1144 lines
18 KiB
Plaintext
1144 lines
18 KiB
Plaintext
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$94-06-04-04-2-0
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[charaSet A 1098215400 1 "Da Vinci"]
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[charaSet B 8001600 1 Mash]
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[charaSet C 1098215500 1 Goredolf]
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[charaSet D 1098220400 1 "Sei Shounagon"]
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[charaSet E 5048000 1 "Charlotte Corday"]
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[charaSet F 4039300 1 Mandricardo]
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[charaSet G 4008300 1 Blackbeard]
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[charaSet H 1098181900 1 "Nemo Marine"]
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[charaSet I 1098220500 1 Caenis]
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[charaSet J 1098218700 1 Enemy]
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[charaTalk G]
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[charaFace G 10]
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@Blackbeard
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Teehee, teeheeheehee.[sr]Gotta keep things nice and clean♪
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 4]
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@Mandricardo
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...[sr]...Man, that's creepy...
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[k]
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[charaFadeout F 0.1]
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[charaTalk E]
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[charaFace E 0]
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@Charlotte Corday
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You think so?
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[k]
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@Charlotte Corday
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He just seems like an easygoing tall guy to me.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 4]
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[charaFadein F 0.1 1]
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@Mandricardo
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I mean, yeah, but we can't forget that he's Blackbeard.
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[k]
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@Mandricardo
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I don't think even he knows what he'd do if he found himself back in the captain's seat.
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[k]
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@Mandricardo
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That's probably why he was so quick to give up his old position.
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[k]
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?1:You may be right.
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?!
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 10]
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[charaFadein C 0.1 1]
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@Goredolf
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...Well, we'll still need to keep an eye on him. Trusting someone and trusting them blindly aren't the same thing.
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[k]
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@Goredolf
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We don't have to suspect every single thing he does, but by the same token, it'd be silly to just take everything at face value.
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[k]
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@Goredolf
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So, on that note, Mandricardo.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 0]
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@Mandricardo
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'Sup.[sr]...Hm?
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[k]
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[charaFadeTime K 0.2 0.5]
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[charaFace F 4]
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@Mandricardo
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(Hold on. What's the director want from me?)
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[k]
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@Mandricardo
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(I'm getting a reeeal bad feeling about this!)
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[k]
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[charaFadeout K 0.2]
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[charaTalk C]
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[charaFace C 11]
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@Goredolf
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I'm counting on you to keep an eye on Blackbeard!
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[k]
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[charaFadeout C 0.1]
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[charaTalk F]
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[charaFace F 4]
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@Mandricardo
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Dammit! I knew it!
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[k]
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[charaFadeout F 0.1]
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[charaTalk D]
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[charaFace D 21]
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[charaFadein D 0.1 1]
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@Sei Shounagon
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Don't worry, Ricacchi!
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[k]
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@Sei Shounagon
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I'll help you out. 'Sides, it looks like fun!
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[k]
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[charaFadeout D 0.1]
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@Mandricardo
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A-awesome. Thanks!
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[k]
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[wait wipe]
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[bgm BGM_EVENT_2 0.1]
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[charaTalk C]
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[charaFace C 10]
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[charaFadein C 0.1 1]
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@Goredolf
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Hmm. I can't believe he even handed over the captain's quarters without a fight...
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[k]
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[charaFadeout C 0.1]
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[charaTalk A]
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[charaFace A 0]
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@Da Vinci
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Well, at least he shouldn't give us any trouble for a while. In the meantime, let's make sure we've got the right coordinates for that island.
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[k]
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[messageOff]
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[wait fade]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Goredolf
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Good. We're definitely headed in the right direction.
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[k]
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@Goredolf
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Though it also seems like it'll be a good while before we get there.
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[k]
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@Goredolf
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So I say we let the Nemo Marines handle the ship and take this opportunity to rest.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Da Vinci
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Good idea. It's almost evening anyway.
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[k]
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@Da Vinci
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How're your stomachs holding up?
