fgo-game-data/ScriptActionEncrypt/94/9406/9406041110.txt
2023-08-31 08:05:45 +00:00

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94-06-04-11-1-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001600 1 Mash]
[charaSet B 9012000 1 "Da Vinci"]
[charaSet C 2044001 1 Anastasia]
[charaSet D 5048000 1 "Charlotte Corday"]
[charaSet E 1098220500 1 Caenis]
[charaSet F 1098220400 1 "Sei Shounagon"]
[charaSet G 4029300 1 Achilles]
[charaSet H 4039300 1 Mandricardo]
[charaSet I 4008300 1 Blackbeard]
[charaSet J 1098215500 1 Goredolf]
[charaSet N 98018100 1 "Pirate C"]
[charaSet L 4025000 1 Columbus_Silhouette]
[charaSet M 4025000 1 Columbus]
[charaSet O 1098217710 1 "Mass-Produced Columbus"]
[charaSet P 1098217710 1 "Mass-Produced Columbus"]
[charaSet K 1098217710 1 "Mass-Produced Columbus"]
[charaFilter L silhouette 00000080]
[imageSet T back10000 1 1]
[charaScale T 1.32]
[charaDepth L 8]
[charaDepth M 5]
[charaDepth T 2]
[scene 114901]
[fadein black 1.5]
[wait fade]
[se ad524]
[wt 0.2]
[se ad770]
[seVolume ad770 0 0]
[seVolume ad770 0.7 0.7]
[wt 1.0]
[seStop ad770 0.4]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Da Vinci
There, we made it to the tavern![sr]How'd it go with you, Achilles!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Achilles
Oh hey, you're here. Well, I took down my leader at the same time you guys took down yours, but...
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth O 8]
[charaDepth P 4]
[charaDepth K 7]
[charaTalk off]
[charaFace O 7]
[charaFadein O 0.1 1]
[charaFace P 7]
[charaFadeinFSL P 0.1 -356,0]
[charaFace K 7]
[charaFadeinFSR K 0.1 356,0]
[bgm BGM_MAP_14 0.1]
Mass-Produced Columbus
Hah hah haaa! Hah hah haaa!
[k]
[charaTalk on]
[charaTalk O]
OMass-Produced Columbus
I'm gonna do it! I'm gonna do it! I'm gonna seize my dreams! I'm gonna seize my dreams!
[k]
[charaFadeout O 0.1]
[charaFadeout P 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 15]
[charaFadein B 0.1 1]
Da Vinci
Uh-oh. Did we... Did we do it wrong?
[k]
[charaFace B 22]
Da Vinci
The mass-produced Columbuses are going berserk!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 4]
[charaFadein I 0.1 1]
Blackbeard
Oh, that's probably 'cause they've been drinking.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Da Vinci
Now what do we do!? The way things are going[line 2]
[k]
[bgmStop BGM_MAP_14 1.0]
L???
[f x-large]Hold it right there!
[k]
[charaFadeout B 0.1]
[wt 0.1]
All
[f large]!?
[k]
[messageOff]
[effect bit_talk_14]
[se ad1014]
[se ad32]
[wt 0.3]
[charaScale O 1.1]
[charaTalk O]
[charaFace O 4]
[charaFadein O 0.1 0,10]
[charaMoveScale O 0.9 0.3]
[charaMove O 0,-25 0.3]
[se ad671]
[wt 0.2]
[charaFadeout O 0.5]
[wt 1.0]
[charaScale O 1.0]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Someone just sent the mass-produced Columbuses flying!
[k]
L???
Heh. I knew something was wrong about whatever was going on here.
[k]
[messageOff]
[wt 0.2]
1N-no way! Is that...?
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[charaTalk depthOff]
[charaFace L 0]
[charaFadein L 0.4 1]
[wt 1.4]
[charaFace M 5]
[charaFadein M 0.1 1]
[bgm BGM_MAP_5 0.1]
???
This ain't right. This ain't right at all. There are some lines you just don't cross, no matter what.
[k]
???
Even Columbus has rights... A life... Feelings...[sr]And you ignored them all!
[k]
[messageOff]
[wt 0.5]
[charaFadeout L 0.4]
[wt 1.4]
[charaFace M 2]
Columbus
How can you still call yourselves human!?
