4475 lines
76 KiB
Plaintext
4475 lines
76 KiB
Plaintext
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$94-04-77-01-1-0
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[soundStopAll]
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[charaSet A 98001000 1 Mash]
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[charaSet H 4017001 1 Marie]
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?1:What's all the commotion about?
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?!
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[seStop ad413 0.7]
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[wt 0.7]
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[bgm BGM_EVENT_2 0.1]
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[charaTalk on]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.4 1]
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@Mash
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TTGs are the new hotness in Chaldea right now, Senpai. We should investigate this matter ourselves.
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[k]
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?1:TTGs?
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?!
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[charaFace A 0]
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@Mash
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Oh, yes, I'm sorry.[sr]It's an abbreviation for “tabletop games.”
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[k]
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@Mash
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The database says that while TTGs encompass a wide variety of genres, including dice, cards, and role-playing, they typically refer to board games, which are the kind that Chaldea is currently caught up in.
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[k]
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@Mash
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While I haven't played many of them myself, I do know that some of the most famous board games include chess, shogi, go, and checkers.
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[k]
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@Mash
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In particular, board games have a very long history, with some of them dating back to ancient Egypt, Mesopotamia, and the Roman Empire.
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[k]
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?1:You want to try them, don't you?
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[charaFace A 3]
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@Mash
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Y-yes, I would be very interested[sr]to give them a shot, but...
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[k]
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[charaFace A 8]
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?2:I didn't know the abbreviation,[csr]but I am actually something of a TTG fan myself.
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[charaFace A 1]
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@Mash
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Really? Then you'll have to introduce[sr]me to some of your favorites.
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[k]
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[charaFace A 8]
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@Mash
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...But not right now, I'm afraid.
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[k]
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?!
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@Mash
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As you can see, the cafeteria has kind of been taken over by other avid TTG fans, some of whom are prone to rather, um, heated disagreements...
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[k]
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[messageOff]
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[wait wipe]
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[charaSet B 25001000 1 Abigail]
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[charaFadeout A 0.1]
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[bgm BGM_EVENT_7 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Kid Gil
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I just turned the hourglass over. Now you have to solve the puzzle before it runs out of[line 2]
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Abigail
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Ubongo...
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 8]
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[charaFadein D 0.1 1]
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[charaShake D 0.05 3 3 0.3]
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@Beni-Enma
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You solved it already, chirp!?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 4]
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[charaFadein F 0.1 1]
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@Chloe
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Gnn...!
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[k]
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[messageOff]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 7]
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[charaFadein E 0.1 1]
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[charaMoveReturn E 10,0 0.5]
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@Illya
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Are you kidding me!? No way![wt 0.3][charaMoveReturn E -10,0 0.5][sr]This really isn't my thing!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFadein C 0.1 -200,0]
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[charaFadein E 0.1 200,0]
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@Kid Gil
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Don't worry, it's easy.[sr]Just move this piece over here, and[line 2]
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[k]
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[charaFadeout E 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 2]
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[charaFadein F 0.1 1]
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@Chloe
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H[messageShake 0.05 5 5 0.3]ey! No helping!
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[k]
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[messageOff]
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[fadeout black 1.0]
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[bgm BGM_EVENT_7 1.0 0.5]
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[wait fade]
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[charaFadeout F 0.1]
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[charaSet B 4008001 1 Blackbeard]
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[charaSet C 4003001 1 Drake]
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[charaSet D 4009001 1 "Anne & Mary"]
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[charaSet E 4009101 1 Mary]
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[charaSet F 4009201 1 Anne]
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[charaSet G 4034000 1 Bartholomew]
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[charaSet H 4025000 1 Columbus]
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[fadein black 1.0]
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[wait fade]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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[charaEffect B bit_talk_41]
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@Blackbeard
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[f large]H[messageShake 0.05 5 5 0.3]waaah!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaEffectDestroy B bit_talk_41]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Anne & Mary
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“Hwah”?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Drake
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What kinda weird battle cry is that!? Can't you just go with “Yarrr!” like a normal pirate!?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Blackbeard
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I wasn't being weird! I just couldn't stop[sr]my aura from exploding out of me any longer!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 1]
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[charaFadein G 0.1 1]
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@Bartholomew
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I get it. You got the prompt for building up power, right?
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 3]
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[charaFadein B 0.1 1]
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@Blackbeard
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Exactly!!! I knew you would understand,[sr]my brother from another mother!
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[k]
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||
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[charaFadeout B 0.1]
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[wt 0.1]
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||
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[charaTalk E]
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||
[charaFace E 4]
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[charaFace F 4]
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||
[charaFadein E 0.1 0]
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||
[charaFadein F 0.1 2]
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||
@Mary
|
||
Wait. You just gave away the answer.
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[k]
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||
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[charaFace F 4]
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@Anne
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I guess all he really wants is attention.
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[k]
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[charaFadeout E 0.1]
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[charaFadeout F 0.1]
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[wt 0.1]
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||
[charaTalk H]
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||
[charaFace H 0]
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||
[charaFadein H 0.1 1]
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||
@Columbus
|
||
Hmm, I'm still not feeling this sound charade game.[sr]If I'd wanted to perform, I would've gone into showbiz.
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[k]
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@Columbus
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'Course, I don't mind putting on a little razzle-dazzle if it helps move merchandise, but that ain't what's going on here.
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||
[k]
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||
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||
[charaFace H 1]
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||
@Columbus
|
||
How 'bout a different game?[sr]We got any where you get a chance to strike it rich?
|
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[k]
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[charaFadeout H 0.1]
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||
[wt 0.1]
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[charaTalk G]
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||
[charaFace G 0]
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||
[charaFadein G 0.1 1]
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||
@Bartholomew
|
||
I believe this offers something like that. It's all[sr]about setting sail for new lands in search of gold.
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||
[k]
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||
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||
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 7]
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[charaFadein H 0.1 1]
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@Columbus
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Perfect! Now that's what I'm talking about![sr]Let's go get ourselves some treasure!
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Drake
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You're on, Spaniard![sr]No way I'm letting you win this one!
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Blackbeard
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||
Really? It's over, just like that? You're not even[sr]gonna comment on my heartfelt performance?
|
||
[k]
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||
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[charaFace B 1]
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||
@Blackbeard
|
||
...Psych! [wt 0.3][charaFace B 2]Nobody beats Blackbeard in a treasure hunt!
|
||
[k]
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||
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[messageOff]
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[fadeout black 1.0]
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[bgm BGM_EVENT_7 1.0 0.5]
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[charaSet B 3033000 1 Ortlinde]
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[charaSet D 3033001 1 Hildr]
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||
[wt 0.5]
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[fadein black 1.0]
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[wait fade]
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[charaTalk B]
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||
[charaFace B 8]
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||
[charaFadein B 0.1 1]
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||
@Ortlinde
|
||
Okay, so this is our field of vision... And this is the incidence orientation modifier... So, since we're inside the atmosphere, this changes to... Huh?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
@Hildr
|
||
...I don't get it. Any of it.
|
||
[k]
|
||
|
||
[charaFace D 1]
|
||
@Hildr
|
||
But I do kind of like the way it hunches[sr]down when it's in hovering mode.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
@Thrúd
|
||
Am I understanding this? Are we really about to fly off the map without ever getting to fight a single battle?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 8]
|
||
[charaFadein B 0.1 1]
|
||
@Ortlinde
|
||
I think this game might be a little too realistic.
|
||
[k]
|
||
|
||
@Ortlinde
|
||
I mean, if not even we Valkyries can manage[sr]to get off the ground with these systems...
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 8]
|
||
[charaFadein C 0.1 1]
|
||
@Thrúd
|
||
I can't believe things like inertia management and three-dimensional movement are giving us so much trouble in this game. In real life, they're so intuitive that we don't even have to think about them...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
@Hildr
|
||
You guys are too hung up on close-quarter dogfights.[sr]The flashy Circus action's gonna be in midair combat!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 8]
|
||
[charaFadein B 0.1 1]
|
||
@Ortlinde
|
||
It won't matter what kind of fighting it is if we can't get our units to go or aim where they're supposed to!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
[charaMove D 0,-10 0.5]
|
||
@Hildr
|
||
I'm gonna try hunching down too... [wt 0.5][charaFace D 2][charaMoveReturn D 0,5 0.3]How's this? [wt 0.5][charaMoveReturn D 0,5 0.3][sr]Am I doing it?[wt 1.0][charaFace D 4] ...Wait. Ouch! This really does a number on your lower back![wt 0.2][charaShake D 0.1 3 3 0.5]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_EVENT_7 1.0 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout D 0.1]
|
||
|
||
[charaSet B 6028000 1 Medjed?]
|
||
[charaSet C 3030000 1 Pārvatī]
|
||
[charaSet D 2020001 1 Ishtar]
|
||
[wt 0.5]
|
||
|
||
[fadein black 1.0]
|
||
[bgm BGM_EVENT_7 1.0 1.0]
|
||
[wait fade]
|
||
[wt 0.4]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Medjed?
|
||
Is that shogi piece supposed to be me?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk C]
|
||
[charaFace C 12]
|
||
[charaFadein C 0.1 1]
|
||
@Pārvatī
|
||
Nito[line 2]I mean, Medjed, was it?
|
||
[k]
|
||
|
||
[charaFace C 1]
|
||
@Pārvatī
|
||
Oh, now that you mention it, you do look[sr]just like this ghost piece, don't you?
|
||
[k]
|
||
|
||
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 10]
|
||
[charaFadein D 0.1 1]
|
||
@Ishtar
|
||
So? It's just a coincidence, right? Or what, have you actually been a ghost this whole time or something?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 1]
|
||
@Medjed?
|
||
Insolence! How dare you!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaMoveReturn B 0,10 0.4]
|
||
[se ade434]
|
||
[seVolume ade434 0 0.7]
|
||
[wt 0.2]
|
||
[se ade438]
|
||
[wt 1.5]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk D]
|
||
[charaFace D 9]
|
||
[charaFadein D 0.1 1]
|
||
@Ishtar
|
||
Hey! What's the big idea, flipping over our board!?[sr]I had her right where I wanted her!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 9]
|
||
[charaFadein B 0.1 1]
|
||
@Medjed?
|
||
This is divine justice at work!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.1 1]
|
||
@Ishtar
|
||
You're pulling the divine justice card on ME!?[sr]You've got guts. I'll give you that!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 13]
|
||
[charaFadein C 0.1 1]
|
||
@Pārvatī
|
||
Now, now, there's no need for dramatics here. Why don't you join us for the next game, Nito[line 2]uh, Medjed?
