1461 lines
20 KiB
Plaintext
1461 lines
20 KiB
Plaintext
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$94-06-04-11-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 8001600 1 Mash]
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[charaSet B 9012000 1 "Da Vinci"]
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[charaSet C 2044001 1 Anastasia]
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[charaSet D 5048000 1 "Charlotte Corday"]
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[charaSet E 1098220500 1 Caenis]
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[charaSet F 1098220400 1 "Sei Shounagon"]
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[charaSet G 4029300 1 Achilles]
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[charaSet H 4039300 1 Mandricardo]
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[charaSet I 4008300 1 Blackbeard]
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[charaSet J 1098215500 1 Goredolf]
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[charaSet N 98018100 1 "Pirate C"]
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[charaSet L 4025000 1 Columbus_Silhouette]
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[charaSet M 4025000 1 Columbus]
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[charaSet O 1098217710 1 "Mass-Produced Columbus"]
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[charaSet P 1098217710 1 "Mass-Produced Columbus"]
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[charaSet K 1098217710 1 "Mass-Produced Columbus"]
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[charaFilter L silhouette 00000080]
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[imageSet T back10000 1 1]
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[charaScale T 1.32]
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[charaDepth L 8]
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[charaDepth M 5]
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[charaDepth T 2]
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[scene 114901]
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[fadein black 1.5]
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[wait fade]
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[se ad524]
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[wt 0.2]
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[se ad770]
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[seVolume ad770 0 0]
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[seVolume ad770 0.7 0.7]
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[wt 1.0]
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[seStop ad770 0.4]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Da Vinci
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There, we made it to the tavern![sr]How'd it go with you, Achilles!?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Achilles
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Oh hey, you're here. Well, I took down my leader at the same time you guys took down yours, but...
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth O 8]
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[charaDepth P 4]
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[charaDepth K 7]
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[charaTalk off]
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[charaFace O 7]
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[charaFadein O 0.1 1]
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[charaFace P 7]
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[charaFadeinFSL P 0.1 -356,0]
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[charaFace K 7]
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[charaFadeinFSR K 0.1 356,0]
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[bgm BGM_MAP_14 0.1]
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@Mass-Produced Columbus
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Hah hah haaa! Hah hah haaa!
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[k]
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[charaTalk on]
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[charaTalk O]
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@O:Mass-Produced Columbus
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I'm gonna do it! I'm gonna do it! I'm gonna seize my dreams! I'm gonna seize my dreams!
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[k]
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[charaFadeout O 0.1]
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[charaFadeout P 0.1]
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk B]
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[charaFace B 15]
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[charaFadein B 0.1 1]
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@Da Vinci
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Uh-oh. Did we... Did we do it wrong?
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[k]
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[charaFace B 22]
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@Da Vinci
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The mass-produced Columbuses are going berserk!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 4]
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[charaFadein I 0.1 1]
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@Blackbeard
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Oh, that's probably 'cause they've been drinking.
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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@Da Vinci
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Now what do we do!? The way things are going[line 2]
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[k]
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[bgmStop BGM_MAP_14 1.0]
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@L:???
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[f x-large]Hold it right there!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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@All
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[f large]!?
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[k]
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[messageOff]
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[effect bit_talk_14]
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[se ad1014]
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[se ad32]
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[wt 0.3]
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[charaScale O 1.1]
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[charaTalk O]
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[charaFace O 4]
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[charaFadein O 0.1 0,10]
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[charaMoveScale O 0.9 0.3]
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[charaMove O 0,-25 0.3]
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[se ad671]
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[wt 0.2]
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[charaFadeout O 0.5]
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[wt 1.0]
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[charaScale O 1.0]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Mash
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Someone just sent the mass-produced Columbuses flying!
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[k]
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@L:???
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Heh. I knew something was wrong about whatever was going on here.
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[k]
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[messageOff]
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[wt 0.2]
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?1:N-no way! Is that...?