[k]
[charaTalk on]
[charaTalk depthOn]
1The real Columbus!?
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Y-yes, it is! His Spirit Origin matches the one in Chaldea's database exactly!
[k]
[charaFace A 2]
Mash
He must have been drawn into this Singularity!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk M]
[charaFace M 2]
[charaFadein M 0.1 1]
Columbus
Leave these factory copies to me![sr]But don't get me wrong here!
[k]
[charaFace M 4]
Columbus
I'm just BURNING with righteous anger at seeing myself exploited like this!
[k]
[charaFaceFade M 8 0.2]
Columbus
I'm...DEFINITELY not thinking about how great it'd be to have these copies myself!
[k]
1...Uh-huh. Sure.
[charaFaceFade M 2 0.2]
Columbus
Thanks, Master. All right... Bring it on!
[k]
Columbus
You're not taking one step past me! Now line up single file so you don't get too damaged!
[k]
[charaFaceFade M 7 0.2]
Columbus
...At least until I cut ya down!
[k]
[messageOff]
[charaFadeout M 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaTalk off]
[se ade210]
[wt 0.2]
[charaDepth O 5]
[charaFace O 9]
[charaFadein O 0.4 -50,0]
[charaFace P 9]
[charaFadeinFSL P 0.4 -406,0]
[charaFace K 9]
[charaFadeinFSR K 0.4 306,0]
[charaMove O 0,0 0.5]
[charaMoveFSL P -356,0 0.5]
[charaMoveFSR K 356,0 0.5]
[wt 0.5]
[seStop ade210 0.1]
Mass-Produced Columbus
Hah hah haaa!
[k]
[messageOff]
[charaFadeout O 0.1]
[charaFadeout P 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk depthOn]
[effect bit_talk_kengekiall02_fs]
[wt 0.3]
[se ad687]
[wt 0.1]
[se ad1031]
[wt 0.7]
[se ad1048]
[seVolume ad1048 0 0.3]
[seVolume ad1048 1.0 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Da Vinci
Okay, looks like we're in the clear! Now's our chance to find the basement!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 1]
Pirate C
The basement? Ye sure there's one ta be found in this tavern?
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 6]
[charaFadein I 0.1 1]
Blackbeard
You're still here?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 1]
Pirate C
There weren't really a good time ta leave, so...
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 26]
[charaFadein B 0.1 1]
Da Vinci
Oh yes, we're sure. Hehehe.
[k]
1Let's check the floor first!
[messageOff]
[seStop ad1048 1.0]
[fadeout black 1.0]
[bgmStop BGM_MAP_5 1.5]
[wait fade]
[charaFadeout B 0.1]
[wt 0.5]
[se ad77]
[wt 1.0]
[se ade413]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk B]
[charaFace B 22]
[charaFadein B 0.1 1]
Da Vinci
Where is it!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 6]
[charaFadein I 0.1 1]
[bgm BGM_EVENT_81 0.1]
Blackbeard
That's strange... Did we read the map wrong?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 10]
[charaFadein F 0.1 1]
Sei Shounagon
Hmm, I don't think so.[sr]I'm pretty sure we nailed that part.
[k]
Sei Shounagon
No matter how you slice it, it's gotta be down here beneath us.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Achilles
But if this place had a basement, that ground here'd be hollow, right?
[k]
[charaFace G 4]
Achilles
And as far as I can tell, this all feels like solid ground.
[k]
[messageOff]
[cueSe SE_21 21_ade616]
[charaMoveReturn G 0,-10 0.3]
[wt 0.45]
[charaMoveReturn G 0,-10 0.3]
[wt 1.0]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 13]
[charaFadein I 0.1 1]
Blackbeard
Hmm, that's true...
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 1]
Pirate C
O' course there ain't a basement in here.
[k]
Pirate C
Not unless there's a heavily reinforced hidden door that leads ta one somewhere!
[k]
1A hidden door...
[messageOff]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 10]
[charaFadein J 0.1 1]
[wt 0.1]
[bgmStop BGM_EVENT_81 2.0]
[charaMoveReturn J -15,0 0.5]
[se adm40]
[wait charaMove J]
[wt 0.3]
Goredolf
Hmm.[wt 0.5][cueSe SE_21 21_ade600] So what, you think there could be a button[sr]hidden somewhere among these bottles?
