1204 lines
20 KiB
Plaintext
1204 lines
20 KiB
Plaintext
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$94-06-04-05-4-1
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098215400 1 "Da Vinci"]
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[charaSet B 1098220400 1 "Sei Shounagon"]
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[charaSet C 1098220600 1 Kama]
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[charaSet D 2044001 1 Anastasia]
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[charaSet E 4026000 1 Ishtar]
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[charaSet F 2037000 1 Jane]
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[charaSet G 98002000 1 Fou]
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[charaSet H 8001600 1 Mash]
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[charaSet I 4029300 1 Achilles]
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[imageSet J back10000 1 1]
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[charaScale J 1.1]
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[imageSet K cut272_map1 1]
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[charaSet L 1098221900 1 "Ishtar Cut-In"]
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[charaDepth K 4]
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[charaDepth J 2]
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[charaDepth E 3]
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[scene 10000]
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[effect bit_talk_14 100,150]
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[charaMove F -30,0 0.3]
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[wt 0.4]
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[charaFace F 1]
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@Jane
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Ahaha, man, this takes me back.
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[k]
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@Jane
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This is just like the time I had that huge shoot-out with the Kykeon Guardian I accidentally activated at those ancient space ruins.
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[k]
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@Jane
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Man, those Kykeon Particle beams were sooo pretty. You know, beams are a lot like flower petals in that sense, especially when they scatter.
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[k]
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[messageOff]
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[se bac230]
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[se ade320]
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[seStop ade320 1.2]
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[cueSe Servants_603700 bac1047]
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[effect bit_talk_shelling_pink02]
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[charaEffect E bit_talk_quickmove 0,0 H]
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[charaSpecialEffect E appearanceReverse 1 0.2]
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[charaMoveReturn E 0,-6 0.4]
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[wt 0.4]
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@Ishtar
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How about you treat me with a little more respect!?
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[k]
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[charaSpecialEffect C appearanceReverse 1 0.2]
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[charaMoveReturn C 0,-6 0.4]
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[wt 0.6]
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@Kama
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How about you do something about that literally god-awful habit of taking everything you want like it's owed to you!?
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[k]
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[charaFadeout C 0.1]
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[charaTalk A]
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[charaFace A 24]
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[charaFadein A 0.1 1]
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@Da Vinci
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Okay, um, better take advantage of this opportunity while I still can...
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[k]
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[charaFace A 23]
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@Da Vinci
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Oh. I think there's a hint in this broken monument.
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[k]
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@Da Vinci
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“Only the queen's visage...key...” It's a little fragmented, but it sounds like[line 2]
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[k]
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[charaFadeout A 0.1]
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[charaTalk D]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Anastasia
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Look! Viy just found a suspicious looking indentation!
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[k]
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@Anastasia
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It's shaped to fit something...like a human face.
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[k]
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[charaFadein B 0.1 1]
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@Sei Shounagon
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Well, that is what “visage” means. Maybe it means the key's a mask or something?
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[k]
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?1:But, we didn't see any masks on the way here.
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?!
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[charaFadeout B 0.1]
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[charaTalk A]
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[charaFace A 24]
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[charaFadein A 0.1 1]
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@Da Vinci
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Well, these ARE pretty old ruins. Maybe the mask was lost over time.
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[k]
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@Da Vinci
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But we're not out of options yet. We know what the queen of these ruins looks like, after all.
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[k]
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[charaFace A 26]
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@Da Vinci
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So I'm thinking...
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[k]
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@Da Vinci
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Hehe. Mind giving it a shot?
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[k]
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[charaTalk B]
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[charaFace B 14]
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[charaFadein B 0.1 1]
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@Sei Shounagon
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Heh... Say no more, Daviko.
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[k]
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@Sei Shounagon
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I might be a huge delinquent right now, as my awesome outfit makes so clear...
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[k]
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[charaFace B 7]
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@Sei Shounagon
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...but the thing about delinquents is, they're super big on laying down their lives for their besties...or so I hear.
