1092 lines
17 KiB
Plaintext
1092 lines
17 KiB
Plaintext
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$04-00-02-12-2-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 7046001 1 Duryodhana]
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[charaSet B 1098270000 1 Sion]
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||
[charaSet C 6037001 1 Kama]
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||
[charaSet D 1098270300 1 Āyus]
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||
[charaSet E 1098267140 1 Medusa]
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[charaSet F 1098267140 1 "Medusa 2"]
|
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[charaSet G 1098268920 1 Sakura]
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[charaSet H 1098268920 1 Sakura2]
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[sceneSet K 10000 1]
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[charaScale K 1.05]
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[sceneSet L 10000 1]
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[charaScale L 1.05]
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[sceneSet M 190200 1]
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||
[charaScale M 1.2]
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||
[sceneSet N 190400 1]
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||
[charaScale N 1.2]
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||
[sceneSet O 190400 1]
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||
[charaScale O 2.0]
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[sceneSet P 192000 1]
|
||
[charaScale P 1.2]
|
||
[imageSet Q back10000 1 1]
|
||
[charaScale Q 1.01]
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||
[imageSet R back10000 1 1]
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||
[charaScale R 1.01]
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|
||
[charaSet S 5009000 1 "Effect 1"]
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[charaSet T 5009000 1 "Effect 2"]
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||
|
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[scene 190200]
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[bgm BGM_BATTLE_195 0.1]
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[fadein black 1.5]
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[wait fade]
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[cueSe Battle bac11]
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[effect bit_talk_14]
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[wt 0.2]
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[charaScale E 1.3]
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[charaTalk E]
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[charaFace E 19]
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[charaFadein E 0.4 0,30]
|
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[charaShake E 0.05 2 2 0.4]
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[se ad543]
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[seVolume ad543 0 0.5]
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[se ad671]
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[seStop ad671 0.7]
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[seStop ad543 0.7]
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||
[charaMoveScale E 1.0 0.5]
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[charaMove E 0,0 0.5]
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[wt 0.5]
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@Medusa
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Khh...!
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[k]
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[charaFace E 12]
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@Medusa
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Ahh. You may not be Sakura, but...you really do look alike.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 10]
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[charaFadein C 0.1 1]
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@Kama
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I did get the feeling something about me dulled your blade at the last moment, though I didn't know what.
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[k]
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[charaFace C 0]
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@Kama
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But, me being me, I wasn't about to let that stop me from going to town on you. Too bad for you.
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[k]
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[charaFace C 4]
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@Kama
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Aside from that...I don't know what else went wrong for you.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 6]
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[charaFadein E 0.1 1]
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@Medusa
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Hehe. Hehehe.
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[k]
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@Medusa
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How strange. I thought love was the one thing I hated the most, but here I am, doing all this for it.
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[k]
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@Medusa
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Once again, it is a perfect reminder that love never leads anywhere good.
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[k]
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@Medusa
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And yet...now that I have it, I don't want to let it go, no matter how its thorns might prick me.
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[k]
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[charaFace E 4]
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@Medusa
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So tell me, god of love. Is that what love truly is?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 10]
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[charaFadein C 0.1 1]
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@Kama
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...[sr]...
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[k]
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[charaFace C 0]
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@Kama
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Hell if I know.
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[k]
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[messageOff]
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[charaFadeout C 0.1]
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[wt 0.1]
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[se ad661]
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[seVolume ad661 0 0.7]
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[seStop ad661 0.6]
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[charaTalk E]
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[charaFace E 3]
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[charaFadein E 0.1 1]
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[charaMove E -20,0 0.3]
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[wt 0.8]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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@Duryodhana
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Hey! What do you think you're doing!? She's trying to get away!