[k]
[cueSeStop SE_21 21_ade600 0.1]
Goredolf
And if we find something that sticks out and[sr]press it...[cueSe SE_21 21_ade617][charaMoveReturn J 0,-5 0.7]
[k]
[messageOff]
[cueSeStop SE_21 21_ade617 0.1]
[charaFace J 11]
[cueSe SE_21 21_ade615]
[wt 3.0]
Goredolf
...a door to the secret basement will just magically reveal itself and open up for us?
[k]
[charaFace J 2]
Goredolf
Hahaha. Don't be ridiculous. There's no way something that absurd could happen.
[k]
[messageOff]
[charaFadeout J 0.1]
[wt 0.1]
[charaDepth A 7]
[charaDepth B 6]
[charaDepth E 4]
[charaDepth D 6]
[charaDepth C 5]
[charaDepth H 6]
[charaDepth I 5]
[charaDepth G 4]
[charaTalk off]
[charaFace B 27]
[charaFadeinFSL B 0.1 0]
[charaFace A 6]
[charaFadeinFSR A 0.1 2]
[wt 1.0]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaFace E 11]
[charaFadeinFSL E 0.1 -356,0]
[charaFace D 13]
[charaFadein D 0.1 0,0]
[charaFace C 2]
[charaFadeinFSR C 0.1 356,0]
[wt 1.0]
[charaFadeout E 0.1]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.1]
[charaFace H 5]
[charaFadeinFSL H 0.1 -356,0]
[charaFace I 6]
[charaFadein I 0.1 0,0]
[charaFace G 2]
[charaFadeinFSR G 0.1 356,0]
[wt 1.0]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk on]
[bgm BGM_EVENT_94 0.1]
1Except it just did.
[charaTalk J]
[charaFace J 13]
[charaFadein J 0.1 1]
Goredolf
How?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
You did it, Director! That was an amazing deduction!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 7]
[charaFadein J 0.1 1]
Goredolf
I... Uh...
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 12]
[charaFadein E 0.1 1]
Caenis
Damn, way to go, Gof!
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth J 5]
[charaDepth E 4]
[charaTalk off]
[charaFace E 11]
[charaFadein E 0.1 -280,0]
[charaFace J 13]
[charaFadein J 0.1 1]
[wt 0.1]
[se ad660]
[charaShake J 0.03 4 4 0.4]
[wt 0.6]
[charaShake J 0.03 4 4 0.3]
[wt 0.5]
[charaTalk on]
[charaTalk J]
[charaFadeTime T 0.2 0.5]
[charaFace J 18]
Goredolf
(I was just messing around! I didn't actually do anything noteworthy!)
[k]
[charaFadeout J 0.1]
[charaFadeout E 0.1]
[charaFadeout T 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
[bgmStop BGM_EVENT_94 1.5]
Mandricardo
Guess we'd better go in then. Oh, but we should decide on the order first.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
[bgm BGM_EVENT_62 0.1]
Achilles
I'll be the vanguard.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 19]
[charaFadein E 0.1 1]
Caenis
What, you too fast to think straight?
[k]
Caenis
You'd only last in a commando unit, not the vanguard!
[k]
[charaFace E 0]
Caenis
Mandricardo. You go.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 5]
[charaFadein H 0.1 1]
Mandricardo
'Kay. I'll do it. Well, I'll try. Master, Da Vinci, would you two come with me?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Da Vinci
Sure.
[k]
1No problem!
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Caenis
C'mon, Shielder, let's go.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Right!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Anastasia
Come on, Char. We're going, too.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 6]
[charaFadein D 0.1 1]
Charlotte Corday
Okay!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 8]
[charaFadein F 0.1 1]
[bgmStop BGM_EVENT_62 1.8]
Sei Shounagon
You better believe I'm coming along, too! Us Berserker gals are unstoppable together!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
[bgm BGM_EVENT_146 0.1]
Anastasia
You're the only Berserker here.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 19]
[charaFadein F 0.1 1]
Sei Shounagon
Oh, um...yeah. I guess I am, huh? But, hey! Maybe you two would make good Berserkers yourselves someday?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Anastasia
Now what are you on about!?
[k]
[charaFace C 4]
Anastasia
...[sr]...
