439 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			439 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
 | 
						||
$03-00-05-26-5-0
 | 
						||
 | 
						||
 | 
						||
[soundStopAll]
 | 
						||
 | 
						||
[charaSet A 1038000 1 Jason]
 | 
						||
[charaSet B 8001410 1 Mash]
 | 
						||
[charaSet C 4039002 1 Mandricardo]
 | 
						||
[charaSet D 4034000 1 Bartholomew]
 | 
						||
[charaSet E 2038000 1 Orion]
 | 
						||
[charaSet F 1098182700 1 "Atlantis Border Guard"]
 | 
						||
[charaSet G 1098181800 1 Odysseus]
 | 
						||
[charaSet H 98115300 1 Holmes]
 | 
						||
 | 
						||
[charaSet J 5009000 1 "Effect Dummy"]
 | 
						||
 | 
						||
 | 
						||
[cameraMove 0 0,0 1.01]
 | 
						||
 | 
						||
[scene 85800]
 | 
						||
 | 
						||
[fadein black 1.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[bgm BGM_EVENT_81 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 0]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Jason
 | 
						||
Good, it looks like we'll be able to rendezvous.
 | 
						||
[k]
 | 
						||
 | 
						||
@Jason
 | 
						||
In the end, it doesn't matter who gets Orion to Nemesis Island as long as he gets there.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 1]
 | 
						||
@Jason
 | 
						||
And of course, that goes for you three, too.
 | 
						||
[k]
 | 
						||
 | 
						||
?1:Got it.
 | 
						||
 | 
						||
[charaFace A 2]
 | 
						||
@Jason
 | 
						||
Good. Now hurry up and go so[sr]I can run the hell away already!
 | 
						||
[k]
 | 
						||
 | 
						||
?2:What about you, Jason? Will you be okay?
 | 
						||
 | 
						||
[charaFace A 22]
 | 
						||
@Jason
 | 
						||
What, you think you being off my ship will put me in MORE danger? Of course I'll be fine! Now go already!
 | 
						||
[k]
 | 
						||
 | 
						||
?!
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 1]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
@Mash
 | 
						||
Okay. Thank you, Jason!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 1]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@Mandricardo
 | 
						||
See ya, Jason. Thanks for everything.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 12]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Jason
 | 
						||
Look, I'm a busy man, so just hurry it up. And hope that the last bomb I planted goes off without a hitch!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 6]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@Mandricardo
 | 
						||
You know, exactly what kind of bomb are we talking here, anyway?
 | 
						||
[k]
 | 
						||
 | 
						||
@Mandricardo
 | 
						||
And why've you been so unwilling[sr]to tell anyone what it is?
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 10]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Jason
 | 
						||
To make sure you lot didn't inadvertently give anything away to Odysseus.
 | 
						||
[k]
 | 
						||
 | 
						||
@Jason
 | 
						||
I wanted to do all I could to give it the best shot at working. Even so, the odds are much lower than I'd like.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 2]
 | 
						||
@Jason
 | 
						||
Now for the last time, get going!
 | 
						||
[k]
 | 
						||
 | 
						||
?1:Good luck!
 | 
						||
?!
 | 
						||
 | 
						||
[charaFace A 21]
 | 
						||
@Jason
 | 
						||
I hope so. It's all I've got left at this point!
 | 
						||
[k]
 | 
						||
 | 
						||
[bgmStop BGM_EVENT_81 1.0]
 | 
						||
 | 
						||
[charaFace A 13]
 | 
						||
@Jason
 | 
						||
...Tch. Dammit. Of course he figured it out.
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk B]
 | 
						||
[charaFace B 2]
 | 
						||
[charaFadein B 0.1 1]
 | 
						||
@Mash
 | 
						||
Ah!
 | 
						||
[k]
 | 
						||
 | 
						||
[bgm BGM_EVENT_48 0.1]
 | 
						||
 | 
						||
[charaFace B 15]
 | 
						||
@Mash
 | 
						||
Master! A large number of enemy ships are wedging themselves between the Royal Fortune and us!
 | 
						||
[k]
 | 
						||
 | 
						||
@Mash
 | 
						||
If we don't do something soon, we'll be trapped!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout B 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 2]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Jason
 | 
						||
Well, you lot need to get to the[sr]Royal Fortune, no matter what!
 | 
						||
[k]
 | 
						||
 | 
						||
?1:We know, but how!?
 | 
						||
?!