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[k]
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@Sei Shounagon
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(Inhale) (Exhale)... Hup!
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[k]
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[se ad181]
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[wt 1.5]
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@Sei Shounagon
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Yeow! Ow ow ow ow![messageShake 0.04 3 3 0.7][sr]It's all rough...like a sandpaper facial!
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[k]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 1]
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@Anastasia
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I see. So instead of a mask of the queen's face, you're using a real face that looks just like hers.
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[k]
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@Anastasia
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I wonder if it'll work... Oh.[wt 0.4][charaFace D 7]
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[k]
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[charaFace A 7]
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@Da Vinci
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That did it! Come on! Let's go while Kama's keeping Ishtar and Jane busy!
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[k]
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[messageOff]
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[charaTalk D]
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[charaFace D 7]
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[charaFadein D 0.1 1]
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@Anastasia
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Oh my, what a lot of treasure. You could sled down those mountains of jewels.
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[k]
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?1:Ishtar's nose knows...
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?!
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[charaFace D 4]
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@Anastasia
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Really? I had the impression that she's more talented at bumbling into some crisis or other if anything...
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[k]
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[charaFace D 1]
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@Anastasia
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Oh, maybe I should keep stuff like that to myself? Teeheehee.
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[k]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace A 13]
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[charaFadein A 0.1 1]
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@Da Vinci
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Hmm. All this treasure IS really shiny...
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[k]
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@Da Vinci
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But it's nothing we need right now.[sr]More importantly...
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[k]
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[messageOff]
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[wt 0.1]
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[cueSe SE_21 21_ade592]
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[wt 0.8]
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[charaFace A 7]
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@Da Vinci
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Aha! Here it is!
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[k]
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[messageOff]
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[se bas2]
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[charaTalk A]
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[charaFace A 1]
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@Da Vinci
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There you go. There's a good dinosaur.
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[k]
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[messageOff]
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[wt 0.1]
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[cueSe SE_21 21_ade592]
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?1:...Hm?
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?!
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[charaFace A 0]
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@Da Vinci
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What's up, [%1]?
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[k]
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[charaFace A 23]
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@Da Vinci
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...Huh. That looks like[line 2]
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[k]
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[charaTalk D]
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[charaFace D 1]
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@Anastasia
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Oh my, what a beautiful piece of amber.
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[k]
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[messageOff]
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[charaFace A 23]
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[cueSe SE_21 21_ade592]
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[charaFace A 6]
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@Da Vinci
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Aah!
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[k]
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@Da Vinci
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What is it, Steggy!? Steggy!
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[k]
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?1:Why is he nuzzling the amber?
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?!
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[charaFace D 0]
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@Anastasia
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Maybe he just likes it? Or he thinks it's food?
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[k]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace A 23]
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[charaFadein A 0.1 1]
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@Da Vinci
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Hm...?
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[k]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 1]
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@Anastasia
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Why not take it back with us?
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[k]
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@Anastasia
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I don't see any harm in taking one tiny piece from this whole pile.
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[k]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Da Vinci
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...Good point. Okay, let's bring it back!
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[k]
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@Da Vinci
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Can I have that, Steggy?
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[k]
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[messageOff]
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[cueSe SE_21 21_ade592]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Anastasia
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Oh my, he really doesn't want to let it go, does he? ...Maybe it tastes better than it looks?
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[charaTalk A]
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[charaFace A 6]
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[cueSe SE_21 21_ade592]
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[wt 0.8]
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@Da Vinci
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Whuh-oh! I'd better make sure he doesn't accidentally swallow it.
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[k]
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[messageOff]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.4 1]
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@Ishtar
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Made it!
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[k]
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@Ishtar
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...[sr]...
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[k]
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[bgm BGM_EVENT_77 0.1]
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[charaFace E 4]
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@Ishtar
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Aw man, you guys beat me here, huh? Guess I got caught up in the battle...
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[k]
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[charaFadeout E 0.1]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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@Kama
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||
Hehe. Did you see how self-sacrificingly I stalled her for you, Master? You can lean on me even more if you want.
