515 lines
8.2 KiB
Plaintext
515 lines
8.2 KiB
Plaintext
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$04-00-02-01-3-1
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 7046001 1 Duryodhana]
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[charaSet B 1098269600 1 Caster]
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[charaSet C 1098270300 1 Āyus]
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[charaSet D 1098270000 1 Sion]
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[charaSet E 1098270100 1 Kama]
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[charaSet F 1098269810 1 Makiri]
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[charaSet G 1098270300 1 Āyus_Effects]
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[charaSet H 1098270100 1 Kama_Effects]
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[charaSet I 1098270000 1 Sion_Effects]
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[sceneSet J 10000 1]
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[charaScale J 1.05]
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[sceneSet K 189300 1]
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[sceneSet L 189300 1]
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[charaScale L 1.2]
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[charaSet R 5009000 1 "Effect 1"]
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[charaSet S 5009000 1 "Effect 2"]
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[charaSet T 5009000 1 "Effect 3"]
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[scene 189300]
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[subCameraOn 1]
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[charaLayer K sub #A]
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[charaLayer G sub #A]
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[charaLayer H sub #A]
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[charaLayer I sub #A]
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[subCameraFilter #A through]
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[subRenderScale #A 1.02]
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[charaTalk depthOff]
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[charaDepth K 1]
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[charaDepth L 1]
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[charaDepth G 2]
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[charaDepth H 2]
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[charaDepth I 2]
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[charaDepth B 2]
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[charaDepth E 2]
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[charaDepth F 2]
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[charaDepth R 3]
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[charaDepth S 3]
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[charaDepth T 3]
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[charaFace G 8]
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[charaFadein K 0.1 0,-200]
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[charaFadein G 0.1 1]
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[charaFadein L 0.1 0,-250]
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[bgm BGM_EVENT_80 0.1]
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[fadein black 1.0]
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[wait fade]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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[wt 0.3]
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[se ad1006]
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[seVolume ad1006 0 0.8]
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[charaPut R 1]
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[charaEffect R bit_talk_41_fs]
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[charaMoveScale B 1.2 0.3]
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[charaMove B 0,20 0.3]
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[blur motion 0.3 4 200 0.5 0.6 0.05 400]
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[charaFadeout B 0.3]
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[wt 0.4]
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[charaPut R 2500,2500]
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[charaEffectStop R bit_talk_41_fs]
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[charaScale B 1.0]
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[blurOff motion 0.1]
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[wt 0.1]
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[se ad85]
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[fowardEffect bit_talk_h_slash01_fs]
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[wt 0.5]
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[cueSe Battle bac169]
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[fowardEffect bit_talk_v_slash01]
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[wt 0.5]
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[se ad170]
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[effect bit_talk_14]
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[wt 0.2]
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[charaScale E 1.3]
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[charaTalk E]
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[charaFace E 4]
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[charaFadein E 0.1 0,30]
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[se ad543]
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[seVolume ad543 0 0.5]
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[se ad671]
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[charaShake E 0.05 2 2 0.4]
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[seStop ad671 0.5]
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[seStop ad543 0.5]
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[charaMoveScale E 1.0 0.4]
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[charaMove E 0,0 0.4]
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[wt 0.6]
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[se ad73]
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[charaEffect E bit_talk_quickmove]
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[charaSpecialEffect E erasureReverse 1 0.3]
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[wt 0.7]
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[charaPut R 250,0]
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[charaPut S 1]
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[charaPut T -250,0]
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[se ade440]
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[charaEffect R bit_shot_01]
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[wt 0.3]
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[charaEffect S bit_shot_01]
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[wt 0.3]
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[charaEffect T bit_shot_01]
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[wt 0.3]
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[charaTalk B]
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[charaFace B 5]
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[charaFadein B 0.1 1]
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[wt 0.1]
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[cueSe Battle bac169]
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[se ad1014]
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[fowardEffect bit_talk_ichimon01wh 0,-50]
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[fowardEffect bit_talk_14 250,0]
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[charaMoveReturn B -8,0 0.2]
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[wt 0.1]
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[fowardEffect bit_talk_14]
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[wt 0.1]
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[fowardEffect bit_talk_14 -250,0]
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[wt 0.8]
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[charaFadeout L 0.5]
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[charaFadeout B 0.5]
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[wt 0.7]
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[charaPut E 0,-10]
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[charaTalk E]
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[charaFace E 0]
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[se ad223]
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[fowardEffect bit_talk_quickmove]
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[charaSpecialEffect E appearance 1 0.25]
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[wt 0.5]
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[charaMove E 0,0 0.3]
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[wt 1.0]
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[fowardEffectDestroy bit_talk_ichimon01wh]
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?1:That's not the Gilles I know...!
