439 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			439 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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| $03-00-05-26-5-0
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| 
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| 
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| [soundStopAll]
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| 
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| [charaSet A 1038000 1 Jason]
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| [charaSet B 8001410 1 Mash]
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| [charaSet C 4039002 1 Mandricardo]
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| [charaSet D 4034000 1 Bartholomew]
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| [charaSet E 2038000 1 Orion]
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| [charaSet F 1098182700 1 "Atlantis Border Guard"]
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| [charaSet G 1098181800 1 Odysseus]
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| [charaSet H 98115300 1 Holmes]
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| 
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| [charaSet J 5009000 1 "Effect Dummy"]
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| 
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| 
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| [cameraMove 0 0,0 1.01]
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| 
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| [scene 85800]
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| 
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| [fadein black 1.0]
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| [wait fade]
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| 
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| [bgm BGM_EVENT_81 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 0]
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| [charaFadein A 0.1 1]
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| @Jason
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| Good, it looks like we'll be able to rendezvous.
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| [k]
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| 
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| @Jason
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| In the end, it doesn't matter who gets Orion to Nemesis Island as long as he gets there.
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| [k]
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| 
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| [charaFace A 1]
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| @Jason
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| And of course, that goes for you three, too.
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| [k]
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| 
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| ?1:Got it.
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| 
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| [charaFace A 2]
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| @Jason
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| Good. Now hurry up and go so[sr]I can run the hell away already!
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| [k]
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| 
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| ?2:What about you, Jason? Will you be okay?
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| 
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| [charaFace A 22]
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| @Jason
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| What, you think you being off my ship will put me in MORE danger? Of course I'll be fine! Now go already!
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| [k]
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| 
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| ?!
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 1]
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| [charaFadein B 0.1 1]
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| @Mash
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| Okay. Thank you, Jason!
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 1]
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| [charaFadein C 0.1 1]
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| @Mandricardo
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| See ya, Jason. Thanks for everything.
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 12]
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| [charaFadein A 0.1 1]
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| @Jason
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| Look, I'm a busy man, so just hurry it up. And hope that the last bomb I planted goes off without a hitch!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 6]
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| [charaFadein C 0.1 1]
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| @Mandricardo
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| You know, exactly what kind of bomb are we talking here, anyway?
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| [k]
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| 
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| @Mandricardo
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| And why've you been so unwilling[sr]to tell anyone what it is?
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 10]
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| [charaFadein A 0.1 1]
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| @Jason
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| To make sure you lot didn't inadvertently give anything away to Odysseus.
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| [k]
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| 
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| @Jason
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| I wanted to do all I could to give it the best shot at working. Even so, the odds are much lower than I'd like.
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| [k]
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| 
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| [charaFace A 2]
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| @Jason
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| Now for the last time, get going!
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| [k]
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| 
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| ?1:Good luck!
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| ?!
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| 
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| [charaFace A 21]
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| @Jason
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| I hope so. It's all I've got left at this point!
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| [k]
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| 
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| [bgmStop BGM_EVENT_81 1.0]
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| 
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| [charaFace A 13]
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| @Jason
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| ...Tch. Dammit. Of course he figured it out.
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk B]
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| [charaFace B 2]
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| [charaFadein B 0.1 1]
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| @Mash
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| Ah!
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| [k]
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| 
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| [bgm BGM_EVENT_48 0.1]
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| 
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| [charaFace B 15]
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| @Mash
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| Master! A large number of enemy ships are wedging themselves between the Royal Fortune and us!
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| [k]
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| 
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| @Mash
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| If we don't do something soon, we'll be trapped!
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| [k]
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| 
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| [charaFadeout B 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 2]
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| [charaFadein A 0.1 1]
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| @Jason
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| Well, you lot need to get to the[sr]Royal Fortune, no matter what!
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| [k]
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| 
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| ?1:We know, but how!?
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| ?!
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| 
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| [messageOff]
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| [wipeout rectangleStripLeftToRight 0.5 1.0]
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| [wait wipe]
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| 
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| [charaFadeout A 0.1]
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| 
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| [scene 85900]
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| [wt 1.0]
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| 
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| [wipein rectangleStripRightToLeft 0.5 1.0]
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| [wait wipe]
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| [wt 0.3]
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| 
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| [charaTalk D]
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| [charaFace D 2]
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| [charaFadein D 0.1 1]
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| @Bartholomew
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| There, I can see the Argo now![sr]Give me some backup, Orion!
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| [k]
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| 
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| @Bartholomew
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| Aim for the enemy ships' beam sails and the engines located amidships!
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| [k]
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| 
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| @Bartholomew
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| We need to make an opening for[sr][%1]'s group to reach us!
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| [k]
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| 
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| [charaFadeout D 0.1]
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| [wt 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 2]
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| [charaFadein E 0.1 1]
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| @Orion
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| On it!
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| [k]
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| 
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| [messageOff]
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| [charaFadeout E 0.1]
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| [wt 0.2]
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| 
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| [se bac25]
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| 
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| [se bac19]
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| [se bac20]
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| [wt 1.0]
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| 
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| [se ad609]
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| [seVolume ad609 0 0.3]
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| [shake 0.01 2 2 1.0]
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| [wt 1.4]
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| 
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| [wipeout rectangleStripLeftToRight 0.4 1.0]
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| [seStop ad609 0.4]
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| [wait wipe]
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| 
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| [charaTalk F]
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| [charaFace F 0]
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| [charaFadein F 0.1 0,-50]
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| 
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| [scene 86000]
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| 
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| [pictureFrame cut063_cinema]
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| [wt 0.5]
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| 
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| [wipein rectangleStripRightToLeft 0.4 1.0]
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| [wait wipe]
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| [wt 0.3]
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| 
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| @Atlantis Border Guard
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| Block it!