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaTalk depthOff]
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[charaFace L 0]
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[charaFadein L 0.4 1]
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[wt 1.4]
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[charaFace M 5]
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[charaFadein M 0.1 1]
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[bgm BGM_MAP_5 0.1]
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@???
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This ain't right. This ain't right at all. There are some lines you just don't cross, no matter what.
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[k]
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@???
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Even Columbus has rights... A life... Feelings...[sr]And you ignored them all!
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[k]
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[messageOff]
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[wt 0.5]
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[charaFadeout L 0.4]
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[wt 1.4]
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[charaFace M 2]
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@Columbus
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How can you still call yourselves human!?
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[k]
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[charaTalk on]
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[charaTalk depthOn]
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?1:The real Columbus!?
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?!
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[charaFadeout M 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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@Mash
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Y-yes, it is! His Spirit Origin matches the one in Chaldea's database exactly!
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[k]
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[charaFace A 2]
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@Mash
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He must have been drawn into this Singularity!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk M]
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[charaFace M 2]
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[charaFadein M 0.1 1]
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@Columbus
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Leave these factory copies to me![sr]But don't get me wrong here!
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[k]
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[charaFace M 4]
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@Columbus
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I'm just BURNING with righteous anger at seeing myself exploited like this!
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[k]
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[charaFaceFade M 8 0.2]
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@Columbus
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I'm...DEFINITELY not thinking about how great it'd be to have these copies myself!
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[k]
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?1:...Uh-huh. Sure.
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?!
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[charaFaceFade M 2 0.2]
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@Columbus
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Thanks, Master. All right... Bring it on!
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[k]
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@Columbus
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You're not taking one step past me! Now line up single file so you don't get too damaged!
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[k]
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[charaFaceFade M 7 0.2]
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@Columbus
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...At least until I cut ya down!
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[k]
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[messageOff]
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[charaFadeout M 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaTalk off]
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[se ade210]
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[wt 0.2]
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[charaDepth O 5]
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[charaFace O 9]
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[charaFadein O 0.4 -50,0]
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[charaFace P 9]
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[charaFadeinFSL P 0.4 -406,0]
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[charaFace K 9]
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[charaFadeinFSR K 0.4 306,0]
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[charaMove O 0,0 0.5]
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[charaMoveFSL P -356,0 0.5]
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[charaMoveFSR K 356,0 0.5]
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[wt 0.5]
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[seStop ade210 0.1]
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@Mass-Produced Columbus
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Hah hah haaa!
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[k]
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[messageOff]
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[charaFadeout O 0.1]
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[charaFadeout P 0.1]
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[effect bit_talk_kengekiall02_fs]
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[wt 0.3]
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[se ad687]
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[wt 0.1]
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[se ad1031]
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[wt 0.7]
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[se ad1048]
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[seVolume ad1048 0 0.3]
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[seVolume ad1048 1.0 0.1]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Da Vinci
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Okay, looks like we're in the clear! Now's our chance to find the basement!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk N]
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[charaFace N 0]
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[charaFadein N 0.1 1]
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@Pirate C
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The basement? Ye sure there's one ta be found in this tavern?
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[k]
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||
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[charaFadeout N 0.1]
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||
[wt 0.1]
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||
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||
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[charaTalk I]
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||
[charaFace I 6]
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[charaFadein I 0.1 1]
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@Blackbeard
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||
You're still here?
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk N]
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[charaFace N 0]
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[charaFadein N 0.1 1]
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@Pirate C
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There weren't really a good time ta leave, so...
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[k]
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[charaFadeout N 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 26]
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[charaFadein B 0.1 1]
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@Da Vinci
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Oh yes, we're sure. Hehehe.
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[k]
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?1:Let's check the floor first!
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?!