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[k]
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?1:Yup, I saw. Thanks, Kama.
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?2:Felt like a bit of a personal grudge too, but good work all the same.
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?!
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[messageOff]
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[charaFace C 8]
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[wt 1.0]
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[charaTalk E]
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[charaFace E 6]
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[charaFadein E 0.1 1]
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@Ishtar
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By the way, Master, I've got a question for you.
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[k]
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@Ishtar
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||
...What are you planning to do with all these jewels?
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[k]
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?1:Leave them here.
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?!
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[charaFace E 5]
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@Ishtar
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...[sr]...Wat.
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[k]
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@Ishtar
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You're just going to leave all these jewels here?[sr]Because you don't need them?
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[k]
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[charaFace E 2]
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@Ishtar
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...Then, does that mean I can have them!?
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[k]
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?1:Sure.
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?!
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[charaFace E 1]
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[charaMoveReturn E 0,5 0.4]
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@Ishtar
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Woohooo!
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[k]
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@Ishtar
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All right! I'll just help myself to all the jewels I can carry!
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[k]
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@Ishtar
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Oh man, now this is the kind of work that makes me want to stop for a drink on the way home!
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[k]
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[messageOff]
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[wt 1.5]
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[charaFace E 7]
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@Ishtar
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Hm? Is that an earthquake?
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||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Anastasia
|
||
I don't know; it seems to be lasting an awful long time for an earthquake. In fact...
|
||
[k]
|
||
|
||
?1:Um, I think these ruins are about to collapse.
|
||
?!
|
||
|
||
|
||
[messageOff]
|
||
|
||
[charaTalk H]
|
||
[wt 0.1]
|
||
[cueSe SE_21 21_ade592]
|
||
[wt 0.8]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 5]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Anastasia
|
||
It looks like Steggy agrees.
|
||
[k]
|
||
|
||
|
||
@Anastasia
|
||
...Isn't that bad?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
[bgm BGM_EVENT_80 0.1]
|
||
[charaTalk A]
|
||
[charaFace A 22]
|
||
[charaFadein A 0.1 1]
|
||
@Da Vinci
|
||
AGAIN!? First during the second treasure hunt, now here, too!?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaTalk C]
|
||
[charaFace C 21]
|
||
[charaFadein C 0.1 1]
|
||
@Kama
|
||
Urk. Hey, don't look at me. It wasn't my fault this time.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaTalk E]
|
||
[charaFace E 9]
|
||
[charaFadein E 0.1 1]
|
||
@Ishtar
|
||
Jane? Don't tell me you forgot what we discussed and went ahead with plan B?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
[charaTalk F]
|
||
[charaFace F 6]
|
||
[charaFadein F 0.1 1]
|
||
@Jane
|
||
Wow, I believe this knife is yours!? No, I made sure I disarmed all the bombs I set!
|
||
[k]
|
||
|
||
[charaFace F 5]
|
||
@Jane
|
||
No... I think this trap is tied to the entire ruins.
|
||
[k]
|
||
|
||
@Jane
|
||
That kind of thing happens more often than you'd think.
|
||
[k]
|
||
|
||
@Jane
|
||
I don't know if they just do it to ruin your day or what, but once you finally make it to the treasure in the innermost chamber...
|
||
[k]
|
||
|
||
@Jane
|
||
...they try to collapse all the passages you just took to get there, as if to say, “Now you must overcome my final trap!”
|
||
[k]
|
||
|
||
[messageOff]
|
||
[seVolume ad14 1.0 0.6]
|
||
[shake 0.03 2 2 1.0]
|
||
[wt 1.5]
|
||
|
||
?1:...
|
||
?!
