1006 lines
17 KiB
Plaintext
1006 lines
17 KiB
Plaintext
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$04-00-02-03-3-1
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098270300 1 Āyus]
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[charaSet B 1098270300 1 "Āyus 2"]
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[charaScale B 1.2]
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[charaSet C 7046001 1 Duryodhana]
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[charaSet D 7046001 1 "Duryodhana 2"]
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[charaSet E 7046001 1 "Duryodhana 3"]
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[charaScale E 1.03]
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[charaSet F 1098270000 1 Sion]
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[charaSet G 1098270100 1 Kama]
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[charaSet H 1098269000 1 DX]
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[charaSet I 1098269010 1 DX2]
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[charaSet J 1098269010 1 DX3]
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[charaScale I 1.2]
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[charaScale J 1.2]
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[charaSet K 1098270520 1 Rani-D1]
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[charaSet L 1098270520 1 Rani-D2]
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[charaSet M 1098270540 1 "Siren Robot 1"]
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[charaSet N 1098270540 1 "Siren Robot 2"]
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[sceneSet O 10000 1]
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[charaScale O 1.01]
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[sceneSet P 189500 1]
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[charaScale P 1.2]
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[sceneSet Q 189500 1]
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[charaScale Q 1.2]
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[sceneSet R 189500 1]
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[charaScale R 1.1]
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[sceneSet S 189500 1]
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[charaScale S 1.1]
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[charaSet T 5009000 1 "Effect 1"]
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[scene 189500]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_147 0.1]
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[charaTalk L,N]
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[charaFace K 1]
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[charaFace L 1]
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[charaFace M 1]
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[charaFace N 1]
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[charaFadein K 0.1 2]
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[charaFadein L 0.1 0]
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[charaFadein M 0.1 426,0]
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[charaFadein N 0.1 -86,0]
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@L:Rani-D=spot[L,N]
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Thank you for your assistance.
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[k]
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[charaTalk K,M]
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@K:Rani-D=spot[K,M]
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As the basic subroutines which govern our thought dictate, we would like to offer you some Raniment as a token of our appreciation.
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[k]
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@K:Rani-D=spot[K,M]
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Think of it as a certificate of merit for saving our lives. We hope you'll accept it.
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[k]
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[charaFadeout K 0.1]
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[charaFadeout L 0.1]
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[charaFadeout M 0.1]
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[charaFadeout N 0.1]
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[wt 0.1]
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[charaSet K 1098270500 1 Rani-D1]
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[charaSet L 1098270500 1 Rani-D2]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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@Duryodhana
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Oh, really now?
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[k]
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@Duryodhana
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I didn't do it for a reward, but thank you just the same. You're too kind.
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth K 1]
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[charaDepth L 1]
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[charaDepth O 2]
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[charaDepth C 3]
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[charaDepth T 4]
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[charaFace K 1]
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[charaFace L 1]
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[charaFadein K 0.1 2]
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[charaFadein L 0.1 0]
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[charaFadein M 0.1 426,0]
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[charaFadein N 0.1 -86,0]
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[wt 0.2]
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[cueSe SE_23 23_ad1304 0 0.8]
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[charaPut T 2]
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[charaEffect T bit_talk_raniment01]
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[wt 2.5]
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[charaMove T 456,0 0.8]
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[wt 0.5]
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[wipeout rectangleStripRightToLeft 0.5 1.0]
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[bgm BGM_EVENT_147 0.5 0.5]
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[cueSeVolume 23_ad1304 0.5 0.4]
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[wait wipe]
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[charaFadeout K 0.1]
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[charaFadeout L 0.1]
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[charaFadeout M 0.1]
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[charaFadeout N 0.1]
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[charaTalk on]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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[charaMove T -200,0 0.1]
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[wt 0.5]
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[charaMove T 1 0.8]
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[wipein rectangleStripLeftToRight 0.5 1.0]
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[bgm BGM_EVENT_147 0.5 1.0]
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[cueSeVolume 23_ad1304 0.5 0.8]
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[wait wipe]
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[wt 0.5]
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[cueSeStop 23_ad1304 0.2]
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[cueSe SE_23 23_ad1305 0 0.8]
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[charaEffectStop T bit_talk_raniment01]
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[wt 0.5]
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[se adm20]
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[charaEffectEdgeBlur C FFF9A5 FFF9A5 4 1.5]
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[wt 0.3]
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[charaEffectEdgeBlurStop C]
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[wt 3.5]
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[charaPut T 2000,2500]
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[charaEffectDestroy T bit_talk_raniment01]
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[charaFace C 1]
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[charaPut O 0,-200]
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[charaFadeTime O 0.2 0.5]
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@Duryodhana
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Hehehe. This is perfect.
