359 lines
6.0 KiB
Plaintext
359 lines
6.0 KiB
Plaintext
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$94-06-88-07-1-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098229600 1 Bunyip1]
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[charaSet B 1098229600 1 Bunyip2]
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[charaSet C 1098229600 1 Bunyip3]
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[charaSet D 1053900 1 "Trưng Trắc"]
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[charaSet E 3032000 1 Ereshkigal]
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[ifClear 60068801]
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[charaSet F 1098237900 1 Con]
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[ifClear 60068802]
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[charaSet F 1098237910 1 Con]
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[ifClear 60068803]
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[charaSet F 1098237920 1 Con]
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[ifClear 60068804]
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[charaSet F 1098238000 1 Con]
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[ifClear 60068805]
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[charaSet F 1098238010 1 Con]
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[ifClear 60068806]
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[charaSet F 1098238020 1 Con]
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[ifClear 60068807]
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[charaSet F 1098238100 1 Con]
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[ifClear 60068808]
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[charaSet F 1098238110 1 Con]
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[ifClear 60068809]
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[charaSet F 1098238120 1 Con]
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[else]
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[charaSet F 1098237900 1 Con]
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[endIf]
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[charaSet G 3040001 1 Lambda]
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[charaSet H 6027000 1 "Wu Zetian"]
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[charaSet I 3038000 1 "Nagao Kagetora"]
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[charaSet J 5046001 1 "Miss Crane"]
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[charaSet K 1098216200 1 Habetrot]
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[charaSet L 1053910 1 "Trưng Nhị"]
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[scene 147700]
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[fadein black 1.5]
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[wait fade]
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[charaTalk off]
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[charaDepth A 1]
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[charaDepth B 0]
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[charaDepth C 2]
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[charaFace A 0]
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[charaFadein A 0.4 1]
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[charaFace B 0]
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[charaFadeinFSL B 0.4 -320,0]
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[charaFace C 0]
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[charaFadeinFSR C 0.4 320,0]
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@Bunyips
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...
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[k]
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@Bunyips
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...?
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[k]
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@Bunyips
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[f large][se ad772][messageShake 0.05 5 5 0.7]BRAAAaaah!!![bgm BGM_EVENT_80 0.1]
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[k]
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[seStop ad772 0.7]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk D]
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[charaFace D 2]
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[charaFadein D 0.1 176,0]
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@Trưng Trắc
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They've seen us! All right, let's do it just like we planned!
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Ereshkigal
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I'll keep [%1] safe for now!
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth F 3]
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[charaTalk off]
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[charaFace F 0]
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[charaFadein F 0.1 208,-20]
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[wt 0.4]
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[charaFace A 0]
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[charaFadein A 0.1 132,0]
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[charaEffect A bit_talk_quickmove]
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[se ad681]
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[wt 0.2]
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[charaMoveReturn A 132,10 0.4]
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[wt 0.2]
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[se adm27]
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[charaShake F 0.05 4 4 1.0]
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[wt 0.1]
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[seStop adm27 0.4]
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[se ad170 0.6]
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[wt 0.1]
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[cueSe SE_22 22_ade701]
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[wt 1.2]
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[cueSeStop 22_ade701 0.3]
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[charaTalk on]
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[charaFace F 4]
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@Con
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I'm in danger.
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[k]
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[charaFadeout A 0.1]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 2]
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[charaFadein G 0.1 1]
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@Lambda
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Got you!
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[k]
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[messageOff]
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[se ad73]
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[charaMoveScale G 1.15 0.2]
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[charaMove G 0,16 0.2]
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[charaFadeout G 0.2]
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[wt 0.2]
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[charaTalk A]
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[charaFace A 2]
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[charaFadein A 0.1 1]
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[wt 0.1]
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[fowardEffect bit_talk_14]
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[cueSe Servants_304000 bac1287 0.6]
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[wt 0.1]
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[charaShake A 0.05 4 4 0.4]
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[wt 0.4]
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[se ad773]
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[charaMove A 0,-10 0.2]
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[wt 0.2]
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[charaFadeout A 0.2]
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[charaScale G 1.0]
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[wt 1.6]
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[charaTalk F]
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[charaFace G 0]
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[charaFadein G 0.1 0]
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[charaFace F 1]
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[charaFadein F 0.1 2]
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@Con
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Waha! Thanks!