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[messageOff]
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[seStop ad1048 1.0]
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[fadeout black 1.0]
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[bgmStop BGM_MAP_5 1.5]
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[wait fade]
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[charaFadeout B 0.1]
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[wt 0.5]
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[se ad77]
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[wt 1.0]
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[se ade413]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[charaTalk B]
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[charaFace B 22]
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[charaFadein B 0.1 1]
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@Da Vinci
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Where is it!?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk I]
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||
[charaFace I 6]
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[charaFadein I 0.1 1]
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[bgm BGM_EVENT_81 0.1]
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@Blackbeard
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That's strange... Did we read the map wrong?
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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||
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[charaTalk F]
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[charaFace F 10]
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[charaFadein F 0.1 1]
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@Sei Shounagon
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Hmm, I don't think so.[sr]I'm pretty sure we nailed that part.
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[k]
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@Sei Shounagon
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No matter how you slice it, it's gotta be down here beneath us.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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||
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Achilles
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But if this place had a basement, that ground here'd be hollow, right?
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[k]
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[charaFace G 4]
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@Achilles
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And as far as I can tell, this all feels like solid ground.
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[k]
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[messageOff]
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[cueSe SE_21 21_ade616]
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||
[charaMoveReturn G 0,-10 0.3]
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||
[wt 0.45]
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||
[charaMoveReturn G 0,-10 0.3]
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||
[wt 1.0]
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||
|
||
[charaFadeout G 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk I]
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||
[charaFace I 13]
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||
[charaFadein I 0.1 1]
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||
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@Blackbeard
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Hmm, that's true...
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[k]
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||
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||
[charaFadeout I 0.1]
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||
[wt 0.1]
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||
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||
|
||
[charaTalk N]
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||
[charaFace N 0]
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||
[charaFadein N 0.1 1]
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||
|
||
@Pirate C
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O' course there ain't a basement in here.
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[k]
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@Pirate C
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Not unless there's a heavily reinforced hidden door that leads ta one somewhere!
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[k]
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||
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||
?1:A hidden door...
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||
?!
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||
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||
[messageOff]
|
||
[charaFadeout N 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
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||
[charaFace J 10]
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||
[charaFadein J 0.1 1]
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||
[wt 0.1]
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||
|
||
[bgmStop BGM_EVENT_81 2.0]
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||
[charaMoveReturn J -15,0 0.5]
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||
[se adm40]
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||
[wait charaMove J]
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||
[wt 0.3]
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||
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||
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||
@Goredolf
|
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Hmm.[wt 0.5][cueSe SE_21 21_ade600] So what, you think there could be a button[sr]hidden somewhere among these bottles?
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||
[k]
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[cueSeStop SE_21 21_ade600 0.1]
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||
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||
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||
@Goredolf
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||
And if we find something that sticks out and[sr]press it...[cueSe SE_21 21_ade617][charaMoveReturn J 0,-5 0.7]
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||
[k]
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||
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||
[messageOff]
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||
[cueSeStop SE_21 21_ade617 0.1]
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||
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||
[charaFace J 11]
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||
[cueSe SE_21 21_ade615]
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||
[wt 3.0]
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||
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||
@Goredolf
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||
...a door to the secret basement will just magically reveal itself and open up for us?
|
||
[k]
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||
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||
[charaFace J 2]
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||
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||
@Goredolf
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||
Hahaha. Don't be ridiculous. There's no way something that absurd could happen.
