fgo-game-data/ScriptActionEncrypt/94/9407/9407360441.txt
2024-07-18 08:35:49 +00:00

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94-07-36-04-4-1
[soundStopAll]
[enableFullScreen]
[charaSet A 5043300 1 Asclepius]
[charaSet B 1054001 1 Gareth]
[charaSet C 28003001 1 "Lady Avalon"]
[charaSet D 6026300 1 "Yan Qing"]
[charaSet E 1098243000 1 Erice]
[charaSet F 4041000 1 "Murasaki Shikibu"]
[charaSet G 7041000 1 "Sei Shounagon"]
[charaSet H 1098246100 1 "Ashiya Douman"]
[charaSet I 3029001 1 Minamoto-no-Raikou]
[charaSet J 99502600 1 Mash]
[charaSet K 98101700 1 "Demonic Beast"]
[imageSet L back10000 1 1]
[charaScale L 1.05]
[imageSet M back10000 1 1]
[charaScale M 1.05]
[charaSet N 1098246710 1 Aned]
[charaSet R 5009000 1 "Effect 1"]
[charaSet S 5009000 1 "Effect 2"]
[charaSet T 98115000 1 "Effect 3"]
[charaPut T 2000,2000]
[charaEffect T bit_talk_10_MiddleLevel]
[cameraMove 0.1 0,0 1.01]
[scene 160101]
[bgm BGM_BATTLE_123 0.1]
[fadein black 1.0]
[wait fade]
[se ad39]
[fowardEffect bit_talk_spell_r]
[wt 2.2]
[cueSe SE_21 21_ade562 0 0.8]
[charaPut R 1]
[charaEffect R bit_talk_magic_circle]
[wt 1.3]
[fadeout white 0.5]
[wait fade]
[charaPut R 2000,2000]
[charaEffectStop R bit_talk_magic_circle]
[wt 0.5]
[se adm20]
[fadein white 0.5]
[wait fade]
[scene 160100 2.5]
[wt 2.5]
[charaTalk K]
[charaFace K 0]
[charaScale K 1.08]
[charaFadein K 0.1 1]
[wt 0.3]
[se ad193]
[fowardEffect bit_talk_debuff -150,0]
[fowardEffect bit_talk_debuff 150,0]
[wt 1.2]
Demonic Beast
Graaahhh...
[k]
[messageOff]
[charaFadeout K 0.1]
[wt 0.1]
[se ad59]
[seVolume ad59 0 0]
[seVolume ad59 0.5 1.0]
[wt 1.0]
[seStop ad59 0.2]
[charaTalk C]
[charaFace C 1]
[charaFadein C 0.4 1]
[wt 0.4]
Lady Avalon
I'm back, and I readjusted the source of the springs!
[k]
Lady Avalon
I severed its magical energy connection, so the lava bath no longer even exists!
[k]
[charaFace C 2]
Lady Avalon
All we have to do now is make that thing settle down, and the ice seal should kick back in!
[k]
1Thanks, Lady A!
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Yan Qing
All right then, shall we!?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 5]
[charaFadein I 0.1 1]
Minamoto-no-Raikou
Let's!
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 1]
Erice
Yeah.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 1]
[cueSe SE_21 21_ade556 0 0.8]
Aned
Bow!
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Gareth
Let's do it! Oh, that goes for you too, Douman!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 15,0]
Ashiya Douman
I'm being ordered, then. Oh, very well!
[k]
[charaFace H 1]
Ashiya Douman
This is one of THOSE things, isn't it? Where the power of our friendships triumphs over all or something like that.
[k]
[charaTalk off]
[charaTalk depthOff]
[charaDepth H 1]
[charaDepth B 4]
[charaDepth I 2]
[charaDepth E 3]
[charaDepth D 5]
[charaFace B 8]
[charaFace I 2]
[charaFace E 25]
[charaFace D 2]
[charaFadeinFSL B 0.1 -420,0]
[charaFadeinFSL I 0.1 -220,0]
[charaFadeinFSR E 0.1 185,0]
[charaFadeinFSR D 0.1 400,0]
All Five
[f large]Annnd GOOO!!!
