fgo-game-data/ScriptActionEncrypt/94/9406/9406490820.txt
2023-12-22 08:05:41 +00:00

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94-06-49-08-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 8001400 1 "Armored Mash"]
[charaSet B 8001410 1 Mash]
[charaSet C 4043001 1 "Taigong Wang"]
[charaSet D 1098124510 1 "Da Vinci"]
[charaSet E 1098123210 1 Goredolf]
[charaSet F 4044001 1 Nikitich]
[charaSet G 1046001 1 Ibuki-Douji]
[charaSet H 1098214300 1 "Combat Beast A"]
[charaSet I 1098214400 1 "Large Combat Beast"]
[charaSet J 1098123010 1 Meunière]
[charaSet K 1098213800 1 Dragon]
[charaSet L 98002000 1 Fou]
[charaSet M 1046002 1 Ibuki-Douji_Third]
[charaSet N 1046001 1 "Dummy 1"]
[charaFilter N silhouette EDEDED80]
[charaSet O 1046002 1 "Dummy 2"]
[charaFilter O silhouette EDEDED80]
[charaSet P 4042000 1 Habetrot]
[charaSet Q 98115000 1 Effect]
[charaSet U 98115000 1 Effect]
[imageSet R cut066_srt 1]
[imageSet S cut067_srt_rev 1]
[sceneSet T 142100 1]
[charaScale T 1.01]
[charaScale A 1.1]
[charaScale U 2.5]
[scene 106800]
[cameraMove 0.1 0,0 1.01]
[wt 0.1]
[bgm BGM_EVENT_80 0.1]
[fadein black 1.0]
[wait fade]
[cueSe SE_21 21_ade653]
[wt 1.2]
[cueSe SE_21 21_ade657]
[seVolume 21_ade657 0 0.4]
[wt 1.0]
[cueSe SE_21 21_ade654]
[seVolume 21_ade654 0 0.7]
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[seStop 21_ade654 1.0]
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[scene 126000 0.7]
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[se ad980]
[se ad153]
[seVolume ad153 0 0]
[seVolume ad153 0.5 1.0]
[wt 0.8]
[se ad85]
[seStop ad153 0.5]
[se ad671]
[seStop ad671 0.6]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 50,0]
[charaMove G 0,0 0.2]
[wt 0.6]
[charaFace G 7]
Ibuki-Douji
It doesn't matter how many little bits of lead you throw at me, you know! Ahahaha!
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaDepth H 4]
[charaDepth U 10]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
[wt 0.3]
[se ad386]
[effect bit_talk_gram_slash_green 0,0 H]
[charaShake H 0.05 4 4 0.5]
[wt 0.7]
[charaPut U 0,400]
[charaEffect U bit_talk_32_violet]
[shake 0.05 2 2 2.0]
[se ad147]
[se ad11]
[fadeout white 2.0]
[wait fade]
[charaPut U 3000,3000]
[charaEffectStop U bit_talk_32_violet]
[wt 0.4]
[seStop ad147 1.0]
[seStop ad11 1.0]
[seStop 21_ade657 1.0]
[cueSe SE_21 21_ade655]
[charaShake H 0.05 4 4 0.8]
[fadein white 0.8]
[wait fade]
[wt 1.2]
[se ad464]
[fowardEffect bit_talk_35]
[wt 0.1]
[wt 0.8]
[charaMove H 0,-50 0.5]
[charaFadeout H 0.4]
[wt 0.5]
[se ad144]
[wt 0.8]
[wipeout rectangleStripLeftToRight 0.4 1.0]
[wait wipe]
[charaScale Q 1.0]
[wt 0.2]
[wipein rectangleStripRightToLeft 0.4 1.0]
[wait wipe]
[wt 0.4]
[shake 0.03 3 3 0.4]
[cueSe SE_21 21_ade651]
[seStop 21_ade651 1.0]
[wt 1.5]
[shake 0.03 3 3 0.4]
[cueSe SE_21 21_ade651]
[seStop 21_ade651 1.0]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.4 1]
[wt 0.5]
[cueSe SE_21 21_ade652]
[seVolume 21_ade652 0 1.2]
[se bac312]
[cueSe SE_21 21_ade566]
