fgo-game-data/ScriptActionEncrypt/94/9403/9403357520.txt
2025-02-07 08:05:55 +00:00

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94-03-35-75-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 6045300 1 Rindr]
[charaSet B 6045000 1 Thrúd]
[equipSet C 9808580 1 "Valentine's Craft Essence"]
[charaDepth C 9]
[charaSet E 6045300 1 Rindr_Silhouette]
[charaFilter E silhouette 00000080]
[charaSet F 6045000 1 Thrúd_Silhouette]
[charaFilter F silhouette 00000080]
[charaScale F 1.2]
[charaSet H 6045300 1 Rindr_Effects]
[charaScale H 1.2]
[charaSet L 6045000 1 Thrúd_Effects2]
[charaScale L 1.2]
[imageSet J cut372_cut_back02_line 1 1]
[charaFilter J silhouette 00000080]
[branchQuestClear lblClear01c 94064915]
[branchQuestClear lblClear01c 3001101]
[branchQuestClear lblClear01b 3000303]
[label lblClear01a]
[scene 105500]
[sceneSet I 105500 1]
[charaScale I 1.2]
[sceneSet K 105500 1]
[charaScale K 1.1]
[sceneSet M 105500 1]
[charaScale M 1.2]
[branch lblConf01]
[label lblClear01b]
[scene 104200]
[sceneSet I 104200 1]
[charaScale I 1.2]
[sceneSet K 104200 1]
[charaScale K 1.1]
[sceneSet M 104200 1]
[charaScale M 1.2]
[branch lblConf01]
[label lblClear01c]
[scene 132800]
[sceneSet I 132800 1]
[charaScale I 1.2]
[sceneSet K 132800 1]
[charaScale K 1.1]
[sceneSet M 132800 1]
[charaScale M 1.2]
[label lblConf01]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[wt 0.5]
[charaTalk off]
[charaTalk depthOff]
[charaDepth A 1]
[charaDepth E 2]
[se ad95 0.5]
[seVolume ad95 0 0.1]
[wt 0.5]
[seVolume ad95 1.0 0.6]
[wt 1.0]
[seVolume ad95 1.0 1.0]
[wt 0.7]
[charaFace E 0]
[charaFadein E 0.4 1]
[seStop ad95 0.3]
[wt 1.0]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
[charaFadeout E 0.4]
[wt 1.0]
[charaTalk on]
[charaTalk depthOn]
[charaFace A 0]
Rindr
[tVoice ValVoice_604500 0_V010]
Oh, Master. Hello.[wait tVoice]
[k]
1Hi, Rindr.
[messageOff]
[charaFace A 1]
[wt 1.0]
[charaFace A 4]
Rindr
[tVoice ValVoice_604500 0_V020]
I'm kind of in a hurry right now, so see you later.[wait tVoice]
[k]
[messageOff]
[se ad95]
[charaFadeout A 0.7]
[seStop ad95 1.5]
[wt 2.5]
[se ad59]
[seVolume ad59 0 0.1]
[wt 0.5]
[seVolume ad59 1.0 0.6]
[wt 1.0]
[seVolume ad59 0.5 1.0]
[wt 0.5]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.4 1]
[wt 0.3]
[seStop ad59]
[wt 0.3]
Rindr
[tVoice ValVoice_604500 0_V030]
Scratch that![wt 0.3][charaFace A 0][sr]Ahaha.[wait tVoice]
[k]
1So...you're NOT in a hurry?
[charaFace A 1]
Rindr
[tVoice ValVoice_604500 0_V040]
Don't worry about it. If anything, I think this is actually going to save me time.[wait tVoice]
[k]
Rindr
[tVoice ValVoice_604500 0_V050]
Could I borrow you for a minute, Master?[wait tVoice]
[k]
1Of course.