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[k]
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?1:No problems here!
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[charaFace A 7]
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@Da Vinci
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That's great! I'm glad to see you're not feeling too seasick.
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[k]
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[branchQuestNotClear lblNotClear01 1000314]
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[charaFace A 25]
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@Da Vinci
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Then again, I guess you've been on your share of voyages, haven't you?
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[k]
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@Da Vinci
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Figures you'd have your sea legs by now.
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[k]
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[label lblNotClear01]
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[charaFadeout A 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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[branch _sel01end]
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?2:I'm feeling a little queasy...
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[charaFace A 23]
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@Da Vinci
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Uh-oh. You feeling seasick? I've got medicine if you need it.
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[k]
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[charaFadeout A 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Goredolf
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Don't bother. There's not much you can do to relieve seasickness besides getting some rest.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 7]
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[charaFadein E 0.1 1]
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@Charlotte Corday
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Don't worry, Master! Mash and I will take care of you until you feel better!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 1]
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[charaFadein B 0.1 1]
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@Mash
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R-right! Of course!
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[k]
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@Mash
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I promise to take care of you as hard as I possibly can!
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[k]
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[branch _sel01b2]
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?!
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[label _sel01b2]
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?1:It's not that bad! Really!
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?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 11]
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[charaFadein E 0.1 1]
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@Charlotte Corday
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O-oh. I see...
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Mash
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Well, that's a relief...
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 12]
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[charaFadein C 0.1 1]
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[charaFadeTime K 0.2 0.5]
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@Goredolf
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(She doesn't actually seem relieved.)
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[k]
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[charaFadeout K 0.2]
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[charaFace C 0]
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[branch _sel01end]
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[label _sel01end]
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@Goredolf
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By the way, [%1], I don't suppose you'd be[sr]willing to let me have the captain's quarters?
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[k]
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@Goredolf
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I'd like to take a quick catnap myself, but I'm afraid the lower deck is somewhat, well...lacking in privacy.
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[k]
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?1:Sure, I don't mind.
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?!
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[charaFace C 8]
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@Goredolf
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Really!? There's such a thing as TOO easygoing, you know!
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[k]
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[charaFace C 10]
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@Goredolf
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Listen, [&boy:girl], you can't just roll over when someone[sr]makes a request. You need to learn to negotiate in these situations.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Da Vinci
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Ooh, then I'd like to sleep in the captain's quarters, too!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Goredolf
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Say what!?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Da Vinci
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Not for me, for Steggy. I want to put him up in the best room on the ship.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Goredolf
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...[sr]...Well, I suppose you've got a point there...
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[k]
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?1:All right, we'll head down to the lower deck then.
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?!
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[charaFace C 15]
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@Goredolf
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Hold it.
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[k]
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@Goredolf
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I know there's no one else on this ship but Servants, but we still need to keep up appearances.
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[k]
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@Goredolf
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I'll go down to the lower deck, while you and the Demi-Servant can take[line 2]
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 8]
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[charaFadein A 0.1 1]
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@Da Vinci
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Oh come on! Didn't we just settle this?
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk off]
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[charaDepth A 3]
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[charaDepth C 4]
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[charaFace C 15]
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[charaFace A 8]
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[charaFadeinFSL A 0.1 -256,0]
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[charaFadeinFSR C 0.1 256,0]
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[wt 0.4]
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||
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||
[charaMoveReturnFSL A -256,4 0.3]
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||
[wt 0.3]
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||
[charaMoveReturnFSL A -256,4 0.3]
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||
[wt 0.7]
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||
[charaMoveReturnFSR C 252,0 0.2]
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||
[wt 0.2]
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||
[charaMoveReturnFSR C 260,0 0.2]
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||
[wt 0.7]
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||
[charaFace A 28]
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||
[wt 1.0]
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||
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[charaFadeout A 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk on]
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[charaTalk I]
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||
[charaFace I 6]
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[charaFadein I 0.1 1]
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||
@Caenis
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||
Ugh, is that all you're worried about?