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 3]
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[charaFadein E 0.1 -50,0]
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[wt 0.2]
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[se ad237]
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[wt 0.1]
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[fowardEffect bit_talk_strike_02]
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[se ad73]
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[charaEffect E bit_talk_quickmove]
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[charaSpecialEffect E erasureReverse 1 0.3]
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[wt 0.2]
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[seStop ad237 0.4]
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[wt 0.5]
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[charaTalk off]
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[charaTalk depthOff]
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[charaDepth M 1]
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[charaDepth E 2]
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[charaDepth S 3]
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[charaDepth G 4]
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[charaFace G 22]
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[charaFadein M 0.5 90,-200]
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[charaFadein G 0.5 -165,-50]
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[charaMove M 120,-200 0.5]
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[charaMove G -120,-50 0.5]
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[wt 0.7]
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[charaPut E 140,0]
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[charaFace E 3]
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[se ad223]
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[charaPut S 140,0]
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[charaEffect S bit_talk_quickmove]
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[charaSpecialEffect E appearance 1 0.25]
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[wt 0.4]
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[charaMove E 120,-30 0.3]
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[wt 0.3]
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[se ad183]
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[charaMove E 120,0 0.3]
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[charaMove G -120,-20 0.3]
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[wt 0.5]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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[se ad73]
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[fowardEffect bit_talk_quickmove 120,0]
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[fowardEffect bit_talk_quickmove -120,0]
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[charaSpecialEffect E erasureReverse 1 0.3]
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[charaSpecialEffect G erasureReverse 1 0.3]
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[wt 0.8]
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[charaFadeout M 0.5]
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[wt 0.7]
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[charaTalk on]
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[charaTalk A]
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@Duryodhana
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Dammit!
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[k]
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[charaFadeout A 0.1]
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||
[wt 0.1]
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||
|
||
[charaTalk C]
|
||
[charaFace C 7]
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[charaFadein C 0.1 1]
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|
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@Kama
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||
Whoopsies, I let my guard down. Sorry about that♡
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[k]
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[charaFadeout C 0.1]
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||
[wt 0.1]
|
||
|
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[charaTalk B]
|
||
[charaFace B 8]
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[charaFadein B 0.1 1]
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@Sion
|
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Still, we wounded her quite badly. I expect she is but a step away from sustaining direct damage to her Spirit Core.
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[k]
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@Sion
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She cannot have gotten far. We should go after her.
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[k]
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[charaFadeout B 0.1]
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||
[wt 0.1]
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||
|
||
[charaTalk D]
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[charaFace D 8]
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[charaFadein D 0.1 1]
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@Āyus
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...Yeah. If we let her go, she might start attacking other AIs again.
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[k]
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[charaFace D 3]
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@Āyus
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If nothing else, I can tell she's not going to give up for anything...
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[k]
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|
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[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_BATTLE_195 1.0 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout D 0.1]
|
||
[overlayFadein Q 0.1 0,-738]
|
||
[overlayFadein R 0.1 0,738]
|
||
[charaFadein M 0.1 0,-300]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[bgm BGM_BATTLE_195 1.0 0.7]
|
||
[wait fade]
|
||
|
||
[charaPut E 0,-50]
|
||
[charaPut S 1]
|
||
[charaTalk E]
|
||
[charaFace E 3]
|
||
[se ad223]
|
||
[charaEffect S bit_talk_quickmove]
|
||
[charaSpecialEffect E appearance 1 0.25]
|
||
[wt 0.75]
|
||
|
||
[se ad73]
|
||
[charaEffect E bit_talk_quickmove]
|
||
[charaSpecialEffect E erasureReverse 1 0.3]
|
||
[wt 0.3]
|
||
|
||
[wipeout leftToRight 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout M 0.1]
|
||
|
||
[scene 190300]
|
||
[wt 0.5]
|
||
|
||
[wipein rightToLeft 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[charaPut E 0,-50]
