1137 lines
20 KiB
Plaintext
1137 lines
20 KiB
Plaintext
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$04-00-02-07-2-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098270330 1 Āyus]
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[charaSet B 1098270500 1 Rani-D]
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[charaSet C 1098270410 1 Rani-G]
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[charaSet D 1098270000 1 Sion]
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[charaSet E 6037001 1 Kama]
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[charaSet F 7046001 1 Duryodhana]
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[charaSet G 7046001 1 "Duryodhana (Effects)"]
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[charaSet H 1098270540 1 "Siren Robot"]
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[sceneSet L 189501 1]
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[charaScale L 1.2]
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[sceneSet M 189501 1]
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[charaScale M 1.2]
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[charaSet S 98115000 1 "Effect Dummy"]
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[imageSet R back10000 1 1]
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[charaScale R 1.3]
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[scene 189501]
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[charaTalk off]
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[charaDepth L 1]
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[charaDepth M 2]
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[charaFadein L 0.1 -20,-160]
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[charaMove L -120,-160 4.0]
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[bgm BGM_EVENT_167 1.5]
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[fadein black 1.5]
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[wait fade]
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[wt 1.5]
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[charaTalk M]
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[charaFace M 0]
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[charaFadein M 1.0 125,-270]
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[charaMove M 125,-320 4.0]
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[wt 1.5]
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[charaFadeout L 0.1]
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[wt 1.5]
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[charaFadeout M 1.0]
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[wt 1.25]
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[charaTalk on]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Āyus
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Okay, let's just cover this up, and...[sr][wt 1.1][charaFace A 1]done! All you have to do now is take it easy for a while!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaScale H 1.0]
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[charaTalk B,H]
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[charaFace B 1]
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[charaFace H 1]
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[charaFadein B 0.1 1]
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[charaFadein H 0.1 170,0]
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@Rani-D=spot[B,H]
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Thank you. It's not much, but please accept this as a token of my gratitude.
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[k]
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[charaFadeout B 0.1]
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[charaFadeout H 0.1]
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[wt 0.1]
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[cueSe SE_23 23_ad1305 0 0.6]
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[se adm20]
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[charaEffectEdgeBlur A FFF9A5 FFF9A5 4 1.5]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Āyus
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Are you sure? I wouldn't have minded waiting until you were all better, but thanks!
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[k]
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[charaEffectEdgeBlurStop A]
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[charaFace A 1]
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@Āyus
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Next!
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.05]
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[charaPut A 2000,2500]
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[wt 0.1]
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[se ad60]
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[wt 0.4]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.4 -150,0]
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[charaMove C -120,0 0.4]
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[charaShake C 0.01 1 1 0.4]
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[wt 0.4]
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[seStop ad60 0.2]
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[wt 0.8]
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[se ad60]
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[charaMove C -70,0 0.8]
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[charaShake C 0.01 1 1 0.8]
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[wt 0.8]
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[seStop ad60 0.2]
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[wt 0.8]
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[charaSet A 1098270300 1 Āyus]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Āyus
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It's okay! You don't have to come to me! Just lie down right there!
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[k]
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[charaFace A 8]
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@Āyus
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I'm going to have to take your consciousness offline for a bit to work on you. Don't worry, though! Everything will be just fine. Okay, here we go...
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[k]
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[messageOff]
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[wipeout rollRight 1.0 1.0]
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[bgm BGM_EVENT_167 1.0 0.5]
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[wait wipe]
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[charaFadeout A 0.1]
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[wt 0.5]
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[charaSet A 1098270370 1 Āyus]
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[charaTalk depthOff]
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[charaDepth L 1]
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[charaDepth A 2]
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[charaDepth D 2]
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[charaDepth E 2]
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[charaDepth F 2]
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[charaScale L 1.01]
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[charaFadein L 0.1 0,-200]
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[wt 1.5]
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[bgm BGM_EVENT_167 1.0 1.0]
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[wipein rollLeft 1.0 1.0]
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[wait wipe]
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[wt 0.2]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Āyus
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...Phew.
