fgo-game-data/ScriptActionEncrypt/94/9403/9403357360.txt
2025-02-07 08:05:55 +00:00

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94-03-35-73-6-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1052000 1 Charlemagne]
[charaScale A 1.2]
[charaSet B 1098218800 1 Shantak]
[sceneSet C 47000 1]
[charaScale C 1.1]
[charaSet E 98115000 1 Effect]
[charaSet F 1052000 1 Charlemagne]
[charaScale F 1.2]
[sceneSet G 47000 1]
[charaScale G 1.2]
[charaSet H 7014001 1 Nightingale]
[charaSet I 7023000 1 Minamoto-no-Raikou]
[charaSet J 9005001 1 Holmes]
[charaSet K 1098123200 1 Goredolf]
[charaSet L 1098182000 1 "Nemo Nurse"]
[equipSet U 9808450 1 "Valentine's Craft Essence"]
[branchQuestClear lblClear01c 94064915]
[branchQuestClear lblClear01c 3001101]
[branchQuestClear lblClear01b 3000303]
[label lblClear01a]
[sceneSet D 105500 1]
[charaScale D 1.2]
[branch lblConf01]
[label lblClear01b]
[sceneSet D 104200 1]
[charaScale D 1.2]
[branch lblConf01]
[label lblClear01c]
[sceneSet D 132800 1]
[charaScale D 1.2]
[label lblConf01]
[wipeFilter cinema 0.5 0]
[scene 155900]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_25 0.1]
[wt 0.4]
[lr]By all accounts, Charlemagne loves clear skies.
[k]
Even in the simulator, he starts every mission by squinting up at the sky.
[k]
[messageOff]
[fadeout black 1.0]
[bgm BGM_EVENT_25 1.0 0.5]
[wait fade]
[wipeOff]
[branchQuestClear lblClear02c 94064915]
[branchQuestClear lblClear02c 3001101]
[branchQuestClear lblClear02b 3000303]
[label lblClear02a]
[scene 105500]
[branch lblConf02]
[label lblClear02b]
[scene 104200]
[branch lblConf02]
[label lblClear02c]
[scene 132800]
[label lblConf02]
[wt 1.0]
[charaDepth A 7]
[charaDepth D 2]
[charaFadein D 0.1 -90,-250]
[fadein black 1.0]
[bgm BGM_EVENT_25 1.0 1.0]
[charaMove D -120,-250 1.5]
[wait fade]
[wt 2.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 1.4]
[charaFace A 2]
Charlemagne
[tVoice ValVoice_105200 0_V010]
Huh? Do I really do that!? Man, I had no idea... Sorry! I'll work on that![wait tVoice]
[k]
1Why? There's nothing wrong with it.
[charaFace A 0]
Charlemagne
[tVoice ValVoice_105200 0_V020]
You think? Well, yeah, it's not like I'm letting my guard down or anything.[wait tVoice]
[k]
[charaFace A 3]
Charlemagne
[tVoice ValVoice_105200 0_V030]
It's just, there's something about a beautiful blue sky that makes me feel...well, happy.[wait tVoice]
[k]
1How so?
[charaFace A 0]
Charlemagne
[tVoice ValVoice_105200 0_V040]
Hmm. It's... See, the sky's always been like this, even before humans came along, right?[wait tVoice]
[k]
Charlemagne
[tVoice ValVoice_105200 0_V050]
Oh, or was it a different color back in the age of[sr]dinosaurs or something?[twt 4.9][charaFace A 3] Ah well, never mind that.[wait tVoice]
[k]
[charaFace A 1]
Charlemagne
[tVoice ValVoice_105200 0_V060]
My point is, a beautiful sky is personally meaningful to me.[wait tVoice]
[k]
[charaFace A 6]
Charlemagne
[tVoice ValVoice_105200 0_V070]
Maybe it's just me being emotional and self-centered...a sort of imposition of my own perception.[wait tVoice]
[k]
[charaFace A 1]
Charlemagne
[tVoice ValVoice_105200 0_V080]
But, on the other hand, that is still how I perceive it.[wait tVoice]
[k]
Charlemagne
[tVoice ValVoice_105200 0_V090]
I'm able to feel the sky's beauty. I can believe there's something meaningful that lies beyond it.[wait tVoice]
[k]
[charaFace A 0]
Charlemagne
[tVoice ValVoice_105200 0_V100]
Even if I'm not alive, I can still surrender myself to those feelings.[wait tVoice]
[k]
[charaFace A 3]
Charlemagne
[tVoice ValVoice_105200 0_V110]
Anyway, that's basically it![wait tVoice]
[k]
Charlemagne
[tVoice ValVoice_105200 0_V120]
Sorry, this must be boring you, huh? You probably have no idea what I'm talking about![wait tVoice]
[k]
1I wouldn't say that.
