fgo-game-data/ScriptActionEncrypt/04/0400020630.txt
2025-05-19 08:05:51 +00:00

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04-00-02-06-3-0
[soundStopAll]
[enableFullScreen]
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[charaSet E 1098269800 1 ???]
[charaSet F 1098270000 1 Sion]
[charaSet G 1098268910 1 Sakura]
[charaSet H 1098270300 1 Āyus]
[charaSet I 7046001 1 Duryodhana]
[charaSet J 1098270200 1 Kama]
[charaSet K 1098267100 1 Medusa]
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[wait fade]
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[lr]Its advance is relentless.
[k]
It continues ever onward, driven only by its simpleminded, hedonistic desires.
[k]
[messageOff]
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[wait wipe]
[charaShakeStop A]
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[charaPut S 2000,2500]
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[effectDestroy bit_talk_goltail01]
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[bgm BGM_EVENT_127 0.8 1.0]
[wipein rectangleStripDownToUp 0.6 1.0]
[wait wipe]
[wt 0.6]
The desire to feed.
[k]
The desire to dominate weaker creatures, to tear them to shreds, to end them utterly.
[k]
[messageOff]
[subCameraOn 1]
[charaLayer D sub #A]
[charaLayer P sub #A]
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[subRenderFadein #A 0.5 0,-140]
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[wt 0.5]
Ahh... Ahh!
[k]
The dawning of fear. The wish to flee, and the crushing realization of that wish's denial. The realization of the inevitability of what is to come. Their tantalizing screams.
[k]
Have I ever feasted upon such things myself? I haven't, have I?
[k]
It's the same.
[k]
The same as that red room decorated with my foolish brides. The same color, the same smell, the same screams...the same taste.
[k]
I no longer need to wait for my sacrificial brides to come to me. I can go and collect them myself.
[k]
[messageOff]
[subRenderMove #A 0,-240 0.5]
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[subCameraOff]
[charaLayer D normal]
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[wt 1.6]
Yes, this body can tell.[cueSeStop 23_ad1293 2.0]
[k]
This skin can smell it.
[k]
I see. Yes, that's right. Now I have become the very taboo pouring from my room.
[k]
I AM the forbidden room.
[k]
Don't look. Whatever you do, don't look inside.[sr](But I'll leave the key right here.)
[k]
Don't go in. Whatever you do, don't go inside.[sr](But I'll leave the key right here.)
[k]
Because if you do, my beloved wife, even I don't know what I might do...
[k]
[messageOff]
[wipeout rectangleStripDownToUp 0.4 1.0]
[bgm BGM_EVENT_127 0.6 0.5]
[wait wipe]
[charaFadeout O 0.1]
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[wt 0.6]
[bgm BGM_EVENT_127 0.6 1.0]
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[wt 0.2]
But now, you're seeing it. You're seeing[sr]me[line 2]the room[line 2]your eyes filled with terror.
[k]
And that means you may as well be inside the room right now.
[k]
[messageOff]
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[wt 0.4]
Where are my next wives? Where are the wives I entrusted with my magical key...?
[k]
[messageOff]
[charaMove O -60,-220 4.5]
[charaShake O 0.01 2 2 4.5]
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[fadein black 1.0]
[wait fade]
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[2AB2BF]Who am I?[-]
[k]
I know who I am. Of course I do.
[k]
I exist to understand all things. That is the ideal I am meant to strive for and achieve.
[k]
The principles of this world. The beginning and end of everything. The absolute laws that govern all things.
[k]
The Root.
[k]
So of course I understand who I am.
[k]
I'm the prime AI of Build. The Master of Caster.[sr]...Makiri Zolgen, an elite mage.
[k]
I'm the greatest heir to ever inherit the Makiri name and the last of the pure bloods. I'm so perfect in every regard that there's no way I could possibly fail.
[k]
I don't know what that means, but I do understand that it is who I am.
[k]
So...