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[k]
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?1:Nice work out there.
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?!
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 9]
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[charaFadein D 0.1 1]
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@Sion
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Taking a short break? Good idea. In the long run, that will definitely improve your operational efficiency.
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[k]
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@Sion
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You should let the Type Rs who came to help handle things here for a while.
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[k]
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[charaSet A 1098270300 1 Āyus]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaDepth A 2]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Āyus
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Thanks, everyone. You've been a big help, too.
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[k]
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[charaFace A 3]
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@Āyus
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I thought we were doing so well, but...
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[k]
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@Āyus
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...I guess it's no surprise such a huge monster did so much damage... (Sigh)
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 10]
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[charaFadein E 0.1 1]
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@Kama
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Hey, at least it's better than if we hadn't done anything, right?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 9]
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[charaFadein D 0.1 1]
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@Sion
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I agree. We were clearly able to substantially reduce the amount of harm done.
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[k]
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@Sion
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Otherwise, it is quite possible there would be no injured AIs to treat at all.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 3]
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[charaFadein A 0.1 1]
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@Āyus
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I know, but...even so...
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[k]
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[charaFace A 4]
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@Āyus
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...I still feel terrible that this happened.
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[k]
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@Āyus
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I know it's Repair's duty to fix anyone who's damaged, and I'm completely fine with that...
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[k]
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@Āyus
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...but it doesn't mean I want anyone to get hurt.
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[k]
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[charaCrossFade A 1098270310 0 0.3]
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@Āyus
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...You know, I was thinking. Family is supposed to be the people who are most important to you, right?[wait charaCrossFade A]
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[k]
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@Āyus
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And building a family means adding more important people to your life, right?
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[k]
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?1:That's true.
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?!
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[charaFace A 4]
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@Āyus
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Whenever I imagine those people getting hurt like that...it makes my stomach get kind of tight and twisty.
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[k]
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@Āyus
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So, if I get my wish granted, and everyone becomes part of a family...
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[k]
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[charaFace A 3]
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@Āyus
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...then this terrible feeling I'm experiencing now might get even worse if they got hurt.
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[k]
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?1:Yeah... You may be right.
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 1]
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[charaFadein E 0.1 1]
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@Kama
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Hehehe, so you get it now? That's right. Love and pain are two sides of the same coin.
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[k]
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?2:All the more reason to make sure they never get hurt.
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 1]
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[charaFadein E 0.1 1]
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@Kama
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Hehe, but, there's only so much you can do to prevent that.
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[k]
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@Kama
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Love and pain are two sides of the same coin. You can't change that, no matter how much you might want to.
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[k]
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?!
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[charaFace E 1]
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@Kama
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We form connections out of love, and it's because of those connections that we feel others' pain as our own.
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[k]
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@Kama
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It is a simple, immutable truth of life: love hurts.
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[k]
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[charaFace E 15]
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@Kama
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So...what are you going to do now? Give up on your dream of making a big, happy family?
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[k]
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[charaSet A 1098270300 1 Āyus]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
|
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[charaDepth A 2]
|
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[charaTalk A]
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[charaFace A 8]
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[charaFadein A 0.1 1]
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[wt 1.0]
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@Āyus
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No. I don't want to do that. Not at all.
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[k]
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@Āyus
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Even if families aren't all positives...maybe more so, knowing that.
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[k]
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[charaFace A 5]
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@Āyus
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I know I'll need to be ready to deal with pain. I know I'll need to learn to accept that there may be hardships.
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[k]
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@Āyus
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But even so...I still feel as though I have to find people I can call family.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 10]
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[charaFadein E 0.1 1]
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@Kama
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I see.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Āyus
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...Okay, that's enough resting! Time to get back to work!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Sion
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We have barely had any time to catch our breath...
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[k]
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@Sion
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...so that we were able to take a break at all would indicate that the quantity of AIs approaching us for help is decreasing.