[wt 1.2]
[seStop 21_ade652 0.5]
[seStop 21_ade566 0.5]
[wt 0.3]
[charaFadeout I 0.1]
[wt 0.1]
[cueSe SE_21 21_ade654]
[effect bit_talk_shot_02 -100,50]
[wt 0.3]
[effect bit_talk_shot_02 70,-50]
[wt 0.3]
[effect bit_talk_shot_02 0,0]
[wt 0.3]
[effect bit_talk_shot_02 110,-20]
[wt 0.5]
[seStop 21_ade654 0.2]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
[cueSe SE_21 21_ade653]
[seStop 21_ade653 0.7]
[effect bit_talk_14 -150,-100]
[charaShake A 0.05 4 4 1.0]
[se ad602]
[se ad170]
[seVolume ad170 0 0.6]
[wt 0.2]
[effect bit_talk_14 150,100]
[se ad602]
[se ad170]
[seVolume ad170 0 0.6]
[wt 0.2]
[effect bit_talk_14]
[se ad170]
[seVolume ad170 0 0.6]
[wt 0.1]
[se ad496]
[charaMoveScale A 1.0 0.3]
[charaMove A 0,0 0.3]
[wt 0.5]
[effectDestroy bit_talk_shot_02]
AMash
...!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Taigong Wang
Magnificent defense, Lady Mash. Now please, stay right where you are.
[k]
[charaFace C 5]
Taigong Wang
I'm going to hit them with my True Samadhi Fire![sr]Readyyy...!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 1]
Nikitich
Too slow.
[k]
[messageOff]
[bgmStop BGM_EVENT_80 1.0]
[charaEffect F bit_talk_quickmove]
[charaSpecialEffect F erasureReverse 1 0.3]
[se ad73]
[wt 1.0]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
[effect bit_talk_kengekiall04_fs]
[wt 0.2]
[se bac148]
[se ad1015]
[charaShake I 0.05 4 4 0.2]
[wt 0.2]
[se bac148]
[se ad1015]
[charaShake I 0.05 4 4 0.2]
[wt 0.2]
[se bac148]
[se ad1015]
[charaShake I 0.05 4 4 0.2]
[fowardEffect bit_talk_impactlanding]
[wt 0.2]
[effectDestroy bit_talk_kengekiall04_fs]
[wt 0.5]
[se ade311]
[charaMove I 0,-20 1.0]
[shake 0.01 3 3 1.0]
[cueSe SE_21 21_ade659]
[wt 3.5]
[seStop 21_ade659 0.5]
[se ad864]
[seVolume ad864 0 0.8]
[effect bit_talk_explosion_triple02]
[charaFadeout I 0.1]
[wt 3.7]
[fowardEffect bit_talk_quickmove]
[charaTalk F]
[charaFace F 11]
[charaFadein F 0.4 0,10]
[charaMove F 0,0 0.3]
[se ad223]
[wt 0.5]
Nikitich
Hostiles eliminated!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[bgm BGM_EVENT_77 0.1]
[charaTalk A]
[charaFace A 7]
[charaFadein A 0.1 1]
AMash
All hostiles have been eliminated. The battle is over!
[k]
[messageOff]
[charaTalk depthOff]
[charaDepth B 5]
[charaDepth A 7]
[charaTalk off]
[charaFace B 7]
[charaFadein B 0.1 1]
[wt 0.1]
[charaFadeout A 0.4]
[wt 0.2]
[se ade57]
[seVolume ade57 0.0 1.0]
[seStop ade57 0.14]
[wt 0.1]
[se ad658]
[wt 0.5]
[charaTalk depthOn]
[charaTalk on]
[charaTalk B]
[charaFace B 1]
Mash
You did great, Master.
[k]
1You too, Mash.
Mash
Ortinax output remains stable at eighty percent, and the auto-maintenance function is working perfectly.
[k]
Mash
Everything's good to go!
[k]
[charaFadeout B 0.1]
[wt 0.1]
2Thanks for keeping me safe, Dragon.
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 3]
[charaFadein K 0.1 1]
Dragon
Ah, don't worry about it. Nikitich asked me to, so I did. That's all.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
Fou
Fou!