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||
[k]
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||
|
||
[messageOff]
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||
[charaFadeout J 0.1]
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||
[wt 0.1]
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||
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||
[charaDepth A 7]
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||
[charaDepth B 6]
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[charaDepth E 4]
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||
[charaDepth D 6]
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||
[charaDepth C 5]
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||
[charaDepth H 6]
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||
[charaDepth I 5]
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||
[charaDepth G 4]
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||
|
||
[charaTalk off]
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||
[charaFace B 27]
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||
[charaFadeinFSL B 0.1 0]
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||
[charaFace A 6]
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||
[charaFadeinFSR A 0.1 2]
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||
[wt 1.0]
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||
[charaFadeout B 0.1]
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||
[charaFadeout A 0.1]
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||
[wt 0.1]
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||
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||
[charaFace E 11]
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||
[charaFadeinFSL E 0.1 -356,0]
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||
[charaFace D 13]
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||
[charaFadein D 0.1 0,0]
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||
[charaFace C 2]
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||
[charaFadeinFSR C 0.1 356,0]
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||
[wt 1.0]
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||
[charaFadeout E 0.1]
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||
[charaFadeout C 0.1]
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||
[charaFadeout D 0.1]
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||
[wt 0.1]
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||
|
||
[charaFace H 5]
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||
[charaFadeinFSL H 0.1 -356,0]
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||
[charaFace I 6]
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||
[charaFadein I 0.1 0,0]
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||
[charaFace G 2]
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||
[charaFadeinFSR G 0.1 356,0]
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||
[wt 1.0]
|
||
[charaFadeout H 0.1]
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||
[charaFadeout I 0.1]
|
||
[charaFadeout G 0.1]
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||
[wt 0.1]
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||
|
||
[charaTalk on]
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||
|
||
[bgm BGM_EVENT_94 0.1]
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||
|
||
?1:Except it just did.
|
||
?!
|
||
|
||
[charaTalk J]
|
||
[charaFace J 13]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Goredolf
|
||
How?
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
You did it, Director! That was an amazing deduction!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 7]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Goredolf
|
||
I... Uh...
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 12]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Caenis
|
||
Damn, way to go, Gof!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth J 5]
|
||
[charaDepth E 4]
|
||
|
||
[charaTalk off]
|
||
[charaFace E 11]
|
||
[charaFadein E 0.1 -280,0]
|
||
[charaFace J 13]
|
||
[charaFadein J 0.1 1]
|
||
[wt 0.1]
|
||
|
||
[se ad660]
|
||
[charaShake J 0.03 4 4 0.4]
|
||
[wt 0.6]
|
||
[charaShake J 0.03 4 4 0.3]
|
||
[wt 0.5]
|
||
|
||
[charaTalk on]
|
||
[charaTalk J]
|
||
[charaFadeTime T 0.2 0.5]
|
||
|
||
[charaFace J 18]
|
||
|
||
|
||
@Goredolf
|
||
(I was just messing around! I didn't actually do anything noteworthy!)
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout T 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
[bgmStop BGM_EVENT_94 1.5]
|
||
|
||
@Mandricardo
|
||
Guess we'd better go in then. Oh, but we should decide on the order first.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
[bgm BGM_EVENT_62 0.1]
|
||
|
||
@Achilles
|
||
I'll be the vanguard.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 19]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Caenis
|
||
What, you too fast to think straight?
|
||
[k]
|
||
|
||
@Caenis
|
||
You'd only last in a commando unit, not the vanguard!
|
||
[k]
|
||
|
||
[charaFace E 0]
|
||
|
||
@Caenis
|
||
Mandricardo. You go.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 5]
|
||
[charaFadein H 0.1 1]
|
||
|
||
|
||
@Mandricardo
|
||
'Kay. I'll do it. Well, I'll try. Master, Da Vinci, would you two come with me?
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Da Vinci
|
||
Sure.
|
||
[k]
|
||
|
||
?1:No problem!
|
||
?!
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Caenis
|
||
C'mon, Shielder, let's go.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
Right!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Anastasia
|
||
Come on, Char. We're going, too.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Charlotte Corday
|
||
Okay!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 8]
|
||
[charaFadein F 0.1 1]
|
||
|
||
[bgmStop BGM_EVENT_62 1.8]
|
||
|
||
@Sei Shounagon
|
||
You better believe I'm coming along, too! Us Berserker gals are unstoppable together!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 4]
|
||
[charaFadein C 0.1 1]
|
||
|
||
[bgm BGM_EVENT_146 0.1]
|
||
|
||
|
||
@Anastasia
|
||
You're the only Berserker here.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 19]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Sei Shounagon
|
||
Oh, um...yeah. I guess I am, huh? But, hey! Maybe you two would make good Berserkers yourselves someday?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Anastasia
|
||
Now what are you on about!?