[k]
[charaFace C 8]
Anastasia
Though I can't deny you have a point!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 13]
[charaFadein D 0.1 1]
Charlotte Corday
Sure we can!
[k]
[charaFace D 11]
Charlotte Corday
...[sr]...
[k]
[charaFace D 16]
Charlotte Corday
Well... Um... I guess you could say there are some things I go berserk over...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Anastasia
Right? We're all summer Berserkers.
[k]
[charaFace C 4]
Anastasia
...Well, a normal Berserker, in Nagiko's case.[sr]Anyway, let's go, shall we?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk off]
[charaFace F 1]
[charaFadeinFSL F 0.1 0]
[charaFace D 7]
[charaFadeinFSR D 0.1 2]
Both
Okay! Hell yeah!
[k]
[messageOff]
[bgmStop BGM_EVENT_146 1.4]
[charaFadeout F 0.4]
[charaMoveFSL F -306,0 0.4]
[charaFadeout D 0.4]
[charaMoveFSR D 206,0 0.4]
[se ade421]
[seVolume ade421 0.7 0.6]
[se ade422]
[seVolume ade422 0.7 0.6]
[wt 0.7]
[seStop ade421 0.7]
[seVolume ade421 0.7 0.3]
[seStop ade422 0.7]
[seVolume ade422 0.7 0.3]
[wt 1.0]
[charaTalk on]
[charaTalk depthOff]
[charaDepth I 2]
[charaDepth G 1]
[charaTalk I]
[charaFace I 0]
[charaFadeinFSL I 0.1 0]
[charaFace G 0]
[charaFadeinFSR G 0.1 2]
[bgm BGM_EVENT_62 0.1]
Blackbeard
Guess you and I are bringing up the rear then!
[k]
[charaFace G 1]
Achilles
Sounds good!
[k]
[charaFace I 6]
Blackbeard
...[sr]...
[k]
[charaFace G 0]
Achilles
Huh? What is it?
[k]
[charaFace I 4]
Blackbeard
Oh, well...
[k]
Blackbeard
I was just sure you'd say something like[sr]“Great, I'm stuck with a guy.”
[k]
[charaFace G 0]
Achilles
Huh? Rear guard is an important job.
[k]
Achilles
I don't care if my partner is male, female, or whatever.
[k]
[charaFace G 6]
Achilles
Only thing that matters is that they don't betray you.
[k]
[charaFace I 1]
Blackbeard
Dahaha! Old Blackbeard!? Betray you!?
[k]
Blackbeard
You'd sooner see heaven and earth change positions!
[k]
[charaFace G 0]
Achilles
That wouldn't stop you from betraying us. You'd just do a headstand and say heaven and earth actually change positions.
[k]
[charaFace I 12]
Blackbeard
...Ah, regarding that matter...it was my secretary, you see. All my secretary. I had no knowledge of actions taken there. None whatsoever.
[k]
Blackbeard
But I will do my best to make amends in a reactive manner.
[k]
[charaFace G 1]
Achilles
Oho, is that so?
[k]
[charaFace G 0]
Achilles
Well hey, I'll just say this: I'm almost positive you won't actually betray us.
[k]
[charaFace I 8]
Blackbeard
Oho. And why is that?
[k]
[charaFace G 6]
Achilles
Well, because...
[k]
[messageOff]
[charaTalk off]
[wt 0.7]
[charaFace I 17]
[wt 1.5]
[fadeout black 1.0]
[bgmStop BGM_EVENT_62 1.0]
[wait fade]
[charaTalk on]
[charaTalk depthOn]
[charaFadeout I 0.1]
[charaFadeout G 0.1]
[scene 130900]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[wt 1.0]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
[bgm BGM_EVENT_81 0.1]
Mandricardo
Hmm... There aren't any traps here.[sr]But...I do smell blood.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 25]
[charaFadein B 0.1 1]
Da Vinci
Blood?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Mandricardo
Found it. It was coming from this Demonic Beast.[sr]You can see for yourselves..
[k]
Mandricardo
It's dead, obviously.
[k]
[charaFace H 5]
Mandricardo
Looks like it was done with a sword, and I think I recognize the bladework.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 25]
[charaFadein B 0.1 1]
Da Vinci
Did an enemy inflict them?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 4]
[charaFadein H 0.1 1]
Mandricardo
No. I think...it might've been an ally?