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_142 1.0 0.5]
[wait fade]
[scene 189500]
[cameraHome 0.1]
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[wt 0.5]
[bgm BGM_EVENT_142 1.0 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk on]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 0,-50]
Makiri
Haha... Hahahaha! Yes, yes! That's it!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[lr]The elation at having figured out a way to make Caster's Noble Phantasm invincible courses through me.
[k]
The relief at having proven how exceptional I truly am rattles my lungs like laughter.
[k]
All the while, some part of me, deep in my chest, seems to strain against its mismatched surroundings.
[k]
Is this...justice?
[k]
[messageOff]
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[wait wipe]
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[wt 0.5]
[se ad161]
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[fowardEffect bit_talk_35]
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[charaFadein Y 0 170,-50]
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[charaMove B 0,-80 0.4]
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[se ad775]
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[wipeOff]
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[wt 0.2]
No.
[k]
[messageOff]
[wt 1.0]
No, it isn't. In fact, I'll go further. The question itself is faulty.
[k]
Justice is found only in victory, in achieving your ideals.
[k]
He...he was born that kind of mage. That's why he acted the way he did.
[k]
[charaTalk E]
[charaFace E 5]
[charaFadein E 0.1 0,-50]
Makiri
Yes, that's right. I must realize my ideals.
[k]
Makiri
And to do that...I must abandon certain things. Some feelings I must grind into dust!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[lr]If there was a fatal flaw in the structural design of the mage standing here now...
[k]
...it was that he underestimated the importance of durability.
[k]
Having been forced, supposedly exceptional as he is, into retreat because of a simple numbers advantage ate at him.
[k]
So he turned to his trump card to wipe away the stain of failure and prove himself...
[k]
...even if doing so meant giving up any semblance of control.
[k]
It worked. Far better than he expected. And upon realizing how completely his creation had escaped his reach...
[k]
...the part of him telling him how he should be spilled out, smashing through the flimsy restraints meant to keep things in their place.
[k]
[charaTalk on]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 0,-50]
Makiri
Haha...hahaha...
[k]
[charaFadeout E 0.1]
[wt 0.1]
[lr]And so, before he knew it, what humane aspects of his personality as might have remained had things gone differently were completely lost...
[k]
...and all that remained was a pure mage lost in his ostensibly rational pursuit of ideals.
[k]
[charaTalk E]
[charaFace E 8]
[charaFadein E 0.1 0,-50]
Makiri
Yes, that's right.
[k]
Makiri
Rules? Neutral zones? Why should I be concerned with such wretched trivialities?
[k]
[charaFaceFade E 9 0.2]
Makiri
Just look at this power[line 2]the power to consume anything and everything.
[k]
Makiri
I am superior to all things in existence. I am all but guaranteed to become this world's next ruler.
[k]
Makiri
So if this is the only, most expedient path to achieving my ideals...
[k]
[charaFaceFade E 4 0.3]
Makiri
...then what problem could there possibly be in my devouring every last one of the old world's obsolete machines?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[lr]Everyone knows what happens to products that aren't built with durability in mind.
[k]
[bgmStop BGM_EVENT_142 1.5]
They end up broken.
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.5]
[wait fade]
[charaFadeout M 0.1]
[charaFadeout N 0.1]
[wt 1.5]
[charaSet M 1098271000 1 "Writhing Fiend 2"]
[charaSet N 1098271000 1 "Writhing Fiend 3"]
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[wait fade]
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[scene 189500]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.2]
[bgm BGM_BATTLE_116 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Sion
Let us go over the plan one last time.
[k]
Sion
It may be a simple thing, but that is exactly why we need to make absolutely sure we are all on the same page.
[k]
1I couldn't agree more.
2You said it.
[charaFace F 8]
Sion
The enemy, Caster's massive writhing fiend form, continues its advance south at a pace that is ninety-seven percent in line with my calculations.
[k]
Sion
This is due to the unfortunate AI casualties that were unable to escape despite taking optimal measures...