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
@Da Vinci
|
||
Something tells me Jane's probably on to something...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[bgm BGM_EVENT_80 0.7 0.5]
|
||
[seVolume ad14 0.7 0.9]
|
||
[shake 0.03 3 3 1.2]
|
||
[wt 1.5]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
@Sei Shounagon
|
||
Okay, Chan-mas.
|
||
[k]
|
||
|
||
[charaFace B 2]
|
||
@Sei Shounagon
|
||
Let's run like our lives depend on it!!!
|
||
[k]
|
||
|
||
?1:Let's get out of heeere!
|
||
?!
|
||
|
||
[messageOff]
|
||
[se ad586]
|
||
[seStop ad586 2.0]
|
||
[se ad132]
|
||
[seStop ad132 2.0]
|
||
[wipeout rightToLeft 0.3 1]
|
||
[wait wipe]
|
||
[charaFadeout B 0.1]
|
||
[scene 130201]
|
||
[wt 0.2]
|
||
[wipein leftToRight 0.3 1]
|
||
[wait wipe]
|
||
|
||
[wt 0.4]
|
||
|
||
[wipeout rightToLeft 0.3 1]
|
||
[wait wipe]
|
||
[charaFadeout B 0.1]
|
||
[scene 130100]
|
||
[wt 0.2]
|
||
[wipein leftToRight 0.3 1]
|
||
[wait wipe]
|
||
|
||
[wt 0.4]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 21]
|
||
[charaFadein A 0.1 1]
|
||
@Da Vinci
|
||
Aw crap, it's only getting worse. And we're still a ways off from the exit!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[se ad913]
|
||
[shake 0.03 3 3 0.7]
|
||
[wt 1.0]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 1]
|
||
@Sei Shounagon
|
||
I think we might be in some serious danger this time!
|
||
[k]
|
||
|
||
?1:We'll never make it out at this rate!
|
||
?!
|
||
|
||
[charaFadeout B 0.1]
|
||
[bgmStop BGM_EVENT_80 0.7]
|
||
[wt 0.1]
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
@Anastasia
|
||
Wait. What's that?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
[cueSe SE_21 21_ade546]
|
||
[seStop 21_ade546 1.0]
|
||
[se ad859]
|
||
[seStop ad859 1.0]
|
||
[se ad2]
|
||
[seVolume ad2 0 0.7]
|
||
[seStop ad2 1.5]
|
||
[shake 0.05 1 1 0]
|
||
[effect bit_talk_gale 0,0 H]
|
||
[wt 1.5]
|
||
[shakeStop]
|
||
[effectDestroy bit_talk_gale]
|
||
[wt 0.4]
|
||
|
||
[bgm BGM_EVENT_82 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 6]
|
||
[charaFadein I 0.4 1]
|
||
@Achilles
|
||
All right! I made it!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
@Da Vinci
|
||
Achilles! You came to get us!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaTalk I]
|
||
[charaFace I 1]
|
||
[charaFadein I 0.1 1]
|
||
@Achilles
|
||
Yup. We don't have to worry about traps and stuff now, and these situations are all about beating the clock.
|
||
[k]
|
||
|
||
[charaFace I 2]
|
||
@Achilles
|
||
Besides, the exit's not far off!
|
||
[k]
|
||
|
||
@Achilles
|
||
Hmm. Carrying all five of you'll be tough, but I'll manage! C'mon, get on! Er, grab on!
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
[charaTalk B]
|
||
[charaFace B 2]
|
||
[charaFadein B 0.1 1]
|
||
@Sei Shounagon
|
||
Wh-whoa! You've got Kamacho on your shoulders... Chan-mas on your back... Anacchi hanging on your right arm...
|
||
[k]
|
||
|
||
@Sei Shounagon
|
||
...me on your left arm... And you're holding Daviko with both hands! You Greek guys are amazing!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
[charaTalk I]
|
||
[charaFace I 5]
|
||
[charaFadein I 0.1 1]
|
||
@Achilles
|
||
Don't talk. You'll bite your tongue.