[charaFace A 0]
Rindr
[tVoice ValVoice_604500 0_V060]
Thanks! Hehe, I like how you didn't even have to think about it.[wait tVoice]
[k]
[bgmStop BGM_EVENT_2 1.5]
Rindr
[tVoice ValVoice_604500 0_V070]
Okay, let's get right into it. I'm trying to work out a new combat doctrine, and I could really use your help.[wait tVoice]
[k]
[messageOff]
[charaFace A 1]
[wt 1.3]
[charaFace A 0]
Rindr
[tVoice ValVoice_604500 0_V080]
...Juuust kidding.[wait tVoice]
[k]
[bgm BGM_EVENT_116 0.1]
Rindr
[tVoice ValVoice_604500 0_V090]
I was joking. It's okay. I know you're really busy this time of year.[wait tVoice]
[k]
[charaFace A 8]
Rindr
[tVoice ValVoice_604500 0_V100]
What's this event called again? Valentine's Day?[wait tVoice]
[k]
1Oh, yeah. This is your first Valentine's Day, isn't it?
[branch select01]
2I'm impressed you know about it.
[branch select02]
[label select01]
[charaFace A 1]
Rindr
[tVoice ValVoice_604500 0_V110]
Hehe, yep.[wait tVoice]
[k]
Rindr
[tVoice ValVoice_604500 0_V120]
It may not be from Scandinavia, but I still know aaall about it.[wait tVoice]
[k]
[charaFace A 12]
Rindr
[tVoice ValVoice_604500 0_V130]
Here's a hint: I'm a Valkyrie![sr]Can you figure it out from there?[wait tVoice]
[k]
1I get it. You synced your database with the other Valkyries.
[charaFace A 0]
Rindr
[tVoice ValVoice_604500 0_V140]
Correct![wait tVoice]
[k]
Rindr
[tVoice ValVoice_604500 0_V150]
I should've known that as Master of us Valkyries you'd know what was up. Yes, we can all share data with each other.[wait tVoice]
[k]
[charaFace A 1]
Rindr
[tVoice ValVoice_604500 0_V160]
I'm sure you've heard how we sisters are fundamentally the same at heart a few times by now, right?[wait tVoice]
[k]
Rindr
[tVoice ValVoice_604500 0_V170]
Well, that function is why.[wait tVoice]
[k]
[charaFace A 12]
Rindr
[tVoice ValVoice_604500 0_V180]
It's not only because we're all designed the same; it's because our shared data averages us out.[wait tVoice]
[k]
[charaFace A 1]
Rindr
[tVoice ValVoice_604500 0_V190]
That's why we're always us, no matter how much time passes. Why we CAN be as we are.[wait tVoice]
[k]
[messageOff]
[charaFace A 8]
[wt 1.5]
Rindr
[tVoice ValVoice_604500 0_V200]
(Sigh)...[sr]...[wait tVoice]
[k]
Rindr
[tVoice ValVoice_604500 0_V210]
(Sigh)...[wait tVoice]
[k]
[charaFace A 1]
Rindr
[tVoice ValVoice_604500 0_V220]
At least, that's what I thought.[wait tVoice]
[k]
[branch select-end]
[label select02]
[charaFace A 1]
Rindr
[tVoice ValVoice_604500 0_V230]
Well sure, of course I do.[wait tVoice]
[k]
Rindr
[tVoice ValVoice_604500 0_V240]
As one of the Valkyries, I regularly sync up my database with the other units.[wait tVoice]
[k]
Rindr
[tVoice ValVoice_604500 0_V250]
Naturally, that means I know all about what Thrúd, Hildr, Ortlinde, and all the others are up to.[wait tVoice]
[k]
[charaFace A 0]
Rindr
[tVoice ValVoice_604500 0_V260]
For example...[wait tVoice]
[k]
[label select-end]
[messageOff]
[bgmStop BGM_EVENT_116 1.5]
[se ad95]
[seStop ad95 0.5]
[charaFace A 1]
[charaMove A 0,10 0.3]
[charaMoveScale A 1.1 0.3]
[wt 1.0]
1Rindr?
Rindr
[tVoice ValVoice_604500 0_V270]
Hm?[wait tVoice]
[k]
2What is it?