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?!
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@Kama
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Yeah, he might be dressed like a knight, but he sure doesn't fight like one.
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[k]
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[charaFace E 4]
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@Kama
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He's obviously much better at commanding those familiars. What's your deal? You've got a sword and all, but are you a secret Caster or something?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 10]
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[charaFadein B 0.1 1]
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@B:???
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Hehehe. Indeed, I am a Caster. I am impressed you noticed, fair maiden.
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[k]
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@Caster
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The flowery scent clinging to you is delicious. Once you've grown up a little, I might even be willing to accept you as my bride.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 14]
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[charaFadein E 0.1 1]
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@Kama
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Lucky me, but hard pass. Kinda got my hands full trying to push this nimrod over the edge and into depravity.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 3]
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[charaFadein C 0.1 1]
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@C:???
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What's going on? Did they save us?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[clear]
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[charaDepth J 1]
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[charaDepth A 2]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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[charaPut J 0,-200]
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[charaFadeTime J 0.2 0.5]
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@A:???
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(Gasp of realization)
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[k]
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[charaFadeout J 0.2]
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[charaFace A 3]
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@A:???
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Th-that's it! Excellent work, my friends! I've been waiting for you to show up!
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[k]
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@A:???
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Now that you're here, this battle is as good as won!
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[k]
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@A:???
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Come, let us fight together to put this Caster in his place!
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[k]
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?1:Huh?
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?!
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaScale B 1.2]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.5 1]
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[charaFadein L 0.5 0,-300]
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[wt 0.7]
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@Caster
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...[sr]...
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[k]
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@Caster
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What would you have me do, Master?
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[k]
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[messageOff]
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[wipeout rectangleStripLeftToRight 0.5 1.0]
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[bgm BGM_EVENT_80 0.5 0.5]
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[wait wipe]
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[charaFadeout B 0.1]
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[pictureFrame cut063_cinema]
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[charaScale L 1.5]
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[charaMove L 330,-55 0.1]
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[wt 0.3]
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[wipein rectangleStripRightToLeft 0.5 1.0]
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[wait wipe]
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[wt 0.5]
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[se ad95]
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[seStop ad95 0.5]
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[charaScale F 1.2]
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[charaTalk F]
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[charaFace F 0]
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[charaFadeinFSL F 0.4 -276,200]
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[charaMoveFSL F -256,200 0.4]
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[wt 1.0]
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[charaMove L 330,-222 2.0]
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[charaMoveFSL F -256,-50 2.0]
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[wt 2.2]
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@F:???
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Tch. So they've already teamed up with another faction.
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[k]
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@F:???
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And we lack sufficient resources to take on two Servants at once.
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[k]
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@F:???
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Fall back for now, Caster.
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[k]
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[messageOff]
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[wipeout rectangleStripRightToLeft 0.5 1.0]
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[wait wipe]
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[charaScale L 1.2]
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[charaMove L 0,-300 0.1]
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[charaFadeout F 0.1]
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[pictureFrame]
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[cameraMove 0.1 0,0 1.01]
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[wt 0.5]
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[wipein rectangleStripLeftToRight 0.5 1.0]
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[bgm BGM_EVENT_80 0.5 1.0]
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[wait wipe]
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[charaTalk B]
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[charaFace B 11]
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[charaFadein B 0.1 1]
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@Caster
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Understood. Then it seems I'll have to invite you down to my room another time.