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[k]
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@Sion
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Maybe it is time to conclude our rescue efforts?
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[k]
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[charaSet A 1098270330 1 Āyus]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaDepth A 2]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Āyus
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No, not yet. I'm sure there are plenty of other girls out there who still need repairs.
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[k]
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[charaFace A 3]
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@Āyus
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Although, that said...I guess there may not be as many proactively contacting Repair anymore.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Sion
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How does that square with what you just said?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Āyus
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AIs are fundamentally programmed to reward help from other AIs using Raniment.
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[k]
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@Āyus
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So I doubt injured ones without much Raniment to spare would actively seek us out.
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[k]
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[charaFace A 4]
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@Āyus
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Even if they happen to see someone from Repair, they probably feel as though they can't ask us for help.
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[k]
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@Āyus
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I mean, it's not impossible for them to approach us, but they'd need to go through a bunch of red tape first.
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[k]
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[bgmStop BGM_EVENT_167 1.5]
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[charaFace A 3]
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@Āyus
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That's why we need to go out and approach them ourselves. It'll be a hassle, but it's the only way we[line 2]
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[k]
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[messageOff]
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||
[charaFadeout A 0.1]
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||
[wt 0.15]
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||
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[se ad95]
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||
[charaTalk F]
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||
[charaFace F 2]
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||
[charaFadein F 0.4 1]
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||
[wt 0.4]
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||
[seStop ad95 0.4]
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||
[wt 0.6]
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[bgm BGM_MAP_49 0.1]
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@Duryodhana
|
||
Don't be stupid. This is no time to just go traipsing about.
|
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[k]
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||
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||
[charaSet A 1098270300 1 Āyus]
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||
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||
[charaFadeout F 0.1]
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||
[wt 0.1]
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||
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||
[charaDepth A 2]
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[charaTalk A]
|
||
[charaFace A 8]
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[charaFadein A 0.1 1]
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@Āyus
|
||
Berserker! Where've you been all this time?
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[k]
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||
[charaFadeout A 0.1]
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||
[wt 0.1]
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||
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||
[charaTalk F]
|
||
[charaFace F 0]
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||
[charaFadein F 0.1 1]
|
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@Duryodhana
|
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I had my own things I needed to take care of.
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[k]
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[charaFace F 11]
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@Duryodhana
|
||
You say we need to focus on treating those who have Raniment and put everyone else off till later?
|
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[k]
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||
|
||
[charaFace F 10]
|
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@Duryodhana
|
||
That's no way to run a country. We have to do something to fix it.
|
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[k]
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[charaFace F 3]
|
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@Duryodhana
|
||
Which is why I made these AI-specific contract chips!
|
||
[k]
|
||
|
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[charaFace F 0]
|
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@Duryodhana
|
||
It's a compressed file containing a mutually binding contract program that allows the deferral of Raniment payments.
|
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[k]
|
||
|
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@Duryodhana
|
||
All we have to do now is hand these out to the injured AIs so they can all get a copy.
|
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[k]
|
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@Duryodhana
|
||
That way, even those without a single Raniment to spare can get the treatment they need immediately.
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
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||
|
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[charaTalk A]
|
||
[charaFace A 7]
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||
[charaFadein A 0.1 1]
|
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@Āyus
|
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How did you come up with an incredible idea like that, Berserker!? Did you hit your head or something!?
|
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[k]
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[charaFadeout A 0.1]
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||
[wt 0.1]
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[charaTalk F]
|
||
[charaFace F 5]
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[charaFadein F 0.1 1]
|
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@Duryodhana
|
||
Ridiculous! Any upstanding noble would do the same!
|
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[k]
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[charaFace F 12]
|
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@Duryodhana
|
||
Aren't I always telling you what a savvy, intelligent general I am?
|
||
[k]
|
||
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[charaFace F 3]
|
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@Duryodhana
|
||
I finally got a chance to prove it, that's all. No need to fawn all over me for it. Hahaha!