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||
[k]
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||
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||
[charaFace I 2]
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||
@Caenis
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||
All right, all of you, line up! I'll settle this for you!
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[k]
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||
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||
[messageOff]
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||
[bgmStop BGM_EVENT_2 1.0]
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[fadeout black 1.0]
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[wait fade]
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[charaFadeout I 0.1]
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[scene 130001]
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[wt 1.5]
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||
[fadein black 1.0]
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||
[wait fade]
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[bgm BGM_MAP_13 0.1]
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[charaTalk C]
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||
[charaFace C 12]
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[charaFadein C 0.1 1]
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@Goredolf
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||
...So it's going to be like this, huh. I'm starting to feel like the lower deck would've been a more spacious choice.
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||
[k]
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||
[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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||
[charaFace A 10]
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[charaFadein A 0.1 1]
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@Da Vinci
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||
Well hey, I think this is pretty fun in its own way.
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[k]
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[charaFace A 11]
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@Da Vinci
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Right?
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[k]
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||
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||
[messageOff]
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||
[wt 0.1]
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||
[cueSe SE_21 21_ade592]
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||
[wt 0.8]
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||
[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 13]
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[charaFadein B 0.1 1]
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@Mash
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I agree. It feels almost like...a boardinghouse.
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[k]
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||
?1:It does, doesn't it?
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||
?!
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Goredolf
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Either way, I don't think this room was meant for four.
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[k]
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[masterBranch _Male _Female]
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[label _Male]
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[charaFace C 0]
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@Goredolf
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All right then...[%1] and I will take this side.
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[k]
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@Goredolf
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||
We'll use this curtain to partition the room.
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[k]
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[messageOff]
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||
[charaFadeout C 0.1]
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||
[wt 0.1]
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||
[scene 130002 1.5]
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||
[se ad605]
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||
[wt 1.0]
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||
[se ad748]
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||
[wt 1.5]
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[branch _branchEnd01]
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[label _Female]
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[charaFace C 0]
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@Goredolf
|
||
All right, everything past this point is my domain. The rest of you can divide up the remaining space however you like.
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||
[k]
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||
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||
@Goredolf
|
||
Don't forget to put up curtains to give yourselves some privacy.
|
||
[k]
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||
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||
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||
?1:Got it!
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||
?!
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||
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[messageOff]
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||
[charaFadeout C 0.1]
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||
[wt 0.1]
|
||
[scene 130002 1.5]
|
||
[se ad605]
|
||
[wt 1.0]
|
||
[se ad748]
|
||
[wt 1.5]
|
||
|
||
|
||
[charaTalk B]
|
||
[charaFace B 13]
|
||
[charaFadein B 0.1 1]
|
||
@Mash
|
||
This is just like sleepaway camp!
|
||
[k]
|
||
|
||
[charaFace B 1]
|
||
@Mash
|
||
We'd never be able to do something like this at Chaldea!
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[branch _branchEnd01]
|
||
|
||
[label _branchEnd01]
|
||
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
@Da Vinci
|
||
Man, I don't know why, but I'm really excited!
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
@Da Vinci
|
||
Do you guys think you'll be able to get to sleep?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
[charaTalk B]
|
||
[charaFace B 13]
|
||
[charaFadein B 0.1 1]
|
||
@Mash
|
||
I-I'm not sure. I'm not used to this ship...
|
||
[k]
|
||
|
||
@Mash
|
||
And I'm so excited right now that I don't know if I'll be able to settle down...
|
||
[k]
|
||
|
||
?1:I'm totally fine!
|
||
|
||
@Mash
|
||
Oh good. I'm glad to hear that, Senpai.
|
||
[k]
|
||
|
||
@Mash
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFace B 6]
|
||
@Mash
|
||
Wait. What did you mean by that?
|
||
[k]
|
||
|
||
@Mash
|
||
Does that mean you'll be fine even if you can't sleep, or fine because you'll have no trouble sleeping!?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
?2:I don't know if I'll be able to fall asleep, either...