Rindr
[tVoice ValVoice_604500 0_V280]
What do you think?[wait tVoice]
[k]
[charaFace A 0]
Rindr
[tVoice ValVoice_604500 0_V290]
Don't worry, everything's fine. Just stay nice and still.[wait tVoice]
[k]
Rindr
[tVoice ValVoice_604500 0_V300]
'Kay?[wait tVoice]
[k]
1(Nod)
[messageOff]
[cameraMove 0.4 0,6 1.0]
[wait camera]
[cameraHome 0.4]
[wait camera]
[wt 0.7]
[charaFace A 1]
Rindr
[tVoice ValVoice_604500 0_V310]
Talking about Valentine's Day took up more time than I expected, so I hope you don't mind if I rush this.[wait tVoice]
[k]
[messageOff]
[charaMove A 0,15 0.7]
[charaMoveScale A 1.15 0.7]
[wt 0.7]
[se ad95]
[seStop ad95 0.5]
[wt 0.3]
[charaMove A 0,20 0.7]
[charaMoveScale A 1.2 0.7]
[wt 0.7]
[se ad95]
[seStop ad95 0.5]
[wt 0.5]
1Rindr?
Rindr
[tVoice ValVoice_604500 0_V320]
Yes?[wait tVoice]
[k]
1Rush what?
[charaFace A 0]
Rindr
[tVoice ValVoice_604500 0_V330]
What else?[wait tVoice]
[k]
Rindr
[tVoice ValVoice_604500 0_V340]
My expression of affection![wait tVoice]
[k]
[bgm BGM_EVENT_7 0.1]
1Expression of what now?
2Come again?
Rindr
[tVoice ValVoice_604500 0_V350]
Humans express their affection for each other in all sorts of ways, right? Sometimes it's just talking, others it's in songs or poetry...[wait tVoice]
[k]
[charaFace A 1]
Rindr
[tVoice ValVoice_604500 0_V360]
And of course, one of the most straightforward ways is physical contact![wait tVoice]
[k]
Rindr
[tVoice ValVoice_604500 0_V370]
So this unit thought she'd be proactive about trying that! For reference...[wait tVoice]
[k]
[charaFace A 12]
Rindr
[tVoice ValVoice_604500 0_V380]
...I used the relationship between Sister Brynhild and, much as I hate the guy, Sigurd the dragon-slayer.[wait tVoice]
[k]
Rindr
[tVoice ValVoice_604500 0_V390]
I paid especially close attention to how they physically express affection in their swimsuit Spirit Origins.
[k]
[charaFace A 1]
Rindr
[tVoice ValVoice_604500 0_V400]
Don't worry. I studied their relationship very thoroughly before coming up with my doctrine for expressions of affection![wait tVoice]
[k]
1I'm pretty sure I'd die if you tried that on me!
[charaFace A 0]
Rindr
[tVoice ValVoice_604500 0_V410]
Oh, it'll be fine. If you survive, you'll be a proven hero![wait tVoice]
[k]
1There is nothing fine about any of this.
[charaFace A 8]
Rindr
[tVoice ValVoice_604500 0_V420]
Oh, really?[sr]In that case...[wait tVoice]
[k]
[charaFace A 0]
Rindr
[tVoice ValVoice_604500 0_V430]
...I guess we can save the painful part for last.[wait tVoice]
[k]
1Yikes!
[charaFace A 1]
Rindr
[tVoice ValVoice_604500 0_V440]
To start... Hmm... Why don't we go with pressing our lips against each other!?[wait tVoice]
[k]
Rindr
[tVoice ValVoice_604500 0_V450]
Come on, give me a kiss♡[wait tVoice]
[k]
[messageOff]
[charaMove A 0,25 1.0]
[charaMoveScale A 1.25 1.0]
[wt 1.0]
[se ad95]
[seStop ad95 0.5]
[wt 1.0]
[charaMove A 0,30 1.0]
[charaMoveScale A 1.3 1.0]
[wt 1.0]
[se ad95]
[seStop ad95 0.5]
[wt 1.0]
[charaMove A 0,35 1.0]
[charaMoveScale A 1.35 1.0]
[wt 1.0]
[se ad95]
[seStop ad95 0.5]
[wt 1.0]
[se ad775]
[seVolume ad775 0 0.6]