[k]
[messageOff]
[charaFadeout H 0.1]
[se ad73]
[se ad158]
[se ad1006]
[seVolume ad1006 0 0.8]
[charaEffect E bit_talk_quickmove]
[charaSpecialEffect E erasureReverse 1 0.3]
[charaEffect I bit_talk_quickmove]
[charaSpecialEffect I erasureReverse 1 0.3]
[charaFadeout B 0.3]
[charaFadeout D 0.3]
[charaMoveFSL B -460,10 0.2]
[charaMoveFSR D 440,10 0.2]
[charaMoveScale B 1.1 0.4]
[charaMoveScale D 1.1 0.4]
[wt 0.4]
[seStop ad158 0.1]
[charaDepth R 8]
[charaDepth S 9]
[charaTalk on]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
[wt 0.2]
[cueSe Battle bac150]
[charaPut S -100,-50]
[charaEffect S bit_talk_14]
[wt 0.1]
[charaMoveScale K 1.06 0.2]
[charaShake K 0.05 5 5 0.2]
[wt 0.2]
[cueSe Battle bac151]
[effect bit_talk_14 100,50]
[wt 0.1]
[charaMoveScale K 1.04 0.2]
[charaShake K 0.05 5 5 0.3]
[wt 0.3]
[cueSe Battle bac7]
[cueSe Battle bac169]
[charaPut R 1]
[charaScale R 1.3]
[charaEffect R bit_bolg_01y 0,100 F]
[wt 0.1]
[charaShake K 0.05 5 5 0.7]
[wt 0.3]
[charaEffectDestroy R bit_bolg_01y]
[se ad171]
[cueSe Battle bac139]
[effect bit_talk_h_slash01_fs 0,0 V]
[wt 0.3]
[se adm15]
[wt 0.1]
[cueSe Battle bac263]
[effect bit_talk_gram_slash_04]
[wt 0.1]
[flashin once 0.2 0.2 FFFFFF80 00000000]
[charaMoveScale K 1.02 0.2]
[charaShake K 0.05 5 5 0.5]
[wt 0.5]
[effect bit_talk_pentagram_01_s]
[se ade31]
[wt 1.3]
[effectForceStop bit_talk_pentagram_01_s]
[seStop ade31 0.5]
[wt 0.4]
[se bac325]
[seVolume bac325 0 0.5]
[charaEffect K bit_talk_explosion_triple02]
[charaMoveScale K 1.0 0.2]
[charaShake K 0.05 5 5 1.5]
[wt 0.5]
Demonic Beast
Ghh...graaahhh!
[k]
[messageOff]
[bgmStop BGM_BATTLE_123 2.0]
[se ad773]
[charaFadeout K 0.4]
[charaMove K 0,-80 0.5]
[wt 2.0]
[se ad789]
[se ad635]
[seVolume ad635 0 0.7]
[shake 0.05 5 5 1.0]
[wt 0.5]
[shake 0.05 5 5 1.5]
[wt 1.5]
[se ad641]
[seVolume ad641 0 0.5]
[se ad541]
[seVolume ad541 0 0.5]
[wt 2.3]
[bgm BGM_EVENT_4 0.1]
[charaTalk depthOn]
[charaPut T 1]
[charaTalk J]
[charaFace J 7]
[charaFadein J 0.1 1]
Mash
You did it! The enemy has gone silent and is freezing again!
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaPut T 2000,2000]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Lady Avalon
Now we just have to rebury it, and I think this area should go back to normal.
[k]
1I think so, yes.
[charaFace C 1]
Lady Avalon
Great!
[k]
[messageOff]
[branch select01_1]
2Well...at least until this North Pole Singularity is gone for good.
[charaFace C 4]
Lady Avalon
Hey now, cheer up. Singularities are fundamentally about once-in-a-lifetime experiences, right?
[k]
[charaFace C 0]
Lady Avalon
And that is what really matters in the end, isn't it?
[k]
1(Nod)
[messageOff]
[cameraMove 0.4 0,10 1.01]
[wt 0.4]
[cameraMove 0.4 0,0 1.01]
[wt 0.9]
[label select01_1]
[wipeout rectangleStripLeftToRight 0.7 1]
[wait wipe]
[charaFadeout C 0.1]
[wt 0.5]
[pictureFrame cut063_cinema]
[wipein rectangleStripRightToLeft 0.7 1]
[wait wipe]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
Asclepius
Hmph.
[k]
Asclepius
Looks like they've handled things. Guess they didn't need my help in battle after all.
[k]
[charaFace A 2]
Asclepius
...All right, let's keep the treatment going! Everyone who needs help, form a line!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 0,-50]
Murasaki Shikibu
It looks like the hot springs are safe now. Thank goodness.
[k]
Murasaki Shikibu
With the water back to normal, we should be able to reopen for business!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 0,-50]
Sei Shounagon
Hmm. I hope you're right about the water being back to normal.
[k]
[charaFace G 9]
Sei Shounagon
But for some reason, I've got a kinda bad feeling about this...
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_4 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]