669 lines
12 KiB
Plaintext
669 lines
12 KiB
Plaintext
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$04-00-02-04-6-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098270370 1 Āyus]
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[charaSet B 1098270900 1 Rani-R]
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[charaSet C 1098270000 1 Sion]
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[charaSet D 1098269600 1 Caster]
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[charaSet E 1098271000 1 "Writhing Fiend 1"]
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[charaSet F 1098271000 1 "Writhing Fiend 2"]
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[charaSet G 1098271000 1 "Writhing Fiend 3"]
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[charaSet H 1098271000 1 "Writhing Fiend 4"]
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[charaSet I 1098271000 1 "Writhing Fiend 5"]
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[charaSet J 7046001 1 Duryodhana]
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[charaSet K 6037001 1 Kama]
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[charaSet L 1098270530 1 Rani-D]
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[charaSet M 1098183600 1 "Malicious Data"]
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[charaSet N 1098270540 1 "Siren Robot"]
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[sceneSet O 189300 1]
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[charaScale O 1.4]
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[sceneSet P 189300 1]
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[charaScale P 1.4]
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[charaSet S 98115000 1 "Effect Dummy"]
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[imageSet R back10000 1 1]
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[charaFilter R silhouette FFFFFF80]
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[charaScale R 1.3]
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[scene 189400]
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[fadein black 1.5]
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[wait fade]
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[bgm BGM_EVENT_92 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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[charaMoveReturn A 0,-7 0.4]
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@Āyus
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(Munch, munch)[wt 0.35][charaMoveReturn A 0,-7 0.4][wt 0.6][charaFace A 2] Hmm, it still feels strange consuming[sr]material like this. So you say this is what you call “flavor”?
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[k]
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[charaFace A 0]
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@Āyus
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I definitely don't dislike it, but... Hmm, how to put this...?
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[k]
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[charaFace A 6]
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@Āyus
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Ehehe.
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[k]
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@Āyus
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I believe the word you use for this is “delicious.” It's certainly increasing my happiness by quite a lot.
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[k]
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?1:Glad to hear it.
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?2:You're right. It's delicious.
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?!
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[charaFace A 0]
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@Āyus
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Anyway, I didn't even know Keep updated the Raniment materials like this.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Rani-R
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I have no proof for this but I think these new materials must have come into being after the System Grail War began.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Sion
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Keep has a Master and Servant of their own; they are the ones making these materials.
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[k]
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@Sion
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According to my calculations, it is very likely their influence caused this change. What do you think?
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[k]
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[charaSet A 1098270300 1 Āyus]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Āyus
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Yeah, that could be it.
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[k]
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[charaFace A 0]
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@Āyus
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Hey, have there been any other changes in the world? Even just ones you've heard rumors about?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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@Rani-R
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Well, in terms of clear, unmistakable changes...
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[k]
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[charaFace B 1]
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@Rani-R
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...the only other one that comes to mind is that Build's Type Bs have been generally sluggish lately.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 8]
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[charaFadein A 0.1 1]
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@Āyus
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Build... That's the area we think Caster is in.
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[k]
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@Āyus
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The cruel guy who tormented our Type Rs and stole their Raniment.
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[k]
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@Āyus
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I wonder if this means he's treating his own Build AIs the same way...
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[k]
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[charaFace A 5]
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@Āyus
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...[sr]...
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[k]
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[charaCrossFade A 1098270330 3 0.3]
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@Āyus
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No, never mind. There's no point in worrying overmuch about other areas' AIs.[wait charaCrossFade A]
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[k]
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@Āyus
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We have our own work to focus on.
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[k]
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[charaFace A 0]
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@Āyus
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First, we need to replenish our own supply of Raniment.
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[k]
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@Āyus
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And we'll have to keep an eye out for Caster while we do it...and the other Servants too. Even more than we have been.
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[k]
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@Āyus
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I mean, the Raniment we get from these meals is important too...
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[k]
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@Āyus
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...but if we are going to have any hope of putting up a decent fight, we'll need a lot more.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_92 1.5]
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[charaTalk C]
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[charaFace C 2]
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[charaFadein C 0.1 1]
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@Sion
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Not only that, we need to replenish our supply faster than the other Masters and Servants can replenish theirs.