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[k]
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[charaFace C 12]
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@Duryodhana
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I've achieved the maximum reward with minimal effort and now I've got heavy pockets to show for it. Ahh, sometimes I'm so smart it's scary.
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[k]
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[messageOff]
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[charaFadeout C 0.2]
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[charaFadeout O 0.2]
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[wt 0.2]
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[charaTalk off]
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[charaFace K 1]
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[charaFace L 1]
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[charaFadein K 0.1 2]
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[charaFadein L 0.1 0]
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[charaFadein M 0.1 426,0]
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[charaFadein N 0.1 -86,0]
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[wt 0.2]
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[charaPut T 0]
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[cueSe SE_23 23_ad1304 0 0.8]
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[charaEffect T bit_talk_raniment01]
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[wt 2.8]
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[cueSeStop 23_ad1304 1.0]
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[charaFadeout K 0.1]
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[charaFadeout L 0.1]
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[charaFadeout M 0.1]
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[charaFadeout N 0.1]
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[wt 0.1]
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[charaPut T 2000,2000]
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[charaTalk on]
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[charaTalk C]
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[charaFace C 11]
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[charaFadein C 0.1 1]
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@Duryodhana
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Oh, thank you, but I'm good. Let the Assassin have that.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaPut T 0]
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[charaTalk L,N]
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[charaFace K 1]
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[charaFace L 1]
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[charaFadein K 0.1 2]
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[charaFadein L 0.1 0]
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[charaFadein M 0.1 426,0]
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[charaFadein N 0.1 -86,0]
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@L:Rani-D=spot[L,N]
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Understood.
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[k]
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[charaFadeout K 0.1]
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[charaFadeout L 0.1]
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[charaFadeout M 0.1]
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[charaFadeout N 0.1]
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[wt 0.1]
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[charaPut T 2000,2000]
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[charaDepth A 1]
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[charaDepth O 2]
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[charaDepth C 3]
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[charaTalk A]
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[charaFace A 1]
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[charaFace C 11]
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[charaFadein A 0.1 2]
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[charaFadein C 0.1 0]
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@Āyus
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That was so nice of you, Berserker!
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[k]
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[charaFace A 3]
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@Āyus
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To be honest, I thought you were going to try and keep it all for yourself. Sorry for doubting you.
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[k]
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[charaTalk C]
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[charaFace C 10]
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@Duryodhana
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Don't be stupid. If I'm the only Servant with a full belly...
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[k]
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@Duryodhana
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...then I'll be the only one fighting on the front line next time someone attacks!
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[k]
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[messageOff]
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[charaFace A 2]
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[cameraMove 0.8 0,-20 1.1]
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[charaMove C -180,0 0.8]
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[charaFace C 7]
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[wt 0.8]
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@Duryodhana
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Come here and listen to me. From now on, we let them take as many hits for us as we can.
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[k]
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@Duryodhana
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Our priorities here are staying safe and conserve our energy.
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[k]
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[charaFace C 10]
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@Duryodhana
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You see...I can't afford to lose this war.
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[k]
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@Duryodhana
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That's right. There's an enemy out there I can't allow to win, no matter wha[line 2]
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[k]
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[messageOff]
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[charaTalk off]
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[charaFace A 8]
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[charaMove A 180,0 0.6]
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[wt 0.6]
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[se ad181]
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[wt 0.2]
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[charaTalk on]
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[charaTalk C]
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[charaShake C 0.03 2 2 0.5]
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[wt 0.2]
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[charaFace C 9]
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@Duryodhana
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Yeow!
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[k]
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@Duryodhana
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Pinching your own Servant's derriere? What kind of Master are you!? Did you forget you're dealing with a genuine prince!?