[charaFace A 0]
Charlemagne
[tVoice ValVoice_105200 0_V130]
Hm?[wait tVoice]
[k]
1I have fond memories of the blue skies I've seen, too.
2There are some blue skies I've seen that I'll never forget, either.
[charaFace A 1]
Charlemagne
[tVoice ValVoice_105200 0_V140]
...Gotcha. I hear that.[wait tVoice]
[k]
Charlemagne
[tVoice ValVoice_105200 0_V150]
All right, then let's do our best so we can check out some beautiful blue skies again![wait tVoice]
[k]
[messageOff]
[charaFace A 3]
[wt 1.0]
[fadeout black 1.0]
[bgmStop BGM_EVENT_25 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[charaScale A 1.0]
[effect bit_talk_rain01]
[charaTalk depthOff]
[charaDepth E 8]
[scene 78601]
[wt 1.0]
[fadein black 1.0]
[se ade307 1.0]
[wait fade]
[wt 1.0]
[seVolume ade307 0.5 0.6]
[wt 0.5]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_2 0.1]
Charlemagne
[tVoice ValVoice_105200 0_V160]
...Welp, so much for blue skies. Looks like all we're getting today is gray clouds.[wait tVoice]
[k]
[charaFace A 5]
Charlemagne
[tVoice ValVoice_105200 0_V170]
Damn, this is bad. It's gonna suck for both of us if you catch a cold on my watch![wait tVoice]
[k]
1Me I can understand, but why you, too?
[charaFace A 4]
Charlemagne
[tVoice ValVoice_105200 0_V180]
'Cause all your guardians will never let me hear the end of it![wait tVoice]
[k]
[messageOff]
[wipeout circleIn 0.7 1]
[bgmStop BGM_EVENT_2 0.7]
[seStop ade307 0.7]
[wait wipe]
[effectStop bit_talk_rain01]
[charaFadeout A 0.1]
[charaTalk off]
[charaDepth L 7]
[charaDepth K 6]
[charaDepth J 4]
[charaDepth H 5]
[charaDepth I 3]
[branchQuestClear lblClear05c 94064915]
[branchQuestClear lblClear05c 3001101]
[branchQuestClear lblClear05b 3000303]
[label lblClear05a]
[scene 105600]
[charaFace I 5]
[charaFadeinFSL I 0.1 0]
[charaFace H 5]
[charaFadeinFSR H 0.1 2]
[branch lblConf05]
[label lblClear05b]
[scene 105900]
[charaFace I 5]
[charaFadeinFSSideL I 0.1 -405,0]
[charaFace L 5]
[charaFadeinFSL L 0.1 -205,0]
[charaFace K 15]
[charaFadein K 0.1 30,0]
[charaFace H 5]
[charaFadeinFSR H 0.1 280,0]
[charaFace J 5]
[charaFadeinFSSideR J 0.1 450,0]
[branch lblConf05]
[label lblClear05c]
[scene 158100]
[charaFace I 5]
[charaFadeinFSSideL I 0.1 -350,0]
[charaFace L 5]
[charaFadeinFSL L 0.1 -130,0]
[charaFace K 15]
[charaFadeinFSR K 0.1 130,0]
[charaFace H 5]
[charaFadeinFSSideR H 0.1 350,0]
[label lblConf05]
[wt 1.0]
[wipein circleIn 0.7 1]
[wait wipe]
[wt 1.5]
[wipeout circleIn 0.7 1]
[wait wipe]
[charaFadeout H 0.1]
[charaFadeout I 0.1]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[charaFadeout L 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[effect bit_talk_rain01]
[scene 78601]
[wt 1.0]
[wipein circleIn 0.7 1]
[se ade307 0.7]
[seVolume ade307 0 0.6]
[wait wipe]
1Oh man, I'll get in trouble, too!