|
||
[k]
|
||
|
||
[charaFace C 4]
|
||
|
||
@Anastasia
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFace C 8]
|
||
|
||
@Anastasia
|
||
Though I can't deny you have a point!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 13]
|
||
[charaFadein D 0.1 1]
|
||
|
||
|
||
@Charlotte Corday
|
||
Sure we can!
|
||
[k]
|
||
|
||
[charaFace D 11]
|
||
|
||
@Charlotte Corday
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFace D 16]
|
||
|
||
@Charlotte Corday
|
||
Well... Um... I guess you could say there are some things I go berserk over...
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Anastasia
|
||
Right? We're all summer Berserkers.
|
||
[k]
|
||
|
||
[charaFace C 4]
|
||
|
||
@Anastasia
|
||
...Well, a normal Berserker, in Nagiko's case.[sr]Anyway, let's go, shall we?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaFace F 1]
|
||
[charaFadeinFSL F 0.1 0]
|
||
[charaFace D 7]
|
||
[charaFadeinFSR D 0.1 2]
|
||
|
||
@Both
|
||
Okay! Hell yeah!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_146 1.4]
|
||
[charaFadeout F 0.4]
|
||
[charaMoveFSL F -306,0 0.4]
|
||
[charaFadeout D 0.4]
|
||
[charaMoveFSR D 206,0 0.4]
|
||
[se ade421]
|
||
[seVolume ade421 0.7 0.6]
|
||
[se ade422]
|
||
[seVolume ade422 0.7 0.6]
|
||
[wt 0.7]
|
||
[seStop ade421 0.7]
|
||
[seVolume ade421 0.7 0.3]
|
||
[seStop ade422 0.7]
|
||
[seVolume ade422 0.7 0.3]
|
||
[wt 1.0]
|
||
|
||
[charaTalk on]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth I 2]
|
||
[charaDepth G 1]
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadeinFSL I 0.1 0]
|
||
[charaFace G 0]
|
||
[charaFadeinFSR G 0.1 2]
|
||
|
||
[bgm BGM_EVENT_62 0.1]
|
||
|
||
|
||
@Blackbeard
|
||
Guess you and I are bringing up the rear then!
|
||
[k]
|
||
|
||
[charaFace G 1]
|
||
|
||
@Achilles
|
||
Sounds good!
|
||
[k]
|
||
|
||
[charaFace I 6]
|
||
|
||
@Blackbeard
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
|
||
@Achilles
|
||
Huh? What is it?
|
||
[k]
|
||
|
||
[charaFace I 4]
|
||
|
||
@Blackbeard
|
||
Oh, well...
|
||
[k]
|
||
|
||
@Blackbeard
|
||
I was just sure you'd say something like[sr]“Great, I'm stuck with a guy.”
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
|
||
|
||
@Achilles
|
||
Huh? Rear guard is an important job.
|
||
[k]
|
||
|
||
@Achilles
|
||
I don't care if my partner is male, female, or whatever.
|
||
[k]
|
||
|
||
[charaFace G 6]
|
||
|
||
@Achilles
|
||
Only thing that matters is that they don't betray you.
|
||
[k]
|
||
|
||
[charaFace I 1]
|
||
|
||
@Blackbeard
|
||
Dahaha! Old Blackbeard!? Betray you!?
|
||
[k]
|
||
|
||
@Blackbeard
|
||
You'd sooner see heaven and earth change positions!