|
||
[k]
|
||
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||
[charaFadeout F 0.1]
|
||
[wt 0.1]
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||
|
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[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Āyus
|
||
At any rate, this'll help us treat a lot of AIs more quickly.
|
||
[k]
|
||
|
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@Āyus
|
||
I'll pass these around to the Repair girls and make sure they get into the hands that need them!
|
||
[k]
|
||
|
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[charaFace A 1]
|
||
@Āyus
|
||
Looks like we're going to have our work cut out for us again! I can't wait!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad348]
|
||
[charaMove A -150,0 0.4]
|
||
[charaFadeout A 0.4]
|
||
[seStop ad348 1.2]
|
||
[wt 1.6]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
[wt 0.3]
|
||
|
||
[charaMoveReturn F 0,-7 0.5]
|
||
[wt 0.55]
|
||
[charaMoveReturn F 0,-7 0.5]
|
||
[wt 1.2]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
|
||
[charaTalk E]
|
||
[charaFace E 14]
|
||
[charaFadein E 0.1 1]
|
||
@Kama
|
||
Hey, General, sorry to interrupt you while you're patting yourself on the back, but[line 2]
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
@Sion
|
||
It says on the back of these chips that deferred Raniment payments are 1.4 times the standard rate, including interest.
|
||
[k]
|
||
|
||
@Sion
|
||
Were you aware of this?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_MAP_49 1.5]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 11]
|
||
[charaFadein F 0.1 1]
|
||
@Duryodhana
|
||
...[sr]...
|
||
[k]
|
||
|
||
[se ad186]
|
||
[charaPut S 0,150]
|
||
[charaEffect S bit_talk_41_fs]
|
||
|
||
[charaMoveScale F 1.15 0.3]
|
||
[charaMoveScale L 1.1 0.3]
|
||
[charaMove L 0,-240 0.3]
|
||
[charaMove F 0,5 0.3]
|
||
|
||
[charaFace F 8]
|
||
@Duryodhana
|
||
W[messageShake 0.05 4 3 0.4]haaat!? How'd that get there!?
|
||
[k]
|
||
|
||
[bgm BGM_EVENT_7 0.1]
|
||
|
||
?1:Oh yes. Very convincing.
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaEffectStop S bit_talk_41_fs]
|
||
[charaFadeout F 0.4]
|
||
[charaFadeout L 0.4]
|
||
[wt 0.4]
|
||
[charaPut S 2000,2500]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
@Sion
|
||
So you snuck in an exploitative contract to take advantage of AIs in need? You are quite the ruthless money-grubber.
|
||
[k]
|
||
|
||
@Sion
|
||
The fact that this increased rate is just barely reasonable only makes it worse.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 14]
|
||
[charaFadein E 0.1 1]
|
||
@Kama
|
||
You're just an utter slimeball, aren't you? Is your head all Duryodhana or something?
|
||
[k]
|
||
|
||
|
||
[charaFace E 7]
|
||
@Kama
|
||
Still, I will say it's nice to meet someone who's already got one foot in the door of hopeless depravity.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaScale F 1.0]
|
||
[charaTalk F]
|
||
[charaFace F 9]
|
||
[charaFadein F 0.1 1]
|
||
@Duryodhana
|
||
Wait a second. Did you just use my name as an insult?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 10]
|
||
[charaFadein D 0.1 1]
|
||
@Sion
|
||
(Sigh) This was a very stupid decision on your part.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 5]
|
||
[charaFadein F 0.1 1]
|
||
@Duryodhana
|
||
Wh-what's wrong with it!? There's a difference between equality and impartiality!
|
||
[k]
|
||
|
||
@Duryodhana
|
||
If you do special things, you have a right to special compensation!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 6]
|
||
[charaFadein D 0.1 1]
|
||
@Sion
|
||
That is not what I mean.
|
||
[k]
|
||
|
||
[charaFace D 8]
|
||
@Sion
|
||
Āyus may not have noticed your little stipulation earlier...
