1773 lines
29 KiB
Plaintext
1773 lines
29 KiB
Plaintext
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$94-07-62-05-3-0
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[soundStopAll]
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[charaSet A 28004000 1 "Elisa the Nine-Tattooed Dragon"]
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[charaSet B 6026001 1 "Yan Qing"]
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[charaSet C 6011001 1 "Jing Ke"]
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[charaSet D 4011001 1 Boudica]
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[charaSet E 4008001 1 Blackbeard]
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[charaSet F 98110000 1 "Yagyu Tajima-no-kami"]
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[charaSet G 2045000 1 Zenobia]
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[charaSet H 3014001 1 Inshun]
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[charaSet I 6019001 1 "Fuuma Kotarou"]
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[charaSet J 5036001 1 Avicebron]
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[charaSet K 2003001 1 "Robin Hood"]
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[charaSet L 4039000 1 Mandricardo]
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[sceneSet Q 167202 1]
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[scene 167202]
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[charaSet S 5009000 1 "Effect 1"]
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[charaSet T 98115000 1 "Effect 2"]
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[charaTalk A]
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[charaFace A 7]
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[charaFadein A 0.1 1]
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@Elisa the Nine-Tattooed Dragon
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No matter how many times I have this juice, it's still super yummy!
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[k]
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[charaTalk C]
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@Jing Ke
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It sure is. And this booze is out of this world. Was it meant to be offered to the emperor or something?
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[k]
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@Yagyu Tajima-no-kami
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Then I think I shall partake as well. Please, if you would be so kind.
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[k]
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[charaTalk C]
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[charaFace C 8]
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@Jing Ke
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Hey, unless you want me to literally cough it up, you won't get any from me! My jug's already bone-dry!
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[k]
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@Yagyu Tajima-no-kami
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...A pity.
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[k]
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@Jing Ke
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But hey, if you want it that badly, you can always try and take some.
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[k]
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[cueSe Servants_102700 m23601]
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@Yagyu Tajima-no-kami
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...Hmm.
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[k]
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@Boudica
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Jing Ke! Stop tempting Yagyu down the path of evil!
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[k]
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@Yagyu Tajima-no-kami
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Haha. Worry not, Lady Boudica. It was just a mere jest.
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[k]
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@Boudica
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Really? 'Cause you don't look like you're joking!
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[k]
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@Zenobia
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It's the bow and arrow.
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[k]
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@Inshun
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No, it's the spear.
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[k]
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@Zenobia
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I'll admit, a bowman could be in trouble if the enemy gets within close range.
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[k]
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@Zenobia
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But to claim that the spear is superior only shows you know nothing of how terrifying the bow can be.
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[k]
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@Inshun
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With all due respect...
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[k]
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@Inshun
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...doesn't the very fact that such an abnormal situation is possible at all speak to the bow's weakness?
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[k]
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[charaFace H 1]
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@Inshun
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I'm fairly certain that unless I were facing an Archer with truly godlike skills, I could deflect just about every arrow they fire at me.
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[k]
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@Zenobia
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Perhaps you could, but that's hardly typical for spear wielders in general.
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[k]
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[charaFace G 11]
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@Zenobia
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While my skills may not be godlike, I am still certain that I could kill every soldier mustered against me.
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[k]
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@Inshun
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Hmm. Perhaps we need to distinguish between individual battles and group ones.
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[k]
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@Zenobia
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Good point.
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[k]
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[charaFace G 10]
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@Zenobia
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But then, if we go that route, the very idea of a squadron made up of nothing but archers is extremely unrealistic...
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[k]
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[charaTalk I]
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@Inshun
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Oh, Lord Fuuma. Good timing. What do you think?
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[k]
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@Fuuma Kotarou
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Um... About what?
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[k]
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@Zenobia
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Oh, we were just having a lighthearted discussion about what we believe to be the strongest weapon.
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[k]
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@Fuuma Kotarou
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Hmm... I think my answer would depend on the battle environment, and on whether it's for a group battle or individual battle.
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[k]
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@Fuuma Kotarou
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But, if I absolutely had to choose...
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[k]
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@Zenobia
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Let's say you do, yes.
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[k]
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@Fuuma Kotarou
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Then I would have go with a rock.
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[k]
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@Both
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A rock!?
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[k]
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@Fuuma Kotarou
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I don't disagree that both bows and spears have their uses. But combat is intrinsically linked to its environment and situation.
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[k]
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[charaFace I 4]
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@Fuuma Kotarou
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Broadly speaking, there are very few battles that begin with a long-distance attack on a completely empty space.
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[k]
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@Fuuma Kotarou
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Sometimes, there might not even be any weapons available.
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[k]
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[charaFace I 0]
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@Fuuma Kotarou
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So the next best thing is to throw anything hard or heavy that's close at hand.
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[k]
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@Fuuma Kotarou
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A rock is perfect. If I were in that kind of situation, I'd look for one as big as my fist and throw it.