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[k]
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[charaTalk A]
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@Āyus
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Maybe if you'd stop saying such cowardly things, I wouldn't have to pinch your butt!
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[k]
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[charaFace A 0]
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@Āyus
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Anyway, it looks like some of you Type Ds are a little hurt. Let me heal you.
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[k]
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[charaFace A 1]
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@Āyus
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Hehehe, I finally get to show everyone what I can do.
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[k]
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[charaFace A 0]
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@Āyus
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Just you wait! I'll have you all back to perfect condition in no time! When I'm done, there won't be a scratch on any of you!
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[k]
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[messageOff]
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[charaTalk off]
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[se ad59]
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[seStop ad59 1.5]
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[charaMove A 230,0 0.5]
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[charaFadeout A 0.4]
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[cameraMove 1.5 60,-20 1.1]
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[bgm BGM_EVENT_147 2.0 0.5]
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[wt 2.0]
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[charaTalk C]
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[charaFace C 11]
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[charaPut O 0,-200]
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[charaFadeTime O 0.2 0.5]
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@Duryodhana
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(...Cowardly things, huh...)
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[k]
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[messageOff]
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[wt 1.0]
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[charaFaceFade C 10 0.3]
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[wt 1.4]
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[wipeout rectangleStripRightToLeft 1.0 1.0]
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[wait wipe]
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[cameraHome 0.1]
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[charaFadeout O 0.1]
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[charaFadeout C 0.1]
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[wt 1.0]
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[wipein rectangleStripLeftToRight 1.0 1.0]
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[bgm BGM_EVENT_147 1.0 1.0]
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[wait wipe]
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[charaTalk depthOn]
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[charaTalk F]
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[charaFace F 6]
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[charaFadein F 0.1 1]
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@Sion
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Are you feeling all right?
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[k]
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@Sion
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I have a decent grasp of your condition thanks to the Etherlite, but that is not the same thing as monitoring all of your vitals 24/7.
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[k]
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@Sion
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So if at any point you feel something is wrong, tell me immediately.
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[k]
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?1:I feel fine so far, thanks.
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?!
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[bgmStop BGM_EVENT_147 1.5]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Kama
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Hm? Some tough-looking guy's headed our way. Be on your guard, just in case.
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[k]
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[messageOff]
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[charaFadeout G 0.1]
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[charaSet K 1098270520 1 Rani-D1]
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[charaSet L 1098270520 1 Rani-D2]
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[cueSe SE_23 23_ad1303 1.0 1.0]
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[wt 1.5]
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[cueSeStop 23_ad1303 0.4]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth M 1]
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[charaDepth N 1]
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[charaDepth K 2]
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[charaDepth L 2]
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[charaDepth H 3]
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[charaFace H 0]
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[charaFace K 0]
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[charaFace L 0]
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[charaFace M 1]
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[charaFace N 1]
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[charaFadein H 0.4 1]
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[wt 0.1]
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[charaFadein M 0.1 450,0]
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[charaFadein K 0.4 320,0]
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[wt 0.1]
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[charaFadein N 0.1 -190,0]
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[charaFadein L 0.4 -320,0]
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[wt 1.5]
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[charaFadeout K 0.1]
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[charaFadeout L 0.1]
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[charaFadeout H 0.1]
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[charaFadeout M 0.1]
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[charaFadeout N 0.1]
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[wt 0.1]
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[bgm BGM_AMAZONES 0.1]
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[charaTalk on]
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[charaTalk depthOn]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Āyus
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Oh, don't worry, everything's fine. That's Defend's prime AI.
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[k]
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@Āyus
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I think I mentioned this before, but she doesn't take part in the Holy Grail War because she's too busy with her regular duties.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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[wt 0.3]
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||
[cueSe SE_23 23_ad1301]
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||
[charaCrossFade H 1098269010 0 0.5]
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[wait charaCrossFade H]
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[wt 0.7]
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@H:Type D Prime AI
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Hello, Type R Master. I understand you helped my Type Ds deal with some malicious data.
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[k]
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@H:Type D Prime AI
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Apologies for my late arrival. And thank you on behalf of my subordinates.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Āyus
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Hey, it wasn't just us. We all worked together to take care of this.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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@H:Type D Prime AI
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...[sr]...