|
||
[charaTalk E]
|
||
[charaFace E 3]
|
||
[se ad223]
|
||
[seVolume ad223 0 0.8]
|
||
[se ad984]
|
||
[seStop ad984 0.5]
|
||
[charaEffect S bit_talk_quickmove]
|
||
[charaSpecialEffect E appearance 1 0.25]
|
||
[wt 0.75]
|
||
|
||
[se ad73]
|
||
[charaEffect E bit_talk_quickmove]
|
||
[charaSpecialEffect E erasureReverse 1 0.3]
|
||
[wt 0.3]
|
||
|
||
[wipeout leftToRight 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
[scene 190400]
|
||
[wt 0.5]
|
||
|
||
[wipein rightToLeft 0.5 1.0]
|
||
[wait wipe]
|
||
|
||
|
||
[charaPut E 0,-50]
|
||
[charaTalk E]
|
||
[charaFace E 3]
|
||
[se ad223]
|
||
[seVolume ad223 0 0.8]
|
||
[se ad443]
|
||
[seStop ad443 0.5]
|
||
[charaEffect S bit_talk_quickmove]
|
||
[charaSpecialEffect E appearance 1 0.25]
|
||
[wt 0.75]
|
||
|
||
[bgmStop BGM_BATTLE_195 1.5]
|
||
|
||
[charaTalk off]
|
||
[charaDepth E 1]
|
||
[charaDepth N 2]
|
||
[charaDepth F 3]
|
||
[charaDepth H 4]
|
||
[charaDepth S 5]
|
||
[charaDepth T 6]
|
||
[charaDepth O 7]
|
||
|
||
[charaScale F 1.2]
|
||
[charaScale H 1.2]
|
||
[charaFace F 3]
|
||
[charaFadein N 1.0 -120,-220]
|
||
[charaFadein F 1.0 0,45]
|
||
[charaMove N -120,-250 1.5]
|
||
[charaMove F 1 1.5]
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||
[charaMove Q 0,-850 1.5]
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||
[charaMove R 0,850 1.5]
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||
[wt 1.7]
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||
[charaFadeout E 0.1]
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||
[charaFadeout Q 0.1]
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[charaFadeout R 0.1]
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[charaTalk on]
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[charaTalk G]
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@Sakura
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Hehe. Saber...
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[k]
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[charaTalk F]
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[charaFace F 1]
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@F:Medusa
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Oh!
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[k]
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[messageOff]
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||
[charaTalk off]
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||
[charaMove N -20,-250 1.5]
|
||
[charaMove F 150,0 1.5]
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||
[wt 1.7]
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||
|
||
[bgm BGM_EVENT_69 0.1]
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||
|
||
[charaFace H 17]
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||
[charaFadein H 0.4 -180,-50]
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||
[wt 0.4]
|
||
[charaTalk on]
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[charaTalk H]
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@H:Sakura
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||
Look at you...leaping around, carrying me in your arms...
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[k]
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@H:Sakura
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||
You're like...some kind of Prince Charming...
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||
[k]
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||
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[charaTalk F]
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||
[charaFace F 4]
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@F:Medusa
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You're awake, Sakura?[sr]...How are you feeling?
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[k]
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||
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[charaTalk H]
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||
[charaFace H 6]
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@H:Sakura
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||
I'm okay. I'm still...full of energy.
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[k]
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||
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@H:Sakura
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||
Look... Hup![sr]...See? Still got it.
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[k]
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||
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[charaTalk F]
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||
[charaFace F 11]
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@F:Medusa
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...[sr]...
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[k]
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||
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[charaTalk H]
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||
[charaFace H 5]
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||
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@H:Sakura
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||
But, since I don't know...when I might just drift back off to sleep...let me say this now.
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||
[k]
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@H:Sakura
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||
Thank you, Saber. I'm sorry...I...
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||
[k]
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||
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||
[charaTalk F]
|
||
[charaFace F 0]
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||
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||
@F:Medusa
|
||
I don't want to hear it.
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||
[k]
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||
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||
[charaTalk H]
|
||
[charaFace H 15]
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||
|
||
@H:Sakura
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||
Huh?
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||
[k]
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||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaMove F 120,0 0.3]
|
||
[wt 0.3]
|
||
[se ad183]
|
||
[charaMove F 150,0 0.4]
|
||
[wt 0.1]
|
||
[charaMove H -150,-50 0.3]
|
||
[wt 0.6]
|
||
[charaTalk on]
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
|
||
@F:Medusa
|
||
We are running away right now.
|
||
[k]
|
||
|
||
@F:Medusa
|
||
I've not given up on you.
|
||
[k]
|
||
|
||
[charaFace F 4]
|
||
|
||
@F:Medusa
|
||
This isn't over yet. I will run as far as I have to.
|
||
[k]
|
||
|
||
@F:Medusa
|
||
And one day, you will get your wish.[sr]...I know it.