|
||
[k]
|
||
|
||
@Sion
|
||
...but she is a prime AI and so is bound to catch on soon.
|
||
[k]
|
||
|
||
@Sion
|
||
Once she has, it will be easy for her to overwrite those changes.
|
||
[k]
|
||
|
||
[charaFace D 10]
|
||
@Sion
|
||
So, the reason I said your decision was so stupid...
|
||
[k]
|
||
|
||
[charaFace D 7]
|
||
@Sion
|
||
...is that you clearly did not think of how she would react to trying to take advantage of the injured like this.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[se adm76]
|
||
[seVolume adm76 0 0]
|
||
[seVolume adm76 1.0 0.5]
|
||
[wt 1.3]
|
||
|
||
[subCameraOn 1]
|
||
[charaLayer S sub #A]
|
||
[charaLayer A sub #A]
|
||
[charaLayer L sub #A]
|
||
[subCameraFilter #A maskEdge cut359_mask10 4 255,255,255,255]
|
||
|
||
[charaTalk off]
|
||
[charaTalk depthOff]
|
||
[charaDepth L 1]
|
||
[charaDepth A 2]
|
||
[charaDepth S 3]
|
||
|
||
[charaScale S 0.8]
|
||
[charaPut S 25,100]
|
||
[charaEffect S bit_talk_41_fs]
|
||
|
||
[charaScale L 1.2]
|
||
[charaScale A 1.2]
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 0,130]
|
||
[charaFadein L 0.1 350,-100]
|
||
|
||
[charaShake A 0.01 1 2 0]
|
||
|
||
[subRenderFadeinFSSideL #A 0.4 -750,-150]
|
||
[subRenderMoveFSSideL #A -350,-150 0.4]
|
||
[wt 0.5]
|
||
|
||
[charaTalk on]
|
||
@A:Āyus's Voice, Approaching
|
||
BERSERKER!!! WHAT IS THE MEANING OF THIS!?
|
||
[k]
|
||
|
||
[seStop adm76 1.5]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 11]
|
||
[charaFadeinFSR F 0.1 200,0]
|
||
@Duryodhana
|
||
Hmm...
|
||
[k]
|
||
|
||
[charaFace F 0]
|
||
@Duryodhana
|
||
Lucky for me, she's so busy there's no way she's going to set everything else aside just to punish me.
|
||
[k]
|
||
|
||
[charaFace F 5]
|
||
@Duryodhana
|
||
On which note...I'm outta here!
|
||
[k]
|
||
|
||
[charaFace F 12]
|
||
@Duryodhana
|
||
Just tell her something about how I was so concerned about her working too hard...
|
||
[k]
|
||
|
||
[charaFace F 2]
|
||
@Duryodhana
|
||
...that I let my kind and honest desire to make sure she was fairly compensated get the better of me. Got that!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_7 1.5]
|
||
[charaFace F 0]
|
||
[se ad348]
|
||
[wt 0.1]
|
||
[charaMoveFSR F 300,0 0.4]
|
||
[charaFadeout F 0.4]
|
||
[seStop ad348 1.2]
|
||
[wt 0.6]
|
||
|
||
[charaFace A 8]
|
||
[wt 1.0]
|
||
|
||
[se adm76]
|
||
[subRenderMoveFSSideL #A -150,-150 0.4]
|
||
[subRenderFadeout #A 0.4]
|
||
[seStop adm76 1.2]
|
||
[wt 1.8]
|
||
|
||
[bgm BGM_EVENT_2 0.1]
|
||
|
||
[charaTalk depthOn]
|
||
[charaTalk D]
|
||
[charaFace D 10]
|
||
[charaFadein D 0.1 1]
|
||
@Sion
|
||
Ugh, what a scumbag. He really is just as bad as I heard.
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
@Kama
|
||
You think? I kinda like him. He's very human. Seems like it'd be easy to push him into depravity.
|
||
[k]
|
||
|
||
?1:He's definitely not shy about what he wants.