[k]
Sion
...and the efforts of the Defend AIs who gave their lives in service to their duty.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth G 3]
[charaDepth H 4]
[charaFace G 21]
[charaFace H 4]
[charaFadeinFSL G 0.1 0]
[charaFadeinFSR H 0.1 2]
[wt 1.0]
[charaTalk on]
[charaFace H 0]
Āyus
No, now's not the time to mourn their loss. Right now, we need to do the best we can to stop that thing so it doesn't hurt anyone else.
[k]
[charaFadeout G 0.1]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 9]
[charaFadein F 0.1 1]
Sion
Exactly.
[k]
[charaFace F 8]
Sion
Our ultimate objective is to eliminate the colossal writhing fiend with which Caster has assimilated.
[k]
[charaFace F 10]
Sion
While we do also need to deal with the small and medium sized fiends in its vicinity...
[k]
Sion
...they are Caster's familiars and so should disappear once we defeat him, so we do not need to worry about killing all of them.
[k]
[charaFace F 6]
Sion
The important thing is to dispose of the smaller ones in front of the colossal fiend, thereby stopping its advance.
[k]
Sion
Since it is capable of sensing Raniment...
[k]
Sion
...it should also detect Servants, since they possess high quantities of high-density Raniment.
[k]
[charaFace F 2]
Sion
So, our job is to draw the colossal fiend's attention while eliminating the nearby smaller ones...
[k]
Sion
...and if possible, to whittle the colossal one down.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 8]
[charaFadein I 0.1 1]
Duryodhana
Aw, come on! Taking out the little guys? That's no job for a prince.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 7]
[charaFadein H 0.1 1]
Āyus
Stop whining!
[k]
[bgm BGM_BATTLE_116 0.5 0.5]
[charaTalk depthOff]
[charaDepth R 4]
[charaDepth H 5]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
[charaFace H 0]
Āyus
(...Still, at least he seems to be feeling like his old self again. I never thought I'd be glad to see him being so selfish again!)
[k]
[charaFadeout H 0.1]
[charaFadeout R 0.2]
[wt 0.1]
[bgm BGM_BATTLE_116 0.5 1.0]
[charaTalk depthOn]
[charaTalk J]
[charaFace J 8]
[charaFadein J 0.1 1]
Kama
So Berserker and I are pretty much just decoys, huh?
[k]
[charaFace J 0]
Kama
I'm the god of love.
[k]
Kama
I'm not much for the brawny stuff like smashing huge monsters with brute force or weakening them with sheer destructive power, so I guess this is our only choice.
[k]
Kama
Are you sure you can handle the brawny stuff?
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
Medusa
Like you said, this is our only choice. If there was anyone else here who could do it instead, I'd happily let them.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 1]
[charaFadein G 0.1 1]
Sakura
I don't think there is, no.
[k]
Sakura
I'm also guessing just tearing off a tentacle or two won't be enough to stop that giant monster.
[k]
[charaFace G 9]
Sakura
The only way to do that is probably to destroy[sr]its heart[line 2]to kill the Caster at its core.
[k]
[charaFace G 10]
Sakura
But the problem there is, we don't know where in that massive body Caster could be.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Sion
No, we do not. I am doing my best to pinpoint him, but I have not yet found a clear answer.
[k]
[bgm BGM_BATTLE_116 0.5 0.5]
[charaTalk depthOff]
[charaDepth R 2]
[charaDepth F 3]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
[charaFace F 6]
Sion
(Sakura... The prime AI of Grow. She seems to be largely nonaggressive, just like Āyus.)
[k]
Sion
(But it also seems like she technically has what it takes to be a competent Master.)
[k]
[charaFadeout F 0.1]
[charaFadeout R 0.2]
[wt 0.1]
[bgm BGM_BATTLE_116 0.5 1.0]
[charaTalk depthOn]
[charaTalk G]
[charaFace G 25]
[charaFadein G 0.1 1]
Sakura
If Saber were to use her full strength[line 2]
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Duryodhana
Oh? Then you'd be able to figure out that damned Caster's whereabouts?