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[k]
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[charaFace F 6]
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@Con
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It's you again!
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[k]
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[charaFace G 0]
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@Lambda
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Hmm?
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[k]
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[charaFadeout G 0.1]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk depthOn]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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@Wu Zetian
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As we thought. These creatures are still too fast to dodge, but thanks to this armor...
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[k]
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@Wu Zetian
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...they can no longer devour a Con in a single bite.
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 0]
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[charaFadein I 0.1 1]
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@Nagao Kagetora
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If anything, now trying to bite the Con stops them in their tracks and gives us a perfect opportunity for a counterattack!
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[k]
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@Nagao Kagetora
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I am sorry to be using them as little more than bait, but this is our best chance to take these creatures out!
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk H]
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[charaFace H 0]
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[charaFadein H 0.1 1]
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@Wu Zetian
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Oh, don't worry about it. Facts are facts.
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[k]
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@Wu Zetian
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Besides, if they change tactics and start coming after us instead of the Con, we can just drive them off.
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[k]
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[charaFace H 1]
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@Wu Zetian
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Keh heh heh, there is no longer anything we need fear!
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[k]
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[charaFadeout H 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 176,0]
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@Trưng Trắc
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And it's all thanks to you making the Cons' armor,[sr][%1].
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[k]
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@Trưng Trắc
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This has been a huge help. We never could have solved this problem on our own.
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[k]
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?1:It's nothing. All I did was gather the base materials.
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?2:Save your thanks for Chaldea's clothiers!
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?!
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk J]
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[charaFace J 1]
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[charaFadein J 0.4 1]
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@Miss Crane
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Oh no, not at all. I may not be used to this kind of work, but it was very educational.
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[k]
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[charaFace J 12]
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@Miss Crane
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Besides, these may not be idol costumes, but, heehee, they're still very cute! Ahh, just look how well they fit their little bodies!
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[k]
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[charaFace J 1]
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@Miss Crane
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By the way, I love your outfits, too. They're simple, but very stylish. I hope you'll let me take a closer look at them later!
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[k]
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[messageOff]
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[charaFadeout J 0.1]
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[wt 0.1]
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[charaTalk K]
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[charaFace K 7]
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[charaFadein K 0.4 1]
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@Habetrot
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Me, I'm always glad to cut my walks short if it means doing needlework like this!
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[k]
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[ifClear 60068834]
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[charaFace K 1]
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@Habetrot
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'Sides, I might run into a bride one day who wants to wear a metal wedding dress.
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[k]
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@Habetrot
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And if that happens, this'll have been a great learning experience!
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[k]
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[else]
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[charaFace K 1]
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@Habetrot
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Still, I'd really like to make a traditional bridal outfit next time!
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[k]
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[endIf]
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[charaFadeout K 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth D 2]
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[charaDepth L 1]
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[charaTalk L]
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[charaFace L 2]
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[charaFadein L 0.1 1]
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[charaFace D 5]
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[charaFadein D 0.1 1]
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@Trưng Nhị
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All right... Let's keep an eye on the Con and wear these things down until they can finish them off!
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[k]
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[charaTalk D]
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[charaFace D 2]
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@Trưng Trắc
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Just like our first battle.
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[k]
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@Trưng Trắc
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But our opponents here are going to make the first move, so we'll need to be ready to react accordingly.
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[k]
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@Trưng Trắc
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That means we'll need to stay in sync more closely than ever, Nhị!
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[k]
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[charaTalk L]
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[charaFace L 1]
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@Trưng Nhị
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I know. But don't worry. Knowing us, we just can't be out of sync!
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_80 0.4]
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[fadeout black 0.5]
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[wait fade]
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[soundStopAll]
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[end]
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