[k]
[messageOff]
[charaFadeout L 0.1]
[wt 0.1]
[se ad13]
[charaPut Q 0,0]
[charaEffect Q bit_talk_10_LowLevel]
[wt 0.2]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.2 1]
[wt 0.4]
Da Vinci
Nice fighting, guys. Does this mean you can finally take a little breather now?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut Q 1200,1200]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Taigong Wang
Nope.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut Q 0,0]
[charaTalk J]
[charaFace J 2]
[charaFadein J 0.1 1]
Meunière
Nope!?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 9]
[charaFadein E 0.1 1]
Goredolf
Th-then, you mean you've just gone out of the frying pan and into the fire!?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut Q 1200,1200]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Taigong Wang
I've never seen the combat beasts react to a living human before...
[k]
Taigong Wang
...but once they determine something to be an enemy, even a Heroic Spirit, they pursue it. Relentlessly.
[k]
Taigong Wang
And since they're already optimized for long-range combat, when you throw Lostkin into the mix too, well, they start to outmatch you pretty quickly.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 19]
[charaFadein F 0.1 1]
Nikitich
Taigong!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Taigong Wang
Yes?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Nikitich
Don't say stuff like that, dummy!
[k]
Nikitich
When people say that sort of thing, it always ends up coming true!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Taigong Wang
Haha. Don't be silly!
[k]
Taigong Wang
You're overthinking things, I assure you. I don't know if you're a first-class jinx or not.
[k]
Taigong Wang
But we're so far away from any of the Lostkin's patrol routes that we don't need to worry about that. Hahaha, it'll be fine.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut Q 0,0]
[charaTalk D]
[charaFace D 32]
[charaFadein D 0.1 1]
[wt 1.2]
[charaFace D 25]
Da Vinci
So, are all the Lostweapons only in the Life Zone then?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut Q 1200,1200]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Taigong Wang
No.[wt 0.3][bgmStop BGM_EVENT_77 0.5] Of course there are some here, too.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut Q 0,0]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Goredolf
“O-of course”? What do you mean, “of course”?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 2]
[charaFadein J 0.1 1]
Meunière
Taigong Wang, don't tell us you...
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaPut Q 1200,1200]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
[charaMoveReturn L 0,15 0.2]
Fou
Fou fooou!
[k]
[charaFadeout L 0.1]
[wt 0.1]
[bgm BGM_EVENT_81 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Taigong Wang
...[sr]...
[k]
Taigong Wang
...I brought you all here to the Death Zone because I wanted you to see what it was like for yourselves.
[k]
Taigong Wang
That is certainly true.
[k]
Taigong Wang
But I just remembered that I had another reason as well. I didn't tell Nikitich about this either, but...
[k]
[charaFace C 1]
Taigong Wang
...as it happens, there's a Lostweapon base not too far from here.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Nikitich
Huh!?
[k]
[charaFace F 20]
Nikitich
Did you do this on purpose, you scoundrel?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.1 1]
Taigong Wang
Yes.
[k]
Taigong Wang
Yes I did.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOff]
[charaDepth B 5]
[charaDepth F 6]
[charaTalk off]
[charaFace B 6]
[charaFadein B 0.1 2]
[charaFace F 18]
[charaFadein F 0.1 0]
[wt 1.4]
[charaFadeout F 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk on]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
[wt 1.4]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk L]
[charaFace L 0]
[charaFadein L 0.1 1]
[charaShake L 0.05 4 4 0.6]
[wt 0.8]
[se adm21]
[charaMoveReturn L 0,15 0.4]
Fou
Fooou!
[k]
[charaFadeout L 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Taigong Wang
There's a Lostweapon near here! One designed for mass destruction at that!
[k]
Taigong Wang
I really hate to leave something around to worry about, so I'd love to take it out sooner rather than later!
[k]
[charaFace C 4]
Taigong Wang
But you might not have come here if I'd told you the[sr]truth,[wt 0.8][charaFace C 1] plus, I really did want to show you what the[sr]Death Zone is like!
[k]
1I wish you'd said something before you brought us here.
2Tell us these things ahead of time! AHEAD!
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Nikitich
[%1] is right.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut Q 0,0]
[charaTalk D]
[charaFace D 34]
[charaFadein D 0.1 1]
Da Vinci
Yeah!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut Q 2000,2000]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Taigong Wang
...I'm so sorry!
