fgo-game-data/ScriptActionEncrypt/04/0400021220.txt
2025-05-19 08:05:51 +00:00

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04-00-02-12-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 7046001 1 Duryodhana]
[charaSet B 1098270000 1 Sion]
[charaSet C 6037001 1 Kama]
[charaSet D 1098270300 1 Āyus]
[charaSet E 1098267140 1 Medusa]
[charaSet F 1098267140 1 "Medusa 2"]
[charaSet G 1098268920 1 Sakura]
[charaSet H 1098268920 1 Sakura2]
[sceneSet K 10000 1]
[charaScale K 1.05]
[sceneSet L 10000 1]
[charaScale L 1.05]
[sceneSet M 190200 1]
[charaScale M 1.2]
[sceneSet N 190400 1]
[charaScale N 1.2]
[sceneSet O 190400 1]
[charaScale O 2.0]
[sceneSet P 192000 1]
[charaScale P 1.2]
[imageSet Q back10000 1 1]
[charaScale Q 1.01]
[imageSet R back10000 1 1]
[charaScale R 1.01]
[charaSet S 5009000 1 "Effect 1"]
[charaSet T 5009000 1 "Effect 2"]
[scene 190200]
[bgm BGM_BATTLE_195 0.1]
[fadein black 1.5]
[wait fade]
[cueSe Battle bac11]
[effect bit_talk_14]
[wt 0.2]
[charaScale E 1.3]
[charaTalk E]
[charaFace E 19]
[charaFadein E 0.4 0,30]
[charaShake E 0.05 2 2 0.4]
[se ad543]
[seVolume ad543 0 0.5]
[se ad671]
[seStop ad671 0.7]
[seStop ad543 0.7]
[charaMoveScale E 1.0 0.5]
[charaMove E 0,0 0.5]
[wt 0.5]
Medusa
Khh...!
[k]
[charaFace E 12]
Medusa
Ahh. You may not be Sakura, but...you really do look alike.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Kama
I did get the feeling something about me dulled your blade at the last moment, though I didn't know what.
[k]
[charaFace C 0]
Kama
But, me being me, I wasn't about to let that stop me from going to town on you. Too bad for you.
[k]
[charaFace C 4]
Kama
Aside from that...I don't know what else went wrong for you.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Medusa
Hehe. Hehehe.
[k]
Medusa
How strange. I thought love was the one thing I hated the most, but here I am, doing all this for it.
[k]
Medusa
Once again, it is a perfect reminder that love never leads anywhere good.
[k]
Medusa
And yet...now that I have it, I don't want to let it go, no matter how its thorns might prick me.
[k]
[charaFace E 4]
Medusa
So tell me, god of love. Is that what love truly is?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 10]
[charaFadein C 0.1 1]
Kama
...[sr]...
[k]
[charaFace C 0]
Kama
Hell if I know.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[se ad661]
[seVolume ad661 0 0.7]
[seStop ad661 0.6]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 1]
[charaMove E -20,0 0.3]
[wt 0.8]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Duryodhana
Hey! What do you think you're doing!? She's trying to get away!
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 3]
[charaFadein E 0.1 -50,0]
[wt 0.2]
[se ad237]
[wt 0.1]
[fowardEffect bit_talk_strike_02]
[se ad73]
[charaEffect E bit_talk_quickmove]
[charaSpecialEffect E erasureReverse 1 0.3]
[wt 0.2]
[seStop ad237 0.4]
[wt 0.5]
[charaTalk off]
[charaTalk depthOff]
[charaDepth M 1]
[charaDepth E 2]
[charaDepth S 3]
[charaDepth G 4]
[charaFace G 22]
[charaFadein M 0.5 90,-200]
[charaFadein G 0.5 -165,-50]
[charaMove M 120,-200 0.5]
[charaMove G -120,-50 0.5]
[wt 0.7]
[charaPut E 140,0]
[charaFace E 3]
[se ad223]
[charaPut S 140,0]
[charaEffect S bit_talk_quickmove]
[charaSpecialEffect E appearance 1 0.25]
[wt 0.4]
[charaMove E 120,-30 0.3]
[wt 0.3]
[se ad183]
[charaMove E 120,0 0.3]
[charaMove G -120,-20 0.3]
[wt 0.5]
[charaFace A 6]
[charaFadein A 0.1 1]
[se ad73]
[fowardEffect bit_talk_quickmove 120,0]
[fowardEffect bit_talk_quickmove -120,0]
[charaSpecialEffect E erasureReverse 1 0.3]
[charaSpecialEffect G erasureReverse 1 0.3]
[wt 0.8]
[charaFadeout M 0.5]
[wt 0.7]
[charaTalk on]
[charaTalk A]
Duryodhana
Dammit!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.1 1]
Kama
Whoopsies, I let my guard down. Sorry about that♡
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Sion
Still, we wounded her quite badly. I expect she is but a step away from sustaining direct damage to her Spirit Core.