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 9]
|
||
[charaFadein D 0.1 1]
|
||
@Sion
|
||
Yes, that is true. He is very easy to read in that sense.
|
||
[k]
|
||
|
||
?2:Oddly enough, I still find him endearing.
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 1]
|
||
[charaFadein D 0.1 1]
|
||
@Sion
|
||
That particular value judgment is beyond the scope of my consideration...
|
||
[k]
|
||
|
||
[charaFace D 0]
|
||
@Sion
|
||
...but, I cannot deny he possesses a kind of psychological affinity. Maybe it is a type of charisma.
|
||
[k]
|
||
|
||
?!
|
||
|
||
?1:So, in short...
|
||
?!
|
||
|
||
[messageOff]
|
||
[fadeout black 0.8]
|
||
[bgm BGM_EVENT_2 0.8 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout D 0.1]
|
||
|
||
[charaPut S 2000,2500]
|
||
[charaEffectStop S bit_talk_41_fs]
|
||
[charaFadeout A 0.1]
|
||
[charaFadeout L 0.1]
|
||
|
||
[subCameraOff]
|
||
[charaLayer S normal]
|
||
[charaLayer A normal]
|
||
[charaLayer L normal]
|
||
[charaScale A 1.0]
|
||
[charaScale L 1.0]
|
||
[charaScale S 1.0]
|
||
|
||
[pictureFrameTop cut063_cinema]
|
||
|
||
[charaSet C 1098270460 1 Rani-G]
|
||
|
||
[wt 0.8]
|
||
|
||
[fadein black 0.8]
|
||
[bgm BGM_EVENT_2 1.5 1.0]
|
||
[wait fade]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 17]
|
||
[charaFadein F 0.1 0,-50]
|
||
[charaMoveReturn F 0,-58 0.5]
|
||
@Duryodhana
|
||
(Huff,[wt 0.5][charaMoveReturn F 0,-58 0.5] huff...)
|
||
[k]
|
||
|
||
[charaFace F 8]
|
||
|
||
@Duryodhana
|
||
Oh. My favorite sash is getting torn...
|
||
[k]
|
||
|
||
@Duryodhana
|
||
Is it all the running? Or maybe the battles I've been fighting? Ugh, dammit.
|
||
[k]
|
||
|
||
[charaFace F 11]
|
||
@Duryodhana
|
||
I'll need Raniment to weave a replacement, too. Well, I guess I'll just fold it and cover it up for no[line 2][wt 1.0]Hm?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rectangleStripLeftToRight 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.6]
|
||
|
||
[wipein rectangleStripRightToLeft 0.5 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
[se ad60]
|
||
[wt 0.4]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.4 -320,-50]
|
||
[charaMove C -290,-50 0.4]
|
||
[charaShake C 0.01 1 1 0.4]
|
||
[wt 0.4]
|
||
[seStop ad60 0.2]
|
||
[wt 0.8]
|
||
|
||
[se ad60]
|
||
[charaMove C -240,-50 0.8]
|
||
[charaShake C 0.01 1 1 0.8]
|
||
[wt 0.8]
|
||
[seStop ad60 0.2]
|
||
[wt 0.8]
|
||
|
||
[subCameraOn 1]
|
||
[charaLayer G sub #A]
|
||
[charaLayer L sub #A]
|
||
[subCameraFilter #A maskEdge cut359_mask05 3 231,41,45,255]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth L 1]
|
||
[charaDepth G 2]
|
||
|
||
[charaScale G 1.2]
|
||
[charaScale L 1.4]
|
||
[charaFace G 2]
|
||
[charaFadein G 0.1 0,100]
|
||
[charaFadein L 0.1 -350,-125]
|
||
|
||
[charaTalk G]
|
||
[subRenderFadeinFSR #A 0.4 200,-140]
|
||
[subRenderMoveFSR #A 200,-190 0.4]
|
||
[wt 1.6]
|
||
|
||
[charaFace G 11]
|
||
[wt 1.2]
|
||
|
||
[subRenderFadeout #A 0.4]
|
||
[subRenderMoveFSR #A 200,-240 0.4]
|
||
[wt 0.75]
|
||
|
||
[charaDepth C 3]
|
||
[charaDepth F 2]
|
||
|
||
[se ad95]
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.4 250,-50]
|
||
[charaMove F 200,-50 0.4]
|
||
[wt 0.4]
|
||
[seStop ad95 0.4]
|
||
[wt 0.6]
|
||
[bgmStop BGM_EVENT_2 2.0]
|
||
|
||
[charaTalk on]
|
||
@Duryodhana
|
||
Hey, you there.