|
||
[k]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 15]
|
||
|
||
@H:Sakura
|
||
But...where are you going to run to?
|
||
[k]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 6]
|
||
|
||
@F:Medusa
|
||
I don't know. Wherever you can stay alive.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad73]
|
||
[charaScale S 1.2]
|
||
[charaScale T 1.2]
|
||
[charaPut S 150,50]
|
||
[charaPut T -150,50]
|
||
[charaEffect S bit_talk_quickmove]
|
||
[charaEffect T bit_talk_quickmove]
|
||
[charaSpecialEffect F erasureReverse 1 0.3]
|
||
[charaSpecialEffect H erasureReverse 1 0.3]
|
||
[wt 0.8]
|
||
[charaFadein O 1.0 -660,-720]
|
||
[charaMove O -800,-830 25.0]
|
||
[charaMoveScale O 2.2 25.0]
|
||
[wt 1.2]
|
||
[charaFadeout N 0.1]
|
||
|
||
@
|
||
[lr]Yes. That's it.
|
||
[k]
|
||
|
||
@
|
||
As long as she can stay alive, I don't care where we go.
|
||
[k]
|
||
|
||
@
|
||
If she can't stay alive in this world, I'll smash my way through its walls to find another.
|
||
[k]
|
||
|
||
@
|
||
Ahh, if only I could shatter that false ceiling and find a real paradise waiting for us.
|
||
[k]
|
||
|
||
@
|
||
Still, I'm ready to make an enemy of this whole world. I'm willing to destroy it if that's what it takes.
|
||
[k]
|
||
|
||
@
|
||
And with that on the table...I can think of one possible feasible solution.
|
||
[k]
|
||
|
||
@Medusa
|
||
Rani-XII...the central governing AI. As the overseer, she must have spare Command Spells.
|
||
[k]
|
||
|
||
@Medusa
|
||
If I can take them from her, then maybe...
|
||
[k]
|
||
|
||
[scene 10000]
|
||
|
||
@
|
||
[lr]It was in that moment, as soon as I'd decided which direction to leap next...
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_69 0.1]
|
||
|
||
[messageOff]
|
||
[charaFadeout O 0]
|
||
[wt 1.0]
|
||
|
||
[sceneSet M 192000 1]
|
||
[charaScale M 1.01]
|
||
|
||
[sceneSet O 190400 1]
|
||
[charaScale O 1.3]
|
||
|
||
[cueSe SE_22 22_ad1169 1.0 0.2]
|
||
|
||
@
|
||
Forbidden process detected. Requesting countermeasure.
|
||
[k]
|
||
|
||
@
|
||
Partial authorization granted. Do not eliminate her directly. Not at this stage.
|
||
[k]
|
||
|
||
@
|
||
Recalibrating corrective response...[sr]Disabling mobility only.
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.1]
|
||
[cueSeStop 22_ad1169 0.5]
|
||
[wait fade]
|
||
|
||
[charaDepth L 1]
|
||
[charaDepth O 2]
|
||
[charaFadein L 0.1 0,-200]
|
||
[charaFadein O 0.1 -190,-250]
|
||
|
||
[subCameraOn 1]
|
||
[charaLayer F sub #A]
|
||
[subCameraFilter #A through]
|
||
|
||
[charaDepth N 1]
|
||
[charaDepth H 2]
|
||
[charaDepth F 3]
|
||
|
||
[charaScale F 1.3]
|
||
[charaTalk F]
|
||
[charaFace F 1]
|
||
[charaFadein F 0.1 150,0]
|
||
[subRenderFadein #A 0.1 0,0]
|
||
[wt 0.1]
|
||
[subBlur #A lens 0.1 2 20 1.0 subBlur]
|
||
[scene 190400]
|
||
[wt 1.0]
|
||
|
||
[fadein black 0.5]
|
||
[wait fade]
|
||
|
||
[se ade458]
|
||
[effect bit_talk_rarrow01or 150,0]
|
||
[wt 1.3]
|
||
[cueSe Servants_100900 bac714]
|
||
[flashin once 0.1 0.2 FF000080 FF000080]
|
||
[wt 0.1]
|
||
[effectDestroy bit_talk_rarrow01or]
|
||
[subBlurOff #A lens 0 normal]
|
||
[charaFadeout O 0]
|
||
[charaFadeout F 0]
|
||
[wt 0.3]
|
||
|
||
[messageOff]
|
||
[se ad161]
|
||
[fowardEffect bit_talk_35]
|
||
[wt 2.0]
|
||
[subRenderFadeout #A 0.1]
|
||
[charaFadeout L 0.5]
|
||
[wt 0.7]
|
||
|
||
[bgm BGM_BATTLE_135 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 19]
|
||
[charaFadein E 0.1 1]
|
||
[charaMove E 0,-50 0.3]
|
||
[wt 0.3]
|
||
[se ad775]
|
||
[charaShake E 0.05 4 4 0.5]
|
||
|
||
@Medusa
|
||
Ghh...!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 21]
|
||
[charaFadein G 0.1 0,-50]
|
||
|
||
@Sakura
|
||
Saber! Oh no, your leg![sr]What just happened!?