|
||
[k]
|
||
|
||
[charaFace I 2]
|
||
@Achilles
|
||
All right, here goes! This is gonna be the fastest rescue operation humankind has to offer!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout I 0.2]
|
||
[effect bit_talk_41_fs]
|
||
[cueSe SE_21 21_ade546]
|
||
[seStop 21_ade546 1.5]
|
||
[se ad859]
|
||
[seStop ad859 1.5]
|
||
[se ad2]
|
||
[seVolume ad2 0 0.4]
|
||
[seStop ad2 1.5]
|
||
[shake 0.05 1 1 0]
|
||
[seStop ad14 2.0]
|
||
[bgmStop BGM_EVENT_82 1.0]
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
[shakeStop]
|
||
[effectDestroy bit_talk_41_fs]
|
||
[scene 107300]
|
||
[wt 3.0]
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[wt 0.7]
|
||
[se ad913]
|
||
[se ad914]
|
||
[se ad10]
|
||
[wt 0.5]
|
||
[shake 0.03 3 3 1.0]
|
||
[wt 2.0]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 4]
|
||
[charaFadein I 0.1 1]
|
||
@Achilles
|
||
...Phew.
|
||
[k]
|
||
|
||
?1:We're...saved...
|
||
?2:Thanks...Achilles...
|
||
|
||
[charaFace I 1]
|
||
@Achilles
|
||
Sure, don't worry about it. Just doing my job. 'Sides, it was nice to put my speed to good use for a change.
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
[bgm BGM_EVENT_2 0.1]
|
||
[charaTalk H]
|
||
[charaFace H 7]
|
||
[charaFadein H 0.1 1]
|
||
@Mash
|
||
Are you all right, Master!? Thank goodness...
|
||
[k]
|
||
|
||
[charaFace H 13]
|
||
@Mash
|
||
I was really worried when I felt the ground shake and saw the ruins start to collapse...
|
||
[k]
|
||
|
||
@Mash
|
||
I'm so relieved to see you all made it out.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
[charaTalk B]
|
||
[charaFace B 13]
|
||
[charaFadein B 0.1 1]
|
||
@Sei Shounagon
|
||
Nnn. I don't know if I'd say ALL of us.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
@Anastasia
|
||
Now that you mention it...I don't see Ishtar or Jane anywhere.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
[charaTalk H]
|
||
[charaFace H 14]
|
||
[charaFadein H 0.1 1]
|
||
@Mash
|
||
Huh? Ishtar? She was there, too!?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.1 1]
|
||
@Da Vinci
|
||
Yup. Along with Jane.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaTalk I]
|
||
[charaFace I 4]
|
||
[charaFadein I 0.1 1]
|
||
@Achilles
|
||
Damn, seriously? I didn't see 'em anywhere. This is bad. Real bad...
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
@Anastasia
|
||
...[wt 1.0]...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
[scene 106800 1.0]
|
||
[wt 1.5]
|
||
|
||
[charaTalk off]
|
||
[charaScale E 1.5]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 0]
|
||
[charaFadein L 0.1 1]
|
||
[wt 1.0]
|
||
|
||
@Anastasia
|
||
We lost some really entertaining people today... Actually, the word I'm looking for might be "crazy."
|
||
[k]
|
||
|
||
[charaFace L 1]
|
||
@Ishtar (Fantasy)
|
||
[f large]I heard that.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout L 1.0]
|
||
[scene 107300 1.0]
|
||
[wt 1.5]
|
||
|
||
[charaScale E 1.0]
|
||
[charaTalk on]
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Da Vinci
|
||
Oh, I'm pretty sure they survived.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Just because the way out collapsed doesn't mean the entire ruins did, too.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
There might be some more Mystic traps down there, like the kind that spawn giant boulders...
|
||
[k]
|
||
|
||
|
||
@Da Vinci
|
||
But they should be fine with Jane there. I'm sure she's got skills to deal with things like that.
|
||
[k]
|
||
|
||
|
||
?1:Then...I guess they should be fine?
|
||
?!
