.2]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.4 50,0]
|
||
[charaMove G 1 0.8]
|
||
[wt 1.2]
|
||
[charaMove G -50,0 0.8]
|
||
[wt 0.4]
|
||
[charaFadeout G 0.4]
|
||
[seStop ad95 1.0]
|
||
|
||
[wt 1.8]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Employee
|
||
W-welcome...?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Carmilla
|
||
Good day, little boy, or girl, whatever. We're looking to enjoy ourselves tonight. Have we come to the right place?
|
||
[k]
|
||
|
||
@Carmilla
|
||
Oh, yes, you require a cover charge for collateral, don't you? Will this do?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 2]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Employee
|
||
(She just plunked down that cash like it was nothing! Man, these socialites really do live in a different world...)
|
||
[k]
|
||
|
||
[charaFace I 0]
|
||
|
||
@Employee
|
||
...Yes, that will do just fine. Please, go on in.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 -206,0]
|
||
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 306,0]
|
||
|
||
[wt 1.2]
|
||
|
||
[se ad95]
|
||
[wt 0.1]
|
||
|
||
[charaMove C 0 0.6]
|
||
[charaMove H 2 0.6]
|
||
|
||
[seStop ad95 1.2]
|
||
[wt 0.2]
|
||
[charaFadeout C 0.4]
|
||
[charaFadeout H 0.4]
|
||
[wt 1.2]
|
||
|
||
[charaTalk on]
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Employee
|
||
(They seem really excited about this. Amazing. They're not even batting an eye at the betting rates...)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 25,0]
|
||
|
||
[wt 1.2]
|
||
|
||
[se ad95]
|
||
[wt 0.1]
|
||
|
||
[charaMove G -25,0 0.6]
|
||
[seStop ad95 1.2]
|
||
|
||
[wt 0.2]
|
||
[charaFadeout G 0.4]
|
||
[wt 1.2]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Employee
|
||
(Wow, her eyes are ice-cold! You can tell looking down at others comes as naturally to her as breathing!)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth A 3]
|
||
[charaDepth B 2]
|
||
[charaDepth F 1]
|
||
|
||
[charaFace A 3]
|
||
[charaFadein A 0.1 356,0]
|
||
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 56,0]
|
||
|
||
[charaFace F 1]
|
||
[charaFadein F 0.1 -256,0]
|
||
|
||
[wt 1.2]
|
||
|
||
[se ad95]
|
||
[wt 0.1]
|
||
|
||
[charaMove A 300,0 0.6]
|
||
[charaMove B 0,0 0.6]
|
||
[charaMove F -306,0 0.6]
|
||
[seStop ad95 1.2]
|
||
[wt 0.2]
|
||
[charaFadeout A 0.4]
|
||
[charaFadeout B 0.4]
|
||
[charaFadeout F 0.4]
|
||
[wt 1.2]
|
||
|
||
[charaTalk on]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
[wt 1.2]
|
||
|
||
[charaFace I 3]
|
||
|
||
@Employee
|
||
(Huh. These guys seem surprisingly normal.)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout leftToRight 1.0 1.0]
|
||
[bgmStop BGM_EVENT_39 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout I 0.1]
|
||
|
||
[charaSet D 5030001 1 Scheherazade]
|
||
[charaSet E 1098178800 1 Employee]
|
||
[charaSet J 98115000 1 Effect]
|
||
|
||
[charaDepth I 2]
|
||
[charaDepth E 1]
|
||
|
||
[scene 81400]
|
||
|
||
[charaPut J 2000,2000]
|
||
[charaEffect J bit_sepia01]
|
||
[wt 1.0]
|
||
|
||
[wipein rightToLeft 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.3]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Carmilla
|
||
Good, we made it inside without raising suspicion.[sr]Hehe, so far, so good.