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
|
||
@Achilles
|
||
That wouldn't stop you from betraying us. You'd just do a headstand and say heaven and earth actually change positions.
|
||
[k]
|
||
|
||
[charaFace I 12]
|
||
|
||
@Blackbeard
|
||
...Ah, regarding that matter...it was my secretary, you see. All my secretary. I had no knowledge of actions taken there. None whatsoever.
|
||
[k]
|
||
|
||
@Blackbeard
|
||
But I will do my best to make amends in a reactive manner.
|
||
[k]
|
||
|
||
[charaFace G 1]
|
||
|
||
@Achilles
|
||
Oho, is that so?
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
|
||
@Achilles
|
||
Well hey, I'll just say this: I'm almost positive you won't actually betray us.
|
||
[k]
|
||
|
||
|
||
[charaFace I 8]
|
||
|
||
@Blackbeard
|
||
Oho. And why is that?
|
||
[k]
|
||
|
||
[charaFace G 6]
|
||
|
||
@Achilles
|
||
Well, because...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[wt 0.7]
|
||
[charaFace I 17]
|
||
[wt 1.5]
|
||
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_62 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk on]
|
||
[charaTalk depthOn]
|
||
[charaFadeout I 0.1]
|
||
[charaFadeout G 0.1]
|
||
|
||
|
||
[scene 130900]
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[wt 1.0]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
[bgm BGM_EVENT_81 0.1]
|
||
|
||
@Mandricardo
|
||
Hmm... There aren't any traps here.[sr]But...I do smell blood.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 25]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Da Vinci
|
||
Blood?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
|
||
@Mandricardo
|
||
Found it. It was coming from this Demonic Beast.[sr]You can see for yourselves..
|
||
[k]
|
||
|
||
|
||
|
||
@Mandricardo
|
||
It's dead, obviously.
|
||
[k]
|
||
|
||
[charaFace H 5]
|
||
|
||
@Mandricardo
|
||
Looks like it was done with a sword, and I think I recognize the bladework.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 25]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Da Vinci
|
||
Did an enemy inflict them?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 4]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Mandricardo
|
||
No. I think...it might've been an ally?
|
||
[k]
|
||
|
||
?1:Mandricardo?
|
||
?!
|
||
|
||
[charaFace H 0]
|
||
|
||
@Mandricardo
|
||
...
|
||
[k]
|
||
|
||
@Mandricardo
|
||
Sorry, but I've gotta go on ahead.
|
||
[k]
|
||
|
||
@Mandricardo
|
||
Don't worry, it doesn't look like there're any traps. It's a straight shot all the way there.
|
||
[k]
|
||
|
||
[charaFace H 5]
|
||
|
||
@Mandricardo
|
||
That said...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[wipeout magic 0.7 0.8]
|
||
[se ad354]
|
||
[wait wipe]
|
||
|
||
[wt 0.5]
|
||
|
||
[wipein magic 0.7 0.8]
|
||
[seStop ad354 0.7]
|
||
[wait wipe]
|
||
|
||
[wt 0.5]
|
||
|
||
?1:...Something doesn't feel right...
|
||
?!
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
No, it doesn't... I can feel it, too.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 5]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Achilles
|
||
I can even feel it from way back here. Although...
|
||
[k]
|
||
|
||
?1:Although what?
|
||
?!
|
||
|
||
[charaFace G 0]
|
||
|
||
@Achilles
|
||
I think this is her sword spirit.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
Her who?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Achilles
|
||
You know, her.[sr]...Okita Alter.
|
||
[k]
|
||
|
||
?1:You're kidding me!
|
||
?!
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Mandricardo
|
||
No, I think he's right.[sr]...Take a look. She's over there.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripLeftToRight 0.7 1]
|
||
[bgmStop BGM_EVENT_81 0.7]
|
||
[wait wipe]
|
||
|
||
[charaFadeout H 0.1]
|
||
|
||
[charaSet K 1098216900 1 Rengoku]
|
||
[charaSet L 1098216800 1 "Okita Alter"]
|
||
|
||
[charaDepth K 7]
|
||
[charaDepth L 5]
|
||
|
||
|
||
[scene 107500]
|
||
[wt 1.0]
|
||
|
||
[wipein rectangleStripRightToLeft 0.7 1]
|
||
[wait wipe]
|
||
|
||
[wt 1.0]
|
||
|
||
[charaTalk depthOff]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 16]
|
||
[charaFadein L 0.1 1]
|
||
[charaFace K 13]
|
||
[charaFadein K 0.1 1]
|
||
|
||
[bgm BGM_MAP_36 0.1]
|
||
|
||
@Okita Alter
|
||
...Hello, everyone. Welcome to the seventh treasure.