[charaFace A 2]
Charlemagne
[tVoice ValVoice_105200 0_V190]
Right!? Anyway, let's look for somewhere to take shelter![wait tVoice]
[k]
[messageOff]
[charaFadeout A 0.3]
[charaMove A -75,0 0.3]
[cueSe SE_23 23_ade828]
[cueSeVolume 23_ade828 1.0 0.2]
[wt 1.5]
[fadeout black 1.0]
[cueSeStop 23_ade828 1.0]
[seStop ade307 1.0]
[wait fade]
[effectStop bit_talk_rain01]
[scene 134000]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Charlemagne
[tVoice ValVoice_105200 0_V200]
Phew... This place oughta keep us dry.[wait tVoice]
[k]
Charlemagne
[tVoice ValVoice_105200 0_V210]
I'll keep watch outside while you dry yourself off.[wait tVoice]
[k]
1Got it.
[messageOff]
[wipeout rollRight 1.0 0.5]
[wait wipe]
[charaFadeout A 0.1]
[wt 1.0]
[wipein rollLeft 1.0 0.5]
[wait wipe]
[bgm BGM_EVENT_147 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Charlemagne
[tVoice ValVoice_105200 0_V220]
Hmm... Looks like it's only a passing shower. Should stop soon.[wait tVoice]
[k]
1Oh, I almost forgot.
Charlemagne
[tVoice ValVoice_105200 0_V230]
Yeah? What's up?[wait tVoice]
[k]
[messageOff]
[se ad79]
[wt 0.1]
[effect bit_talk_valentinegift02]
[wt 4.0]
[effectDestroy]
Charlemagne
[tVoice ValVoice_105200 0_V240]
Let's see. This smells like chocolate...which must mean...[wait tVoice]
[k]
[charaFace A 1]
Charlemagne
[tVoice ValVoice_105200 0_V250]
Oh! It's Valentine's Day![wait tVoice]
[k]
1Exactly!
[charaFace A 3]
Charlemagne
[tVoice ValVoice_105200 0_V260]
Yahoo! Thanks a bunch for this![wait tVoice]
[k]
[charaFace A 0]
Charlemagne
[tVoice ValVoice_105200 0_V270]
...Would it be okay if I ate it right away?[wait tVoice]
[k]
[messageOff]
[cameraMove 0.4 0,10 1.0]
[wt 0.4]
[cameraMove 0.4 0,0 1.0]
[wt 1.2]
[charaFace A 1]
Charlemagne
[tVoice ValVoice_105200 0_V280]
Then don't mind if I do![wait tVoice]
[k]
[messageOff]
[se ade13]
[charaMoveReturn A 0,-7 0.6]
[wt 1.0]
[charaFace A 3]
Charlemagne
[tVoice ValVoice_105200 0_V290]
Mmm, so good! I didn't know our Master was a chocolate-making prodigy![wait tVoice]
[k]
1[&Ah, knock it off:Oh, stop].
[charaFace A 1]
Charlemagne
[tVoice ValVoice_105200 0_V300]
Hahaha, sorry, guess that was laying it on a little thick. But it really was yummy! Thanks again![wait tVoice]
[k]
[charaFace A 0]
Charlemagne
[tVoice ValVoice_105200 0_V310]
Now, the question is, how do I return the favor...?[sr]Hmm...[wait tVoice]
[k]
1You really don't have to go out of your way, okay?
[charaFace A 1]
Charlemagne
[tVoice ValVoice_105200 0_V320]
Oh yes I do.[wait tVoice]
[k]
[charaFace A 0]
Charlemagne
[tVoice ValVoice_105200 0_V330]
After all, those idio[line 2]I mean, my subordinates all gave you some proper gifts in exchange.[wait tVoice]
[k]
[charaFace A 2]
Charlemagne
[tVoice ValVoice_105200 0_V340]
I can't let them outdo me![twt 3.7][charaFace A 0][sr]But actually, the truth is...[wait tVoice]
[k]
[charaFace A 1]
Charlemagne
[tVoice ValVoice_105200 0_V350]
I enjoy thinking about how to give gifts in return.[sr]You know I used to be a king, yeah?[wait tVoice]
[k]
[charaFace A 0]
Charlemagne
[tVoice ValVoice_105200 0_V360]
Okay, so I don't have so many memories of just giving a gift to someone without going through diplomatic protocols and whatnot.[wait tVoice]
[k]
[charaFace A 3]
Charlemagne
[tVoice ValVoice_105200 0_V370]
So now that I have the chance to do that, I wanna do it right.[wait tVoice]
[k]
[messageOff]
[se ade307]
[seVolume ade307 0 0.6]
[wt 0.1]
[seVolume ade307 0.5 0.6]
[wt 1.0]
[seStop ade307 1.0]
[seVolume ade307 1.0 0.2]
[wt 0.5]
[charaFace A 0]
Charlemagne
[tVoice ValVoice_105200 0_V380]
Oh, the rain stopped.[sr]Okay, let's head back out there.[wait tVoice]
[k]
1Let's!