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[k]
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[bgmStop BGM_EVENT_80 2.0]
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[messageOff]
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[se ade428]
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[charaFadeout B 0.4]
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[wt 0.5]
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[seStop ade428 2.0]
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[wt 3.0]
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[charaFadeout L 1.5]
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[wt 2.0]
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[bgm BGM_EVENT_81 0.1]
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[charaTalk D]
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[charaFace D 10]
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[charaFadein D 0.1 1]
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@Sion
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The remaining tentacle creatures have disappeared. It seems the situation has been resolved.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 14]
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[charaFadein E 0.1 1]
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@Kama
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Don't even think about asking me to go after them, got it? I've already worked way too much today.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@C:???
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Wh-what's going on? Do you know these people?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[clear]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@A:???
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Phew. Good. I knew I made the right call.
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[k]
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@A:???
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If unexpected strangers show up, better to make allies of them before they can become your enemies. You never know how useful they might be.
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[k]
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@A:???
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Granted, you don't usually get someone like Karna when you do that, but even so.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[clear]
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[charaTalk C]
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[charaFace C 8]
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[charaFadein C 0.1 1]
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@C:???
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Hey! Tell me what's going on already, Berserker!
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[k]
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?1:(Did he say “Karna”?)
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?2:(Berserker...)
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?!
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[messageOff]
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[charaTalk off]
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[subRenderFadein #A 0.4 0,0]
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[blur lens 0.1 2 2]
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[se ad231]
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[wt 0.5]
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[subRenderFadeout #A 0.5]
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[blurOff lens 1.0]
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[wt 0.5]
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[charaFadeout G 0.1]
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[charaFace H 18]
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[charaFadein H 0.1 1]
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[wt 0.5]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaFace E 18]
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[charaFadein E 0.1 1]
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@Kama
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Huh? Hey, Master?
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[k]
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[messageOff]
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[subRenderFadein #A 0.4 0,0]
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[blur lens 0.1 2 2]
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[se ad231]
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[wt 0.5]
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[subRenderFadeout #A 0.5]
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[blurOff lens 1.0]
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[wt 0.5]
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[charaFadeout H 0.1]
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[charaFace I 4]
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[charaFadein I 0.1 1]
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[wt 0.5]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Sion
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Oh no! We should not have put this off until later.
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[k]
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[charaFace D 1]
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@Sion
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There has been something wrong with you since we arrived. Those battles must have only made things worse.
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[k]
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@Sion
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Here, [%1].[sr]Lie down, take some deep breaths, and[line 2]
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[k]
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[bgmStop BGM_EVENT_81 1.0]
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[charaFace D 4]
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@Sion
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[%1]!?
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[k]
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[messageOff]
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[subRenderFadein #A 0.4 0,0]
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[blur lens 0.1 4 4]
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[se ad231]
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[wt 0.5]
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[subRenderFadeout #A 0.5]
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[blurOff lens 1.0]
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[wt 0.5]
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[charaFadeout I 0.1]
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[charaFadeout K 0.1]
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[wt 0.5]
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[subCameraOff]
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[charaLayer G normal]
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[charaLayer H normal]
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[charaLayer I normal]
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[charaLayer K normal]
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[wt 1.0]
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[blur lens 0.1 4 4]
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[cameraMove 0.5 0,30 1.01]
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[wipeout openEye 0.5 1.0]
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[wait wipe]
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[se ad144]
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[charaFadeout D 0.1]
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[scene 10000]
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[wt 1.5]
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[wipein openEye 0.1 1.0]
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[wait wipe]
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[fadeout black 2.0]
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[wait fade]
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[blurOff lens 0.1]
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[cameraHome 0.1]
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[wt 0.5]
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[soundStopAllEnd]
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[end]
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