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[k]
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@H:Type D Prime AI
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May I ask who that is?
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 3]
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[charaFadein A 0.1 1]
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@Āyus
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Hmm, it's kind of hard to explain. At first I thought they were just lost...
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[k]
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[charaFace A 0]
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@Āyus
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...but after talking to the central governing AI, we found out they're actually participants of the AI Holy Grail War.
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[k]
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@Āyus
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So I hope you'll treat them the same way you treat us.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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@H:Type D Prime AI
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...Understood.
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[k]
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[messageOff]
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[charaTalk off]
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[charaTalk depthOff]
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||
[charaDepth H 1]
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[charaDepth A 1]
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[charaDepth P 2]
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[charaDepth I 3]
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[charaDepth B 3]
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||
[charaFace I 0]
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||
[charaFadein P 0.8 0,-300]
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[charaFadein I 0.8 1]
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[wt 1.8]
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?1:Hello, um...
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?!
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[charaFace A 0]
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||
[charaFace H 0]
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[charaFadeinFSR A 0.1 2]
|
||
[charaFadeinFSL H 0.1 0]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Āyus
|
||
Hehe. Since she's an AI, she doesn't have an individual name. I guess that's kind of awkward for you, hm?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout P 0.5]
|
||
[charaFadeout B 0.5]
|
||
[wt 0.7]
|
||
[charaTalk on]
|
||
[charaTalk depthOn]
|
||
[charaTalk A]
|
||
|
||
@Āyus
|
||
Say, why don't you come up with a nickname for yourself? Even just a temporary one.
|
||
[k]
|
||
|
||
@Āyus
|
||
Berserker gave me mine. It turns out names are a kind of nice thing to have.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk H]
|
||
[charaFace H 3]
|
||
[wt 1.5]
|
||
[charaFace H 0]
|
||
|
||
@H:Type D Prime AI
|
||
...Hesitant. Determined to be a difficult task. Requesting assistance.
|
||
[k]
|
||
|
||
[charaTalk A]
|
||
|
||
@Āyus
|
||
Hmm, okay, I guess we can help with that. It'd probably be best if it was something related to your role, right?
|
||
[k]
|
||
|
||
@Āyus
|
||
Let's see. You're the head of Defend's Type D AIs, so maybe something along those lines?
|
||
[k]
|
||
|
||
[charaFace A 3]
|
||
|
||
@Āyus
|
||
Dee... Fen... Um...
|
||
[k]
|
||
|
||
[charaTalk H]
|
||
|
||
@H:Type D Prime AI
|
||
...Then I will go with “DX.”
|
||
[k]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
|
||
@Āyus
|
||
DX? That kind of sounds like a symbol rather than a name to me... But I guess it's okay. It's certainly easy to remember.
|
||
[k]
|
||
|
||
[charaTalk H]
|
||
|
||
@DX
|
||
Type D AIs and myself exist to keep this world stable.
|
||
[k]
|
||
|
||
@DX
|
||
I therefore ask the rules to be respected and minimize collateral damage to other AIs and this world to a minimum during combat.
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Kama
|
||
She's kind of a stiff for an AI, huh?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Āyus
|
||
We all are, really. She's just...kind of more so than the rest?
|
||
[k]
|
||
|
||
@Āyus
|
||
In the outside world, I think they'd call her a workaholic.
|
||
[k]
|
||
|
||
@Āyus
|
||
She takes her duty to keep this world peaceful very seriously.