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| [k]
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| 
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| [messageOff]
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| [wipeout rectangleStripRightToLeft 0.4 1.0]
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| [wait wipe]
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| 
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| [charaFadeout F 0.1]
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| 
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| [charaTalk E]
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| [charaFace E 5]
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| [charaFadein E 0.1 1]
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| 
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| [scene 85900]
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| 
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| [pictureFrame]
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| [wt 0.5]
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| 
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| [wipein rectangleStripLeftToRight 0.4 1.0]
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| [wait wipe]
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| [wt 0.3]
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| 
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| @Orion
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| Damn, it's no use![sr]This is gonna take way too long!
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| [k]
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| 
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| 
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| [messageOff]
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| [fadeout black 0.5]
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| [wait fade]
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| 
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| [charaFadeout E 0.1]
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| 
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| [scene 86002]
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| 
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| [pictureFrame cut063_cinema]
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| [wt 1.0]
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| 
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| [fadein black 0.5]
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| [wait fade]
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| 
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| [charaTalk G]
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| [charaFace G 0]
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| [charaFadein G 0.1 0,-50]
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| @Odysseus
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| Of course it will. I have no fewer than ten ships barring your way. There will be no rendezvous now.
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| [k]
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| 
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| @Odysseus
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| Send Cerberus. It is time to put an end to them.
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| [k]
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| 
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| [messageOff]
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| [fadeout black 1.0]
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| [bgm BGM_EVENT_48 1.0 0.5]
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| [wait fade]
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| 
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| [charaFadeout G 0.1]
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| 
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| [scene 85800]
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| 
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| [pictureFrame]
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| [wt 1.0]
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| 
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| [fadein black 1.0]
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| [bgm BGM_EVENT_48 1.0 1.0]
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| [wait fade]
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| 
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| [charaTalk A]
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| [charaFace A 13]
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| [charaFadein A 0.1 1]
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| @Jason
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| Dammit! We're so close!
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| [k]
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| 
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| [messageOff]
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [bgmStop BGM_EVENT_48 1.0]
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| 
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| [charaPut J 1]
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| [charaEffect J bit_talk_10_LowLevel]
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| [wt 0.1]
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| [se ad13]
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| [wt 0.3]
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| [charaTalk H]
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| [charaFace H 2]
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| [charaFadein H 0.1 1]
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| 
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| @Holmes
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| Nemo's preoccupied with steering the Border, so I'm passing on an emergency message in his stead!
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| [k]
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| 
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| @Holmes
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| We're picking up a powerful hostile reading on our instruments! Matching it to existing data now... It's Cerberus!
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| [k]
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| 
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| [charaFadeout H 0.1]
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| [wt 0.1]
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| [charaPut J 1200,1200]
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| [charaEffectStop J bit_talk_10_LowLevel]
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| 
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| [bgm BGM_EVENT_24 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 14]
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| [charaFadein A 0.1 1]
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| @Jason
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| Oh crap! If that thing gets on board this ship,[sr]it'll be all over (for me)!
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| [k]
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| 
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| [charaFace A 8]
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| @Jason
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| Hey, um... Would you be mad if I asked you to go defeat it on the enemy's ship?
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| [k]
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| 
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| ?1:Not at all!
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| 
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| [charaFace A 2]
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| @Jason
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| Great! Then do it!
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| [k]
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 4]
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| [charaFadein C 0.1 1]
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| @Mandricardo
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| Jason...
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| [k]
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| 
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| [charaFadeout C 0.1]
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| [wt 0.1]
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| 
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| [charaTalk A]
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| [charaFace A 13]
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| [charaFadein A 0.1 1]
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| @Jason
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| Don't look at me like that!
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| [k]
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| 
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| @Jason
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| Not everything I do is entirely selfish!
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| [k]
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| 
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| 
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| ?2:I was just about to suggest that myself!
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| 
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| [charaFace A 2]
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| @Jason
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| Really? Do you have any idea how reckless that is?[sr]Then again, I guess we're all being reckless now!
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| [k]
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| 
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| 
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| ?!
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| 
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| [charaFadeout A 0.1]
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| [wt 0.1]
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| 
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| [charaTalk C]
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| [charaFace C 5]
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| [charaFadein C 0.1 1]
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| @Mandricardo
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| Yeah, we know!
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| [k]
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| 
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| @Mandricardo
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| Hephaestus Klironomia...maximum power!
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| [k]
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| 
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| [messageOff]
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| [se ad626]
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| [seVolume ad626 0 0.2]
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| [se ad429]
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| [backEffect bit_talk_charge_red]
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| [effect bit_talk_lightning_01r]
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| [wt 1.0]
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| [seStop ad429 1.0]
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| [seStop ad626 1.0]
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| [wt 1.0]
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| [charaFace C 2]
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| @Mandricardo
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| All right, let's go!
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| [k]
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| 
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| 
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| 
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| [messageOff]
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| [fadeout black 0.5]
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| [bgmStop BGM_EVENT_24 0.4]
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| [wait fade]
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| [soundStopAll]
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| [end]
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