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
@Pārvatī
|
||
I think you'll find it has a lot in common with[sr]the ancient game Queen Nefertari used to enjoy.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Medjed?
|
||
Huh!? O-oh no, I couldn't dare do anything so...[wt 0.8][charaFace B 2][sr][line 2]I mean, very well then! I won't lose!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.1 1]
|
||
@Ishtar
|
||
Oho, so you want to settle this on the game board, do you? Fine by me!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
@Pārvatī
|
||
Hehe. Then let's go ahead and put everything[sr]back where it belongs, shall we?
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
@Pārvatī
|
||
(I think it'd be best if I kept the fact that[sr]I was one move away from checkmate to myself.)
|
||
[k]
|
||
|
||
|
||
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_EVENT_7 1.0 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[charaSet B 25004001 1 "Yang Guifei"]
|
||
[charaSet C 7016001 1 "Tamamo Cat"]
|
||
[charaSet D 5022001 1 Sanzang]
|
||
[charaSet E 6027000 1 "Wu Zetian"]
|
||
|
||
[charaDepth C 1]
|
||
[charaDepth B 2]
|
||
[wt 0.5]
|
||
|
||
[fadein black 1.0]
|
||
[bgm BGM_EVENT_7 1.0 1.0]
|
||
[wait fade]
|
||
|
||
|
||
|
||
[charaTalk depthOff]
|
||
[charaTalk B]
|
||
[charaFace B 4]
|
||
[charaFadein B 0.1 1]
|
||
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 -300,0]
|
||
[wt 0.1]
|
||
|
||
[charaMoveReturn B 10,0 0.5]
|
||
@Yang Guifei
|
||
(Fidgeting nervously)
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Sanzang
|
||
Wow, I had no idea there were so many variations on Xiangqi[line 2]I mean Chinese chess[line 2]made after it came to China from India.
|
||
[k]
|
||
|
||
[charaFace D 1]
|
||
@Sanzang
|
||
Just look at all these adorable animal pieces![sr]I especially love the giraffe and the chick!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 3]
|
||
[charaFadein E 0.1 1]
|
||
@Wu Zetian
|
||
Hmm. I can certainly see the sense in sending[sr]lions and elephants off to war...
|
||
[k]
|
||
|
||
[charaFace E 5]
|
||
[charaMoveReturn E 0,10 0.3]
|
||
@Wu Zetian
|
||
But a chick? As in a baby chicken!?[sr]Are you even trying to defeat me!?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 4]
|
||
[charaFace C 6]
|
||
[charaFadein B 0.1 1]
|
||
[charaFadein C 0.1 -300,0]
|
||
|
||
[charaMoveReturn B 10,0 0.5]
|
||
@Yang Guifei
|
||
(Fidgeting nervously)[wt 0.3][charaMoveReturn B -10,0 0.5]
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 3]
|
||
[charaFadein E 0.1 1]
|
||
@Wu Zetian
|
||
By the way... You there.[sr]Why do you keep fidgeting like that!?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 21]
|
||
[charaFace C 0]
|
||
[charaFadein B 0.1 1]
|
||
[charaFadein C 0.1 -300,0]
|
||
|
||
[charaMoveReturn B 0,5 0.3]
|
||
@Yang Guifei
|
||
Eep! Grandm[line2]Sister Nite-Brite!?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 1]
|
||
@Sanzang
|
||
Hm? Tamamo Cat? Is that you back there behind Yu-Yu?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
@Tamamo Cat
|
||
Sure is!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 4]
|
||
[charaFadein E 0.1 1]
|
||
@Wu Zetian
|
||
Ulp. What is the meaning of this?[sr]Are you trying to incur my wrath!?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 23]
|
||
[charaFadein B 0.1 1]
|
||
@Yang Guifei
|
||
I-it's not like that at all, Sister, I promise!
|
||
[k]
|
||
|
||
[charaFace B 1]
|
||
@Yang Guifei
|
||
Do you see Master over there so clearly[sr]yearning to join us?
|
||
[k]
|
||
|
||
[charaFace B 25]
|
||
|
||
@Yang Guifei
|
||
I decided that if I saw even the slightest[sr]sign that Master might begin to lose...
|
||
[k]
|
||
|
||
[charaFace B 2]
|
||
@Yang Guifei
|
||
I[messageShake 0.05 4 4 0.2] would put Tamamo Cat up on the[sr]board to ruin the game for good!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 1]
|
||
@Wu Zetian
|
||
O[messageShake 0.05 4 4 0.2]h no you don't![sr]There will be no cats on MY game's board!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
@Tamamo Cat
|
||
I[messageShake 0.05 4 4 0.2]'m gonna ruin the game even[sr]if it costs me Master's life!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_EVENT_7 1.0 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout C 0.1]
|
||
|
||
[charaSet B 4004001 1 Astolfo]
|
||
[charaSet C 3036001 1 Bradamante]
|
||
[charaSet D 7014001 1 Nightingale]
|
||
|
||
[charaDepth B 1]
|
||
[charaDepth C 2]
|
||
[wt 0.5]
|
||
|
||
[fadein black 1.0]
|
||
[bgm BGM_EVENT_7 1.0 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Astolfo
|
||
Come forth, Nikogale Holmes the Great Chimera!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
@Bradamante
|
||
...Did you just stick Nikola Tesla's right arm and Sherlock Holmes's left arm on Florence Nightingale's body, Stolfo?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
@Astolfo
|
||
Pretty perfect, huh!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
@Bradamante
|
||
That's, uh...not the word I would have chosen...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 5]
|
||
[charaFadein B 0.1 1]
|
||
@Astolfo
|
||
Aww, why not? Come on, you know how Nightingale's[sr]also known as the White Angel (read: Tyrant), don't you?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Nightingale
|
||
You called?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 1]
|
||
@Astolfo
|
||
She's actually here!?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Nightingale
|
||
Does someone require treatment?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Astolfo
|
||
Nnn, not exactly. We need full-blown operations.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
@Bradamante
|
||
And, um...amputations, at that...
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Nightingale
|
||
Not to worry. I have plenty of experience with those. Now, where are the patients that require amputation? Is it you?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
@Bradamante
|
||
What? No!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
@Astolfo
|
||
It's Tesla and Holmes![sr](Said without a moment's hesitation)
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
@Bradamante
|
||
Are you nuts!?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.1 1]
|
||
@Nightingale
|
||
I'll begin the operation at once.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ade423]
|
||
[seStop ade423 1.5]
|
||
[charaMove D -50,0 0.5]
|
||
[charaFadeout D 0.4]
|
||
[wt 2.0]
|
||
|
||
[charaTalk depthOff]
|
||
[charaTalk off]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 256,0]
|
||
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 -256,0]
|
||
|
||
@Bradamante & Astolfo
|
||
...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaMove B -275,0 0.7]
|
||
[wt 0.7]
|
||
[charaMoveReturn C 236,0 0.3]
|
||
[charaShake B 0.05 3 3 0.3]
|
||
[charaMove B -256,0 0.3]
|
||
[wt 0.3]
|
||
|
||
[charaTalk on]
|
||
@Bradamante
|
||
Don't you dare go with her, Stolfo!
|
||
[k]
|
||
|
||
[charaFace B 5]
|
||
@Astolfo
|
||
C'mon, let me go![sr]You're gonna make me miss the best part!
|
||
[k]
|
||
|
||
@Bradamante
|
||
This isn't a joke! Your little stunt is about[sr]to lead to unimaginable disaster! Again!
|
||
[k]
|
||
|
||
[charaFace B 1]
|
||
@Astolfo
|
||
Hehe, then shouldn't you be sticking around?[sr]How else are you gonna make sure justice is served?
|
||
[k]
|
||
|
||
[charaFace C 4]
|
||
@Bradamante
|
||
Well, uh... I would, except...[sr]Nightingale kind of scares me...
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_EVENT_7 1.0 0.5]
|
||
[wait fade]
|
||
|
||
[charaTalk depthOn]
|
||
[charaFadeout C 0.1]
|
||
|
||
[charaSet B 9005001 1 Holmes]
|
||
[charaSet C 2023000 1 Moriarty]
|
||
[charaSet D 7014001 1 Nightingale]
|
||
|
||
[charaDepth B 2]
|
||
[charaDepth C 3]
|
||
[charaDepth D 1]
|
||
[wt 0.5]
|
||
|
||
[fadein black 1.0]
|
||
[bgm BGM_EVENT_7 1.0 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk depthOff]
|
||
[charaTalk off]
|
||
[charaFace C 0]
|
||
[charaFace B 5]
|
||
[charaFadein C 0.1 0]
|
||
[charaFadein B 0.1 2]
|
||
[wt 0.2]
|
||
|
||
[charaMoveReturn B 250,0 0.5]
|
||
[wt 0.2]
|
||
[se adm40]
|
||
[seVolume adm40 0 0.5]
|
||
[wt 1.8]
|
||
|
||
[charaMoveReturn C -250,0 0.5]
|
||
[wt 0.2]
|
||
[se adm40]
|
||
[seVolume adm40 0 0.5]
|
||
[wt 1.0]
|
||
|
||
[charaTalk on]
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
@Moriarty
|
||
I must say, it's been delightful engaging in a battle of wits with you again, old chap. Though, of course, I doubt this battle will be settled anytime soon, given the usual pace of a chess game.
|
||
[k]
|
||
|
||
[charaFace B 8]
|
||
@Holmes
|
||
Only if one assumes neither of us will make any mistakes.