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_147 1.0]
[wait fade]
[charaFadeout A 0.1]
[cameraMove 0.1 0,0 1.01]
[charaDepth B 6]
[charaDepth C 2]
[charaFadein C 0.1 0,-200]
[scene 47000]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Charlemagne
[tVoice ValVoice_105200 0_V390]
Hmm, the ground's a little loose here. Watch your step, Master.[wait tVoice]
[k]
[messageOff]
[wt 0.2]
1Got i[line 2]
[se ade4]
[charaFadeout A 0.1]
[wt 0.1]
[bgm BGM_EVENT_3 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.4 -25,50]
[charaMove B 0,0 0.3]
[wt 0.3]
[seStop ade4 0.1]
[wt 0.3]
[se ade437]
[charaMoveReturn B 20,-10 0.3]
[wt 0.15]
[charaFadeout B 0.2]
[wt 0.1]
[se bac17]
[effect bit_talk_blow 100,-65]
[shake 0.05 5 4 0.5]
[wt 0.5]
1Aah!
[charaTalk A]
[charaFace A 2]
[charaFadein A 0.1 1]
Charlemagne
[tVoice ValVoice_105200 0_V400]
Master![wait tVoice]
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[effect bit_talk_41_r]
[se ad228]
[charaRollMoveEx C 0.3 -20]
[charaMoveScale C 1.5 0.3]
[charaMove C -200,-220 0.3]
[wipeout rectangleStripLeftToRight 0.3 1]
[wait wipe]
[seStop ad228 0.8]
[wait charaRollMove C]
[charaPut C -250,-200]
[cameraHome 0.1]
[effectStop bit_talk_41_r]
[effectDestroy]
[subCameraOn 1]
[charaLayer F sub #A]
[charaLayer G sub #A]
[charaDepth F 8]
[charaDepth G 6]
[wt 0.3]
[fowardEffect bit_talk_kengekiall02_fs]
[se ad1032]
[wt 0.3]
[se ad687]
[wt 0.1]
[se ad1031]
[wt 1.0]
[se ad454]
[wt 1.0]
[seStop ad454 0.3]
[wt 1.0]
[wipein rectangleStripRightToLeft 0.3 1]
[bgmStop BGM_EVENT_3 0.3]
[wait wipe]
[wt 0.4]
[charaTalk off]
[charaFace F 0]
[charaFadein F 0.1 0,150]
[charaFadein G 0.1 0,0]
[subCameraFilter #A maskEdge cut359_mask05 3 0,0,0,255 1]
[subRenderFadein 0.4 -300,0]
[subRenderMove -300,-200 0.4]
[charaTalk F]
[wt 0.4]
Charlemagne
[tVoice ValVoice_105200 0_V410]
Hup![wait tVoice]
[k]
[messageOff]
[se ad215]
[wt 0.8]
[charaFace F 1]
Charlemagne
[tVoice ValVoice_105200 0_V420]
Okay, we're safe now! Hang on while I pull you up, Master![wait tVoice]
[k]
1Oh, I'm hanging on, all right!