|
||
[k]
|
||
|
||
@Carmilla
|
||
Now it's time for Phase Two:[sr]“Secure a Route to the Vault”...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rollLeft 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[pictureFrame cut063_cinema]
|
||
|
||
[scene 80900]
|
||
|
||
[charaPut J 1]
|
||
[wt 1.0]
|
||
|
||
[wipein rollRight 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.3]
|
||
|
||
[bgm BGM_EVENT_70 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 0,-50]
|
||
|
||
@Carmilla
|
||
Broadly speaking, there are three major obstacles [bgm BGM_EVENT_70 0.1]we need to get past before we can enter the vault.
|
||
[k]
|
||
|
||
@Carmilla
|
||
The first is the multitude of Medjed security guards.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 0,-50]
|
||
|
||
@Mash
|
||
Right. I remember it isn't just the regular employees we have to be wary of, either.
|
||
[k]
|
||
|
||
@Mash
|
||
There were also a large number of beings that seemed like familiars draped with sheets.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 13]
|
||
[charaFadein B 0.1 0,-50]
|
||
|
||
@Katsushika Hokusai
|
||
The ones we fought weren't too tough, but there sure were a lot of 'em...
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 0,-50]
|
||
|
||
@Carmilla
|
||
Given the circumstances, I expect those familiars are most likely “characters” summoned by Scheherazade from her stories.
|
||
[k]
|
||
|
||
@Carmilla
|
||
Well, I'm sure some of them are probably actual Medjeds...
|
||
[k]
|
||
|
||
@Carmilla
|
||
...but I doubt there are enough of them to warrant our concern.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 0,-50]
|
||
|
||
@Osakabehime
|
||
So, what do we do about them? We're not just gonna go around squishing them one at a time, right?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 0,-50]
|
||
|
||
@Carmilla
|
||
Of course not. A true phantom thief always finds a beautiful, elegant solution to her problems.
|
||
[k]
|
||
|
||
@Carmilla
|
||
According to my calculations, this first step should greatly weaken Scheherazade's stories, if not cause her to outright lose control of them.
|
||
[k]
|
||
|
||
@Carmilla
|
||
And the key to it is...you.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_70 1.0]
|
||
[wipeout rollRight 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[pictureFrame]
|
||
|
||
[charaPut J 2000,2000]
|
||
[charaEffectStop J bit_sepia01]
|
||
|
||
[scene 81400]
|
||
[wt 1.0]
|
||
|
||
[wipein rollLeft 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.3]
|
||
|
||
[bgm BGM_EVENT_109 0.1]
|
||
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace I 0]
|
||
[charaFadein I 0.4 -300,0]
|
||
[charaMove I -100,0 0.7]
|
||
|
||
[charaFace E 0]
|
||
[charaFadein E 0.4 0,0]
|
||
[charaMove E 200,0 0.7]
|
||
|
||
[wt 1.0]
|
||
|
||
[charaMoveReturn I -100,-7 0.6]
|
||
[charaMoveReturn E 200,-7 0.6]
|
||
[wt 0.9]
|
||
|
||
[charaMove I 0,0 0.6]
|
||
[charaMove E 300,0 0.6]
|
||
|
||
[charaFadeout I 0.4]
|
||
[charaFadeout E 0.4]
|
||
[wt 0.6]
|
||
|
||
[charaFace I 0]
|
||
[charaFadein I 0.4 300,0]
|
||
[charaMove I 100,0 0.7]
|
||
|
||
[charaFace E 0]
|
||
[charaFadein E 0.4 0,0]
|
||
[charaMove E -200,0 0.7]
|
||
|
||
[wt 1.0]
|
||
|
||
[charaMoveReturn I 100,7 0.3]
|
||
[charaMoveReturn E -200,7 0.3]
|
||
[wt 0.3]
|
||
[charaMoveReturn I 100,7 0.3]
|
||
[charaMoveReturn E -200,7 0.3]
|
||
[wt 0.5]
|
||
|
||
[charaMove I -100,0 0.6]
|
||
[charaMove E -400,0 0.6]
|
||
|
||
[charaFadeout I 0.4]
|
||
[charaFadeout E 0.4]
|
||
[wt 0.6]
|
||
|
||
[charaTalk on]
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Yu Mei-ren
|
||
Hey, you.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 0]
|
||
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 2]
|
||
|
||
@Scheherazade
|
||
...Yes? Can I help you?
|
||
[k]
|
||
|
||
@Yu Mei-ren
|
||
I feel sick.
|
||
[k]
|
||
|
||
[charaFace D 2]
|
||
|
||
@Scheherazade
|
||
Oh my... I'm sorry to hear that. Let's get you to the infirmary before you die...