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
@Moriarty
|
||
A fair point. Who can be said not to make the occasional mistake or have the odd accident? Even so, we are talking about YOU here.
|
||
[k]
|
||
|
||
[charaFace B 0]
|
||
@Holmes
|
||
Is that your way of saying this will be a protracted and evenly matched battle of wits? While that does indeed sound most engaging[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ade423]
|
||
[seVolume ade423 0 0.3]
|
||
[seVolume ade423 1.0 1.0]
|
||
[wt 1.2]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.4 150,0]
|
||
[charaMove D 0,0 0.3]
|
||
[wt 0.1]
|
||
[seStop ade423 0.2]
|
||
[wt 0.2]
|
||
@Nightingale
|
||
Excuse me, Mr. Holmes.[sr]It's time for your emergency treatment.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 4]
|
||
[charaFace D 6]
|
||
[charaFadein B 0.1 0]
|
||
[charaFadein D 0.1 2]
|
||
@Holmes
|
||
Treatment? Perhaps there's been some misunderstanding? I'm quite sure I've been more moderate with my usage as of late...
|
||
[k]
|
||
|
||
[charaFace D 7]
|
||
@Nightingale
|
||
I'll be happy to hear any concerns you may have...[sr]AFTER your treatment has been administered!
|
||
[k]
|
||
|
||
[charaFace B 5]
|
||
@Holmes
|
||
Just a moment. I refuse to go anywhere without[sr]Watson, my primary physician, present!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[se ad7]
|
||
[charaFace D 6]
|
||
[charaMoveReturn D 236,0 0.2]
|
||
[wt 0.1]
|
||
[charaFace B 2]
|
||
[charaMove B -186,0 0.2]
|
||
[charaShake B 0.05 3 3 0.2]
|
||
[se adm38]
|
||
[seStop adm38 0.3]
|
||
[wt 0.4]
|
||
|
||
[charaMove D 286,0 0.4]
|
||
[charaMove B -156,0 0.4]
|
||
[se ade385]
|
||
[wt 0.3]
|
||
[seStop ade385 0.2]
|
||
[wt 0.2]
|
||
[charaMove D 316,0 0.4]
|
||
[charaMove B -126,0 0.4]
|
||
[se ade385]
|
||
[wt 0.3]
|
||
[seStop ade385 0.2]
|
||
[wt 0.2]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk C]
|
||
[charaFace C 1]
|
||
[charaFadein C 0.1 1]
|
||
@Moriarty
|
||
Farewell, Holmes. I'll see your final moments put to some good use in my memoirs. They will doubtless stir readers' curiosity and make me a bundle.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFace D 6]
|
||
[charaFadein B 0.1 -126,0]
|
||
[charaFadein D 0.1 316,0]
|
||
@Holmes
|
||
How dare you put out such a vile bootleg, Professor!? Whatever you do, you'd better not publish it under Watson's name!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaMove D 396,0 1.5]
|
||
[charaMove B -46,0 1.5]
|
||
[se ade385]
|
||
[wt 0.5]
|
||
[charaFadeout D 0.7]
|
||
[charaFadeout B 0.7]
|
||
[seStop ade385 1.0]
|
||
[wt 1.0]
|
||
|
||
[wipeout rectangleStripRightToLeft 1.0 1.0]
|
||
[bgmStop BGM_EVENT_7 1.0]
|
||
[wait wipe]
|
||
|
||
[charaSet B 2021000 1 "Tomoe Gozen"]
|
||
[charaSet C 23003001 1 Ganesha]
|
||
[charaSet E 6031001 1 Osakabehime]
|
||
[charaSet F 2016000 1 "Emiya Alter"]
|
||
[charaSet G 5009001 1 "Da Vinci"]
|
||
[charaSet H 1098124500 1 "Da Vinci (Rider)"]
|
||
|
||
[charaDepth B 1]
|
||
[charaDepth E 3]
|
||
[charaDepth C 2]
|
||
[wt 1.0]
|
||
|
||
[wipein rectangleStripLeftToRight 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk on]
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
...There you have it, Senpai. It's basically like a TTG version of Gehenna, or maybe a chaotic coliseum.
|
||
[k]
|
||
|
||
@Mash
|
||
If you get too close without taking proper precautions, the constant invitations are liable to drive you mad and rob you of your ability to make sound judgmen[line 2]
|
||
[k]
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth B 3]
|
||
[charaDepth E 2]
|
||
[charaDepth C 1]
|
||
|
||
[charaTalk off]
|
||
|
||
[charaFace E 1]
|
||
[charaFace C 0]
|
||
[charaFace B 1]
|
||
[charaFadein E 0.4 -340,0]
|
||
[charaFadein C 0.4 30,0]
|
||
[charaFadein B 0.4 340,0]
|
||
[wt 0.8]
|
||
|
||
[charaTalk on]
|
||
[charaTalk E]
|
||
@Osakabehime
|
||
Ooh, are you losing your way here too, Ma-chan?[sr]Don't try to resist. Give in to the dork side.
|
||
[k]
|
||
|
||
[charaFace C 1]
|
||
@Ganesha
|
||
Come on in![sr]We're always happy for new blood around here!
|
||
[k]
|
||
|
||
@Tomoe Gozen
|
||
I would be happy to be your opponent in any manner[sr]of game. Please, right this way.
|
||
[k]
|
||
|
||
[charaFace B 0]
|
||
@Tomoe Gozen
|
||
Oh, to be clear, when I speak of games now, I refer to the analog variety rather than the digital one.
|
||
[k]
|
||
|
||
[charaFace B 1]
|
||
@Tomoe Gozen
|
||
Video games are still wonderful, of course, but there is also a great deal to be said for competing face-to-face with wooden pieces you can feel with your own hands!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
What do you say, Master?
|
||
[k]
|
||
|
||
?1:Just for a little bit, okay?
|
||
|
||
[charaFace A 1]
|
||
@Mash
|
||
Right! It's just like they say:[sr]everything in moderation!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
@Osakabehime
|
||
Sure, that's what everyone says. At first.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
@Ganesha
|
||
Good thing I stocked up on snacks and juice ahead of time. C'mon, you can stay up all night with me and help me figure out this new mystery game I've been[line 2]
|
||
[k]
|
||
|
||
?2:Well, I certainly don't have anything against games.
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
I had a feeling you'd say that!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadein B 0.1 1]
|
||
@Tomoe Gozen
|
||
Wonderful. Then let's see what you've got.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Ganesha
|
||
Sweet! Then we're all set to do some serious gaming! And as luck would have it, I just happen to have acquired a copy of a new mystery game that[line 2]
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Wait, I'm sorry.[sr]Did you say “mystery game”?
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_2 0.2]
|
||
|
||
@Edison
|
||
[f x-large]G[messageShake 0.05 5 5 0.3]raaaaaah!
|
||
[k]
|
||
|
||
[charaFace A 6]
|
||
@Mash
|
||
Huh? Was that...Edison? What's going on?
|
||
[k]
|
||
|
||
?1:Now what is it?
|
||
|
||
?2:We should go take a look.
|
||
|
||
?!
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
@Osakabehime
|
||
No problem! Me and my game will still be here later.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Thank you, Osakabehime!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad59]
|
||
|
||
[wipeout leftToRight 0.6 1.0]
|
||
[seStop ad59 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout A 0.1]
|
||
|
||
[charaDepth J 1]
|
||
[charaDepth D 2]
|
||
[wt 0.5]
|
||
|
||
[wipein rightToLeft 0.6 1.0]
|
||
[wait wipe]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_EVENT_5 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 2]
|
||
[charaFadein I 0.1 1]
|
||
@Edison
|
||
This makes no sense! How could my direct current and I have possibly lost!?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 1]
|
||
[charaFadein J 0.1 1]
|
||
@Nikola Tesla
|
||
Hahahahahaha! Now do you understand, you mangy plebeian!? You now face the unvarnished historical truth!
|
||
[k]
|
||
|
||
?1:What's going on?
|
||
|
||
?!
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
@Helena
|
||
Oh, hello, [%1].[sr]You picked a great time to show up.
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_5 1.5]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
It sounded like there was some sort of problem here.[sr]Did they just finish a game?
|
||
[k]
|
||
|
||
@Mash
|
||
Things seem to be very tense around here...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
@Helena
|
||
Don't worry. It's just business as usual.[bgm BGM_EVENT_7 0.1]
|
||
[k]
|
||
|
||
@Helena
|
||
You know how Edison loves to stay on top of trends, right? In this case, it led to him trying his hand at a TTG.
|
||
[k]
|
||
|
||
[charaFace K 4]
|
||
@Helena
|
||
Still, everything was fine up until Tesla challenged him to the worst kind of game possible...
|
||
[k]
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
What sort of game?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 4]
|
||
[charaFadein K 0.1 1]
|
||
|
||
|
||
@Helena
|
||
It's called “Current Wars.” Of all the games they could have played, it had to be one that recreates their own real-life attempts to drag each other down...
|
||
[k]
|
||
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 8]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
I see... That definitely doesn't sound like the kind of game where they could settle their differences in a single round.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 5]
|
||
[charaFadein I 0.1 1]
|
||
@Edison
|
||
Damn half-witted eccentric! How dare you employ such deviousness to drag direct current's good name through the mud!?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
@Nikola Tesla
|
||
Don't blame me. The weaker option will always give way to the stronger one. It is only natural. This was inevitable, no matter how many simulations one chooses to run.
|
||
[k]
|
||
|
||
[charaFace J 1]
|
||
@Nikola Tesla
|
||
And they have proclaimed loud and clear that alternating current is civilization's best friend! So, now that it has been proven to be the right path to take humanity to the stars and beyon[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth J 1]
|
||
[charaDepth D 2]
|
||
|
||
[se ade423]
|
||
[seVolume ade423 0 0.3]
|
||
[seVolume ade423 1.0 1.0]
|
||
[wt 1.2]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.4 150,0]
|
||
[charaMove D 0,0 0.3]
|
||
[wt 0.1]
|
||
[seStop ade423 0.2]
|
||
[wt 0.2]
|
||
|
||
@Nightingale
|
||
Excuse me, Mr. Tesla, but it's time for your operation.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFace D 6]
|
||
[charaFadein J 0.1 0]
|
||
[charaFadein D 0.1 2]
|
||
@Nikola Tesla
|
||
Hm? What's this about? Do you need electricity for it? And by electricity, I of course mean alternating current.
|
||
[k]
|
||
|
||
[charaFace D 6]
|
||
@Nightingale
|
||
No. All I need is your right arm.
|
||
[k]
|
||
|
||
[charaFace J 0]
|
||
@Nikola Tesla
|
||
That's an oddly specific request... But, very well. My lightning and I shall be there to help you at once!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_7 1.5]
|
||
|
||
[charaTalk off]
|
||
[se ade423]
|
||
[seStop ade423 1.5]
|
||
[charaMove J -206,0 0.5]
|
||
[charaMove D 306,0 0.5]
|
||
[wt 0.2]
|
||
[se ad95]
|
||
[seStop ad95 1.5]
|
||
[charaFadeout J 0.3]
|
||
[charaFadeout D 0.3]
|
||
[wt 2.0]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk on]
|
||
[charaTalk K]
|
||
[charaFace K 4]
|
||
[charaFadein K 0.1 1]
|
||
@Helena
|
||
...W-well, I don't know what that was all about, but at least we don't have to worry about things getting out of hand now.
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 12]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
True, though I also can't help but[sr]worry about Tesla a little...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 1]
|
||
[charaFadein I 0.1 1]
|
||
@Edison
|
||
Don't bother worrying about that half-wit![sr]Just be glad he's finally gone! I know I am!
|
||
[k]
|
||
|
||
[charaFace I 0]
|
||
@Edison
|
||
On a different subject, I have to say I don't care for these board game things. In fact, I consider them an outright eyesore.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 2]
|
||
[charaFadein K 0.1 1]
|
||
@Helena
|
||
Only because you've not actually won one, right?