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[k]
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[messageOff]
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[se ad437]
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[fadeout white 0.1]
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[wait fade]
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[charaFadeout C 0]
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[scene 189401]
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[pictureFrame cut063_cinema]
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[cameraFilter gray]
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[charaTalk off]
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[charaDepth R 9]
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[charaDepth S 8]
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[charaDepth E 7]
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[charaDepth F 6]
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[charaDepth G 5]
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[charaDepth H 4]
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[charaDepth I 3]
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[charaDepth D 1]
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|
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[charaFace D 12]
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[charaFadein D 0 0,-50]
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[fadein white 0.1]
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[wait fade]
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[pictureFrame]
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[pictureFrameTop cut063_cinema]
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[wt 1.5]
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|
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[charaFadein R 0.1 1]
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[wt 0.1]
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[charaFadeout D 0]
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|
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[charaFace E 0]
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||
[charaFace F 0]
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[charaFace G 0]
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[charaFace H 0]
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[charaFace I 0]
|
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[charaFadein E 0 0,-50]
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[charaFadeinFSR F 0 250,-50]
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[charaFadeinFSL G 0 -250,-50]
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[charaFadeinFSSideR H 0 450,-50]
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[charaFadeinFSSideL I 0 -450,-50]
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[charaFadeout R 0.1]
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[wt 0.6]
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[charaFilter R silhouette FF000080]
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[se ad1006]
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[charaMoveScale C 1.1 0.3]
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[charaMoveScale D 1.1 0.3]
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[charaMoveScale E 1.1 0.3]
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[charaMoveScale F 1.1 0.3]
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[charaMoveScale G 1.1 0.3]
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[charaMove E 0,-35 0.3]
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[charaMoveFSR F 260,-35 0.3]
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[charaMoveFSL G -260,-35 0.3]
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[charaMoveFSSideR H 470,-35 0.3]
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[charaMoveFSSideL I -470,-35 0.3]
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[charaFadeout E 0.3]
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[charaFadeout F 0.3]
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[charaFadeout G 0.3]
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[charaFadeout H 0.3]
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[charaFadeout I 0.3]
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[wt 0.45]
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[cueSe Battle bac267]
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[wt 0.4]
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[cueSe Servants_704200 m40101]
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[wt 0.4]
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[cueSe Servants_704200 m49207]
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[wt 0.4]
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[cueSe Servants_2500900 m45619]
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[charaFadein R 0.1 1]
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[wt 0.05]
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[effect bit_talk_blood_stay 0,0 H]
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[wt 0.05]
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[charaFadeout R 0.1]
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[wt 1.05]
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[effectStop bit_talk_blood_stay]
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[wt 0.7]
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[pictureFrameTop]
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[pictureFrame cut063_cinema]
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[fadeout white 0.1]
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[wait fade]
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[effectDestroy bit_talk_blood_stay]
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[scene 189400]
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[pictureFrame]
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[cameraFilter normal]
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[charaFilter R normal]
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|
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[fadein white 0.1]
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[wait fade]
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[wt 1.2]
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?1:(Is that even possible against a cruel bastard like him?)
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?2:(Can we really go faster than someone willing to do that?)
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?!
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[messageOff]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 4]
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[charaFadein A 0.1 1]
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[wt 1.4]
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[bgm BGM_EVENT_77 0.1]
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[charaFace A 7]
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@Āyus
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So! We're just going to have to do the best we can!
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[k]
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[charaFace A 8]
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@Āyus
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That said, you probably don't know what that entails, so come with me when you're done eating.
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[k]
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@Āyus
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I'll show you what it really takes to do the kinds of things Repair does!
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[k]
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?1:Sounds good!
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?!
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[messageOff]
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[wt 0.15]
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|
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[charaTalk off]
|
||
[charaTalk depthOff]
|
||
[charaDepth A 4]
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[charaDepth J 3]
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[se ad8]
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[wt 2.0]
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|
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[se ade421]
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[wt 0.8]
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[charaTalk J]
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[charaFace J 10]
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[charaFadein J 0.4 350,0]
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[charaMove J 300,0 0.4]
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[wt 0.2]
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[seStop ade421 0.2]
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[wt 0.6]
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[charaTalk on]
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[charaTalk A]
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[charaCrossFade A 1098270300 0 0.3]
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@Āyus
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Oh, hi, Berserker. What's up?[wait charaCrossFade A]
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[k]
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[messageOff]
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[charaTalk off]
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[charaFace J 2]
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[charaMoveReturn J 300,-7 0.5]
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[wt 0.1]
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[se ad78]
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[wt 0.8]
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[charaFace A 7]
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[charaMove J 350,0 0.4]
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[charaFadeout J 0.4]
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@Āyus
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Hey! That's mine!