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 14]
[charaFadein B 0.1 1]
Mash
L-let me ask you one thing, Taigong Wang. Will there be any sign when we're close to this Lostweapon, like that blizzard last time!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Taigong Wang
Yes. However, this sign won't be on the ground.
[k]
[charaFace C 2]
Taigong Wang
It'll be in the sky!
[k]
[messageOff]
[bgmStop BGM_EVENT_81 0.8]
[wipeout rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[charaFadeout C 0.1]
[scene 142102]
[wt 0.4]
[wipein rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[wt 0.4]
[bgm BGM_EVENT_122 0.1]
Taigong Wang
That's right! Its base is high up in the skies!
[k]
Taigong Wang
It's usually impossible to see with the naked eye, but when this Lostweapon detects intruders...
[k]
Taigong Wang
...it opens a hole in the sky.
[k]
[messageOff]
[se ad308]
[seVolume ad308 0 0.0]
[seVolume ad308 1.0 0.7]
[wt 1.5]
[seStop ad308 1.5]
[se ad231]
[charaPut T 0,-200]
[charaFadeTime T 0.4 0.5]
[charaMoveScale T 1.07 0.4]
[charaMove T 0,-220 0.4]
[wt 0.4]
[charaFadeout T 0.4]
[scene 142100 0.5]
[wt 1.7]
Mash
...!
[k]
Ibuki-Douji
Oh wow, there it is. That was fast.
[k]
Mash
I'm seeing an enormous dark circle up in the sky![sr]Master!
[k]
1That's the sun from the Scandinavian Lostbelt!
Taigong Wang
No, it's not a sun. Maybe the real one used to be.
[k]
Taigong Wang
This is just a hole, though. A temporary rift in space-time.
[k]
2That's Surtr's[line 2]
Taigong Wang
Yes. That's the Lostweapon's den. This one is a reproduction of the Fiery King of Giants.
[k]
Taigong Wang
It's a burrow, a rift in space-time that only manifests for a few moments.
[k]
Taigong Wang
And from the other side of that hole come fires of hell that scorch the ground and leave its targets as nothing more than piles of ash!
[k]
Taigong Wang
Still, it is but a reproduction! It can't hold a candle, figuratively speaking, to the original world-ender.
[k]
Taigong Wang
So if you can't take it down...[bgmStop BGM_EVENT_122 2.0]
[k]
Taigong Wang
...you'll never stand a chance against the Beast!
[k]
[messageOff]
[bgm BGM_BATTLE_33 0.1]
[scene 142101 1.0]
[se ade50]
[wt 1.5]
[seStop ade50 1.0]
[wt 1.5]
Nikitich
Looks like it's coming this way.
[k]
[messageOff]
[se ade50]
[wt 1.5]
[seStop ade50 1.0]
[wt 0.5]
[wipeout rectangleStripDownToUp 0.4 1.0]
[wait wipe]
[scene 126000]
[wt 0.4]
[wipein rectangleStripUpToDown 0.4 1.0]
[wait wipe]
[wt 0.4]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Nikitich
Be careful about the heat![sr]Especially you, [%1]!
[k]
Nikitich
It's hot enough to vaporize almost any living thing. Dragon, use your scales to give [&him:her] some protection.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 7]
[charaFadein G 0.1 1]
Ibuki-Douji
Oh, yeah, good idea. Okay!
[k]
Ibuki-Douji
And while I'm at it, I think I'll put my game face on now!