[messageOff]
[charaDepth C 8]
[subRenderMove -300,0 0.4]
[subRenderFadeout 0.4]
[wt 0.6]
[se adm15]
[charaRollMoveEx C 0.4 380]
[charaMove C -25,-380 0.4]
[wipeout rectangleStripUpToDown 0.3 1]
[seStop ad228 0.3]
[wait wipe]
[charaFadeout C 0.1]
[charaFadeout F 0.1]
[charaFadeout G 0.1]
[subCameraOff]
[charaLayer F normal]
[charaLayer G normal]
[wt 0.5]
[wipein rectangleStripDownToUp 0.3 1.0]
[wait wipe]
[se ad223]
[wt 0.4]
[bgm BGM_EVENT_2 0.1]
[charaTalk on]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
Charlemagne
[tVoice ValVoice_105200 0_V430]
Are you okay, Master!?[wait tVoice]
[k]
[messageOff]
[cameraMove 0.4 0,10 1.0]
[wt 0.4]
[cameraMove 0.4 0,0 1.0]
[wt 1.2]
[charaFace A 4]
Charlemagne
[tVoice ValVoice_105200 0_V440]
Oh good.[sr]Damn, that was worrying.[wait tVoice]
[k]
1I'm sor[line 2]
[charaFace A 1]
Charlemagne
[tVoice ValVoice_105200 0_V450]
Hey, no apologies! There was nothing either of us could've done to avoid that, anyway.[wait tVoice]
[k]
[charaFace A 0]
Charlemagne
[tVoice ValVoice_105200 0_V460]
Sometimes, the ground just gives out under you, even when you're being careful. And we WERE being careful.[wait tVoice]
[k]
[charaFace A 1]
Charlemagne
[tVoice ValVoice_105200 0_V470]
More importantly, let's just be glad you're okay, right?[wait tVoice]
[k]
[messageOff]
[cameraMove 0.4 0,10 1.0]
[wt 0.4]
[cameraMove 0.4 0,0 1.0]
[wt 1.2]
[charaFace A 3]
Charlemagne
[tVoice ValVoice_105200 0_V480]
All right, then let's go home for real this time![wait tVoice]
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_2 1.0]
[wait fade]
[charaFadeout A 0.1]
[branchQuestClear lblClear03c 94064915]
[branchQuestClear lblClear03c 3001101]
[branchQuestClear lblClear03b 3000303]
[label lblClear03a]
[scene 105500]
[branch lblConf03]
[label lblClear03b]
[scene 104200]
[branch lblConf03]
[label lblClear03c]
[scene 132800]
[label lblConf03]
[wt 1.5]
[charaTalk off]
[charaDepth D 2]
[charaScale A 1.2]
[charaFadein D 0.1 -90,-250]
[fadein black 1.0]
[charaMove D -120,-250 1.5]
[wait fade]
[wt 2.0]
[charaFace A 0]
[charaFadein A 0.4 0,0]
[wt 1.4]
[bgm BGM_EVENT_116 0.1]
Charlemagne
[tVoice ValVoice_105200 0_V490]
Man, that was a hell of a day, huh? You should probably take it easy for a bit.[wait tVoice]
[k]
[charaFace A 4]
Charlemagne
[tVoice ValVoice_105200 0_V500]
Oh, and as for my return gift... Sorry, but would you mind waiting just a little longer?[wait tVoice]
[k]
1No problem!
[charaFace A 3]
Charlemagne
[tVoice ValVoice_105200 0_V510]
Thanks!
[k]
Charlemagne
[tVoice ValVoice_105200 0_V520]
I'm planning to give you something real cool, so get excited![wait tVoice]
[k]
[charaFace A 1]
Charlemagne
[tVoice ValVoice_105200 0_V530]
...Though I still have no idea what it'll be![wait tVoice]
[k]
2I feel like you've already paid me back in full and then some.
[charaFace A 0]
Charlemagne
[tVoice ValVoice_105200 0_V540]
Huh? But I still haven't given you anything yet![wait tVoice]
[k]
[charaFace A 5]
Charlemagne
[tVoice ValVoice_105200 0_V550]
I wanna make sure I give you something...well...cool![wait tVoice]
[k]
[charaFace A 1]
Charlemagne
[tVoice ValVoice_105200 0_V560]
So that's that! All right, just give me a little more time![wait tVoice]
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.0]
[bgmStop BGM_EVENT_116 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout D 0.1]
[branchQuestClear lblClear04c 94064915]
[branchQuestClear lblClear04c 3001101]
[branchQuestClear lblClear04b 3000303]
[label lblClear04a]
[scene 106001]
[branch lblConf04]
[label lblClear04b]
[scene 105801]
[branch lblConf04]
[label lblClear04c]
[scene 178900]
[label lblConf04]
[wt 1.0]
[fadein black 1.0]
[wait fade]
1...
[se bas2]
[charaFadein U 0.5 0,-70]
[wt 2.5]
[charaFadeout U 0.4]
[wt 0.5]
1(I feel like I already got something really cool...)
[messageOff]
[wt 1.0]
[wipeout openEye 2.0 1.0]
[wait wipe]
[wt 1.5]
[fadeout black 2.0]
[wait fade]
[wipein openEye 0.1 1.0]
[wait wipe]
[wt 0.5]
[soundStopAll]
[end]