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[wipeout rectangleStripLeftToRight 0.5 1.0]
 | 
						||
[wait wipe]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
 | 
						||
[scene 85900]
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[wipein rectangleStripRightToLeft 0.5 1.0]
 | 
						||
[wait wipe]
 | 
						||
[wt 0.3]
 | 
						||
 | 
						||
[charaTalk D]
 | 
						||
[charaFace D 2]
 | 
						||
[charaFadein D 0.1 1]
 | 
						||
@Bartholomew
 | 
						||
There, I can see the Argo now![sr]Give me some backup, Orion!
 | 
						||
[k]
 | 
						||
 | 
						||
@Bartholomew
 | 
						||
Aim for the enemy ships' beam sails and the engines located amidships!
 | 
						||
[k]
 | 
						||
 | 
						||
@Bartholomew
 | 
						||
We need to make an opening for[sr][%1]'s group to reach us!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout D 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 2]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
@Orion
 | 
						||
On it!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaFadeout E 0.1]
 | 
						||
[wt 0.2]
 | 
						||
 | 
						||
[se bac25]
 | 
						||
 | 
						||
[se bac19]
 | 
						||
[se bac20]
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[se ad609]
 | 
						||
[seVolume ad609 0 0.3]
 | 
						||
[shake 0.01 2 2 1.0]
 | 
						||
[wt 1.4]
 | 
						||
 | 
						||
[wipeout rectangleStripLeftToRight 0.4 1.0]
 | 
						||
[seStop ad609 0.4]
 | 
						||
[wait wipe]
 | 
						||
 | 
						||
[charaTalk F]
 | 
						||
[charaFace F 0]
 | 
						||
[charaFadein F 0.1 0,-50]
 | 
						||
 | 
						||
[scene 86000]
 | 
						||
 | 
						||
[pictureFrame cut063_cinema]
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
[wipein rectangleStripRightToLeft 0.4 1.0]
 | 
						||
[wait wipe]
 | 
						||
[wt 0.3]
 | 
						||
 | 
						||
@Atlantis Border Guard
 | 
						||
Block it!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[wipeout rectangleStripRightToLeft 0.4 1.0]
 | 
						||
[wait wipe]
 | 
						||
 | 
						||
[charaFadeout F 0.1]
 | 
						||
 | 
						||
[charaTalk E]
 | 
						||
[charaFace E 5]
 | 
						||
[charaFadein E 0.1 1]
 | 
						||
 | 
						||
[scene 85900]
 | 
						||
 | 
						||
[pictureFrame]
 | 
						||
[wt 0.5]
 | 
						||
 | 
						||
[wipein rectangleStripLeftToRight 0.4 1.0]
 | 
						||
[wait wipe]
 | 
						||
[wt 0.3]
 | 
						||
 | 
						||
@Orion
 | 
						||
Damn, it's no use![sr]This is gonna take way too long!
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 0.5]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[charaFadeout E 0.1]
 | 
						||
 | 
						||
[scene 86002]
 | 
						||
 | 
						||
[pictureFrame cut063_cinema]
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[fadein black 0.5]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[charaTalk G]
 | 
						||
[charaFace G 0]
 | 
						||
[charaFadein G 0.1 0,-50]
 | 
						||
@Odysseus
 | 
						||
Of course it will. I have no fewer than ten ships barring your way. There will be no rendezvous now.
 | 
						||
[k]
 | 
						||
 | 
						||
@Odysseus
 | 
						||
Send Cerberus. It is time to put an end to them.