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[k]
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@Fuuma Kotarou
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If I were fighting one-on-one, I'd throw rocks as I made a getaway, then close in once I saw an opportunity.
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[k]
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@Fuuma Kotarou
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If I were part of a group battle, I'd throw as many rocks as I could to gain an advantage, then charge once we had it.
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[k]
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[charaFace I 1]
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@Fuuma Kotarou
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When you get right down to it, we're nothing more than hoodlums and ruffians.
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[k]
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@Fuuma Kotarou
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If we can't win our battles, we don't have any business being on a battlefield in the first place.
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[k]
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@Zenobia
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Hmm, I can't argue with that...
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[k]
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[charaTalk H]
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@Inshun
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That IS the kind of principle I tend to forget when I spend my days polishing my technique...
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[k]
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@Fuuma Kotarou
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I'm sorry. I don't mean to disparage either of your weapons or skill sets.
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[k]
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@Blackbeard
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Isn't the best kind of weapon just a gun?
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[k]
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@Inshun
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Well, if you're going to go down that road...
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[k]
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@Avicebron
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The mapo tofu golem turned out even better than I'd hoped. And it tasted great, too.
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[k]
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[charaFace K 4]
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@Robin Hood
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I tell you, I felt kind of bad for our enemies.
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[k]
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@Robin Hood
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Getting punched in the face is bad enough, but to have that fist be steaming hot and getting chili pepper in your eyes on top of it? That's just cruel.
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[k]
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@Avicebron
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Maybe I should try other kinds of Chinese food golems next... What do you think?
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[k]
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[charaFace K 5]
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@Robin Hood
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Honestly, I can't think of any other dishes besides mapo tofu that'd work!
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[k]
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@Avicebron
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How about you, Mandricardo? Do you have any opinion on the subject?
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[k]
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@Mandricardo
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Uh... Maybe fermented tofu or something?
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[k]
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@Robin Hood
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What's fermented tofu like?
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[k]
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@Boudica
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Oh, I know that one. It's when you pickle tofu to let it, well, ferment.
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[k]
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[charaFace D 4]
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@Boudica
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We don't usually serve it at Chaldea, though. It's got a pretty distinctive smell, and a lot of people don't care for it. In fact, it's actually called stinky tofu in a lot of places.
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[k]
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||
|
||
@Robin Hood
|
||
Oh... Gotcha.
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Avicebron
|
||
Stinky... That sounds promising...
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 2]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Boudica
|
||
Stop that right now! I won't have you wasting any more food!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
|
||
@Avicebron
|
||
Yes, ma'am.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 2]
|
||
[charaFadein L 0.1 1]
|
||
[charaPut R 0,-200]
|
||
[charaFadeTime R 0.2 0.5]
|
||
|
||
@Mandricardo
|
||
(He caved fast!)
|
||
[k]
|
||
|
||
[charaFadeout R 0.2]
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Robin Hood
|
||
Maybe you could make bamboo golems instead? Oh, no, wait. I want to save that for traps.
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 0]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Mandricardo
|
||
You use bamboo for traps?
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 1]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Robin Hood
|
||
Oh yeah, it's great stuff. Strong, pliable, and there's all sorts of things you can do with it.
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 0]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Mandricardo
|
||
Huh...
|
||
[k]
|
||
|
||
@Mandricardo
|
||
I dunno. I'm an adventurer, so I usually end up tripping traps instead of setting them.
|
||
[k]
|
||
|
||
[charaFace L 4]
|
||
|
||
@Mandricardo
|
||
So I can't say I really care for them...
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Robin Hood
|
||
Hmm. As an adventurer, what would you say's the most annoying kind of trap to deal with?
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 4]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Mandricardo
|
||
Oh man, you're kind of putting me on the spot here![sr]Uh... Let's see...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_EVENT_94 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout L 0.1]
|
||
[charaFadeout Q 0.1]
|
||
[wt 0.5]
|
||
|
||
[charaSet F 1098124510 1 "Da Vinci"]
|
||
[charaSet G 5004001 1 "Nursery Rhyme"]
|
||
[charaSet H 3051900 1 "Don Quixote"]
|
||
[charaSet I 3051910 1 Sancho]
|
||
[charaSet J 11005001 1 "Hessian Lobo"]
|
||
[charaSet K 25010000 1 Molay]
|
||
[charaSet L 25001000 1 Abigail]
|
||
[charaSet M 1098123210 1 Goredolf]
|
||
[charaSet N 98006200 1 "Mysterious Shadow A"]
|
||
[charaSet O 98006200 1 "Mysterious Shadow B"]
|
||
|
||
[scene 167001]
|
||
[cameraMove 0.1 0,0 1.01]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[messageOff]
|
||
[charaTalk depthOn]
|
||
[charaPut T 1]
|
||
[charaEffect T bit_talk_10_LowLevel]
|
||
[wt 0.1]
|
||
[se ad13]
|
||
[wt 0.3]
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
|
||
[bgm BGM_EVENT_147 0.1]
|
||
|
||
@Da Vinci
|
||
Heeey! [%1]!