[k]
Sion
She cannot have gotten far. We should go after her.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 8]
[charaFadein D 0.1 1]
Āyus
...Yeah. If we let her go, she might start attacking other AIs again.
[k]
[charaFace D 3]
Āyus
If nothing else, I can tell she's not going to give up for anything...
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_BATTLE_195 1.0 0.5]
[wait fade]
[charaFadeout D 0.1]
[overlayFadein Q 0.1 0,-738]
[overlayFadein R 0.1 0,738]
[charaFadein M 0.1 0,-300]
[wt 1.0]
[fadein black 1.0]
[bgm BGM_BATTLE_195 1.0 0.7]
[wait fade]
[charaPut E 0,-50]
[charaPut S 1]
[charaTalk E]
[charaFace E 3]
[se ad223]
[charaEffect S bit_talk_quickmove]
[charaSpecialEffect E appearance 1 0.25]
[wt 0.75]
[se ad73]
[charaEffect E bit_talk_quickmove]
[charaSpecialEffect E erasureReverse 1 0.3]
[wt 0.3]
[wipeout leftToRight 0.5 1.0]
[wait wipe]
[charaFadeout M 0.1]
[scene 190300]
[wt 0.5]
[wipein rightToLeft 0.5 1.0]
[wait wipe]
[charaPut E 0,-50]
[charaTalk E]
[charaFace E 3]
[se ad223]
[seVolume ad223 0 0.8]
[se ad984]
[seStop ad984 0.5]
[charaEffect S bit_talk_quickmove]
[charaSpecialEffect E appearance 1 0.25]
[wt 0.75]
[se ad73]
[charaEffect E bit_talk_quickmove]
[charaSpecialEffect E erasureReverse 1 0.3]
[wt 0.3]
[wipeout leftToRight 0.5 1.0]
[wait wipe]
[scene 190400]
[wt 0.5]
[wipein rightToLeft 0.5 1.0]
[wait wipe]
[charaPut E 0,-50]
[charaTalk E]
[charaFace E 3]
[se ad223]
[seVolume ad223 0 0.8]
[se ad443]
[seStop ad443 0.5]
[charaEffect S bit_talk_quickmove]
[charaSpecialEffect E appearance 1 0.25]
[wt 0.75]
[bgmStop BGM_BATTLE_195 1.5]
[charaTalk off]
[charaDepth E 1]
[charaDepth N 2]
[charaDepth F 3]
[charaDepth H 4]
[charaDepth S 5]
[charaDepth T 6]
[charaDepth O 7]
[charaScale F 1.2]
[charaScale H 1.2]
[charaFace F 3]
[charaFadein N 1.0 -120,-220]
[charaFadein F 1.0 0,45]
[charaMove N -120,-250 1.5]
[charaMove F 1 1.5]
[charaMove Q 0,-850 1.5]
[charaMove R 0,850 1.5]
[wt 1.7]
[charaFadeout E 0.1]
[charaFadeout Q 0.1]
[charaFadeout R 0.1]
[charaTalk on]
[charaTalk G]
Sakura
Hehe. Saber...
[k]
[charaTalk F]
[charaFace F 1]
FMedusa
Oh!
[k]
[messageOff]
[charaTalk off]
[charaMove N -20,-250 1.5]
[charaMove F 150,0 1.5]
[wt 1.7]
[bgm BGM_EVENT_69 0.1]
[charaFace H 17]
[charaFadein H 0.4 -180,-50]
[wt 0.4]
[charaTalk on]
[charaTalk H]
HSakura
Look at you...leaping around, carrying me in your arms...
[k]
HSakura
You're like...some kind of Prince Charming...
[k]
[charaTalk F]
[charaFace F 4]
FMedusa
You're awake, Sakura?[sr]...How are you feeling?
[k]
[charaTalk H]
[charaFace H 6]
HSakura
I'm okay. I'm still...full of energy.
[k]
HSakura
Look... Hup![sr]...See? Still got it.
[k]
[charaTalk F]
[charaFace F 11]
FMedusa
...[sr]...
[k]
[charaTalk H]
[charaFace H 5]
HSakura
But, since I don't know...when I might just drift back off to sleep...let me say this now.