|
||
[k]
|
||
|
||
@Rani-G
|
||
...?
|
||
[k]
|
||
|
||
@Duryodhana
|
||
Looking like you might collapse at any moment... What an eyesore. And I don't like how loosely your arm is hanging, either.
|
||
[k]
|
||
|
||
[charaFace F 8]
|
||
@Duryodhana
|
||
Is it broken? Ugh, I don't want to see that.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFace F 11]
|
||
[wt 1.0]
|
||
|
||
[se ade512]
|
||
[charaMoveReturn F 200,-60 0.9]
|
||
[wt 1.6]
|
||
|
||
[bgm BGM_EVENT_116 0.1]
|
||
[charaFace F 7]
|
||
@Duryodhana
|
||
...Hmph. Here, take this sash. Use it to make a sling for your arm, then go see Repair and give them this chip.
|
||
[k]
|
||
|
||
[charaFace F 8]
|
||
@Duryodhana
|
||
Eh? You're worried about Raniment?
|
||
[k]
|
||
|
||
[charaFace F 6]
|
||
@Duryodhana
|
||
Of course, I didn't expect to make any profit off a dirt-poor thing like you. That's what the chip's for.
|
||
[k]
|
||
|
||
@Duryodhana
|
||
Now go on, get out of here already. I'm a busy man, you know.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaFace C 1]
|
||
[wt 0.45]
|
||
|
||
[charaMoveReturn C -240,-57 0.6]
|
||
[wt 1.2]
|
||
|
||
[se ad60]
|
||
[charaMove C -290,-50 0.4]
|
||
[charaFadeout C 0.4]
|
||
[seStop ad60 1.4]
|
||
[wt 2.0]
|
||
|
||
|
||
[charaTalk on]
|
||
[charaFace F 7]
|
||
@Duryodhana
|
||
Eh, I guess the contract might be rewritten, but at least the standard Raniment amount is better than nothing.
|
||
[k]
|
||
|
||
@Duryodhana
|
||
Besides...
|
||
[k]
|
||
|
||
[charaFace F 2]
|
||
@Duryodhana
|
||
...I was just thinking it was time to get rid of that old sash and look for a new one.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 0.8]
|
||
[wait fade]
|
||
|
||
[charaFadeout F 0.1]
|
||
|
||
[pictureFrame]
|
||
[wt 0.8]
|
||
|
||
[bgm BGM_EVENT_116 0.8 1.0]
|
||
[fadein black 0.8]
|
||
[wait fade]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaDepth E 4]
|
||
[charaDepth D 3]
|
||
|
||
[charaFace E 0]
|
||
[charaFace D 0]
|
||
[charaFadeinFSR E 0.1 2]
|
||
[charaFadeinFSL D 0.1 -256,-20]
|
||
[wt 1.4]
|
||
|
||
?1:He's usually a bad guy, but I don't think that's all he is.
|
||
?2:It really seems to me like he's not so bad all the time...
|
||
?!
|
||
|
||
|
||
[messageOff]
|
||
[wt 0.5]
|
||
|
||
[fadeout black 2.0]
|
||
[bgmStopEnd BGM_EVENT_116 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAllEnd]
|
||
[end]
|