|
||
[k]
|
||
|
||
[charaFace A 2]
|
||
|
||
@Āyus
|
||
...She's also very, very literal. So no messing around, okay?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
[wt 0.3]
|
||
|
||
[subCameraOn 2]
|
||
[charaLayer R sub #A]
|
||
[charaLayer G sub #A]
|
||
[charaLayer S sub #B]
|
||
[charaLayer F sub #B]
|
||
|
||
[charaDepth R 1]
|
||
[charaDepth G 2]
|
||
[charaDepth S 1]
|
||
[charaDepth F 2]
|
||
|
||
[charaScale G 1.1]
|
||
[charaScale F 1.1]
|
||
[charaFace G 14]
|
||
[charaFace F 7]
|
||
[charaFadein R 0.1 -200,100]
|
||
[charaFadein S 0.1 0,100]
|
||
[charaFadein G 0.1 0,300]
|
||
[charaFadein F 0.1 0,300]
|
||
[subCameraFilter #A maskEdge cut359_mask05 4 243,58,128,255 0]
|
||
[subCameraFilter #B maskEdge cut359_mask05 4 156,114,168,255 0]
|
||
[wt 0.1]
|
||
|
||
[subRenderFadeinFSL #B 0.4 -300,-250]
|
||
[subRenderMoveFSL #B -300,-300 0.3]
|
||
[wt 0.5]
|
||
|
||
[charaTalk on]
|
||
[charaTalk F]
|
||
|
||
@Sion
|
||
Got that? No messing around.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderMoveFSL #B -300,-350 0.3]
|
||
[subRenderFadeout #B 0.3]
|
||
[wt 0.3]
|
||
|
||
[charaTalk G]
|
||
[subRenderFadeinFSR #A 0.4 300,-250]
|
||
[subRenderMoveFSR #A 300,-300 0.3]
|
||
[wt 0.5]
|
||
|
||
@Kama
|
||
Yeah, don't even think about it. Remember, we're the ones who'll have to deal with the consequences.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[subRenderMoveFSR #A 300,-350 0.3]
|
||
[subRenderFadeout #A 0.3]
|
||
[wt 0.3]
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
[charaScale G 1.0]
|
||
[charaScale F 1.0]
|
||
[charaLayer G normal]
|
||
[charaLayer F normal]
|
||
[subCameraOff]
|
||
[charaTalk C]
|
||
[wt 0.5]
|
||
|
||
?1:Don't do it!
|
||
?2:Nuh-uh! Don't even think about it!
|
||
?!
|
||
|
||
[charaFace C 5]
|
||
|
||
@Duryodhana
|
||
Why is all this directed at ME!? Do you think I am a child or something!?
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
|
||
@Duryodhana
|
||
But anyway... Hmm...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaTalk depthOff]
|
||
[charaDepth C 1]
|
||
[charaDepth P 2]
|
||
[charaDepth D 3]
|
||
[charaDepth I 4]
|
||
[charaDepth Q 5]
|
||
[charaDepth B 6]
|
||
[charaDepth E 7]
|
||
[charaDepth J 8]
|
||
|
||
[charaScale I 1.1]
|
||
[charaFace I 0]
|
||
[charaFadein P 0.8 120,-300]
|
||
[charaFadein I 0.8 150,-10]
|
||
[wt 1.3]
|
||
[charaFadeout C 0.1]
|
||
|
||
[se ad95]
|
||
[seStop ad95 0.5]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.4 -100,0]
|
||
[charaMove D -120,0 0.3]
|
||
[wt 0.8]
|
||
[charaMoveScale D 1.03 0.7]
|
||
[charaMove D -110,0 0.7]
|
||
[wt 1.0]
|
||
[charaMove D -120,0 0.8]
|
||
[wt 1.3]
|
||
[charaMove D -100,0 0.6]
|
||
[wt 1.3]
|
||
|
||
[charaScale J 1.1]
|
||
[charaFace J 0]
|
||
[charaFadein Q 0.5 -120,-300]
|
||
[charaFadein J 0.5 -150,-10]
|
||
[wt 1.0]
|
||
[charaFadeout P 0.1]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout I 0.1]
|
||
|
||
[se ad95]
|
||
[seStop ad95 0.5]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.4 100,0]
|
||
[charaMove E 120,0 0.4]
|
||
[wt 1.0]
|
||
[charaMove E 100,0 0.5]
|
||
[wt 1.0]
|
||
[charaMoveScale E 1.05 0.8]
|
||
[charaMove E 90,0 0.8]
|
||
[wt 1.3]
|
||
|
||
[charaTalk on]
|
||
[charaTalk J]
|
||
[charaFace J 2]
|
||
|
||
@J:DX
|
||
What is it?