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 17]
|
||
[charaFadein E 0.1 0,-50]
|
||
|
||
@Medusa
|
||
I...don't know...!
|
||
[k]
|
||
|
||
[bgm BGM_BATTLE_135 0.5 0.5]
|
||
|
||
[charaDepth K 1]
|
||
[charaDepth E 2]
|
||
[charaDepth P 3]
|
||
[charaPut K 0,-200]
|
||
[charaFadeTime K 0.2 0.5]
|
||
|
||
@Medusa
|
||
(That attack came from extreme range. It could easily have killed me.)
|
||
[k]
|
||
|
||
@Medusa
|
||
(Whoever fired it aimed for my leg. They're as good as saying they won't kill me, but they won't let me escape, either.)
|
||
[k]
|
||
|
||
@Medusa
|
||
(Could it be that Assassin...? No, it's not her.[sr]Lancer? ...No, it probably wasn't him, either.)
|
||
[k]
|
||
|
||
@Medusa
|
||
(But then, who could have done this? And why...?)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaLayer N sub #A]
|
||
[charaLayer H sub #A]
|
||
[charaScale F 1.2]
|
||
[charaFace H 15]
|
||
[charaFace F 17]
|
||
[charaFadein N 0.1 -20,-250]
|
||
[charaFadein H 0.1 -180,-50]
|
||
[charaFadein F 0.1 180,-50]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_BATTLE_135 0.5 1.0]
|
||
[subRenderFadein #A 0.5 0,0]
|
||
[wt 0.7]
|
||
[charaFadeout K 0.1]
|
||
[charaFadeout E 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk H]
|
||
|
||
@H:Sakura
|
||
Listen, Saber. If you go on without me, you should still be able to[line 2]
|
||
[k]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 16]
|
||
|
||
@F:Medusa
|
||
Don't be ridiculous, Sakura.
|
||
[k]
|
||
|
||
[charaFace F 1]
|
||
|
||
@F:Medusa
|
||
No... If anyone here is being ridiculous, it's whoever fired that shot.
|
||
[k]
|
||
|
||
[charaTalk H]
|
||
|
||
@H:Sakura
|
||
Saber?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[scene 10000]
|
||
[charaFadein P 0.1 60,-250]
|
||
[charaTalk F]
|
||
[se ade446]
|
||
[seVolume ade446 0 0]
|
||
[se ad556]
|
||
[seVolume ad556 0 0]
|
||
[seVolume ade446 0.4 0.2]
|
||
[seVolume ad556 0.4 0.2]
|
||
[charaFace F 25]
|
||
[charaEffect F bit_talk_lightning_01r]
|
||
[subCameraMove #A 2.5 -50,-20 1.1]
|
||
[wt 1.5]
|
||
|
||
[charaMove P -120,-300 40.0]
|
||
[subRenderFadeout #A 1.0]
|
||
[wt 1.0]
|
||
[charaEffectDestroy F bit_talk_lightning_01r]
|
||
[charaFadeout N 0.1]
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
[charaLayer N normal]
|
||
[charaLayer H normal]
|
||
[charaLayer F normal]
|
||
[subCameraOff]
|
||
|
||
[charaSet E 1098267150 1 Medusa]
|
||
[charaSet F 1098267150 1 "Medusa 2"]
|
||
|
||
@Medusa
|
||
Whoever did this has to be too far away for me to see them.
