fgo-game-data/ScriptActionEncrypt/04/0400020650.txt
2025-05-19 08:05:51 +00:00

232 lines
3.6 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

04-00-02-06-5-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098267130 1 Medusa]
[charaSet B 6037001 1 Kama]
[charaSet C 1098270000 1 Sion]
[charaSet D 7046001 1 Duryodhana]
[charaSet E 1098270300 1 Āyus]
[sceneSet Q 191500 1]
[charaScale Q 1.1]
[imageSet R back10000 1 1]
[charaScale R 1.3]
[charaSet S 98115000 1 "Effect Dummy"]
[scene 10000]
[charaTalk Q]
[charaFadein Q 0.1 25,-220]
[pictureFrame cut063_cinema]
[bgm BGM_BATTLE_166 1.5]
[charaMove Q 50,-220 1.5]
[fadein black 1.5]
[wait fade]
[wt 0.5]
[se ad919]
[cueSe Servants_9944620 m93616]
[charaShake Q 0.02 3 3 0]
[wt 2.5]
[wipeout rectangleStripDownToUp 0.5 1.0]
[bgm BGM_BATTLE_166 0.7 0.5]
[cueSeStop m93616 0.7]
[wait wipe]
[charaShakeStop Q]
[charaFadeout Q 0.1]
[shakeStop]
[scene 189500]
[wt 0.7]
[bgm BGM_BATTLE_166 0.7 1.0]
[wipein rectangleStripUpToDown 0.5 1.0]
[wait wipe]
[wt 0.1]
[charaTalk off]
[charaDepth S 9]
[charaDepth A 5]
[se ad223]
[charaPut S 0,-50]
[charaEffect S bit_talk_quickmove]
[charaFace A 2]
[charaPut A 0,-50]
[charaSpecialEffect A appearance 0,-50 0.4]
[wait charaSpecialEffect A]
[wt 0.5]
[charaTalk on]
Medusa
...Tch.
[k]
[bgm BGM_BATTLE_166 0.5 0.5]
[charaTalk depthOff]
[charaDepth R 4]
[charaDepth A 5]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
[charaFace A 1]
Medusa
(I wasn't expecting this. As if that massive bulk wasn't bad enough...)
[k]
Medusa
(...it regenerates, too!)
[k]
Medusa
(Caster must be moving around inside that thing every time I attack!)
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_BATTLE_166 1.0 0.5]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout R 0.1]
[pictureFrame]
[wt 1.5]
[bgm BGM_BATTLE_166 1.0 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.5]
1Is it supposed to be taking this long!?
2I don't think this is working like we expected!
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Kama
Oh, uh, crap. You're right. This isn't looking great.
[k]
1Could you back her up? Please?
[charaFace B 6]
Kama
Hehe. How could I say no to such cute puppy dog eyes?
[k]
[charaFace B 7]
Kama
Okay, I suppose I can help out a little.
[k]
[charaFace B 1]
Kama
But if it goes well, I want you to give me a nice big reward in exchange, okaaay?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 1]
Sion
...[sr]...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 5]
[charaFadein D 0.1 1]
Duryodhana
Hey! Quit slacking off, would you!?
[k]
[charaFace D 11]
Duryodhana
Now that we've dealt with the little guys, I say we try going after that thing directly again.
[k]
[charaFace D 12]
Duryodhana
I swear, I don't know what you'd all do without me.
[k]
[charaFace D 7]
Duryodhana
Well, when they write about today in the history books, make sure you include this:
[k]
Duryodhana
“The moment the plan failed and things were at their most dire, the great Duryodhana swooped in to save the day.”
[k]
Duryodhana
“And thanks to him, everything worked out!”
[k]
[bgm BGM_BATTLE_166 0.5 0.5]
[charaTalk depthOff]
[charaDepth R 4]
[charaDepth D 5]
[charaPut R 1]
[charaFadeTime R 0.2 0.5]
[charaFace D 2]
Duryodhana
(Okay, I'll give it one more shot, and if things look hopeless, I'll run for it.)
[k]
[charaFadeout D 0.1]
[charaFadeout R 0.2]
[wt 0.1]
[bgm BGM_BATTLE_166 0.5 1.0]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 1]
Āyus
Well, I felt like maybe I should praise him...but now that I see the look on his face, I'm not so sure.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_BATTLE_166 0.4]
[wait fade]
[soundStopAllEnd]
[end]