|
||
[k]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 8]
|
||
|
||
@E:Duryodhana
|
||
Hmm, no, this one's not quite right either. I don't suppose you'd be willing to take that armor off?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaScale B 1.05]
|
||
[charaTalk B]
|
||
[charaFace B 8]
|
||
[charaFadein B 0.4 400,0]
|
||
[charaMove B 350,0 0.4]
|
||
[wt 0.3]
|
||
[se ad183]
|
||
[wt 0.5]
|
||
[se ad421]
|
||
[seStop ad421 0.8]
|
||
[charaMove B 380,0 0.5]
|
||
[charaMove E 120,0 0.5]
|
||
[charaMoveScale B 1.0 0.5]
|
||
[charaMoveScale E 1.0 0.5]
|
||
[wt 0.7]
|
||
|
||
@B:Āyus
|
||
What did I JUST say about messing around!?
|
||
[k]
|
||
|
||
[charaFace B 9]
|
||
|
||
@B:Āyus
|
||
I'm sorry about him, DX. He has a bad habit of slobbering all over every new woman he meets.
|
||
[k]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 6]
|
||
|
||
@E:Duryodhana
|
||
Hey! Don't talk about me like I'm some kind of dog sniffing around!
|
||
[k]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
|
||
@B:Āyus
|
||
Anyway, would you Type Ds mind handling the cleanup? Thanks. Well then, we'd better get going.
|
||
[k]
|
||
|
||
[bgmStop BGM_AMAZONES 2.0]
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
|
||
@J:DX
|
||
Warning: malicious data spawning rates are currently rising, perhaps as a side effect of the System Grail War.
|
||
[k]
|
||
|
||
@J:DX
|
||
Be on your guard.
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_5 0.1]
|
||
@J:DX
|
||
Unidentified forms of aggressive data in this area have also been detected. I recommend caution should you encounter them.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout Q 0.5]
|
||
[charaFadeout B 0.5]
|
||
[charaFadeout E 0.5]
|
||
[charaFadeout J 0.5]
|
||
[wt 0.7]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk G]
|
||
[charaFace G 18]
|
||
[charaFadein G 0.1 1]
|
||
@Kama
|
||
Unidentified forms of aggressive data?
|
||
[k]
|
||
|
||
[charaFace G 25]
|
||
|
||
@Kama
|
||
And they're not more of Caster's wriggly things?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@DX
|
||
Negative. We believe they are similar to Caster's summoned familiars, which also are a threat to the public's safety and treated with caution.
|
||
[k]
|
||
|
||
@DX
|
||
However I am referring to something else entirely.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 3]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Āyus
|
||
Then, what exactly is it?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@DX
|
||
Unknown. Our reports say only that they appear to be human-shaped shadows. The other Type Ds and I will be informing all Masters of this development soon.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[cueSe SE_23 23_ad1302]
|
||
[charaCrossFade H 1098269000 0 0.5]
|
||
[wait charaCrossFade H]
|
||
[wt 0.5]
|
||
|
||
@DX
|
||
Now, I must return to my post.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_5 2.0]
|
||
|
||
[messageOff]
|
||
[cueSe SE_23 23_ad1303]
|
||
[charaFadeout H 0.4]
|
||
[wt 0.5]
|
||
[cueSeStop 23_ad1303 2.0]
|
||
[wt 3.5]
|
||
|
||
[bgm BGM_EVENT_147 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
@Sion
|
||
I am not sure what that was all about, but it sounds like she was warning us to watch out for hostile creatures.
|
||
[k]
|
||
|
||
[charaFace F 2]
|
||
|
||
@Sion
|
||
Naturally, my calculations accounted for such an occurrence.
|
||
[k]
|
||
|
||
@Sion
|
||
After all, it is exceptionally rare for a given location to have only a few different types of enemies.
|
||
[k]
|
||
|
||
@Sion
|
||
The best thing we can do is remain alert and be ready to adapt to the situation as it demands.
|
||
[k]
|
||
|
||
?1:I'd agree with that.
|
||
?2:Yeah. Gotta be ready for anything.
|
||
?!
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Āyus
|
||
Good point. Okay, let's head back to Repair headquarters for real this time!
|
||
[k]
|
||
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 2.0]
|
||
[bgmStopEnd BGM_EVENT_147 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAllEnd]
|
||
[end]
|