[k]
1Mandricardo?
[charaFace H 0]
Mandricardo
...
[k]
Mandricardo
Sorry, but I've gotta go on ahead.
[k]
Mandricardo
Don't worry, it doesn't look like there're any traps. It's a straight shot all the way there.
[k]
[charaFace H 5]
Mandricardo
That said...
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[wipeout magic 0.7 0.8]
[se ad354]
[wait wipe]
[wt 0.5]
[wipein magic 0.7 0.8]
[seStop ad354 0.7]
[wait wipe]
[wt 0.5]
1...Something doesn't feel right...
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
Mash
No, it doesn't... I can feel it, too.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
Achilles
I can even feel it from way back here. Although...
[k]
1Although what?
[charaFace G 0]
Achilles
I think this is her sword spirit.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
Her who?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Achilles
You know, her.[sr]...Okita Alter.
[k]
1You're kidding me!
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Mandricardo
No, I think he's right.[sr]...Take a look. She's over there.
[k]
[messageOff]
[wipeout rectangleStripLeftToRight 0.7 1]
[bgmStop BGM_EVENT_81 0.7]
[wait wipe]
[charaFadeout H 0.1]
[charaSet K 1098216900 1 Rengoku]
[charaSet L 1098216800 1 "Okita Alter"]
[charaDepth K 7]
[charaDepth L 5]
[scene 107500]
[wt 1.0]
[wipein rectangleStripRightToLeft 0.7 1]
[wait wipe]
[wt 1.0]
[charaTalk depthOff]
[charaTalk L]
[charaFace L 16]
[charaFadein L 0.1 1]
[charaFace K 13]
[charaFadein K 0.1 1]
[bgm BGM_MAP_36 0.1]
Okita Alter
...Hello, everyone. Welcome to the seventh treasure.
[k]
Okita Alter
But I'm afraid I can't let you go any further.[sr]Please turn back now.
[k]
[charaFace K 5]
Rengoku
Great... So they really did make their way here.
[k]
[charaFadeout L 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
Mash
I don't understand. What are you talking about?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 16]
[charaFadein L 0.1 1]
[charaFace K 13]
[charaFadein K 0.1 1]
Okita Alter
I've decided to protect this place.
[k]
Okita Alter
So I'm treating everything besides what I'm protecting as a threat.
[k]
[charaFace L 4]
Okita Alter
I wish I didn't have to oppose you all like this.[sr]It honestly breaks my heart a little.
[k]
[charaFace L 9]
Okita Alter
But there's something here I need to protect, no matter what.
[k]
[charaFace L 5]
Okita Alter
...Even if it means going up against you, Master.
[k]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 8]
[charaFadein J 0.1 1]
Goredolf
Wait. So you're our enemy now!? But...why!?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Mash
Wh-what are you saying, Okita Alter!? Please, tell us what's going on!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
[charaFace L 16]
[charaFadein L 0.1 1]
Rengoku
My wielder's not happy about the conclusion.
[k]
1Conclusion...?
[charaFace K 5]
Rengoku
I know this is selfish of her, and that this will probably all end up being a big waste of time...
[k]
[charaFace K 0]
Rengoku
...but would you please humor her anyway?
[k]
[charaFace L 5]
Okita Alter
If you insist on trying to get past me, then I'll have no choice but to put up a fight. If I should win, I want you to leave peacefully.
[k]
[charaFadeout L 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 25]
[charaFadein B 0.1 1]
Da Vinci
...[sr]...You heard her, [%1].
[k]
[charaFace B 24]
Da Vinci
It looks like our hands might be tied here.
[k]
1Looks that way...
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 4]
[charaFadein L 0.1 1]
[charaFace K 13]
[charaFadein K 0.1 1]
Okita Alter
I'm sorry, Master. But...I just don't want to see anyone suffer.
[k]
[charaFace L 5]
Okita Alter
So I'm afraid I can't hold back. Please be careful, okay? I'm really very strong, you know.
[k]
[bgmStop BGM_MAP_36 1.5]
1...Guess we're doing this, huh?
[bgm BGM_EVENT_80 0.1]
Rengoku
I'm sorry about this, Wielder's Master!
[k]
[charaFace K 2]
Rengoku
All right...here we come!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_80 0.5]
[wait fade]
[soundStopAll]
[end]