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 1]
Medusa
No. I'd slice the thing to ribbons, turn all the pieces into stone, and hopefully one of those stone ribbons would be the right one.
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 8]
[charaFadein I 0.1 1]
Duryodhana
I see. That's a lot more brute force than I was expecting.
[k]
[charaFace I 3]
Duryodhana
All right, got it. I'm not cut out for that kind of unseemly hard work, so I'll let you handle that part.
[k]
1On the subject of finding things...why not go after Caster's Master?
2What if we tried going after his Master instead?
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 6]
[charaFadein F 0.1 1]
Sion
You mean cutting off Caster's main supply of Raniment at the source? That would certainly be one way to resolve this situation.
[k]
[charaFace F 7]
Sion
Unfortunately, the problem with that approach is that the monster is essentially acting on its own now.
[k]
Sion
So while I am sure its Master is staying as close as necessary, we cannot be sure that we will find him nearby.
[k]
[charaFace F 10]
Sion
It is safe to assume Caster's Master is aware of this vulnerability and is therefore doing everything he can to hide.
[k]
Sion
I am therefore forced to conclude that it is not realistic to search for him in our limited window of opportunity.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 3]
[charaFadein K 0.1 1]
Medusa
I don't know why, but just seeing that Master kind of pissed me off, so I would've been happy to win by killing him.
[k]
Medusa
But if that's not possible, then we'll just have to do something about his monster.
[k]
[charaFace K 0]
Medusa
...By the way, would you two mind standing next to each other for a moment?
[k]
[messageOff]
[charaFadeout K 0.1]
[wt 0.15]
[charaTalk off]
[charaDepth Q 1]
[charaDepth J 2]
[charaDepth G 3]
[charaScale Q 1.4]
[charaFadein Q 0.7 0,-300]
[wt 0.8]
[se ad95]
[charaFace G 15]
[charaFadein G 0.4 -250,0]
[charaMove G -200,0 0.4]
[seStop ad95 0.4]
[wt 0.8]
[se ade422]
[charaFace J 18]
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[charaMove J 200,0 0.4]
[wt 0.4]
[seStop ade422 0.4]
[wt 0.8]
Both
Hm?
[k]
[messageOff]
[charaFadeout G 0.5]
[charaFadeout J 0.5]
[charaFadeout Q 0.5]
[wt 0.6]
[bgm BGM_BATTLE_116 0.5 0.5]
[charaTalk on]
[charaTalk depthOff]
[charaDepth R 2]
[charaDepth K 3]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
[charaTalk K]
[charaFace K 12]
[charaFadein K 0.1 1]
Medusa
(Weird. They seem similar, yet completely different... Oh well, it's not important.)
[k]
[bgm BGM_BATTLE_116 0.5 1.0]
[charaFadeout R 0.2]
[charaFace K 0]
Medusa
Never mind. Anyway, we're good now, right?
[k]
Medusa
I'll be waiting somewhere I can easily make my first move.
[k]
Medusa
I will attack as soon as I see an opening, so just follow my lead when I get moving.
[k]
[messageOff]
[se ade422]
[charaMove K -50,0 0.4]
[charaFadeout K 0.4]
[seStop ade422 1.2]
[wt 1.6]
[charaTalk G]
[charaFace G 4]
[charaFadein G 0.1 1]
Sakura
Oh, Saber...
[k]
[charaFace G 0]
Sakura
I'm sorry about her, everyone. Anyway, I guess I'd better get going, too.
[k]
[charaSet H 1098270330 1 Āyus]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Āyus
Oh, hang on a second. How are your injuries? The ones I treated before?
[k]
Āyus
I'd never treated a Master before, so I'm curious how it worked.
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
[wt 1.0]
[charaFace G 8]
Sakura
I feel completely fine now, thank you.