[k]
[messageOff]
[charaDepth G 1]
[charaDepth N 2]
[charaDepth M 3]
[charaDepth O 4]
[charaTalk off]
[charaFace G 9]
[se ad302]
[effect bit_talk_charge_ppl]
[wt 1.5]
[seStop ad302 1.5]
[se ad476]
[charaFace N 0]
[charaFadein N 0.7 1]
[wt 0.3]
[charaMove N -30,15 2.5]
[charaMoveScale N 1.3 2.5]
[charaMove G -30,15 2.5]
[charaMoveScale G 1.3 2.5]
[charaFadeout G 0.3]
[wt 0.3]
[wt 0.7]
[fadeout white 1.0]
[wait fade]
[effectDestroy bit_talk_charge_ppl]
[charaFadeout N 0.1]
[wt 1.5]
[charaMoveScale M 1.3 0.1]
[charaMoveScale O 1.3 0.1]
[seStop ad476 1.0]
[charaFace O 9]
[charaFadein O 0.7 -30,15]
[charaFadeout N 0.7]
[wt 0.5]
[fadein white 1.0]
[wait fade]
[wt 0.5]
[charaFace M 4]
[charaFadein M 0.1 -30,15]
[charaFadeout O 0.4]
[wt 0.8]
[charaTalk on]
[charaTalk depthOn]
[charaFace M 7]
MIbuki-Douji
Hey, Habbycat! Why don't you come out here now, too!?
[k]
[messageOff]
[charaFadeout M 0.1]
[wt 0.1]
[charaPut P 0,0]
[charaTalk P]
[charaFace P 2]
[se ad595]
[charaSpecialEffect P appearance 1 1.0]
[wait charaSpecialEffect P]
[wt 0.2]
Habetrot
Man, first it was freezing, now it's boiling!? Is it always like this with you Chaldeans!?
[k]
[charaFace P 8]
Habetrot
Ah well, at least we're all in it together! No point whining!
[k]
[charaFace P 5]
Habetrot
Okay, I've got your backs! Besides, I can't turn down a request from a pretty goddess like you!
[k]
[charaFadeout P 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 7]
[charaFadein F 0.1 1]
Nikitich
Good. Having that brave little fairy around should[sr]help.[wt 0.7][charaFace F 20] As for you, Taigong!
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
[wt 1.2]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Nikitich
You're going to pay for manipulating us into coming here, later. No more underhanded crap, got it?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Taigong Wang
...I'm sorry.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ade393]
[seVolume ade393 0 0]
[seVolume ade393 0.4 1.0]
[wt 0.7]
[charaPut Q 0,0]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Da Vinci
The magical energy signal in the sky is growing bigger! Looks like it's just as impossible to fully measure as the original!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaPut Q 1200,1200]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Nikitich
[f large]Here it comes!
[k]
[messageOff]
[seStop ade393 4.0]
[se ad828]
[seVolume ad828 0 0.4]
[se ade393]
[seVolume ade393 0 0.1]
[seVolume ade393 1.0 1.0]
[se ad619]
[seVolume ad619 0 0.1]
[seVolume ad619 1.0 1.0]
[wt 0.5]
[se ad961]
[seVolume ad961 0 0.8]
[se ad429]
[seVolume ad429 0 0.1]
[seVolume ad429 0.5 0.5]
[fadeout white 0.5]
[bgm BGM_BATTLE_33 0.5 0.5]
[wait fade]
[seStop ade393 1.0]
[charaFadeout F 0.1]
[charaTalk depthOff]
[charaDepth R 5]
[charaDepth S 6]
[charaScale R 1.32]
[charaScale S 1.32]
[charaFadein R 0.1 0,-245]
[wt 1.5]
[se ad308]
[seVolume ad308 0 0.0]
[seVolume ad308 0.5 0.7]
[shake 0.05 3 4 2.8]
[fadein white 0.5]
[bgm BGM_BATTLE_33 0.5 1.0]
[wait fade]
[seStop ad619 1.0]
[wt 1.0]
[seStop ad308 3.5]
[seStop ad429 3.5]
[charaFadein S 3.0 0,-245]
[se ad644]
[wt 2.0]
[se ad541]
[wt 2.5]
Mash
The reproduction of Surtr, the King of Giants is here!
[k]
Mash
Hostile intent confirmed. He's definitely another Lostweapon super unit!
[k]
Ibuki-Douji
I'll send out Orochi, too. I'm not gonna hold anything back!
[k]
Nikitich
We can't just leave something this powerful running around. If we're ever going to take him out, it may as well be now!
[k]
Nikitich
So let's hit him with everything we've got!
[k]
1I want to reduce the enemy's forces, too!
2Let's do it!
Nikitich
Good answer. All right then, let's head to the sky!
[k]
Nikitich
Hunting a giant will make a nice warm-up for the Beast!
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_BATTLE_33 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]