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 1.0]
 | 
						||
[bgm BGM_EVENT_48 1.0 0.5]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[charaFadeout G 0.1]
 | 
						||
 | 
						||
[scene 85800]
 | 
						||
 | 
						||
[pictureFrame]
 | 
						||
[wt 1.0]
 | 
						||
 | 
						||
[fadein black 1.0]
 | 
						||
[bgm BGM_EVENT_48 1.0 1.0]
 | 
						||
[wait fade]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 13]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Jason
 | 
						||
Dammit! We're so close!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[bgmStop BGM_EVENT_48 1.0]
 | 
						||
 | 
						||
[charaPut J 1]
 | 
						||
[charaEffect J bit_talk_10_LowLevel]
 | 
						||
[wt 0.1]
 | 
						||
[se ad13]
 | 
						||
[wt 0.3]
 | 
						||
[charaTalk H]
 | 
						||
[charaFace H 2]
 | 
						||
[charaFadein H 0.1 1]
 | 
						||
 | 
						||
@Holmes
 | 
						||
Nemo's preoccupied with steering the Border, so I'm passing on an emergency message in his stead!
 | 
						||
[k]
 | 
						||
 | 
						||
@Holmes
 | 
						||
We're picking up a powerful hostile reading on our instruments! Matching it to existing data now... It's Cerberus!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout H 0.1]
 | 
						||
[wt 0.1]
 | 
						||
[charaPut J 1200,1200]
 | 
						||
[charaEffectStop J bit_talk_10_LowLevel]
 | 
						||
 | 
						||
[bgm BGM_EVENT_24 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 14]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Jason
 | 
						||
Oh crap! If that thing gets on board this ship,[sr]it'll be all over (for me)!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFace A 8]
 | 
						||
@Jason
 | 
						||
Hey, um... Would you be mad if I asked you to go defeat it on the enemy's ship?
 | 
						||
[k]
 | 
						||
 | 
						||
?1:Not at all!
 | 
						||
 | 
						||
[charaFace A 2]
 | 
						||
@Jason
 | 
						||
Great! Then do it!
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 4]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@Mandricardo
 | 
						||
Jason...
 | 
						||
[k]
 | 
						||
 | 
						||
[charaFadeout C 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk A]
 | 
						||
[charaFace A 13]
 | 
						||
[charaFadein A 0.1 1]
 | 
						||
@Jason
 | 
						||
Don't look at me like that!
 | 
						||
[k]
 | 
						||
 | 
						||
@Jason
 | 
						||
Not everything I do is entirely selfish!
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
?2:I was just about to suggest that myself!
 | 
						||
 | 
						||
[charaFace A 2]
 | 
						||
@Jason
 | 
						||
Really? Do you have any idea how reckless that is?[sr]Then again, I guess we're all being reckless now!
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
?!
 | 
						||
 | 
						||
[charaFadeout A 0.1]
 | 
						||
[wt 0.1]
 | 
						||
 | 
						||
[charaTalk C]
 | 
						||
[charaFace C 5]
 | 
						||
[charaFadein C 0.1 1]
 | 
						||
@Mandricardo
 | 
						||
Yeah, we know!
 | 
						||
[k]
 | 
						||
 | 
						||
@Mandricardo
 | 
						||
Hephaestus Klironomia...maximum power!
 | 
						||
[k]
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[se ad626]
 | 
						||
[seVolume ad626 0 0.2]
 | 
						||
[se ad429]
 | 
						||
[backEffect bit_talk_charge_red]
 | 
						||
[effect bit_talk_lightning_01r]
 | 
						||
[wt 1.0]
 | 
						||
[seStop ad429 1.0]
 | 
						||
[seStop ad626 1.0]
 | 
						||
[wt 1.0]
 | 
						||
[charaFace C 2]
 | 
						||
@Mandricardo
 | 
						||
All right, let's go!
 | 
						||
[k]
 | 
						||
 | 
						||
 | 
						||
 | 
						||
[messageOff]
 | 
						||
[fadeout black 0.5]
 | 
						||
[bgmStop BGM_EVENT_24 0.4]
 | 
						||
[wait fade]
 | 
						||
[soundStopAll]
 | 
						||
[end]
 |