[shake 0.03 2 2 0.4]
[wt 0.5]
[charaFace A 2]
Rindr
[tVoice ValVoice_604500 0_V460]
Hey, don't run away! Just stay still, okay?[wait tVoice]
[k]
[charaFace A 12]
Rindr
[tVoice ValVoice_604500 0_V470]
(Sigh)...[sr]...[wait tVoice]
[k]
[charaFace A 14]
Rindr
[tVoice ValVoice_604500 0_V480]
...Ahaha, that's weird. Are you feeling hot all of a sudden, too?[wait tVoice]
[k]
[bgmStop BGM_EVENT_7 1.5]
[charaFace A 3]
Rindr
[tVoice ValVoice_604500 0_V490]
Okay, let's try this again.[sr]Here I go♡[twt 3.5][charaFace A 12] (Puckering up)[wait tVoice]
[k]
[messageOff]
[charaMove A 0,60 3.5]
[charaMoveScale A 1.6 3.5]
[wt 4.0]
[charaFace A 2]
[wt 0.5]
[fowardEffect bit_talk_quickmove]
[charaSpecialEffect A erasureReverse 1 0.3]
[se ad73]
[wt 0.5]
[charaMoveScale A 1.0 0.1]
[se ad615]
[seStop ad615 2.0]
[cueSe Servants_604300 m50405]
[seStop m50405 1.0]
[effect bit_talk_shot_02 200,0]
[wt 0.1]
[effect bit_talk_shot_02 -200,0]
[wt 2.0]
[se ad223]
[fowardEffect bit_talk_quickmove]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 0,20]
[charaMove A 0,0 0.2]
[wt 0.6]
[fowardEffectDestroy bit_talk_quickmove]
[effectDestroy bit_talk_shot_02]
[charaFace A 0]
Rindr
[tVoice ValVoice_604500 0_V500]
Phew! A fully automatic burst of nine-millimeter armor-piercing rounds![wait tVoice]
[k]
Rindr
[tVoice ValVoice_604500 0_V510]
I would've been Swiss cheese if I hadn't dodged as quickly as I did! Man, that was close![wait tVoice]
[k]
[messageOff]
[charaTalk off]
[charaTalk depthOff]
[charaDepth A 1]
[charaDepth M 2]
[charaDepth L 3]
[charaDepth F 4]
[se ade422 0.5]
[seVolume ade422 0 0.1]
[charaFadein M 1.0 50,-250]
[charaMove M 100,-250 1.2]
[wt 0.5]
[seVolume ade422 1.0 0.6]
[wt 1.0]
[seVolume ade422 1.0 1.0]
[charaFadeout A 0.1]
[charaFace F 0]
[charaFadeinFSL F 0.4 -270,20]
[charaMoveFSL F -220,20 0.6]
[seStop ade422 1.0]
[wt 1.3]
[charaTalk L]
[charaFace L 5]
[charaFadeinFSL L 0.1 -220,20]
[charaFadeout F 0.7]
[wt 1.5]
[bgm BGM_EVENT_146 0.1]
[charaTalk on]
[charaFace L 2]
LThrúd
[tVoice ValVoice_604500 0_V520]
And just what...[wait tVoice]
[k]
LThrúd
[tVoice ValVoice_604500 0_V530]
...do you think you're doing!?[wait tVoice]
[k]
[charaFace L 5]
LThrúd
[tVoice ValVoice_604500 0_V540]
This year, we decided we would give our Valentine's gifts in pairs.[wait tVoice]
[k]
LThrúd
[tVoice ValVoice_604500 0_V550]
We even agreed to stagger the timing so we wouldn't step on anyone's toes! We've been discussing this for over two weeks![wait tVoice]
[k]
[charaFace L 2]
LThrúd
[tVoice ValVoice_604500 0_V560]
And you still tried to steal a march on us, Rindr!?[wait tVoice]
[k]
[messageOff]
[subCameraOn]
[charaLayer H sub]
[charaLayer I sub]
[charaLayer J sub]
[subCameraFilter mask cut359_mask09]
[charaDepth K 1]
[charaDepth B 2]
[charaDepth A 3]
[charaDepth L 3]
[charaDepth I 4]
[charaDepth H 5]
[charaDepth J 8]
[charaTalk H]
[charaFace H 8]
[charaFadeinFSR H 0.5 100,220]
[subRenderFadein 0.5 180,-200]
[charaFadein J 0.5 -150,-150]
[charaFadein I 0.5 -200,-80]
[wt 0.7]
HRindr
[tVoice ValVoice_604500 0_V570]