[k]
HSakura
Thank you, Saber. I'm sorry...I...
[k]
[charaTalk F]
[charaFace F 0]
FMedusa
I don't want to hear it.
[k]
[charaTalk H]
[charaFace H 15]
HSakura
Huh?
[k]
[messageOff]
[charaTalk off]
[charaMove F 120,0 0.3]
[wt 0.3]
[se ad183]
[charaMove F 150,0 0.4]
[wt 0.1]
[charaMove H -150,-50 0.3]
[wt 0.6]
[charaTalk on]
[charaTalk F]
[charaFace F 0]
FMedusa
We are running away right now.
[k]
FMedusa
I've not given up on you.
[k]
[charaFace F 4]
FMedusa
This isn't over yet. I will run as far as I have to.
[k]
FMedusa
And one day, you will get your wish.[sr]...I know it.
[k]
[charaTalk H]
[charaFace H 15]
HSakura
But...where are you going to run to?
[k]
[charaTalk F]
[charaFace F 6]
FMedusa
I don't know. Wherever you can stay alive.
[k]
[messageOff]
[se ad73]
[charaScale S 1.2]
[charaScale T 1.2]
[charaPut S 150,50]
[charaPut T -150,50]
[charaEffect S bit_talk_quickmove]
[charaEffect T bit_talk_quickmove]
[charaSpecialEffect F erasureReverse 1 0.3]
[charaSpecialEffect H erasureReverse 1 0.3]
[wt 0.8]
[charaFadein O 1.0 -660,-720]
[charaMove O -800,-830 25.0]
[charaMoveScale O 2.2 25.0]
[wt 1.2]
[charaFadeout N 0.1]
[lr]Yes. That's it.
[k]
As long as she can stay alive, I don't care where we go.
[k]
If she can't stay alive in this world, I'll smash my way through its walls to find another.
[k]
Ahh, if only I could shatter that false ceiling and find a real paradise waiting for us.
[k]
Still, I'm ready to make an enemy of this whole world. I'm willing to destroy it if that's what it takes.
[k]
And with that on the table...I can think of one possible feasible solution.
[k]
Medusa
Rani-XII...the central governing AI. As the overseer, she must have spare Command Spells.
[k]
Medusa
If I can take them from her, then maybe...
[k]
[scene 10000]
[lr]It was in that moment, as soon as I'd decided which direction to leap next...
[k]
[bgmStop BGM_EVENT_69 0.1]
[messageOff]
[charaFadeout O 0]
[wt 1.0]
[sceneSet M 192000 1]
[charaScale M 1.01]
[sceneSet O 190400 1]
[charaScale O 1.3]
[cueSe SE_22 22_ad1169 1.0 0.2]
Forbidden process detected. Requesting countermeasure.
[k]
Partial authorization granted. Do not eliminate her directly. Not at this stage.
[k]
Recalibrating corrective response...[sr]Disabling mobility only.
[k]
[messageOff]
[fadeout black 0.1]
[cueSeStop 22_ad1169 0.5]
[wait fade]
[charaDepth L 1]
[charaDepth O 2]
[charaFadein L 0.1 0,-200]
[charaFadein O 0.1 -190,-250]
[subCameraOn 1]
[charaLayer F sub #A]
[subCameraFilter #A through]
[charaDepth N 1]
[charaDepth H 2]
[charaDepth F 3]
[charaScale F 1.3]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 150,0]
[subRenderFadein #A 0.1 0,0]
[wt 0.1]
[subBlur #A lens 0.1 2 20 1.0 subBlur]
[scene 190400]
[wt 1.0]
[fadein black 0.5]
[wait fade]
[se ade458]
[effect bit_talk_rarrow01or 150,0]
[wt 1.3]
[cueSe Servants_100900 bac714]
[flashin once 0.1 0.2 FF000080 FF000080]
[wt 0.1]
[effectDestroy bit_talk_rarrow01or]
[subBlurOff #A lens 0 normal]
[charaFadeout O 0]
[charaFadeout F 0]
[wt 0.3]
[messageOff]
[se ad161]
[fowardEffect bit_talk_35]
[wt 2.0]
[subRenderFadeout #A 0.1]
[charaFadeout L 0.5]
[wt 0.7]
[bgm BGM_BATTLE_135 0.1]
[charaTalk E]
[charaFace E 19]
[charaFadein E 0.1 1]
[charaMove E 0,-50 0.3]
[wt 0.3]
[se ad775]
[charaShake E 0.05 4 4 0.5]
Medusa
Ghh...!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 21]
[charaFadein G 0.1 0,-50]
Sakura
Saber! Oh no, your leg![sr]What just happened!?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 17]
[charaFadein E 0.1 0,-50]
Medusa
I...don't know...!