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 5]
|
||
[charaFadein I 0.1 1]
|
||
@Edison
|
||
How could these things possibly be any good if they don't let the obviously correct choice prevail even once!?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 4]
|
||
[charaFadein K 0.1 1]
|
||
@Helena
|
||
Yes, yes, let's just leave it at that. I swear,[sr]I'd love to know where you get your confidence from.
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Edison
|
||
At any rate, it's abundantly clear that these[sr]newfangled games are a complete waste of time!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.4 1]
|
||
[wt 0.4]
|
||
@Emiya Alter
|
||
I'm with you. The only thing worse than a game played alone is one you have to play with other people.
|
||
[k]
|
||
|
||
@Emiya Alter
|
||
Disagreements are meant to be resolved on the battlefield. Bringing them home is just crazy.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 4]
|
||
[charaFadein K 0.1 1]
|
||
@Helena
|
||
Oh great. Now we've got this guy. He seems like he'd turn every game he plays into some kind of death match...
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
T-true, he certainly isn't the kind of person I expected to show up here. I think he may only add fuel to the proverbial fire.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 1]
|
||
[charaFadein I 0.1 1]
|
||
@Edison
|
||
Wonderful! I don't know who you are, friend,[sr]but I'm delighted to find a like-minded compatriot!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Emiya Alter
|
||
You want to add me to your friends list? Request denied. Anyway, why don't you tell them how it really is?
|
||
[k]
|
||
|
||
[charaFace F 4]
|
||
|
||
@Emiya Alter
|
||
All games are meaningless diversions. They're nothing but pathetic time killers for hypocrites. No matter how much you play them, they'll never leave you with anything of value.
|
||
[k]
|
||
|
||
@Emiya Alter
|
||
They're practically the devil himself tempting you away from focusing on things that really matter, and they should all be regulated out of existence.
|
||
[k]
|
||
|
||
[charaFace F 0]
|
||
@Emiya Alter
|
||
That's what you really want to say, isn't it?
|
||
[k]
|
||
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 4]
|
||
[charaFadein I 0.1 1]
|
||
@Edison
|
||
Hmm, I don't know.[sr]That might be going a bit too far, even for me...
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
@Helena
|
||
There we go. Let's just leave it at that for now, shall we? Besides, plenty of things out there have more value than you might expect.
|
||
[k]
|
||
|
||
@Helena
|
||
It's not like ONLY the things you can see and touch, or that endure forever, have value in this world!
|
||
[k]
|
||
|
||
[charaFace K 1]
|
||
@Helena
|
||
Some people find games to be the most fulfilling thing life has to offer, while others find fulfillment by living life as though it were a game. There's nothing wrong with any of that.
|
||
[k]
|
||
|
||
[charaFace K 0]
|
||
@Helena
|
||
For example, Edison, did you know some people refer to your and Nikola's engineering battles as a game played between geniuses?
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 4]
|
||
[charaFadein I 0.1 1]
|
||
@Edison
|
||
Gnnn... Easy for them to say!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Now I see... So that's why there's even a board game based on their conflict.
|
||
[k]
|
||
|
||
[charaFace A 22]
|
||
@Mash
|
||
So TTGs offer people an opportunity to pit their wits against another's, pushing each other to greater heights than they could reach on their own.
|
||
[k]
|
||
|
||
[charaFace A 7]
|
||
@Mash
|
||
If that's true, it doesn't seem right to just do away with them all and say they're a waste of time.
|
||
[k]
|
||
|
||
|
||
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[branchQuestNotClear lblNotClear1 3000303]
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.4 1]
|
||
[wt 0.4]
|
||
@H:Da Vinci
|
||
You said it! I couldn't agree more!
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Da Vinci!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 1]
|
||
@H:Da Vinci
|
||
There's nothing at all wrong with games. In fact, they're great at getting people to practice thinking things through and taking calculated risks.
|
||
[k]
|
||
|
||
[charaFace H 14]
|
||
@H:Da Vinci
|
||
But, as in all things, moderation is key.
|
||
[k]
|
||
|
||
?1:Is there a problem?
|
||
|
||
[charaFace H 32]
|
||
@H:Da Vinci
|
||
I'm glad you asked. We've kind of got something[sr]of a bizarre phenomenon on our hands.
|
||
[k]
|
||
|
||
?2:What brings you here?
|
||
|
||
[charaFace H 25]
|
||
@H:Da Vinci
|
||
Something pretty odd, as it turns out.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFadeout H 0.1]
|
||
|
||
[branch lblConf1]
|
||
[label lblNotClear1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.4 1]
|
||
[wt 0.4]
|
||
@Da Vinci
|
||
In general, I'm on board with that.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
Da Vinci!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Da Vinci
|
||
There's nothing at all wrong with games. In fact, they're great at getting people to practice thinking things through and taking calculated risks.
|
||
[k]
|
||
|
||
[charaFace G 4]
|
||
@Da Vinci
|
||
But, as in all things, moderation is key.
|
||
[k]
|
||
|
||
?1:Is something wrong?
|
||
|
||
@Da Vinci
|
||
I'm glad you asked. We've kind of got something[sr]of a bizarre phenomenon on our hands.
|
||
[k]
|
||
|
||
?2:What brings you here?
|
||
|
||
@Da Vinci
|
||
Something pretty odd, as it turns out.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFadeout G 0.1]
|
||
|
||
[label lblConf1]
|
||
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 5]
|
||
[charaFadein E 0.1 1]
|
||
@Osakabehime
|
||
Is this about that mysterious new game?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Mysterious game? Now that you mention it, I do think I recall someone mentioning something along those lines...
|
||
[k]
|
||
|
||
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Ganesha
|
||
Yeah, someone left it just lying around here. No idea who owns it or even how to play it, since it doesn't come with a manual. All we know for sure is it comes in five, count 'em, FIVE boxes!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Tomoe Gozen
|
||
It appears to be a standard board game that has been customized with an assortment of house rules, so there is nothing stopping us from playing it.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 5]
|
||
[charaFadein K 0.1 1]
|
||
@Helena
|
||
I'm sensing something kind of ominous about it.
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Edison
|
||
Hmm. A board game that spontaneously appeared[sr]on its own, huh... Bizarre, but fascinating.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Have you all already played it?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
@Osakabehime
|
||
Mochicourse. I mean, what's the point of discovering a new game if you're not going to try it?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
@Ganesha
|
||
Hell, the mechanics are so crazy deep that we were about to stay up all night trying them all out!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[branchQuestNotClear lblNotClear2 3000303]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 14]
|
||
[charaFadein H 0.1 1]
|
||
@H:Da Vinci
|
||
I can understand being curious about the unknown, but I'm a little concerned at how...engrossing it's proven to be.
|
||
[k]
|
||
|
||
?1:How bad is it?
|
||
|
||
?!
|
||
|
||
[charaFace H 24]
|
||
|
||
@H:Da Vinci
|
||
I think you'd better see for yourself.
|
||
[k]
|
||
|
||
@H:Da Vinci
|
||
Come with me.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripLeftToRight 0.6 1.0]
|
||
[bgmStop BGM_EVENT_2 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.5]
|
||
|
||
[branch lblConf2]
|
||
[label lblNotClear2]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
@Da Vinci
|
||
I can understand being curious about the unknown, but I'm a little concerned at how...engrossing it's proven to be.
|
||
[k]
|
||
|
||
?1:How bad is it?
|
||
|
||
?!
|
||
|
||
[charaFace G 0]
|
||
|
||
@Da Vinci
|
||
I think you'd better see for yourself.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Come with me.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripLeftToRight 0.6 1.0]
|
||
[bgmStop BGM_EVENT_2 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.5]
|
||
|
||
[label lblConf2]
|
||
|
||
[charaSet D 25005000 1 Voyager]
|
||
[charaSet L 5015001 1 Amadeus]
|
||
[charaSet M 4017001 1 Marie]
|
||
[charaSet N 5004001 1 "Nursery Rhyme"]
|
||
[imageSet O cut168_gameset 1]
|
||
[imageSet P cut178_kurakura 1]
|
||
[charaDepth P 10]
|
||
[imageSet Q cut169_spaceprobe 1]
|
||
|
||
[imageSet J back10000 1]
|
||
[charaScale J 1.05]
|
||
[charaDepth J 1]
|
||
[charaDepth D 2]
|
||
|
||
[wipein rectangleStripRightToLeft 0.6 1.0]
|
||
[wait wipe]
|
||
[wt 0.4]
|
||
|
||
|
||
[charaFadein O 0.4 0,-200]
|
||
[wt 2.2]
|
||
|
||
[charaFadeout O 0.4]
|
||
[wt 0.5]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 3]
|
||
[charaFadein L 0.1 1]
|
||
[charaFadein P 0.1 0,-130]
|
||
@Amadeus
|
||
Oh boy, it's plundering time![bgm BGM_EVENT_7 0.1][sr]Your lumber is mine now, Maria!
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout P 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk M]
|
||
[charaFace M 5]
|
||
[charaFadein M 0.1 1]
|
||
[charaFadein P 0.1 0,-170]
|
||
@Marie
|
||
How could you, Amadeus!? You didn't have to use lumber! You could have made do with bricks just as easily, you big jerk!
|
||
[k]
|
||
|
||
[charaFadeout M 0.1]
|
||
[charaFadeout P 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
That's the closest Marie has ever come to using profanity...! Something definitely isn't right here, Senpai! They all look as though they've been possessed!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[branchQuestNotClear lblNotClear3 3000303]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 12]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@H:Da Vinci
|
||
Hey, guys?[sr]How many days has it been since you got any sleep?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
|
||
[branch lblConf3]
|
||
[label lblNotClear3]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Da Vinci
|
||
Hey, guys?[sr]How many days has it been since you got any sleep?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
|
||
[label lblConf3]
|
||
|
||
[wt 0.1]
|
||
|
||
[charaTalk M]
|
||
[charaFace M 0]
|
||
[charaFadein M 0.1 1]
|
||
[charaFadein P 0.1 0,-170]
|
||
@Marie
|
||
If you're talking about how much we need to sleep,[sr]that comes down to personal preference...
|
||
[k]
|
||
|
||
@Marie
|
||
But if you're talking about our magical energy reserves, I think we all still have plenty to spare.
|
||
[k]
|
||
|
||
|
||
[charaFadeout M 0.1]
|
||
[charaFadeout P 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 4]
|
||
[charaFadein B 0.1 1]
|
||
[charaFadein P 0.1 -20,-160]
|
||
@Tomoe Gozen
|
||
I understand how you feel. It's all too easy to lose track of everything when one is caught up in a game.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout P 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 4]
|
||
[charaFadein F 0.1 1]
|
||
@Emiya Alter
|
||
Must be nice to be so oblivious.[sr]Or maybe the word I'm looking for is “greedy.”