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
@Kama
|
||
Forget about that goddess. Can't we just be happy about getting the next map?
|
||
[k]
|
||
|
||
[charaFace C 7]
|
||
@Kama
|
||
And maybe show a little appreciation to the adorable (demon king) god of love who made that possible?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[charaTalk B]
|
||
[charaFace B 1]
|
||
[charaFadeinFSL B 0.1 -64,0]
|
||
[charaFace C 7]
|
||
[charaFadeinFSR C 0.1 2]
|
||
[charaMove B -0,0 0.4]
|
||
[wt 0.4]
|
||
[charaMoveReturn B -0,-4 0.4]
|
||
[se ad579]
|
||
@Sei Shounagon
|
||
You're right, Kamacho. You really helped us out.[sr]What a good girl you are![wt 0.15][charaMoveReturn B -0,-4 0.4]
|
||
[k]
|
||
|
||
[charaFace C 21]
|
||
@Kama
|
||
Head pats from you is NOT the reward I had in mind!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
@Da Vinci
|
||
Hey, at least we accomplished our immediate goal.[sr]Now it's time to head back to camp and rest up!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
[cueSe SE_21 21_ade592]
|
||
[wt 1.0]
|
||
|
||
[bgmStop BGM_EVENT_2 1.5]
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
[charaFadeout A 0.1]
|
||
[wipeFilter circleIn 0.5 1.0]
|
||
[scene 130200]
|
||
[wt 2.0]
|
||
[se ad138]
|
||
[fadein black 0.4]
|
||
[wait fade]
|
||
|
||
[wt 1.0]
|
||
[bgm BGM_EVENT_7 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 8]
|
||
[charaFadein F 0.1 0,-50]
|
||
@Jane
|
||
Welp, we're definitely trapped in here.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
[charaTalk E]
|
||
[charaFace E 14]
|
||
[charaFadein E 0.1 0,-50]
|
||
@Ishtar
|
||
Ghh. Why me?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 0,-50]
|
||
@Jane
|
||
At least we weren't completely buried alive, right?[sr]Now here, take this.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
[bgmStop BGM_EVENT_7 1.0]
|
||
[charaTalk E]
|
||
[charaFace E 15]
|
||
[charaFadein E 0.1 0,-50]
|
||
@Ishtar
|
||
A board? Wait. You don't mean...
|
||
[k]
|
||
|
||
@Ishtar
|
||
We're gonna dig our way out?
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
[charaTalk F]
|
||
[charaFace F 8]
|
||
[charaFadein F 0.1 0,-50]
|
||
@Jane
|
||
That's right.
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_94 0.1]
|
||
|
||
@Jane
|
||
Unless you have a better idea?
|
||
[k]
|
||
|
||
[charaFace F 1]
|
||
@Jane
|
||
But in the meantime, if it ain't broke, don't fix it! Now come on, Ishtarin! Let's get digging!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
[charaTalk E]
|
||
[charaFace E 16]
|
||
[charaFadein E 0.1 0,-50]
|
||
@Ishtar
|
||
Nooo! I'm too beautiful for manual labooor!
|
||
[k]
|
||
|
||
@Ishtar
|
||
I mean, I know I suggested this before myself, but stiiill!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
[charaTalk F]
|
||
[charaFace F 1]
|
||
[charaFadein F 0.1 0,-50]
|
||
@Jane
|
||
Come on, Ishtarin! You can do it!
|
||
[k]
|
||
|
||
@Jane
|
||
If you don't, the only thing left of you will be a little gravestone that says “Here Lies Ishtar”!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_94 1.5]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 16]
|
||
[charaFadein E 0.1 0,-50]
|
||
@Ishtar
|
||
Again...why me?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[effect bit_talk_irisout 0,100]
|
||
[wt 0.1]
|
||
[cueSe SE_21 21_ade637]
|
||
[wt 2.0]
|
||
|
||
[cueSe SE_21 21_ade638]
|
||
[effectStop bit_talk_irisout]
|
||
[wt 1.0]
|
||
[charaFadeout E 0.1]
|
||
[scene 10000]
|
||
[wt 0.5]
|
||
|
||
[fadeout black 2.0]
|
||
[wait fade]
|
||
[wipeOff]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|
||
|