[k]
[bgm BGM_BATTLE_135 0.5 0.5]
[charaDepth K 1]
[charaDepth E 2]
[charaDepth P 3]
[charaPut K 0,-200]
[charaFadeTime K 0.2 0.5]
Medusa
(That attack came from extreme range. It could easily have killed me.)
[k]
Medusa
(Whoever fired it aimed for my leg. They're as good as saying they won't kill me, but they won't let me escape, either.)
[k]
Medusa
(Could it be that Assassin...? No, it's not her.[sr]Lancer? ...No, it probably wasn't him, either.)
[k]
Medusa
(But then, who could have done this? And why...?)
[k]
[messageOff]
[charaTalk off]
[charaLayer N sub #A]
[charaLayer H sub #A]
[charaScale F 1.2]
[charaFace H 15]
[charaFace F 17]
[charaFadein N 0.1 -20,-250]
[charaFadein H 0.1 -180,-50]
[charaFadein F 0.1 180,-50]
[wt 0.1]
[bgm BGM_BATTLE_135 0.5 1.0]
[subRenderFadein #A 0.5 0,0]
[wt 0.7]
[charaFadeout K 0.1]
[charaFadeout E 0.1]
[charaTalk on]
[charaTalk H]
HSakura
Listen, Saber. If you go on without me, you should still be able to[line 2]
[k]
[charaTalk F]
[charaFace F 16]
FMedusa
Don't be ridiculous, Sakura.
[k]
[charaFace F 1]
FMedusa
No... If anyone here is being ridiculous, it's whoever fired that shot.
[k]
[charaTalk H]
HSakura
Saber?
[k]
[messageOff]
[scene 10000]
[charaFadein P 0.1 60,-250]
[charaTalk F]
[se ade446]
[seVolume ade446 0 0]
[se ad556]
[seVolume ad556 0 0]
[seVolume ade446 0.4 0.2]
[seVolume ad556 0.4 0.2]
[charaFace F 25]
[charaEffect F bit_talk_lightning_01r]
[subCameraMove #A 2.5 -50,-20 1.1]
[wt 1.5]
[charaMove P -120,-300 40.0]
[subRenderFadeout #A 1.0]
[wt 1.0]
[charaEffectDestroy F bit_talk_lightning_01r]
[charaFadeout N 0.1]
[charaFadeout H 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaLayer N normal]
[charaLayer H normal]
[charaLayer F normal]
[subCameraOff]
[charaSet E 1098267150 1 Medusa]
[charaSet F 1098267150 1 "Medusa 2"]
Medusa
Whoever did this has to be too far away for me to see them.
[k]
Medusa
But they must be able to see me if they are able to attack.
[k]
Medusa
And that means there is still a way to fight back.
[k]
Medusa
My Mystic Eyes, Cybele, were originally made to turn anyone who looked at me into stone.
[k]
Medusa
So if this attacker is looking at me now, I can trace their gaze back to petrify them from here...
[k]
[messageOff]
[wt 1.5]
Medusa
Stay out of my way...
[k]
[messageOff]
[seStop ade446 1.0]
[seStop ad556 1.0]
[overlayFadein M 0.5 0,-200]
[wt 0.7]
[charaFadeout P 0.1]
Medusa
Limiter released... Cybele!
[k]
[messageOff]
[criMovie talk_mov175 bgmPlay false]
[wt 0.5]
[charaFadeout M 1.0]
[wt 21.5]
[fadeout white 3.0]
[bgmStop BGM_BATTLE_135 1.5]
[wait fade]
[scene 10001]
[wt 0.3]
[fadein white 0.2]
[wait fade]
[se ad161]
[fowardEffect bit_talk_35]
[wt 2.2]
[fadeout white 0.5]
[wait fade]
[scene 190400]
[charaTalk off]
[charaDepth N 1]
[charaDepth H 2]
[charaDepth K 3]
[charaDepth F 4]
[charaScale F 1.2]
[charaFace H 15]
[charaFace F 17]
[charaFadein N 0.1 -20,-250]
[charaFadein H 0.1 -180,-50]
[charaFadein F 0.1 180,-50]
[cameraMove 0.1 -50,-20 1.1]
[wt 0.25]
[bgm BGM_BATTLE_166 0.1]
[cameraHome 1.5]
[fadein white 1.0]
[wait fade]
[wt 0.7]
[charaTalk on]
[charaTalk F]
[charaShake F 0.03 2 2 0.5]
FMedusa
Gaah!