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[k]
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@Āyus
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I mean, I already got the Raniment I need, so I guess it's okay, but I was looking forward to savoring the last one!
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[k]
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@Āyus
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What's the big idea!? I thought you said you weren't gonna eat!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk J]
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[charaFace J 5]
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[charaFadein J 0.1 1]
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@Duryodhana
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Buzz off! I just felt like it, okay!? You can't fight on an empty stomach!
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[k]
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@Duryodhana
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Besides, the food's not responsible for who cooked it! Like they say, waste not, want not!
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[k]
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[bgm BGM_EVENT_77 0.5 0.5]
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[charaTalk depthOff]
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[charaDepth R 4]
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[charaDepth J 5]
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[charaPut R 1]
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[charaFadeTime R 0.2 0.5]
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[charaFace J 10]
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@Duryodhana
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(...I'm going to win this time. I have to. No matter what it takes.)
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[k]
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@Duryodhana
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(And to do that, I'm going to need all the strength I can get.)
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[k]
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@Duryodhana
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(I refuse to lose to that cowardly bastard again...)
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[k]
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[charaFadeout R 0.2]
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[bgm BGM_EVENT_77 0.5 1.0]
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[charaFace J 5]
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@Duryodhana
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([se ade104][charaMoveReturn J 0,-7 0.3]Munch, m[wt 0.5][charaMoveReturn J 0,-7 0.3]unch, c[wt 0.3][charaMoveReturn J 0,-7 0.3]homp, s[wt 0.6][charaFace J 10][charaMoveReturn J 0,-7 0.5]wallow)[sr][wt 0.7][charaFace J 3]That wasn't nearly enough!
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[k]
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[charaFace J 6]
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@Duryodhana
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But there's only so much we can get from eating. Come on, we need to get our hands on more Raniment, stat!
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[k]
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[charaFadeout J 0.1]
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||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
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||
[charaTalk A]
|
||
[charaFace A 2]
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||
[charaFadein A 0.1 1]
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||
@Āyus
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Why're you so fired up all of a sudden? You're kind of freaking me out.
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[k]
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[charaFace A 1]
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||
@Āyus
|
||
Well, I guess it's okay. We must have finally gotten through to him! Yes, I'm sure that's what it is!
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||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 14]
|
||
[charaFadein K 0.1 1]
|
||
@Kama
|
||
Yeah, I kinda doubt that's all there is to it.
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||
[k]
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||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
@Āyus
|
||
Okay, let's go give this our all!
|
||
[k]
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||
|
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[charaFace A 2]
|
||
@Āyus
|
||
...Although, in our case, it's a little hard to do that without any damaged AIs to repair.
|
||
[k]
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||
|
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@Āyus
|
||
Of course, we don't WANT anyone to get damaged, so in general, we just have to wait for someone to show up, but[line 2]
|
||
[k]
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||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.15]
|
||
|
||
[bgmStop BGM_EVENT_77 1.5]
|
||
|
||
[se ade422]
|
||
[charaTalk B]
|
||
[charaFace B 15]
|
||
[charaFadein B 0.4 1]
|
||
[wt 0.4]
|
||
[seStop ade422 0.2]
|
||
[wt 0.6]
|
||
@Rani-R
|
||
Request: We need help. A pack of malicious data has appeared on Repair's outskirts.