Tch. And here I thought this was a nice, spur-of-the-moment idea, too.[wait tVoice]
[k]
[charaFace L 5]
LThrúd
[tVoice ValVoice_604500 0_V580]
Spur-of-the-moment?[wait tVoice]
[k]
[charaFace H 0]
HRindr
[tVoice ValVoice_604500 0_V590]
Yeah, I just did this on a whim. It's not like I'd been planning to steal a march on you.[wait tVoice]
[k]
[charaFace H 1]
HRindr
[tVoice ValVoice_604500 0_V600]
In fact, I was just on my way to meet up with you so we could give Master our gift together.[wait tVoice]
[k]
[charaFace H 0]
HRindr
[tVoice ValVoice_604500 0_V610]
And then, by sheer coincidence, I happened to run into Master here and couldn't help myself, you know?[wait tVoice]
[k]
HRindr
[tVoice ValVoice_604500 0_V620]
Sooorry.[wait tVoice]
[k]
[charaFace L 9]
LThrúd
[tVoice ValVoice_604500 0_V630]
...I see. That does make sense.[wait tVoice]
[k]
LThrúd
[tVoice ValVoice_604500 0_V640]
It shouldn't even be possible to plot against our fellow sisters, since we all sync our databases regularly.[wait tVoice]
[k]
[charaFace L 11]
LThrúd
[tVoice ValVoice_604500 0_V650]
All right, I believe you. But this sort of thing can never happen again, got it?[wait tVoice]
[k]
[charaFace A 0]
HRindr
[tVoice ValVoice_604500 0_V660]
'Kaaay.[wait tVoice]
[k]
[messageOff]
[charaFadeout L 0.5]
[charaFadeout H 0.5]
[charaFadeout M 0.5]
[charaFadeout I 0.5]
[charaFadeout J 0.5]
[subRenderFadeout 0.5]
[wt 1.2]
[charaLayer H normal]
[charaLayer I normal]
[charaLayer J normal]
[charaScale L 1.0]
[charaScale H 1.0]
[charaScale M 1.0]
[charaScale I 1.1]
[subCameraOff]
[charaTalk depthOn]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Rindr
[tVoice ValVoice_604500 0_V670]
Hehe. Sorry for scaring you, Master.[wait tVoice]
[k]
[charaFace A 0]
Rindr
[tVoice ValVoice_604500 0_V680]
Do you understand now? I wanted to see how far I could get before Thrúd caught on.[wait tVoice]
[k]
Rindr
[tVoice ValVoice_604500 0_V690]
It was just a little experiment![wait tVoice]
[k]
1Uh... I see?
[messageOff]
[wt 0.5]
[bgmStop BGM_EVENT_146 1.5]
[charaFace A 1]
[wt 1.5]
[charaFadeout A 0.1]
[wt 0.3]
[charaTalk B]
[charaFace B 11]
[charaFadein B 0.1 1]
Thrúd
[tVoice ValVoice_604500 0_V700]
Ugh...[wait tVoice]
[k]
[bgm BGM_EVENT_77 0.1]
1Thrúd.
[charaFace B 9]
Thrúd
[tVoice ValVoice_604500 0_V710]
Y-yes?[wait tVoice]
[k]
1As a general rule, no gunfire in the halls.
[messageOff]
[wt 0.5]
1But I do appreciate you protecting me.
2But thanks for keeping me safe.
[charaFace B 7]
Thrúd
[tVoice ValVoice_604500 0_V720]
...![wait tVoice]
[k]
[charaFace B 10]
Thrúd
[tVoice ValVoice_604500 0_V730]
O-oh, no, not at all. As my contracted Master, it's only right that I would protect you.[wait tVoice]
[k]
Thrúd
[tVoice ValVoice_604500 0_V740]
Besides, it would be terrible if you were to be injured on Valentine's Day.[wait tVoice]
[k]
Thrúd
[tVoice ValVoice_604500 0_V750]
If Rindr had injured you back there, that would be...well...[wait tVoice]
[k]
[charaFace B 3]
Thrúd
[tVoice ValVoice_604500 0_V760]
[f small]Then I wouldn't be able to give you our present...[wait tVoice]
[k]
1Thrúd?