[k]
[charaTalk H]
[charaFace H 20]
HSakura
Saber!? What happened!?
[k]
[charaTalk F]
[charaFace F 1]
FMedusa
They deflected my Mystic Eyes!? Powerfully enough for me to feel it from here!?
[k]
[charaFace F 19]
FMedusa
This magical energy... This power...[sr]They must be a Divine Spirit...a Servant!
[k]
[charaTalk H]
[charaFace H 15]
HSakura
What does that mean?
[k]
[bgm BGM_BATTLE_166 0.5 0.5]
[charaTalk F]
[charaFace F 3]
[charaPut K 0,-200]
[charaFadeTime K 0.2 0.5]
FMedusa
(Yes... What DOES it mean? There shouldn't be a Servant like that here...)
[k]
[charaFace F 1]
FMedusa
(But there very clearly is. And that must mean...)
[k]
[bgm BGM_BATTLE_166 0.5 1.0]
[charaFadeout K 0.2]
[charaFace F 2]
FMedusa
...
[k]
[bgm BGM_BATTLE_166 1.0 0.7]
[messageOff]
[se ad443]
[seVolume ad443 0 0]
[wt 0.1]
[se ad444]
[seVolume ad444 0 0]
[seVolume ad443 1.5 1.0]
[seVolume ad444 1.5 1.0]
[charaFadeout N 1.0]
[charaFadeout H 1.0]
[charaFadeout F 1.0]
[wt 2.0]
[seStop ad443 0.4]
[seStop ad444 0.4]
[charaTalk off]
[charaDepth G 1]
[charaDepth E 2]
[charaFace G 15]
[charaFace E 2]
[charaFadein G 0.1 -150,-50]
[charaFadein E 0.1 150,-50]
[wt 1.0]
[bgm BGM_BATTLE_166 0.5 1.0]
1There you are!
[charaTalk on]
[charaTalk E]
[charaFace E 0]
Medusa
I see. So they want to make sure a participant of the Holy Grail War finishes me off.
[k]
[charaFadeout G 0.1]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Duryodhana
I don't know what you're talking about, but I do know you have no chance at escaping now. Just give up already.
[k]
Duryodhana
Though...for some reason you do seem more beat up now than when you ran.
[k]
[charaFace A 3]
Duryodhana
Oh, I've got it. Your fruitless attempt to run away opened the wounds I inflicted on you!
[k]
Duryodhana
Bahaha, talk about pathetic!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 14]
[charaFadein C 0.1 1]
Kama
You sure about that? Because this looks way worse than just an injury reopening.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 8]
[charaFadein B 0.1 1]
Sion
Saber. Are you[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace G 15]
[charaFace E 3]
[charaFadein G 0.1 -150,-50]
[charaFadein E 0.1 150,-50]
Medusa
If you are not going to let me go, there's no point in telling you what happened.
[k]
[messageOff]
[se ad984]
[charaMove E 150,0 0.5]
[charaShake E 0.03 2 2 0.5]
[wt 0.5]
Medusa
Come, then. I am not about to give up, not while my body still has life in it!
[k]
[charaTalk G]
Sakura
Saber!
[k]
[messageOff]
[charaTalk off]
[se ad60]
[seStop ad60 0.5]
[charaShake E 0.03 2 2 0.5]
[charaFadeout E 0.7]
[charaMove E 100,0 0.5]
[wt 0.7]
[charaDepth N 3]
[charaDepth H 4]
[charaDepth F 5]
[charaScale H 1.05]
[charaFace H 15]
[charaFadein N 1.0 90,-300]
[charaFadein H 1.0 55,-45]
[charaMove N 120,-300 1.0]
[charaMove H 100,-45 1.0]
[wt 1.2]
[charaFadeout G 0.1]
[charaFadeout E 0.1]
[se ad60]
[seStop ad60 0.5]
[charaFace F 3]
[charaShake F 0.03 2 2 0.5]
[charaFadein F 0.4 -90,0]
[charaMove F -120,0 0.5]
[wt 1.0]
[charaFace F 0]
FMedusa
Stand back, Sakura.
[k]
[charaFace F 4]
FMedusa
It's okay. No matter what happens, I will always be on your side...
[k]
[messageOff]
[fadeout black 0.5]
[bgmStopEnd BGM_BATTLE_166 0.4]
[wait fade]
[soundStopAllEnd]
[end]