|
||
[k]
|
||
|
||
@Rani-R
|
||
A few of the Type Rs who first encountered them have suffered moderate damage. One Type D is currently doing her best to fend them off.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_80 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 8]
|
||
[charaFadein A 0.1 1]
|
||
@Āyus
|
||
Oh my, that's terrible. We'd better go help them out. Come on!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.4]
|
||
[se ade427]
|
||
[wt 0.1]
|
||
[se ad59]
|
||
[wt 1.0]
|
||
|
||
[wipeout leftToRight 0.8 1.0]
|
||
[bgm BGM_EVENT_80 0.8 0.5]
|
||
[seStop ade427 0.8]
|
||
[seStop ad59 0.8]
|
||
[wait wipe]
|
||
|
||
|
||
[scene 189300]
|
||
[wt 1.0]
|
||
|
||
[charaFadein P 0.1 250,-300]
|
||
|
||
[bgm BGM_EVENT_80 0.8 1.0]
|
||
[wipein rightToLeft 0.8 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
[subCameraOn 1]
|
||
[charaLayer L sub #A]
|
||
[charaLayer B sub #A]
|
||
[charaLayer N sub #A]
|
||
[charaLayer O sub #A]
|
||
[subCameraFilter #A maskEdge cut359_mask16 3 255,255,255,255]
|
||
|
||
[charaTalk off]
|
||
[charaTalk depthOff]
|
||
[charaDepth O 1]
|
||
[charaDepth P 1]
|
||
[charaDepth M 4]
|
||
[charaDepth B 4]
|
||
[charaDepth L 5]
|
||
[charaDepth N 3]
|
||
|
||
[charaScale L 1.0]
|
||
[charaScale N 1.0]
|
||
[charaScale B 1.0]
|
||
[charaScale O 1.4]
|
||
|
||
[charaScale N 1.0]
|
||
[charaFace L 2]
|
||
[charaFace B 9]
|
||
[charaFace N 0]
|
||
[charaFadeinFSR L 0.1 -130,100]
|
||
[charaFadeinFSR N 0.1 20,100]
|
||
[charaFadeinFSR B 0.1 170,100]
|
||
[charaFadein O 0.1 -250,-200]
|
||
|
||
|
||
|
||
[se ad19]
|
||
[charaScale M 1.2]
|
||
[charaFace M 0]
|
||
[charaFadein M 0.4 0,50]
|
||
[wt 2.0]
|
||
|
||
[charaMoveFSL M -256,50 0.8]
|
||
[charaMove P 200,-300 0.8]
|
||
[wt 0.2]
|
||
|
||
[se ad346]
|
||
[subRenderFadein #A 0.6 575,-140]
|
||
[subRenderMove #A 225,-140 0.6]
|
||
[wt 0.4]
|
||
[seStop ad346 0.2]
|
||
[wt 1.2]
|
||
|
||
|
||
[subRenderFadeout #A 0.2]
|
||
[charaFadeout P 0.2]
|
||
[charaFadeout M 0.2]
|
||
[wt 0.2]
|
||
|
||
[charaFadeout O 0.1]
|
||
[charaFadeout N 0.1]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[subCameraOff]
|
||
[charaLayer O normal]
|
||
[charaLayer B normal]
|
||
[charaLayer L normal]
|
||
[charaLayer N normal]
|
||
[charaScale O 1.0]
|
||
[charaScale B 1.0]
|
||
[charaScale N 1.0]
|
||
[charaScale L 1.0]
|
||
|
||
[charaTalk on]
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
@Kama
|
||
That must be them. I don't recognize some of those creatures, though.
|
||
[k]
|
||
|
||
@Kama
|
||
But, I guess our job is the same as it was on our way back from Defend yesterday: beat enemies, leave AIs in our debt.
|
||
[k]
|
||
|
||
[charaFace K 13]
|
||
|
||
@Kama
|
||
Forcing kindness on others... Helping without asking permission... Saving people whether they want it or not...
|
||
[k]
|
||
|
||
[charaFace K 1]
|
||
@Kama
|
||
Hehe. That may well be a lovely kind of indulgence...a delicious depravity in its own right.
|
||
[k]
|
||
|
||
@Kama
|
||
And that's my specialty.
|
||
[k]
|
||
|
||
[charaFace K 6]
|
||
@Kama
|
||
Make sure you watch me closely, Master.
|
||
[k]
|
||
|
||
@Kama
|
||
You might just find yourself wanting to end up the same way.
|
||
[k]
|
||
|
||
[charaFace K 7]
|
||
@Kama
|
||
Oh, and don't forget to praise me if I do a good job, okay?
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 8]
|
||
[charaFadein C 0.1 1]
|
||
@Sion
|
||
...[sr]...
|
||
[k]
|
||
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStopEnd BGM_EVENT_80 0.4]
|
||
[wait fade]
|
||
[soundStopAllEnd]
|
||
[end]
|