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
|
||
@Yu Mei-ren
|
||
How come no matter where I look, the only thing to see is ghosts, ghosts, and more ghosts?
|
||
[k]
|
||
|
||
@Yu Mei-ren
|
||
Don't you have any tall, dark, strong, spikey, perfect-from-every-conceivable-angle guys working this place?
|
||
[k]
|
||
|
||
[charaFace D 0]
|
||
|
||
@Scheherazade
|
||
I'm sorry?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Yu Mei-ren
|
||
Ugh, I feel sick. Really, seriously sick...
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
@Yu Mei-ren
|
||
...[wt 0.5]...
|
||
[k]
|
||
|
||
[charaFace G 5]
|
||
|
||
@Yu Mei-ren
|
||
Wait. Now that I think about it, this really is just a different take on the whole “blow yourself up” thing, isn't it!?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Carmilla
|
||
(Stick to the plan!)
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 5]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Yu Mei-ren
|
||
Ugh, fine! It's not like I can do anything else, right!? The only thing you need me to do is blow up, right?
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_109 1.0]
|
||
|
||
[charaFace G 0]
|
||
|
||
@Yu Mei-ren
|
||
Okay then, I will.
|
||
[k]
|
||
|
||
[charaFace G 5]
|
||
|
||
@Yu Mei-ren
|
||
[f large][messageShake 0.02 3 3 0.5]Eternal Lament!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
|
||
[se ad417]
|
||
[seVolume ad417 0 0.6]
|
||
[se bac403]
|
||
[seVolume bac403 0 0.6]
|
||
[se bac402]
|
||
[seVolume bac402 0 0.6]
|
||
|
||
[charaRoll I 320]
|
||
[charaRoll E 315]
|
||
[charaRoll J 325]
|
||
|
||
[charaPut I 1]
|
||
[charaPut E 15,0]
|
||
[charaPut J -15,0]
|
||
|
||
[fowardEffect bit_talk_explosion_blood]
|
||
[charaEffect I bit_talk_blood_splash]
|
||
[charaEffect E bit_talk_blood_splash]
|
||
[charaEffect J bit_talk_blood_splash]
|
||
[wt 0.3]
|
||
[effect bit_talk_35]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 1.6]
|
||
|
||
[se ade307]
|
||
[seVolume ade307 0 0]
|
||
[seVolume ade307 1.0 1.0]
|
||
[fowardEffect bit_talk_rain02]
|
||
[wt 2.8]
|
||
|
||
|
||
[seVolume ade307 1.0 0.2]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
[charaShake D 0.05 3 3 0]
|
||
|
||
@Scheherazade
|
||
I-I'm going to diiiiiie![bgm BGM_EVENT_80 0.1][sr]No, wait, she's the one who died!!
|
||
[k]
|
||
|
||
[charaShakeStop D]
|
||
|
||
@Scheherazade
|
||
I didn't even know spontaneous combustion was a real phenomenon... It just goes to show death really can come for anyone at any time!
|
||
[k]
|
||
|
||
@Scheherazade
|
||
Oh gods... What can I possibly do to avoid such a dreadful fate myself!? (Stagger)
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Carmilla
|
||
Hmm, I was hoping the shock would cause her to faint on the spot. Oh well.
|
||
[k]
|
||
|
||
@Carmilla
|
||
All right. I wanted to do this clean, but let's get closer under the guise of caring for her, then we can put her to sleep ourselves!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[seStop ade307 0.5]
|
||
[bgmStop BGM_EVENT_80 0.5]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|