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
[charaTalk A]
|
||
[charaFace A 23]
|
||
[charaFadein A 0.1 1]
|
||
@Da Vinci
|
||
Uh-oh, that's not good. Would you like something to put you out?
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
?!
|
||
|
||
[charaTalk C]
|
||
[charaFace C 10]
|
||
[charaFadein C 0.1 1]
|
||
@Goredolf
|
||
All right, that's enough. Settle down and go to sleep already.
|
||
[k]
|
||
|
||
@Goredolf
|
||
Good grief...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_MAP_13 1.0]
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
[charaFadeout C 0.1]
|
||
[sceneSet Q 130002 1]
|
||
[charaFadeTime K 0.1 0.7]
|
||
[charaScale Q 1.2]
|
||
[charaFadein Q 0.1 0,-200]
|
||
|
||
[charaDepth Q 1]
|
||
[charaDepth K 2]
|
||
[charaDepth A 3]
|
||
[charaDepth C 4]
|
||
|
||
[wt 1.5]
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[wt 0.7]
|
||
|
||
?1:(Zzz...)
|
||
?!
|
||
|
||
@Mash
|
||
(Gentle breathing)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.2]
|
||
[overlayFadein L 0.1 0,-800]
|
||
[overlayFadein M 0.1 0,800]
|
||
[charaMove L 0,-745 0.5]
|
||
[charaMove M 0,745 0.5]
|
||
[wt 0.5]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 24]
|
||
[charaFadein A 0.4 0,-50]
|
||
@Da Vinci
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
@
|
||
[lr]I hear the ship creaking as it makes its way through the moonlit sea.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad520]
|
||
[seVolume ad520 0 0.2]
|
||
[seStop ad520 0.7]
|
||
[se ad37]
|
||
[seVolume ad37 0 0]
|
||
[seVolume ad37 0.7 0.4]
|
||
[wt 1.5]
|
||
|
||
@
|
||
The room's pitch-black, and I don't hear so much as a whisper from anyone else.
|
||
[k]
|
||
|
||
@
|
||
...It almost feels like being stranded alone in space.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.4]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth N 2]
|
||
[charaDepth O 1]
|
||
[charaDepth P 8]
|
||
[wt 0.1]
|
||
|
||
[charaScale P 1.5]
|
||
[charaFadein P 0.1 0,-300]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 24]
|
||
[charaScale N 1.5]
|
||
[charaFadein N 0.7 1000,-65]
|
||
[charaMove N 1000,-115 0.7]
|
||
[wt 0.7]
|
||
[charaFadeinFSR A 0.1 256,-50]
|
||
@Da Vinci
|
||
Hey, Gordy?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[se ad520]
|
||
[seVolume ad520 0 0.1]
|
||
[seStop ad520 0.7]
|
||
[seVolume ad37 0.7 0.2]
|
||
[wt 1.0]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 12]
|
||
[charaScale O 1.5]
|
||
[charaFadein O 0.7 300,-165]
|
||
[charaMove O 300,-115 0.7]
|
||
[wt 0.7]
|
||
[charaFadeinFSL C 0.4 -256,-50]
|
||
@Goredolf
|
||
Didn't I tell you to go to sleep?
|
||
[k]
|
||
|
||
@Da Vinci
|
||
I just wanted to ask you something.
|
||
[k]
|
||
|
||
[charaFace C 0]
|
||
@Goredolf
|
||
Hm?
|
||
[k]
|
||
|
||
[charaFace A 25]
|
||
@Da Vinci
|
||
Why were you against giving Steggy a name?
|
||
[k]
|
||
|
||
[charaFace C 10]
|
||
@Goredolf
|
||
You need to ask? We're not that creature's parents, and it won't be staying with us forever.
|
||
[k]
|
||
|
||
|
||
@Goredolf
|
||
Giving it a name could influence its future, and it wouldn't be right to do so when we'll have to say goodbye someday.