[charaFace B 11]
Thrúd
[tVoice ValVoice_604500 0_V770]
Never mind. It's nothing.[wait tVoice]
[k]
[messageOff]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.8 150,0]
[charaFadein K 0.8 -60,-230]
[charaFadeout B 0.8]
[wt 1.3]
Rindr
[tVoice ValVoice_604500 0_V780]
...[wait tVoice]
[k]
[charaFace A 0]
Rindr
[tVoice ValVoice_604500 0_V790]
Hey, Thrúd.[wait tVoice]
[k]
[messageOff]
[bgmStop BGM_EVENT_77 1.0]
[charaTalk depthOff]
[charaTalk off]
[charaDepth A 2]
[charaDepth B 3]
[charaMove K 60,-230 1.3]
[charaMove A 270,0 1.3]
[wt 1.2]
[charaFace B 9]
[charaFadein B 0.4 -300,0]
[wt 0.8]
[charaTalk on]
Thrúd
[tVoice ValVoice_604500 0_V800]
What is it?[wait tVoice]
[k]
[bgm BGM_EVENT_94 0.1]
[charaFace A 1]
Rindr
[tVoice ValVoice_604500 0_V810]
Why is your pulse elevated right now? Hmm, it looks like your palms are sweaty, too. Why is that?
[k]
[messageOff]
[charaTalk B]
[charaFace B 7]
[wt 1.0]
[charaFace B 3]
Thrúd
[tVoice ValVoice_604500 0_V820]
[f large]...![wait tVoice]
[k]
Thrúd
[tVoice ValVoice_604500 0_V830]
Wh-wh-wh-wh-what do you mean?[sr]I-I-I-I-I'm j-j-j-j-just the same as usual.[wait tVoice]
[k]
Thrúd
[tVoice ValVoice_604500 0_V840]
B-b-b-b-besides, earlier, you were also pretty, um...[wait tVoice]
[k]
Thrúd
[tVoice ValVoice_604500 0_V850]
Well, your pulse and other vitals were also spiking pretty high, you know?[wait tVoice]
[k]
[charaFace A 3]
Rindr
[tVoice ValVoice_604500 0_V860]
R-really!? You're kidding![wait tVoice]
[k]
Thrúd
[tVoice ValVoice_604500 0_V870]
We're sisters, remember? We can't lie to each other even if we want to.[wait tVoice]
[k]
Rindr
[tVoice ValVoice_604500 0_V880]
There you go again. You're such a kidder.[wait tVoice]
[k]
Thrúd
[tVoice ValVoice_604500 0_V890]
Wh-what do you mean? I never kid.[wait tVoice]
[k]
Rindr
[tVoice ValVoice_604500 0_V900]
Well, this unit doesn't know anything about that. Maybe you should go in for maintenance.[wait tVoice]
[k]
Thrúd
[tVoice ValVoice_604500 0_V910]
What for!? I'm perfectly fine! You, on the other hand...[wait tVoice]
[k]
[messageOff]
[charaTalk off]
[wt 0.8]
1(Cross your arms and nod firmly at them as you watch.)
[cameraMove 0.4 0,6 1.0]
[wait camera]
[cameraHome 0.4]
[wait camera]
[wt 0.7]
[fadeout black 1.5]
[bgmStop BGM_EVENT_94 1.5]
[wait fade]
[charaFadeout B 0.1]
[charaFadeout A 0.1]
[charaFadeout K 0.1]
[scene 10000]
[wt 0.5]
[wt 2.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_112 0.1]
[lr]And so...
[k]
...Thrúd and Rindr's first Epic Blushing Battle (so named by Sigurd) continued for some time.
[k]
They only agreed to a détente when they both realized (simultaneously, of course) they had yet to give Master their present.
[k]
Thus did the two Valkyries give [%1] their Valentine's Day gift.
[k]
[messageOff]
[charaTalk depthOff]
[se ad79]
[wt 0.1]
[effect bit_talk_valentinegift01]
[backEffect bit_talk_valentine_brilliant_fs]
[wt 3.0]
[backEffectStop bit_talk_valentine_brilliant_fs]
[wt 1.0]
[se bas2]
[charaFace C 0]
[charaFadein C 0.5 0,-70]
[wt 3.0]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_112 2.0]
[wait fade]
[soundStopAll]
[end]