331 lines
5.4 KiB
Plaintext
331 lines
5.4 KiB
Plaintext
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$04-00-02-11-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098270000 1 Sion]
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[charaSet B 6037001 1 Kama]
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[charaSet C 1098270300 1 Āyus]
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[charaSet D 7046001 1 Duryodhana]
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[sceneSet H 191301 1]
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[charaScale H 1.01]
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[charaSet S 98115000 1 "Effect Dummy"]
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[imageSet T back10000 1 1]
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[charaScale T 1.3]
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[scene 190700]
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[fadein black 1.0]
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[wait fade]
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[wt 1.0]
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[scene 190701 1.0]
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[se ad60]
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[wt 0.4]
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[seStop ad60 0.4]
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[wt 1.4]
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[bgm BGM_EVENT_77 0.1]
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?1:Phew...
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?!
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Sion
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I know keeping [%1] safe is extremely[sr]important, but does that mean you have to cradle [&him:her][sr]in your arms every time this happens?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 6]
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[charaFadein B 0.1 1]
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@Kama
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Oh, well that's just a perk[line 2][wt 0.9][charaFace B 9]I mean,[sr]you never know what might happen, right?
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[k]
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[charaFace B 12]
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@Kama
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So, um, a second layer of protection never hurts.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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@Sion
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...[sr]...
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[k]
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[charaFace A 10]
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@Sion
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All right, never mind. Let me see... It looks like Āyus and Duryodhana are relatively close by this time.
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[k]
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[charaFace A 9]
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@Sion
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Let us go find them.
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[k]
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[messageOff]
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[fadeout black 1.0]
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[bgmStop BGM_EVENT_77 1.5]
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[wait fade]
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[charaFadeout A 0.1]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_MAP_102 0.5 0.8]
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[charaTalk C]
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[charaFace C 7]
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[charaFadein C 0.1 1]
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@Āyus
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Where did all these new admin privileges come from!? What happened while I was asleep!?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 3]
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[charaFadein D 0.1 1]
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@Duryodhana
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Oh, you like them? Well, you're welcome, then!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 9]
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[charaFadein C 0.1 1]
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@Āyus
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Uh...thanks?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 14]
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[charaFadein B 0.1 1]
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@Kama
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Don't let him fool you. I deserve at LEAST half the credit. I was the one who got rid of Rider's advantage.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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@Sion
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At any rate, this means you can now manage the workloads for Build and Transfer as well as Repair.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Āyus
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Yeah. I'm still a Type R myself, but it looks like I can also handle these other tasks as a kind of subcategory now.
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[k]
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[charaFace C 1]
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@Āyus
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I can even manage the location for all the different AI types and communicate with them, too! This is going to be really useful!
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[se ad15]
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[wt 0.6]
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[se ad1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.6 0,-200]
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[wt 1.5]
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[cameraMove 1.0 50,15 1.1]
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[wt 1.8]
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[cameraMove 1.0 -50,15 1.1]
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[wt 1.8]
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[cameraHome 1.0]
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[wt 1.5]
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@Sion
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This is what the partition map currently looks like.
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[k]
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@Āyus
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Hm, I see. Wow, my territory is huge now. I'll have to make sure I do a good job taking care of it...
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[k]
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@Sion
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Yes, but in exchange, you will also reap a larger share of benefits, too.
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[k]
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@Sion
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It is also lucky that so many of these jobs have to do with safety.
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[k]
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@Sion
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I think our next course of action should be to go around stocking up on Raniment and helping other AIs on as we do.
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[k]
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[messageOff]
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[charaFadeout H 0.8]
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[wt 1.2]
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?1:Go around where? Do we have an objective?
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?!
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Āyus
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One of the home bases, maybe? We should probably stick with Repair's, huh?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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@Sion
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No. We are going to pay a visit to the church in Defend.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 11]
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[charaFadein D 0.1 1]
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@Duryodhana
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You planning to ask the central governing AI about this supposed Archer or something?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 8]
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[charaFadein A 0.1 1]
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@Sion
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If I can. I am sure she knows more about this world's Servants than anyone else, after all.
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[k]
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@Sion
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But first, Āyus, I should also tell you what Rider told us before he vanished.
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[k]
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[messageOff]
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[wipeout rollRight 1.0 1.0]
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[bgm BGM_MAP_102 1.0 0.5]
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[wait wipe]
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[charaFadeout A 0.1]
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[wt 1.5]
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[bgm BGM_MAP_102 1.0 1.0]
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[wipein rollLeft 1.0 1.0]
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[wait wipe]
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[wt 0.2]
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[charaTalk C]
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[charaFace C 3]
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[charaFadein C 0.1 1]
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@Āyus
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Hmm. I don't think there's anyone like that described by Rider here.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Duryodhana
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Me neither. Rider probably just got confused before he passed on.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 8]
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[charaFadein A 0.1 1]
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@Sion
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That is possible, yes. But there is no harm in making sure.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 10]
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[charaFadein B 0.1 1]
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@Kama
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Well, don't look at me. I've got no opinion on this.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 10]
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[charaFadein A 0.1 1]
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@Sion
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Regardless, our top priority is to replenish our fuel supply.
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[k]
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[charaFace A 6]
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@Sion
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Āyus, would you mind looking into what the AIs under your charge are up to, and find tasks we can assist with?
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 1]
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[charaFadein C 0.1 1]
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@Āyus
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Sure thing. Come on then, there's no time to waste!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStopEnd BGM_MAP_102 0.4]
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[wait fade]
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[soundStopAllEnd]
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[end]
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