|
||
[k]
|
||
|
||
@Medusa
|
||
But they must be able to see me if they are able to attack.
|
||
[k]
|
||
|
||
@Medusa
|
||
And that means there is still a way to fight back.
|
||
[k]
|
||
|
||
@Medusa
|
||
My Mystic Eyes, Cybele, were originally made to turn anyone who looked at me into stone.
|
||
[k]
|
||
|
||
@Medusa
|
||
So if this attacker is looking at me now, I can trace their gaze back to petrify them from here...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.5]
|
||
|
||
@Medusa
|
||
Stay out of my way...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[seStop ade446 1.0]
|
||
[seStop ad556 1.0]
|
||
[overlayFadein M 0.5 0,-200]
|
||
[wt 0.7]
|
||
[charaFadeout P 0.1]
|
||
|
||
@Medusa
|
||
Limiter released... Cybele!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[criMovie talk_mov175 bgmPlay false]
|
||
[wt 0.5]
|
||
[charaFadeout M 1.0]
|
||
[wt 21.5]
|
||
|
||
|
||
|
||
|
||
|
||
|
||
[fadeout white 3.0]
|
||
[bgmStop BGM_BATTLE_135 1.5]
|
||
[wait fade]
|
||
|
||
[scene 10001]
|
||
[wt 0.3]
|
||
|
||
[fadein white 0.2]
|
||
[wait fade]
|
||
|
||
[se ad161]
|
||
[fowardEffect bit_talk_35]
|
||
|
||
[wt 2.2]
|
||
|
||
[fadeout white 0.5]
|
||
[wait fade]
|
||
|
||
[scene 190400]
|
||
|
||
[charaTalk off]
|
||
[charaDepth N 1]
|
||
[charaDepth H 2]
|
||
[charaDepth K 3]
|
||
[charaDepth F 4]
|
||
|
||
[charaScale F 1.2]
|
||
[charaFace H 15]
|
||
[charaFace F 17]
|
||
[charaFadein N 0.1 -20,-250]
|
||
[charaFadein H 0.1 -180,-50]
|
||
[charaFadein F 0.1 180,-50]
|
||
[cameraMove 0.1 -50,-20 1.1]
|
||
[wt 0.25]
|
||
|
||
[bgm BGM_BATTLE_166 0.1]
|
||
|
||
[cameraHome 1.5]
|
||
[fadein white 1.0]
|
||
[wait fade]
|
||
|
||
[wt 0.7]
|
||
|
||
[charaTalk on]
|
||
[charaTalk F]
|
||
[charaShake F 0.03 2 2 0.5]
|
||
@F:Medusa
|
||
Gaah!
|
||
[k]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 20]
|
||
|
||
@H:Sakura
|
||
Saber!? What happened!?
|
||
[k]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 1]
|
||
|
||
@F:Medusa
|
||
They deflected my Mystic Eyes!? Powerfully enough for me to feel it from here!?
|
||
[k]
|
||
|
||
[charaFace F 19]
|
||
@F:Medusa
|
||
This magical energy... This power...[sr]They must be a Divine Spirit...a Servant!
|
||
[k]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 15]
|
||
|
||
@H:Sakura
|
||
What does that mean?
|
||
[k]
|
||
|
||
[bgm BGM_BATTLE_166 0.5 0.5]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 3]
|
||
[charaPut K 0,-200]
|
||
[charaFadeTime K 0.2 0.5]
|
||
|
||
@F:Medusa
|
||
(Yes... What DOES it mean? There shouldn't be a Servant like that here...)
|
||
[k]
|
||
|
||
[charaFace F 1]
|
||
|
||
@F:Medusa
|
||
(But there very clearly is. And that must mean...)
|
||
[k]
|
||
|
||
[bgm BGM_BATTLE_166 0.5 1.0]
|
||
|
||
[charaFadeout K 0.2]
|
||
[charaFace F 2]
|
||
|
||
@F:Medusa
|
||
...