[k]
Sakura
Here, see? Just look how much energy I have to spare[sr]now.[wt 0.7][charaCrossFade G 1098268940 25 0.2][wt 0.2][charaMoveReturn G 0,-6 0.3] Hup![wait charaCrossFade G]
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Āyus
Really? Well, that's good to hear... But let me know if you need anything else.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 25]
[charaFadein G 0.1 1]
Sakura
I will.[sr]Okay everyone, good luck!
[k]
[messageOff]
[wt 0.05]
[charaMoveReturn G 0,-7 0.8]
[wt 1.2]
[se ad59]
[charaMove G -100,0 0.4]
[charaFadeout G 0.4]
[seStop ad59 1.2]
[wt 1.8]
[fadeout black 1.0]
[bgmStop BGM_BATTLE_116 1.0]
[wait fade]
[pictureFrame cut063_cinema]
[wt 1.5]
[cueSe SE_23 23_ad1293]
[cueSeVolume 23_ad1293 0 0]
[cueSe SE_23 23_ad1246]
[cueSeVolume 23_ad1246 0 0]
[se ad876]
[seVolume ad876 0 0]
[se ade393]
[seVolume ade393 0 0]
[se ad14]
[seVolume ad14 0 0]
[charaScale O 1.1]
[charaTalk O]
[charaFadein O 0.1 0,-240]
[charaMove O -50,-260 7.0]
[charaShake O 0.01 2 2 0]
[charaMoveScale O 1.2 7.0]
[cueSeVolume 23_ad1293 1.0 1.0]
[cueSeVolume 23_ad1246 1.0 0.4]
[seVolume ad876 1.0 0.4]
[seVolume ade393 1.0 0.2]
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[fadein black 1.0]
[wait fade]
[wt 2.0]
[se ad296]
[wt 2.0]
[fadeout black 0.6]
[cueSeStop 23_ad1293 0.7]
[cueSeStop 23_ad1246 0.7]
[seStop ad876 0.7]
[seStop ade393 0.7]
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[wait fade]
[charaFadeout O 0.1]
[charaShakeStop O]
[pictureFrame]
[wt 0.7]
[fadein black 0.6]
[wait fade]
[wt 0.2]
[bgm BGM_BATTLE_117 0.1]
[charaTalk F]
[charaFace F 8]
[charaFadein F 0.1 1]
Sion
Here it comes.
[k]
Sion
I am doing my best to predict its next move in real time using Thought Acceleration but there may still be situations I cannot anticipate.
[k]
[charaFace F 2]
Sion
In those cases, I can only ask that you do your best to play it by ear.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 14]
[charaFadein J 0.1 1]
Kama
Yeah, yeah, we know. Though I wish you'd focus on predicting exactly those kinds of unforeseen situations.
[k]
1All right everyone, let's do this!
[messageOff]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk off]
[charaDepth L 5]
[charaDepth M 4]
[charaDepth N 3]
[se ade72]
[seVolume ade72 0 0.5]
[se ade73]
[seVolume ade73 0 0.5]
[wt 0.15]
[se ad21]
[charaFace L 0]
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[wt 1.0]
[charaFadeout L 0.1]
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[wt 0.1]
[charaTalk I]
[charaFace I 2]
[charaFadein I 0.1 1]
Duryodhana
I knew it. It's just not right for me to be working cleanup duty like a common foot soldier.
[k]
Duryodhana
I'm the kind of guy who should be leading the charge against the enemy general. How did it come to this?
[k]
Duryodhana
I don't see how any of this will help me get what I want.
[k]
[charaSet H 1098270300 1 Āyus]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 7]
[charaFadein H 0.1 1]
Āyus
Quit whining already!
[k]
[charaFace H 8]
Āyus
Okay, everyone, I swear by all of Repair that I'll heal you right away if you get hurt...
[k]
Āyus
...but I'd much rather none of you get hurt in the first place, so please be careful!
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_BATTLE_117 0.4]
[wait fade]
[soundStopAllEnd]
[end]