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 9]
|
||
[charaFadein E 0.1 1]
|
||
[charaFadein P 0.1 5,-170]
|
||
@Osakabehime
|
||
Well, what are we waiting for? Let's all shut ourselves[sr]in and take the plunge into this game's world.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout P 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 4]
|
||
[charaFadein K 0.1 1]
|
||
[wt 0.2]
|
||
[charaFadein P 0.4 0,-180]
|
||
[wt 0.6]
|
||
|
||
|
||
@Helena
|
||
Uh-oh. If I pursue this any further, I don't know if there'll be any coming back. But, then again...I can practically hear the Mystic calling to me!
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[charaFadeout P 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
They all look like they're having the time of their lives... (Gulp)
|
||
[k]
|
||
|
||
[charaFace A 1]
|
||
@Mash
|
||
Senpai, do you think...maybe we could[sr]join them, just for a round or two?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 8]
|
||
[charaFadein C 0.1 1]
|
||
[charaFadein P 0.1 -5,-200]
|
||
@Ganesha
|
||
Come ooon. Join uuus.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout P 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 9]
|
||
[charaFadein E 0.1 1]
|
||
[charaFadein P 0.1 5,-170]
|
||
@Osakabehime
|
||
TTGs are awesooome. Trust meee.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout P 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 2]
|
||
[charaFadein I 0.1 1]
|
||
@Edison
|
||
Nooo! They've all become completely addicted!
|
||
[k]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 4]
|
||
[charaFadein I 0.1 1]
|
||
@Edison
|
||
This game is far too dangerous to leave unregulated! I'll have to put out a Presi-King executive order banning it forever!
|
||
[k]
|
||
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_7 1.5]
|
||
|
||
[branchQuestNotClear lblNotClear4 3000303]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 14]
|
||
[charaFadein H 0.1 1]
|
||
@H:Da Vinci
|
||
Yeah, you don't have that kind of authority here, and even if you did, the Heroic Spirits would never obey it. We're gonna have to figure out another solution to this problem...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout H 0.1]
|
||
|
||
[branch lblConf4]
|
||
[label lblNotClear4]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
@Da Vinci
|
||
Yeah, you don't have that kind of authority here, and even if you did, the Heroic Spirits would never obey it. We're gonna have to figure out another solution to this problem...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
|
||
[label lblConf4]
|
||
|
||
[wt 0.4]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 12]
|
||
[charaFadein D 0.7 1]
|
||
[wt 0.7]
|
||
|
||
@???
|
||
...
|
||
[k]
|
||
|
||
|
||
|
||
|
||
|
||
@Mash
|
||
Huh? Senpai, do you recognize that child over there?[sr]I don't think I've seen him before...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk D]
|
||
[wt 0.6]
|
||
[charaFace D 6]
|
||
|
||
@???
|
||
...
|
||
[k]
|
||
|
||
?1:Who are you?
|
||
|
||
@???
|
||
.........[wt 0.35][charaFace D 8]Me?
|
||
[k]
|
||
|
||
?!
|
||
|
||
|
||
|
||
?1:Where did you come from?
|
||
@???
|
||
.........[wt 0.35][charaFace D 0]Far away.
|
||
[k]
|
||
|
||
?!
|
||
|
||
|
||
@Mash
|
||
That's strange. It almost feels like there's[sr]some kind of...lag in his responses.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_94 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 0]
|
||
[charaFadein N 0.4 1]
|
||
[wt 0.4]
|
||
@Nursery Rhyme
|
||
He came from inside that game.
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Um... Did you say from inside the game?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaDepth N 3]
|
||
[charaDepth A 4]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 0]
|
||
[charaFace D 0]
|
||
[charaFace A 0]
|
||
[charaFadein N 0.1 -350,0]
|
||
[charaFadein D 0.1 -100,0]
|
||
[charaFadein A 0.1 2]
|
||
@Nursery Rhyme
|
||
Yes, I did. I saw him come out myself.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout N 0.1]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.1 1]
|
||
[wt 0.5]
|
||
|
||
[charaPut J 0,-200]
|
||
[charaFadeTime J 0.3 0.5]
|
||
[wt 0.7]
|
||
|
||
@Nursery Rhyme
|
||
The game on the table jumped up all of a sudden, then the boy came tumbling right out!
|
||
[k]
|
||
|
||
|
||
|
||
@Da Vinci
|
||
Huh. First a mystery game, now a mystery boy. And if I'm not mistaken, he looks like he's a Servant, too.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaFadeout J 0.3]
|
||
[wt 0.5]
|
||
|
||
[charaTalk on]
|
||
[charaTalk D]
|
||
|
||
@D:???
|
||
.........[wt 0.35][charaFace D 8]A game?
|
||
[k]
|
||
|
||
?1:The place it looks like you came from.
|
||
|
||
@D:???
|
||
......[wt 0.35][charaFace D 0]You mean, the forest?[sr]Or......[wt 0.35]the desert?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Forest? Desert?[sr]What do you think he's talking about, Senpai?
|
||
[k]
|
||
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
?2:You mean you don't know?
|
||
|
||
@D:???
|
||
......[wt 0.35][charaFace D 4]I don't think so.[sr]That's why......[wt 0.35]got lost.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Lost? So, you're a lost Servant?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
?!
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@D:???
|
||
...[wt 0.35]No, not me. I know the way.[sr]I'm not going to get lost.
|
||
[k]
|
||
|
||
[charaFace D 12]
|
||
@D:???
|
||
But she's different.[sr]She's always been lost.
|
||
[k]
|
||
|
||
@D:???
|
||
She never goes to the forest. She never drops to the desert. She just stays alone in the city, surrounded by people.
|
||
[k]
|
||
|
||
[charaFace D 0]
|
||
@D:???
|
||
That's why I came here, from where she is.
|
||
[k]
|
||
|
||
?1:Who are you talking about?
|
||
|
||
?!
|
||
|
||
|
||
|
||
[charaFace D 1]
|
||
@D:???
|
||
But you...are qualified.[sr]So you are...a special case.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth D 2]
|
||
[charaDepth N 1]
|
||
|
||
[charaTalk N]
|
||
[charaFace D 1]
|
||
[charaFace N 0]
|
||
[charaFadein D 0.1 0]
|
||
[charaFadein N 0.1 2]
|
||
|
||
@Nursery Rhyme
|
||
What is it you have there?[sr]You've been holding onto it this whole time, haven't you?
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[charaTalk D]
|
||
[charaFace D 12]
|
||
[se ad7]
|
||
[seVolume ad7 0 0.6]
|
||
[charaMoveReturn D -258,0 0.3]
|
||
[wt 0.3]
|
||
|
||
@D:???
|
||
...[wt 1.0]...
|
||
[k]
|
||
|
||
[charaFace N 4]
|
||
@Nursery Rhyme
|
||
Why are you hiding it? Is it a secret?[sr]Is it something bad?
|
||
[k]
|
||
|
||
@D:???
|
||
...[wt 0.35]No.
|
||
[k]
|
||
|
||
[charaFace N 0]
|
||
@Nursery Rhyme
|
||
Then why won't you let me see it?
|
||
[k]
|
||
|
||
[charaFace D 6]
|
||
@D:???
|
||
...Because you need to be...qualified.
|
||
[k]
|
||
|
||
@Nursery Rhyme
|
||
Qualified?[sr]Is that why [%1] can see it, but I can't?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Emiya Alter
|
||
Qualifications, huh... Sounds like he's talking about Master aptitude. That would explain it.
|
||
[k]
|
||
|
||
@Emiya Alter
|
||
Means the new kid really is a Servant then.[sr](He sure doesn't look like a hero to me...)
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
So, does this mean you're choosing[sr]Senpai to be your Master?
|
||
[k]
|
||
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 8]
|
||
[charaFadein D 0.1 1]
|
||
@D:???
|
||
...A...Master?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 0]
|
||
[charaFadein N 0.1 1]
|
||
@Nursery Rhyme
|
||
You don't know what a Master is? Well that's strange.[sr]Why did you come here, anyway?
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@D:???
|
||
...[wt 0.35]I'm still in the middle of a journey.[sr]Which is...[wt 0.35]exactly why I...
|
||
[k]
|
||
|
||
@D:???
|
||
Hey, [&mister:miss]? Would you look at this?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFadein Q 0.4 0,-200]
|
||
[wt 2.2]
|
||
|
||
?1:...What is it? A game piece?
|
||
|
||
?!
|
||
|
||
@Edison
|
||
Oho! This is exquisitely made.
|
||
[k]
|
||
|
||
@Nursery Rhyme
|
||
Let me see! I want to see, too!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad7]
|
||
[charaFadeout Q 0.2]
|
||
[wt 0.5]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 12]
|
||
[charaFadein D 0.1 1]
|
||
@D:???
|
||
...[wt 1.0]...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 4]
|
||
[charaFadein N 0.1 1]
|
||
@Nursery Rhyme
|
||
Hmph! How come Edison can see it, but I can't!?[sr]You're so mean!
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth D 2]
|
||
[charaDepth I 1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFace I 1]
|
||
[charaFadein D 0.1 0]
|
||
[charaFadein I 0.1 2]
|
||
@D:???
|
||
Because he's allowed...to see it.
|
||
[k]
|
||
|
||
@Edison
|
||
Oh?
|
||
[k]
|
||
|
||
@D:???
|
||
He's the one who led me to the stars.[sr]He's the one who set me on my journey.
|
||
[k]
|
||
|
||
[charaFace I 1]
|
||
@Edison
|
||
Aha! I've got it! I know what your True Name is now!
|
||
[k]
|
||
|
||
[charaFace D 8]
|
||
@D:???
|
||
You...remember me?
|
||
[k]
|
||
|
||
@Edison
|
||
But of course! You're Voyager!
|
||
[k]
|
||
|
||
[charaFace D 1]
|
||
@Voyager
|
||
...That's right. That is what some people called me.
|
||
[k]
|
||
|
||
@Edison
|
||
I knew it! You're Voyager, the unmanned space probe! Your launch into the outer reaches of our solar system was one of the most heroic feats humanity has ever accomplished!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk N]
|
||
[charaFace N 0]
|
||
[charaFadein N 0.1 1]
|
||
@Nursery Rhyme
|
||
Voyager... That's what they used to call people who explore the unknown on ships, right? But you're the actual ship?