|
||
[k]
|
||
|
||
[bgm BGM_BATTLE_166 1.0 0.7]
|
||
|
||
[messageOff]
|
||
[se ad443]
|
||
[seVolume ad443 0 0]
|
||
[wt 0.1]
|
||
[se ad444]
|
||
[seVolume ad444 0 0]
|
||
[seVolume ad443 1.5 1.0]
|
||
[seVolume ad444 1.5 1.0]
|
||
[charaFadeout N 1.0]
|
||
[charaFadeout H 1.0]
|
||
[charaFadeout F 1.0]
|
||
[wt 2.0]
|
||
|
||
[seStop ad443 0.4]
|
||
[seStop ad444 0.4]
|
||
[charaTalk off]
|
||
[charaDepth G 1]
|
||
[charaDepth E 2]
|
||
[charaFace G 15]
|
||
[charaFace E 2]
|
||
[charaFadein G 0.1 -150,-50]
|
||
[charaFadein E 0.1 150,-50]
|
||
[wt 1.0]
|
||
|
||
[bgm BGM_BATTLE_166 0.5 1.0]
|
||
|
||
?1:There you are!
|
||
?!
|
||
|
||
[charaTalk on]
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
|
||
@Medusa
|
||
I see. So they want to make sure a participant of the Holy Grail War finishes me off.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Duryodhana
|
||
I don't know what you're talking about, but I do know you have no chance at escaping now. Just give up already.
|
||
[k]
|
||
|
||
@Duryodhana
|
||
Though...for some reason you do seem more beat up now than when you ran.
|
||
[k]
|
||
|
||
[charaFace A 3]
|
||
|
||
@Duryodhana
|
||
Oh, I've got it. Your fruitless attempt to run away opened the wounds I inflicted on you!
|
||
[k]
|
||
|
||
@Duryodhana
|
||
Bahaha, talk about pathetic!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 14]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Kama
|
||
You sure about that? Because this looks way worse than just an injury reopening.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 8]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Sion
|
||
Saber. Are you[line 2]
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace G 15]
|
||
[charaFace E 3]
|
||
[charaFadein G 0.1 -150,-50]
|
||
[charaFadein E 0.1 150,-50]
|
||
|
||
@Medusa
|
||
If you are not going to let me go, there's no point in telling you what happened.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad984]
|
||
[charaMove E 150,0 0.5]
|
||
[charaShake E 0.03 2 2 0.5]
|
||
[wt 0.5]
|
||
|
||
@Medusa
|
||
Come, then. I am not about to give up, not while my body still has life in it!
|
||
[k]
|
||
|
||
[charaTalk G]
|
||
|
||
@Sakura
|
||
Saber!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[se ad60]
|
||
[seStop ad60 0.5]
|
||
[charaShake E 0.03 2 2 0.5]
|
||
[charaFadeout E 0.7]
|
||
[charaMove E 100,0 0.5]
|
||
[wt 0.7]
|
||
|
||
[charaDepth N 3]
|
||
[charaDepth H 4]
|
||
[charaDepth F 5]
|
||
|
||
[charaScale H 1.05]
|
||
[charaFace H 15]
|
||
[charaFadein N 1.0 90,-300]
|
||
[charaFadein H 1.0 55,-45]
|
||
[charaMove N 120,-300 1.0]
|
||
[charaMove H 100,-45 1.0]
|
||
[wt 1.2]
|
||
[charaFadeout G 0.1]
|
||
[charaFadeout E 0.1]
|
||
|
||
[se ad60]
|
||
[seStop ad60 0.5]
|
||
[charaFace F 3]
|
||
[charaShake F 0.03 2 2 0.5]
|
||
[charaFadein F 0.4 -90,0]
|
||
[charaMove F -120,0 0.5]
|
||
[wt 1.0]
|
||
[charaFace F 0]
|
||
|
||
@F:Medusa
|
||
Stand back, Sakura.
|
||
[k]
|
||
|
||
[charaFace F 4]
|
||
|
||
@F:Medusa
|
||
It's okay. No matter what happens, I will always be on your side...
|
||
[k]
|
||
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStopEnd BGM_BATTLE_166 0.4]
|
||
[wait fade]
|
||
[soundStopAllEnd]
|
||
[end]
|