377 lines
6.3 KiB
Plaintext
377 lines
6.3 KiB
Plaintext
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$94-00-45-03-2-0
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[soundStopAll]
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[bgm BGM_EVENT_2 0.1]
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[charaSet A 8001001 1 Mash]
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[charaSet B 98003003 1 "Dr. Roman"]
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[charaSet C 98002000 1 Fou]
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[charaSet D 4014001 1 Ushiwakamaru]
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[charaSet E 6019000 1 "Fuuma Kotarou"]
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[scene 27800]
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[fadein black 1.0]
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[wait fade]
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[charaTalk B]
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[communicationChara 98003003 1 5 0 5]
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@Dr. Roman
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All right, I've sent Kotarou and Kintoki out on a recon and scouting mission.
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[k]
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@Dr. Roman
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As for us, we should go to check on the safety of the area.
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[k]
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[communicationCharaClear]
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[wait communicationChara]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 2]
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[charaFace D 0]
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[charaFadein D 0.1 0]
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@Mash
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Yes. First of all, let's take a peek over that cliff and get a look around.
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[k]
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[charaTalk D]
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[charaFace D 1]
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@Ushiwakamaru
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Good idea. If the view is good, we might be able to see something.
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[k]
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@Ushiwakamaru
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I, Ushiwaka, have great confidence in my vision.[sr]That's because I was raised on Mt. Kurama!
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[k]
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[messageOff]
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[wipeout rightToLeft 1.0 1.2]
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[wait wipe]
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[cameraMove 0.1 100,0 1.5]
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[charaFadeout D 0.1]
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[charaFadeout A 0.1]
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[scene 27800]
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[wipein leftToRight 1.0 1.2]
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[wait wipe]
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@Dr. Roman
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How is it? Can you see anything?
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[k]
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[charaTalk D]
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@Ushiwakamaru
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...Yes. I can see oni... and humans as well, gathering in an open space.
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[k]
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[charaTalk B]
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@Dr. Roman
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Humans? I see, so there are some on the island.[sr]What is the situation like?
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[k]
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@Mash
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A forced labor camp... It looks like oni are supervising the humans and making them work.
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[k]
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@Ushiwakamaru
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Yes. They're wielding whips and shouting[line 2] It looks like there are some oni that understand human language.
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[k]
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@Ushiwakamaru
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The humans there are digging holes in the ground, and carrying dirt and logs...
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[k]
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[charaTalk B]
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@Dr. Roman
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Hmm. That really does sound like a forced labor camp.[sr]I wonder why the oni are making humans do that?
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[k]
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@Mash
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I don't know. All I know is there are a lot of oni gathered there.
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[k]
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@Mash
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Even if we want to free the people working there, we'll just end up in the same mess as before.
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[k]
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[messageOff]
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[wipeout rectangleStripLeftToRight 0.3 1.0]
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[wait wipe]
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[cameraHome 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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[wt 0.3]
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[wipein rectangleStripLeftToRight 0.3 1.0]
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[wait wipe]
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@Fuuma Kotarou
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...That's right. And there's more than just that one place where oni are forcing humans to work.
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[k]
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@Fuuma Kotarou
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To try and free everyone from all those camps...[sr]I wouldn't say that's a realistic idea.
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[k]
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@Fuuma Kotarou
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It would be best to keep making our way inland, and do something about the mastermind... I think.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFadein C 0.1 1]
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@Fou
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Fou!?
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[k]
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?1:Gah! Don't sneak up on us like that!
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 3]
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[charaFadein E 0.1 1]
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@Fuuma Kotarou
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I'm sorry... I'm a ninja so...
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[k]
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[charaFace E 0]
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?2:Welcome back. What did you find?
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 6]
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[charaFadein A 0.1 1]
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@Mash
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E-Even when Kotarou sneaks up like that, you're still not phased. You really are something, Master.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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?!
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@Fuuma Kotarou
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The information I have is just as I said.[sr]I found several work locations, and...
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[k]
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@Fuuma Kotarou
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A way to get to the middle of this island[line 3]to the highest point.
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[k]
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[charaTalk B]
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@Dr. Roman
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Oh, so you've found a route there?
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[k]
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[charaTalk E]
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@Fuuma Kotarou
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Simply put, there is an easy path.[sr]It is not difficult to traverse. But[line 2]
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[k]
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[charaTalk B]
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@Dr. Roman
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...But what?
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[k]
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[charaTalk E]
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@Fuuma Kotarou
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To get to the top, we have to go through three gates that the oni have constructed along the way. There is no way around them.
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[k]
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@Fuuma Kotarou
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And...they seem to be closed at all times.
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[k]
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[charaFace E 4]
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@Fuuma Kotarou
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To open those gates, you need the keys from three great oni who appear to be the gate keepers.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 2]
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[charaFace E 4]
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[charaFadein E 0.1 0]
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@Mash
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Three great oni guarding the three gates... I see.
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[k]
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[charaTalk E]
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@Fuuma Kotarou
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They also appear to be the ones commanding the lesser oni...
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[k]
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@Fuuma Kotarou
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They are far more powerful than the lesser oni, with strength I've never seen before.
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[k]
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@Fuuma Kotarou
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And what's more, I think...the oni have hired a terrifying guard.
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[k]
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@Fuuma Kotarou
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Unfortunately, that's when it got away from me...
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 3]
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[charaFadein D 0.1 2]
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@Ushiwakamaru
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It got away?
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[k]
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[charaTalk E]
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[charaFace E 4]
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@Fuuma Kotarou
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The oni that I extracted this information from.[sr]I'm sorry, but I'm not very good at interrogation.
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[k]
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[charaFace E 1]
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@Fuuma Kotarou
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However, that oni didn't seem to be lying, so I believe it was a good trade-off...
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[k]
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[charaTalk D]
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[charaFace D 1]
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@Ushiwakamaru
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Hahaa! You didn't have the desire to go after it and kill it, huh? You are very kind, Kotarou.
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[k]
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@Ushiwakamaru
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If it had been me, I'd have gone right after it, and made it regret its cowardice.
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[k]
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[charaTalk E]
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[charaFace E 4]
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@Fuuma Kotarou
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No, that would have been a waste of time...
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[k]
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[charaTalk B]
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@Dr. Roman
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...Ushiwakamaru, who grins while speaking of violence, and Kotarou, always calm and unnervingly rational...
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[k]
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@Dr. Roman
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Japan's Heroic Spirits are, how to put this... They look approachable enough, but are actually terrifying...
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[k]
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?1:I know what you mean.
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?2:Kotarou is a ninja after all.
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?!
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[charaTalk E]
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[charaFace E 0]
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@Fuuma Kotarou
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...No, I'm terribly sorry. I should have been more diligent with my work...
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[k]
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[bgm BGM_EVENT_3 0.1]
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@Fuuma Kotarou
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I should have finished it off.[sr]You see, this is what happens[line 3]
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[k]
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@Fuuma Kotarou
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The beasts have been set upon us.[sr]No matter how pitiable they are, oni are still oni.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 2]
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@Mash
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No, it isn't wrong to be compassionate, Kotarou! The ones to make a mistake are the oni coming to retaliate!
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[k]
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@Mash
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Attack! We'll cut our way through them, Master!
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[k]
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[messageOff]
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[fadeout black 0.5]
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[bgmStop BGM_EVENT_3 0.4]
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[wait fade]
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[wt 0.1]
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[soundStopAll]
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[end]
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