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Voyager
|
||
...[wt 0.35]Yes. I'm a ship. Although...[sr]I can't carry any passengers.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
A space probe!?[sr]So, you're a Servant of an inanimate object?
|
||
[k]
|
||
|
||
@Mash
|
||
I mean, I know there have been other Servants who came about when the concepts of certain man-made creations became Heroic Spirits, but[line 2]
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 1]
|
||
[charaFadein N 0.1 1]
|
||
@Nursery Rhyme
|
||
Yes, exactly! People really do come up with[sr]all sorts of lovely dreams, don't they?
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 1]
|
||
[charaFadein I 0.1 1]
|
||
@Edison
|
||
It just goes to show how many people saw Voyager here as a true hero. Personally, I couldn't be prouder.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.1 1]
|
||
[wt 0.5]
|
||
|
||
[charaPut J 0,-200]
|
||
[charaFadeTime J 0.3 0.5]
|
||
[wt 0.7]
|
||
|
||
@Edison
|
||
He began his grand adventure in the summer of 1977,[sr]when he embarked on a journey across the sea of stars.
|
||
[k]
|
||
|
||
@Edison
|
||
In fact, his voyage even continues today, using the gravitational pull of passing planets to slingshot himself beyond the heliosphere...
|
||
[k]
|
||
|
||
@Edison
|
||
What an amazing accomplishment! And even now, his ultimate destination is still being updated! Why, your journey continues to expand humanity's map of the universe even as we speak!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout J 0.3]
|
||
[wt 0.4]
|
||
|
||
[charaFace D 4]
|
||
|
||
@Voyager
|
||
...I'm not really sure what you're talking about.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_94 1.8]
|
||
|
||
[charaTalk on]
|
||
|
||
[branchQuestNotClear lblNotClear5 3000303]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@H:Da Vinci
|
||
I see. So you're like a Pseudo-Servant that's a record of both the past and currently ongoing phenomena.
|
||
[k]
|
||
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 8]
|
||
[charaFace H 0]
|
||
[charaFadein D 0.1 0]
|
||
[charaFadein H 0.1 2]
|
||
|
||
@Voyager
|
||
Pseudo-Servant...?[bgm BGM_EVENT_77 0.1]
|
||
[k]
|
||
|
||
@H:Da Vinci
|
||
Essentially, you're the embodiment of people's aspirations to reach outer space. You're the hope for a brighter future, a guide for all humanity, and the crystallized essence of the time when people believed in unhindered progress all rolled into one.
|
||
[k]
|
||
|
||
@H:Da Vinci
|
||
Would you mind if I took a look at your treasure too? It must really be something special.
|
||
[k]
|
||
|
||
[charaFace D 12]
|
||
@Voyager
|
||
...[wt 1.0]...
|
||
[k]
|
||
|
||
[charaFace H 12]
|
||
@H:Da Vinci
|
||
Aww, come on. Don't tell me you care more about your pledge to the Stars and Stripes than you do the Renaissance's uomo universale?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
|
||
[branch lblConf5]
|
||
[label lblNotClear5]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Da Vinci
|
||
Now I see. So you're rather like a Pseudo-Servant.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth D 1]
|
||
[charaDepth G 2]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 8]
|
||
[charaFace G 0]
|
||
[charaFadein D 0.1 0]
|
||
[charaFadein G 0.1 2]
|
||
|
||
@Voyager
|
||
Pseudo-Servant...?[bgm BGM_EVENT_77 0.1]
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Essentially, you're the embodiment of people's aspirations to reach outer space. You're the hope for a brighter future, a guide for all humanity, and the crystallized essence of the time when people believed in unhindered progress all rolled into one.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
As one of the Pioneers of the Stars myself, I have nothing but respect for you. So, would you mind if I took a look at your treasure too?
|
||
[k]
|
||
|
||
[charaFace D 12]
|
||
@Voyager
|
||
...[wt 1.0]...
|
||
[k]
|
||
|
||
[charaFace G 4]
|
||
@Da Vinci
|
||
Aww, come on. Don't tell me you care more about your pledge to the Stars and Stripes than you do the Renaissance's uomo universale?
|
||
[k]
|
||
|
||
[charaTalk depthOn]
|
||
[charaFadeout G 0.1]
|
||
|
||
[label lblConf5]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 12]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
I can see why you'd be proud, Edison. It was the U.S.[sr]that came up with the Voyager plan, after all...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 1]
|
||
[charaFadein I 0.1 1]
|
||
@Edison
|
||
Hahaha, of course it was! My homeland has always been at the forefront of progress and innovation!
|
||
[k]
|
||
|
||
[charaFace I 0]
|
||
@Edison
|
||
That being said, you yourself said you were still in the middle of your journey, Voyager. So what are you doing here?
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 0]
|
||
[charaFadein N 0.1 1]
|
||
@Nursery Rhyme
|
||
And why did you come out of a board game?[sr]Don't try to deny it. I saw the whole thing.
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Emiya Alter
|
||
Is it 'cause you decided to end the game for good?[sr]If so, I wouldn't mind helping you out.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 12]
|
||
[charaFadein D 0.1 1]
|
||
@Voyager
|
||
...[wt 0.35]I...[sr][wt 1.0]...[wt 0.35]I...
|
||
[k]
|
||
|
||
[charaFace D 0]
|
||
@Voyager
|
||
I...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFadein Q 0.4 0,-200]
|
||
[wt 1.5]
|
||
[charaFadeout Q 0.4]
|
||
[wt 0.5]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
That's...the game piece he was holding onto.[sr]I think he wants you to take it, Senpai.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Edison
|
||
You want to play this game? I'm afraid it's too late for that now. You'll just have to wait until tomorrow.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 10]
|
||
[charaFadein D 0.1 1]
|
||
@Voyager
|
||
...[wt 1.0]...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 5]
|
||
[charaFadein F 0.1 1]
|
||
@Emiya Alter
|
||
Well look at you scowling back.[sr]Seems you mean business.
|
||
[k]
|
||
|
||
@Emiya Alter
|
||
So what is it you want?[sr]You trying to challenge us? Lure us in?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 10]
|
||
[charaFadein D 0.1 1]
|
||
@Voyager
|
||
...[wt 1.0]...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[branchQuestNotClear lblNotClear6 3000303]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
@H:Da Vinci
|
||
That's enough for now, Emiya. He's obviously just exhausted. Come on, Voyager, I'll show you the way to my workshop.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 12]
|
||
[charaFadein D 0.1 1]
|
||
@Voyager
|
||
...[wt 1.0]...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 8]
|
||
[charaFadein H 0.1 1]
|
||
@H:Da Vinci
|
||
It's okay. There's nothing to be afraid of.[sr]I'm just going to run some tests on you, that's all.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 4]
|
||
[charaFadein N 0.1 1]
|
||
@Nursery Rhyme
|
||
Oh no! There's a bad person doing bad things here!
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 12]
|
||
[charaFadein H 0.1 1]
|
||
@H:Da Vinci
|
||
Oh, stop it. This is well within the scope of my operations as Chaldea's technical advisor. Honestly, I'd love to bring back the mystery game and take a look at that, too...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripLeftToRight 1.0 1.0]
|
||
[bgm BGM_EVENT_77 1.0 0.5]
|
||
[wait wipe]
|
||
|
||
[charaFadeout H 0.1]
|
||
|
||
[branch lblConf6]
|
||
[label lblNotClear6]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
@Da Vinci
|
||
That's enough for now, Emiya. He's obviously just exhausted. Come on, Voyager, I'll show you the way to my workshop.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 12]
|
||
[charaFadein D 0.1 1]
|
||
@Voyager
|
||
...[wt 1.0]...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
@Da Vinci
|
||
It's okay. There's nothing to be afraid of.[sr]I'm just going to run some tests on you, that's all.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 4]
|
||
[charaFadein N 0.1 1]
|
||
@Nursery Rhyme
|
||
Oh no! There's a bad person doing bad things here!
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
@Da Vinci
|
||
Oh, stop it. This is well within the scope of my operations as Chaldea's technical advisor. Honestly, I'd love to bring back the mystery game and take a look at that, too...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripLeftToRight 1.0 1.0]
|
||
[bgm BGM_EVENT_77 1.0 0.5]
|
||
[wait wipe]
|
||
|
||
[charaFadeout G 0.1]
|
||
|
||
[label lblConf6]
|
||
|
||
[imageSet J cut178_kurakura 1]
|
||
|
||
[charaDepth C 1]
|
||
[charaDepth E 2]
|
||
[charaDepth K 3]
|
||
[charaDepth B 4]
|
||
[charaDepth P 5]
|
||
[charaDepth J 6]
|
||
[wt 0.5]
|
||
|
||
[se ad413]
|
||
[seVolume ad413 0 0]
|
||
[wipein rectangleStripRightToLeft 1.0 1.0]
|
||
[seVolume ad413 1.0 0.8]
|
||
[wait wipe]
|
||
[wt 0.4]
|
||
|
||
[charaTalk off]
|
||
[charaFace K 4]
|
||
[charaFace B 4]
|
||
[charaFadein K 0.4 0]
|
||
[charaFadein B 0.4 2]
|
||
[charaFadein P 0.4 -256,-180]
|
||
[charaFadein J 0.4 236,-160]
|
||
[wt 2.9]
|
||
[charaFadeout K 0.1]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout P 0.1]
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFace E 9]
|
||
[charaFace C 4]
|
||
[charaFadein E 0.4 0]
|
||
[charaFadein C 0.4 2]
|
||
[charaFadein P 0.4 -251,-170]
|
||
[charaFadein J 0.4 251,-200]
|
||
[wt 2.9]
|
||
|
||
[wipeout rectangleStripRightToLeft 1.0 1.0]
|
||
[seStop ad413 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout P 0.1]
|
||
[charaFadeout J 0.1]
|
||
[wt 0.5]
|
||
|
||
[charaTalk on]
|
||
|
||
[wipein rectangleStripLeftToRight 1.0 1.0]
|
||
[bgm BGM_EVENT_77 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.4]
|
||
|
||
[branchQuestNotClear lblNotClear7 3000303]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 14]
|
||
[charaFadein H 0.1 1]
|
||
@H:Da Vinci
|
||
...but something tells me they're not[sr]gonna be putting it down anytime soon.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Edison
|
||
Be extra careful with him, all right? Voyager there is the pride and joy of all humanity, you know.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@H:Da Vinci
|
||
Don't worry, I'm well aware.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 12]
|
||
[charaFadein D 0.1 1]
|
||
@Voyager
|
||
...[wt 1.0]...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Emiya Alter
|
||
What is it, kid?[sr]If you got something to say, spit it out.