|
||
[k]
|
||
|
||
[charaFace A 13]
|
||
@Da Vinci
|
||
I see. That's a really good point. Thanks, Gordy. And here I thought you just didn't want me wasting my energy getting attached to him.
|
||
[k]
|
||
|
||
[charaFace C 11]
|
||
@Goredolf
|
||
Hmph. That might be a concern if you were a typical child.
|
||
[k]
|
||
|
||
@Goredolf
|
||
But I know Chaldea's technical advisor is perfectly capable of managing her own mental state.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Yep. Personally, I find joy in goodbyes.
|
||
[k]
|
||
|
||
@Da Vinci
|
||
Although...what would you have done if I really was a child, Father?
|
||
[k]
|
||
|
||
|
||
[charaFace C 10]
|
||
@Goredolf
|
||
...Well, experiencing loss, even if it's just saying goodbye, is an important part of growing up, so I don't think I'd do anything besides watch over you as things unfold.
|
||
[k]
|
||
|
||
@Goredolf
|
||
Also, I'm nobody's father, understood?
|
||
[k]
|
||
|
||
[charaFace A 11]
|
||
@Da Vinci
|
||
Got it.
|
||
[k]
|
||
|
||
@Goredolf
|
||
Now go to sleep.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
@Da Vinci
|
||
Okay.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout N 0.4]
|
||
[charaFadeout O 0.4]
|
||
[charaFadeout P 0.4]
|
||
[charaFadeout A 0.4]
|
||
[charaFadeout C 0.4]
|
||
[wt 1.0]
|
||
|
||
@
|
||
[lr]...Come to think of it, there's a theory about dinosaurs' body temperature.
|
||
[k]
|
||
|
||
@
|
||
Paleontologists used to think dinosaurs were all cold-blooded reptiles, but further research led to the theory that they were actually warm-blooded.
|
||
[k]
|
||
|
||
@
|
||
These days, the most current theory says that dinosaurs' ability to regulate their body temperature varied greatly from species to species. So some were warm-blooded, some were cold-blooded.
|
||
[k]
|
||
|
||
@
|
||
Well, now I know that baby stegosauruses are warm to the touch, though only a little.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad520]
|
||
[seVolume ad520 0 0.1]
|
||
[seStop ad520 0.7]
|
||
[seVolume ad37 0.7 0.4]
|
||
[wt 1.5]
|
||
|
||
[seStop ad37 1.0]
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
[charaFadeout Q 0.1]
|
||
[charaFadeout K 0.1]
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout M 0.1]
|
||
[scene 110101]
|
||
[wt 1.0]
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk depthOn]
|
||
|
||
[wt 1.0]
|
||
[scene 110100 1.0]
|
||
[wt 2.5]
|
||
|
||
[fadeout black 1.0]
|
||
[wait fade]
|
||
[scene 129600]
|
||
[wt 1.0]
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[se ad218]
|
||
[seVolume ad218 0 0]
|
||
[seVolume ad218 0.7 0.7]
|
||
[wt 1.5]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.4 1]
|
||
@Nemo Marine
|
||
And we're here!
|
||
[k]
|
||
|
||
?1:So this is the island with the second treasure...
|
||
?2:So this is where we might find the second treasure!
|
||
?!
|
||
|
||
[charaFadeout H 0.1]
|
||
[bgm BGM_MAP_5 0.1]
|
||
[wt 0.1]
|
||
[seStop ad218 2.0]
|
||
[charaTalk C]
|
||
[charaFace C 15]
|
||
[charaFadein C 0.1 1]
|
||
@Goredolf
|
||
I certainly hope it is, after we came all this way!
|
||
[k]
|
||
|
||
@Goredolf
|
||
All right, Nemo Marines, I'm counting on you to hold down the fort[line 2]er, ship, while we're gone.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth G 1]
|
||
[charaDepth H 2]
|
||
|
||
[charaTalk off]
|
||
[charaFace H 3]
|
||
[charaFace G 3]
|
||
[charaFadein G 0.1 -200,0]
|
||
[charaFadein H 0.1 1]
|
||
@Nemo Marine
|
||
Aye, aye, sir!