|
||
[k]
|
||
|
||
@Okita Alter
|
||
But I'm afraid I can't let you go any further.[sr]Please turn back now.
|
||
[k]
|
||
|
||
[charaFace K 5]
|
||
|
||
@Rengoku
|
||
Great... So they really did make their way here.
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
I don't understand. What are you talking about?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk L]
|
||
[charaFace L 16]
|
||
[charaFadein L 0.1 1]
|
||
[charaFace K 13]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Okita Alter
|
||
I've decided to protect this place.
|
||
[k]
|
||
|
||
|
||
@Okita Alter
|
||
So I'm treating everything besides what I'm protecting as a threat.
|
||
[k]
|
||
|
||
[charaFace L 4]
|
||
|
||
@Okita Alter
|
||
I wish I didn't have to oppose you all like this.[sr]It honestly breaks my heart a little.
|
||
[k]
|
||
|
||
[charaFace L 9]
|
||
|
||
@Okita Alter
|
||
But there's something here I need to protect, no matter what.
|
||
[k]
|
||
|
||
[charaFace L 5]
|
||
|
||
@Okita Alter
|
||
...Even if it means going up against you, Master.
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk J]
|
||
[charaFace J 8]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Goredolf
|
||
Wait. So you're our enemy now!? But...why!?
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Mash
|
||
Wh-what are you saying, Okita Alter!? Please, tell us what's going on!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
[charaFace L 16]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Rengoku
|
||
My wielder's not happy about the conclusion.
|
||
[k]
|
||
|
||
?1:Conclusion...?
|
||
?!
|
||
|
||
[charaFace K 5]
|
||
|
||
|
||
@Rengoku
|
||
I know this is selfish of her, and that this will probably all end up being a big waste of time...
|
||
[k]
|
||
|
||
[charaFace K 0]
|
||
|
||
|
||
@Rengoku
|
||
...but would you please humor her anyway?
|
||
[k]
|
||
|
||
[charaFace L 5]
|
||
|
||
@Okita Alter
|
||
If you insist on trying to get past me, then I'll have no choice but to put up a fight. If I should win, I want you to leave peacefully.
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
|
||
[charaTalk B]
|
||
[charaFace B 25]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Da Vinci
|
||
...[sr]...You heard her, [%1].
|
||
[k]
|
||
|
||
[charaFace B 24]
|
||
|
||
@Da Vinci
|
||
It looks like our hands might be tied here.
|
||
[k]
|
||
|
||
?1:Looks that way...
|
||
?!
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 4]
|
||
[charaFadein L 0.1 1]
|
||
[charaFace K 13]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Okita Alter
|
||
I'm sorry, Master. But...I just don't want to see anyone suffer.
|
||
[k]
|
||
|
||
[charaFace L 5]
|
||
|
||
@Okita Alter
|
||
So I'm afraid I can't hold back. Please be careful, okay? I'm really very strong, you know.
|
||
[k]
|
||
|
||
[bgmStop BGM_MAP_36 1.5]
|
||
|
||
?1:...Guess we're doing this, huh?
|
||
?!
|
||
|
||
[bgm BGM_EVENT_80 0.1]
|
||
|
||
@Rengoku
|
||
I'm sorry about this, Wielder's Master!
|
||
[k]
|
||
|
||
[charaFace K 2]
|
||
|
||
@Rengoku
|
||
All right...here we come!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_80 0.5]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|