|
||
[k]
|
||
|
||
@Emiya Alter
|
||
You might be a Heroic Spirit, but it still only takes a second for an idea to die on the vine. Especially for you idealistic types.
|
||
[k]
|
||
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 12]
|
||
[charaFadein D 0.1 1]
|
||
@Voyager
|
||
...[wt 1.0]I...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace D 12]
|
||
[charaFace H 24]
|
||
[charaFadein D 0.1 0]
|
||
[charaFadein H 0.1 2]
|
||
@H:Da Vinci
|
||
...
|
||
[k]
|
||
|
||
[charaFace H 0]
|
||
@H:Da Vinci
|
||
Well, good night, everyone. Sweet dreams.
|
||
[k]
|
||
|
||
[charaFace D 0]
|
||
@Voyager
|
||
I want to go where she is[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ade422]
|
||
[seStop ade422 1.5]
|
||
[charaMove H 306,0 0.5]
|
||
[charaFadeout H 0.4]
|
||
|
||
[branch lblConf7]
|
||
[label lblNotClear7]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
@Da Vinci
|
||
...but something tells me they're not[sr]gonna be putting it down anytime soon.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
@Edison
|
||
Be extra careful with him, all right? Voyager there is the pride and joy of all humanity, you know.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Da Vinci
|
||
Don't worry, I'm well aware.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 12]
|
||
[charaFadein D 0.1 1]
|
||
@Voyager
|
||
...[wt 1.0]...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Emiya Alter
|
||
What is it, kid?[sr]If you got something to say, spit it out.
|
||
[k]
|
||
|
||
@Emiya Alter
|
||
You might be a Heroic Spirit, but it still only takes a second for an idea to die on the vine. Especially for you idealistic types.
|
||
[k]
|
||
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 12]
|
||
[charaFadein D 0.1 1]
|
||
@Voyager
|
||
...[wt 1.0]I...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth D 1]
|
||
[charaDepth G 2]
|
||
|
||
[charaTalk G]
|
||
[charaFace D 12]
|
||
[charaFace G 0]
|
||
[charaFadein D 0.1 0]
|
||
[charaFadein G 0.1 2]
|
||
@Da Vinci
|
||
...
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Well, good night, everyone. Sweet dreams.
|
||
[k]
|
||
|
||
[charaFace D 0]
|
||
@Voyager
|
||
I want to go where she is[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk depthOn]
|
||
[se ade422]
|
||
[seStop ade422 1.5]
|
||
[charaMove G 306,0 0.5]
|
||
[charaFadeout G 0.4]
|
||
|
||
[label lblConf7]
|
||
|
||
[charaMove D -206,0 0.5]
|
||
[charaFadeout D 0.4]
|
||
[wt 0.3]
|
||
[se ad95]
|
||
[seVolume ad95 0 0.6]
|
||
[seStop ad95 1.5]
|
||
[wt 1.7]
|
||
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_77 1.0]
|
||
[wait fade]
|
||
|
||
[branchQuestNotClear lblNotClear8 3000303]
|
||
[scene 66600]
|
||
[branch lblConf8]
|
||
[label lblNotClear8]
|
||
[scene 10310]
|
||
[label lblConf8]
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Voyager certainly is a mysterious boy, isn't he?
|
||
[k]
|
||
|
||
[charaFace A 12]
|
||
@Mash
|
||
He clearly has a will of his own...but he talks as though there's a constant time barrier getting in between us.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
@Mash
|
||
...I also noticed he kept looking directly at you, Senpai.
|
||
[k]
|
||
|
||
?1:Maybe I should've accepted what he wanted to give me.
|
||
|
||
?!
|
||
|
||
|
||
[charaFace A 0]
|
||
@Mash
|
||
No, I think you made the right choice there, Senpai. Da Vinci was indirect about it, but she warned us to be careful around him.
|
||
[k]
|
||
|
||
@Mash
|
||
There's still a lot we just don't[sr]know about Voyager, after all.
|
||
[k]
|
||
|
||
[charaFace A 12]
|
||
@Mash
|
||
But...it did pain me to have to refuse.
|
||
[k]
|
||
|
||
[charaFace A 8]
|
||
@Mash
|
||
He looked so earnest... I can't imagine that[sr]all he wants is to just play a game.
|
||
[k]
|
||
|
||
[charaFace A 12]
|
||
@Mash
|
||
I wonder what he was trying to tell us...
|
||
[k]
|
||
|
||
@Mash
|
||
Hopefully Da Vinci will be able to figure[sr]out the lag issue in her workshop.
|
||
[k]
|
||
|
||
?1:I wonder who he was so concerned about...
|
||
|
||
[charaFace A 0]
|
||
@Mash
|
||
Right. It seemed like it was bothering him a lot.
|
||
[k]
|
||
|
||
?2:We'll have to go over it in detail tomorrow.
|
||
|
||
[charaFace A 13]
|
||
@Mash
|
||
Absolutely.
|
||
[k]
|
||
|
||
?!
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 1.5]
|
||
[bgmStop BGM_EVENT_2 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout A 0.1]
|
||
|
||
[branchQuestNotClear lblNotClear10 3000303]
|
||
[scene 66800]
|
||
[branch lblConf10]
|
||
[label lblNotClear10]
|
||
[scene 10400]
|
||
[label lblConf10]
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
@
|
||
[lr] – The Next Morning –
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.2]
|
||
[se ade169]
|
||
[seVolume ade169 0 0.4]
|
||
[wt 0.8]
|
||
|
||
[se ad8]
|
||
[wt 1.0]
|
||
|
||
[se ad59]
|
||
[wt 0.5]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 14]
|
||
[charaFadein A 0.2 1]
|
||
[seStop ad59 0.2]
|
||
|
||
|
||
@Mash
|
||
Senpai, come quick! It's the Servants!
|
||
[k]
|
||
|
||
@Mash
|
||
[f large]They've all gone missing![bgm BGM_EVENT_72 0.1]
|
||
[k]
|
||
|
||
|
||
|
||
|
||
[messageOff]
|
||
[se ad59]
|
||
[wipeout leftToRight 0.7 1.0]
|
||
[bgm BGM_EVENT_72 0.7 0.5]
|
||
[seStop ad59 1.2]
|
||
[wait wipe]
|
||
|
||
[charaFadeout A 0.1]
|
||
|
||
[charaSet B 5009000 1 "Effect Dummy"]
|
||
|
||
[branchQuestNotClear lblNotClear11 3000303]
|
||
[scene 66701]
|
||
[branch lblConf11]
|
||
[label lblNotClear11]
|
||
[scene 60301]
|
||
[label lblConf11]
|
||
[wt 0.5]
|
||
|
||
[wipein rightToLeft 0.7 1.0]
|
||
[bgm BGM_EVENT_72 0.7 1.0]
|
||
[wait wipe]
|
||
[wt 0.6]
|
||
|
||
[cameraMove 1.5 50,0 1.2]
|
||
[wt 2.2]
|
||
[cameraMove 1.5 -80,0 1.2]
|
||
[wt 2.2]
|
||
[cameraHome 1.5]
|
||
[wt 2.2]
|
||
|
||
|
||
@Mash
|
||
Given the cafeteria's state of disarray, I can only imagine they must have simply disappeared while they were still caught up in their all-night game night.
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[branchQuestNotClear lblNotClear12 3000303]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 25]
|
||
[charaFadein H 0.1 1]
|
||
@H:Da Vinci
|
||
Hey there, [%1].[sr]I'm afraid it's just as bad as it looks.
|
||
[k]
|
||
|
||
[charaFace H 14]
|
||
@H:Da Vinci
|
||
All the Servants who were having a blast in here last night are nowhere to be seen.
|
||
[k]
|
||
|
||
?1:Where did everyone go?
|
||
|
||
?!
|
||
|
||
[charaFace H 25]
|
||
@H:Da Vinci
|
||
Far as I can tell, they made a Spiritron dive to a different phase of existence in something strangely similar to a Rayshift.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFadein O 0.4 0,-200]
|
||
[wt 2.2]
|
||
[charaFadeout O 0.4]
|
||
[wt 0.5]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 24]
|
||
[charaFadein H 0.1 1]
|
||
@H:Da Vinci
|
||
It seems they were trapped inside a board game.[sr]Specifically, that mysterious new one.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
A game that traps Servants...! I think I remember something like that happening before!
|
||
[k]
|
||
|
||
|
||
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 14]
|
||
[charaFadein H 0.1 1]
|
||
@H:Da Vinci
|
||
I've been trying to contact the trapped Servants, but so far, no, uh, dice. And I doubt they'll be able to make it back on their own, either.
|
||
[k]
|
||
|
||
@H:Da Vinci
|
||
So yes, as Mash said, it looks like they've[sr]all been trapped inside this game.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout H 0.1]
|
||
|
||
[branch lblConf12]
|
||
[label lblNotClear12]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
@Da Vinci
|
||
Hey there, [%1].[sr]I'm afraid it's just as bad as it looks.
|
||
[k]
|
||
|
||
[charaFace G 4]
|
||
@Da Vinci
|
||
All the Servants who were having a blast in here last night are nowhere to be seen.
|
||
[k]
|
||
|
||
?1:Where did everyone go?
|
||
|
||
?!
|
||
|
||
[charaFace G 5]
|
||
@Da Vinci
|
||
Far as I can tell, they made a Spiritron dive to a different phase of existence in something strangely similar to a Rayshift.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFadein O 0.4 0,-200]
|
||
[wt 2.2]
|
||
[charaFadeout O 0.4]
|
||
[wt 0.5]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Da Vinci
|
||
It seems they were trapped inside a board game.[sr]Specifically, that mysterious new one.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
A game that traps Servants...! I think I remember something like that happening before!