|
||
[k]
|
||
|
||
?1:Not you! Come on!
|
||
?!
|
||
|
||
[charaFadeout H 0.1]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaTalk depthOn]
|
||
[charaTalk on]
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
@Blackbeard
|
||
Aww.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_MAP_5 1.0 0.5]
|
||
[wait fade]
|
||
[charaFadeout G 0.1]
|
||
[scene 107300]
|
||
[wt 1.0]
|
||
[fadein black 1.0]
|
||
[bgm BGM_MAP_5 1.0 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
@Blackbeard
|
||
And so, the Chaldea Explorer Team, led by Commander Goredolf Musik...
|
||
[k]
|
||
|
||
@Blackbeard
|
||
...took their first daring steps into the fearsome jungle!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Mandricardo
|
||
Where'd that come from?
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
@Blackbeard
|
||
Come on, haven't you ever seen a documentary before? You need a narrator to establish a through line.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
[charaTalk B]
|
||
[charaFace B 12]
|
||
[charaFadein B 0.1 1]
|
||
@Mash
|
||
R-really?
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
@Sei Shounagon
|
||
Yeah! Like, “A heartbeat later, we were beset on all sides by shadows that turned out to be a pack of bipedal sharks!”
|
||
[k]
|
||
|
||
[charaFace D 0]
|
||
@Sei Shounagon
|
||
Or something like that.
|
||
[k]
|
||
|
||
[bgmStop BGM_MAP_5 1.0]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
[charaTalk Off]
|
||
[charaDepth C 2]
|
||
[charaDepth J 1]
|
||
[charaTalk C]
|
||
[charaFace C 11]
|
||
[charaFadein C 0.1 1]
|
||
[charaFadein J 0.4 -250,-10]
|
||
@Goredolf
|
||
What in the world are you talking about? There's no such creature like that anywhere on Ear[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFace C 12]
|
||
[wt 0.7]
|
||
@Goredolf
|
||
Never mind.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk depthOff]
|
||
[charaTalk J]
|
||
[se ad564]
|
||
[wt 1.5]
|
||
[bgm BGM_EVENT_80 0.1]
|
||
|
||
[charaFace C 9]
|
||
@Goredolf
|
||
Run for your lives! Er, I mean, prepare to fight! You know what, I'm just going to let you do your thing, okay?
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
[charaTalk depthOn]
|
||
[charaTalk on]
|
||
[charaTalk I]
|
||
[charaFace I 9]
|
||
[charaFadein I 0.1 1]
|
||
@Caenis
|
||
Tch. Fine.
|
||
[k]
|
||
|
||
[charaFace I 6]
|
||
@Caenis
|
||
Hey, Master, gimme your orders quick like. This'll be a good test run.
|
||
[k]
|
||
|
||
[charaFace I 8]
|
||
@Caenis
|
||
Outta my way, chumps! Caenis is comin' through!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
[charaTalk F]
|
||
[charaFace F 4]
|
||
[charaFadein F 0.1 1]
|
||
[wt 0.4]
|
||
[charaMoveReturn F -7,0 0.3]
|
||
[wt 0.3]
|
||
[charaMoveReturn F 7,0 0.3]
|
||
[wt 1.0]
|
||
[charaMove F 128,0 1.1]
|
||
[wt 0.7]
|
||
[charaFadeout F 0.4]
|
||
[wt 0.7]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 5]
|
||
[charaFadein I 0.1 1]
|
||
@Caenis
|
||
Not you, dipshit. You fight.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
[charaTalk F]
|
||
[charaFace F 2]
|
||
[charaFadein F 0.1 1]
|
||
@Mandricardo
|
||
Right! Yes! Got it!
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[bgmStop BGM_EVENT_80 0.4]
|
||
[fadeout black 0.5]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|
||
|