|
||
[k]
|
||
|
||
|
||
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
@Da Vinci
|
||
I've been trying to contact the trapped Servants, but so far, no, uh, dice. And I doubt they'll be able to make it back on their own, either.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
So yes, as Mash said, it looks like they've[sr]all been trapped inside this game.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
|
||
[label lblConf12]
|
||
|
||
[wt 0.1]
|
||
|
||
|
||
|
||
[se ad95]
|
||
[seVolume ad95 0 0.4]
|
||
[seVolume ad95 1.0 1.0]
|
||
[wt 0.1]
|
||
[se ade422]
|
||
[seVolume ade422 0 0.4]
|
||
[seVolume ade422 1.0 1.0]
|
||
[wt 1.0]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth F 2]
|
||
[charaDepth N 3]
|
||
[charaDepth I 1]
|
||
|
||
[charaTalk off]
|
||
[charaFace F 0]
|
||
[charaFace N 4]
|
||
[charaFace I 0]
|
||
[charaFadein F 0.4 -320,0]
|
||
[charaFadein N 0.4 1]
|
||
[charaFadein I 0.4 300,0]
|
||
[wt 0.3]
|
||
[seStop ad95 0.2]
|
||
[seStop ade422 0.2]
|
||
[wt 0.7]
|
||
|
||
[charaTalk on]
|
||
[charaTalk N]
|
||
@Nursery Rhyme
|
||
Oh my! So they all got so caught up in that game they've fallen head over heels for it[line 2]or, well, into it!
|
||
[k]
|
||
|
||
[charaFace I 5]
|
||
@Edison
|
||
I knew it![sr]I knew we should have banned all games for good!
|
||
[k]
|
||
|
||
@Emiya Alter
|
||
You had the right idea. You just didn't act on[sr]it soon enough. But hey, this works out nicely.
|
||
[k]
|
||
|
||
@Emiya Alter
|
||
Now that all those lazy Servants are gone, Chaldea's overall ability to plan and execute has gone way up.
|
||
[k]
|
||
|
||
|
||
|
||
|
||
|
||
?1:I don't care! We've still gotta save them!
|
||
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout N 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
Right! We need to bring everyone back[sr]as soon as possible! But...how?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
?2:Can the bad boy routine, Alter. Not the time.
|
||
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout N 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Emiya Alter
|
||
It's not a routine.[sr]I'm just saying what everyone's thinking.
|
||
[k]
|
||
|
||
@Emiya Alter
|
||
Still, a job's a job. If the objective's[sr]to save them, then that's what I'll do.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
?!
|
||
|
||
|
||
|
||
[bgmStop BGM_EVENT_72 1.5]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Voyager
|
||
...
|
||
[k]
|
||
|
||
@Voyager
|
||
...[wt 0.35]I can go.[sr]Want to...go with me?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Voyager!
|
||
[k]
|
||
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_4 0.1]
|
||
|
||
[branchQuestNotClear lblNotClear13 3000303]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
|
||
|
||
@H:Da Vinci
|
||
Oh yeah, I haven't mentioned that yet, have I? Voyager here's a Foreigner[line 2]a visitor from another world. And according to eyewitness testimony, he came from inside this very game.
|
||
[k]
|
||
|
||
|
||
[charaFadeout H 0.1]
|
||
|
||
[branch lblConf13]
|
||
[label lblNotClear13]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
|
||
@Da Vinci
|
||
Oh yeah, I haven't mentioned that yet, have I? Voyager here's a Foreigner[line 2]a visitor from another world. And according to eyewitness testimony, he came from inside this very game.
|
||
[k]
|
||
|
||
|
||
[charaFadeout G 0.1]
|
||
|
||
[label lblConf13]
|
||
|
||
[wt 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 0]
|
||
[charaFadein N 0.1 1]
|
||
@Nursery Rhyme
|
||
It's true. I saw him myself.
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
Voyager...[sr]Does this mean you can take us inside the game?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Voyager
|
||
...If you want to come with me...[sr]...I'm sure I can take you.
|
||
[k]
|
||
|
||
?1:Me?
|
||
|
||
?!
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
I see... That sounds like a kind of contract.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
@Mash
|
||
And you did say last night that Senpai was qualified.
|
||
[k]
|
||
|
||
@Mash
|
||
So you meant that [&he:she] was qualified to go inside[sr]this mysterious game, as one of its players.
|
||
[k]
|
||
|
||
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Voyager
|
||
...I still don't know what you mean by “game,” but this place is complicated, and dangerous, and kind of fun.
|
||
[k]
|
||
|
||
|
||
[charaFace D 5]
|
||
@Voyager
|
||
It's also where we'll find her.
|
||
[k]
|
||
|
||
[charaFace D 0]
|
||
@Voyager
|
||
Come on, let's go.[sr]Here.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[imageSet J back10001 1]
|
||
[charaScale J 1.05]
|
||
[charaTalk depthOff]
|
||
[charaDepth A 3]
|
||
[charaDepth N 4]
|
||
[charaDepth I 5]
|
||
[charaDepth F 6]
|
||
[charaDepth J 7]
|
||
[charaDepth B 8]
|
||
[charaDepth D 9]
|
||
|
||
[charaFadein Q 0.4 0,-200]
|
||
[wt 2.2]
|
||
|
||
?1:...You want me to take this?
|
||
|
||
?!
|
||
|
||
[charaFadeout Q 0.4]
|
||
[wt 0.5]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Voyager
|
||
Let's go. Together.
|
||
[k]
|
||
|
||
?1:Okay. You got it!
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFace D 7]
|
||
[effect bit_talk_np_buf]
|
||
[se ad476]
|
||
[seVolume ad476 0 0.6]
|
||
[se adm19]
|
||
[seStop ad400 1.5]
|
||
[charaPut B 0,0]
|
||
[charaEffect B bit_talk_golden_aura]
|
||
[wt 0.5]
|
||
[charaMove D 0,10 0.8]
|
||
[wt 1.8]
|
||
[seStop ad476 1.0]
|
||
[seStop adm19 1.0]
|
||
[wt 0.5]
|
||
|
||
@Voyager
|
||
I'm glad. You're...the kind of person I thought you were, lone Master of Chaldea.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
[charaPut B 1200,1200]
|
||
|
||
|
||
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
@Mash
|
||
A golden light's surrounding Senpai and Voyager![sr]They're both glowing and floating in the air!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad476]
|
||
[se adm19]
|
||
[seStop ad400 1.5]
|
||
[charaPut B 0,0]
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 0,10]
|
||
[wt 0.4]
|
||
[charaPut J 0,-200]
|
||
[charaFadeTime J 1.0 0.4]
|
||
[wt 1.0]
|
||
[seStop ad476 1.0]
|
||
[seStop adm19 1.0]
|
||
[wt 0.5]
|
||
|
||
@Voyager
|
||
Let me ask you something.
|
||
[k]
|
||
|
||
|
||
|
||
|
||
|
||
[charaFace D 8]
|
||
@Voyager
|
||
Are we...friends?
|
||
[k]
|
||
|
||
?1:Of course!
|
||
|
||
?!
|
||
|
||
[charaFace D 1]
|
||
@Voyager
|
||
Then let's go find her.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
[charaPut B 1200,1200]
|
||
|
||
[charaDepth A 7]
|
||
[charaDepth N 6]
|
||
[charaDepth I 5]
|
||
[charaDepth F 4]
|
||
[charaDepth J 3]
|
||
|
||
[effect bit_talk_np_buf]
|
||
[se adm19]
|
||
[charaTalk A]
|
||
[charaFace A 14]
|
||
[charaFadein A 0.4 1]
|
||
[wt 0.4]
|
||
[seStop adm19 0.5]
|
||
@Mash
|
||
Wait! Please, take me with you, too!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[effect bit_talk_np_buf]
|
||
[se adm19]
|
||
[charaTalk N]
|
||
[charaFace N 0]
|
||
[charaFadein N 0.4 1]
|
||
[wt 0.4]
|
||
[seStop adm19 0.5]
|
||
@Nursery Rhyme
|
||
I can't just sit back and do nothing.[sr]I have to go after everyone, too.
|
||
[k]
|
||
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[effect bit_talk_np_buf]
|
||
[se adm19]
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.4 1]
|
||
[wt 0.4]
|
||
[seStop adm19 0.5]
|
||
@Edison
|
||
As Voyager's de facto legal guardian, I too have a responsibility to come along and ensure your safety!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[effect bit_talk_np_buf]
|
||
[se adm19]
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.4 1]
|
||
[wt 0.4]
|
||
[seStop adm19 0.5]
|
||
@Emiya Alter
|
||
...Well, I can't let you run off with nothing but a couple of Casters for protection. All right, let's see what kind of nonsense we get up to this time...
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
[effectDestroy bit_talk_np_buf]
|
||
|
||
[branchQuestNotClear lblNotClear15 3000303]
|
||
|
||
[charaDepth H 1]
|
||
|
||
|
||
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
@H:Da Vinci
|
||
I'll stay here. Someone's gotta make sure we have a way to stay in touch, after all. All right guys, buon viaggio!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout white 0.5]
|
||
[bgm BGM_EVENT_4 0.5 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout H 0.1]
|
||
|
||
[branch lblConf15]
|
||
[label lblNotClear15]
|
||
|
||
[charaDepth G 1]
|
||
|
||
|
||
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
@Da Vinci
|
||
I'll stay here. Someone's gotta make sure we have a way to stay in touch, after all. All right guys, buon viaggio!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout white 1.0]
|
||
[bgm BGM_EVENT_4 1.0 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout G 0.1]
|
||
|
||
[label lblConf15]
|
||
|
||
[charaFadeout J 0.1]
|
||
|
||
[scene 10001]
|
||
[wt 1.0]
|
||
|
||
[fadein white 1.0]
|
||
[bgm BGM_EVENT_4 1.0 0.7]
|
||
[wait fade]
|
||
|
||
[charaPut B 0,0]
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 1]
|
||
@Voyager
|
||
...You have a lot of friends, don't you?
|
||
[k]
|
||
|
||
[charaFace D 4]
|
||
@Voyager
|
||
She used to, too.[sr]But now, she's all alone.
|
||
[k]
|
||
|
||
?1:Who are you talking about?
|
||
|
||
?!
|
||
|
||
[charaFace D 0]
|
||
@Voyager
|
||
You'll see what I mean...once you meet her yourself...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.5]
|
||
|
||
[bgmStop BGM_EVENT_4 4.5]
|
||
[wt 0.3]
|
||
|
||
[scene 96500 2.2]
|
||
[wt 1.4]
|
||
[charaEffectStop B bit_talk_golden_aura]
|
||
[wt 1.2]
|
||
|
||
[se ad75]
|
||
[se ade406]
|
||
|
||
[effect bit_talk_41]
|
||
[wt 0.1]
|
||
|
||
[cameraMove 2.1 0,0 1.5]
|
||
|
||
[wipeout circleIn 2.0 0.7]
|
||
[wait wipe]
|
||
[wt 3.2]
|
||
|
||
|
||
[fadeout black 0.1]
|
||
[wait fade]
|
||
[scene 10000]
|
||
[wt 0.1]
|
||
[wipein circleOut 0.1 0.7]
|
||
[wait wipe]
|
||
[soundStopAll]
|
||
[end]
|
||
|