|
||
[k]
|
||
|
||
?1:What's up?
|
||
?!
|
||
|
||
@Da Vinci
|
||
We just rounded up enough additional Servants for the last round of Rayshifts.
|
||
[k]
|
||
|
||
[charaFace F 26]
|
||
|
||
@Da Vinci
|
||
So get ready, 'cause three more are headed your way soon!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 2000,2000]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Blackbeard
|
||
Ooh, who are they!?
|
||
[k]
|
||
|
||
[charaFace E 3]
|
||
|
||
@Blackbeard
|
||
I want to request at least one cute girl who's hopelessly pining away for me!
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_147 1.0]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[scene 110101 0.5]
|
||
[wt 0.7]
|
||
[se ad434]
|
||
[seVolume ad434 0 0.6]
|
||
[effect bit_talk_warp -330,230]
|
||
[wt 0.7]
|
||
[se ad14]
|
||
[se ad39]
|
||
[effect bit_talk_blight_01 -335,197]
|
||
[wt 1.2]
|
||
[seStop ad14 1.0]
|
||
[seStop ad434 1.0]
|
||
[effect bit_talk_rarrow01be 0,-30]
|
||
[se ad147]
|
||
[seVolume ad147 0 0.1]
|
||
[seVolume ad147 0.4 1.0]
|
||
[wt 1.5]
|
||
|
||
[wipeout rectangleStripDownToUp 0.4 1.0]
|
||
[seStop ad147 0.9]
|
||
[wait wipe]
|
||
|
||
[effectDestroy bit_talk_warp]
|
||
[effectDestroy bit_talk_blight_01]
|
||
[effectDestroy bit_talk_rarrow01be]
|
||
|
||
[scene 167001]
|
||
[wt 0.5]
|
||
|
||
[wipein rectangleStripUpToDown 0.4 1.0]
|
||
[wait wipe]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[se ad223]
|
||
[fowardEffect bit_talk_quickmove]
|
||
[charaSpecialEffect G appearance 1 0.25]
|
||
[wt 0.6]
|
||
|
||
[bgm BGM_HALLOWEEN_2021_1 0.1]
|
||
|
||
@Nursery Rhyme
|
||
Good evening, everyone.[wt 0.6][charaFace G 1][sr]I'm here to bring you some fairy tales!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Blackbeard
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 0]
|
||
[charaFadein I 0.1 1]
|
||
|
||
@Sancho
|
||
Is something wrong? She seems very cute to me.
|
||
[k]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
@Blackbeard
|
||
Can't you see how young she is? I don't go for children.
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 1]
|
||
[charaFadein H 0.1 1]
|
||
|
||
@Don Quixote
|
||
Hahaha. Now I understand!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[se ad322]
|
||
[shake 0.05 0 2 1.0]
|
||
[wt 1.5]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Blackbeard
|
||
Ooh! I wonder who it could be this time.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaMove E 100,0 0.5]
|
||
[se ad60]
|
||
[wt 0.5]
|
||
[seStop ad60 0.1]
|
||
[se adm27]
|
||
[cueSe SE_22 22_ade818]
|
||
[charaMove E 100,30 0.3]
|
||
[charaFace E 2]
|
||
[charaFadeout E 0.2]
|
||
[wt 1.2]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.4 1]
|
||
[se ad334]
|
||
[wt 2.0]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Nursery Rhyme
|
||
Ah! Lobo! No biting! No swallowing whole, either!
|
||
[k]
|
||
|
||
@Nursery Rhyme
|
||
Spit him out right now! Go on!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[cueSe SE_22 22_ade817]
|
||
[wt 0.2]
|
||
[charaTalk E]
|
||
[charaFace E 2]
|
||
[charaFadein E 0.1 100,30]
|
||
[charaMove E 0,-150 0.3]
|
||
[wt 0.1]
|
||
[charaFadeout E 0.2]
|
||
[wt 0.2]
|
||
[se ad46]
|
||
[seVolume ad46 0 0.5]
|
||
[se ad144]
|
||
[wt 1.5]
|
||
[se ad443]
|
||
[seStop ad443 0.5]
|
||
[wt 0.1]
|
||
[charaFadein E 0.7 0,-50]
|
||
[charaMove E 0,0 0.7]
|
||
[charaShake E 0.05 3 3 0.7]
|
||
|
||
[wt 1.0]
|
||
|
||
@Blackbeard
|
||
Oh man, for a moment there, I swear I could see the abyss...
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 1]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Molay
|
||
That was probably his stomach. Are you an endoscope now?
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Nursery Rhyme
|
||
I'm sorry about that. He was just acting on reflex.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
|
||
@Blackbeard
|
||
Hahaha, no worries! Now if you'll excuse me, I'm just gonna go take a little bath!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
[wt 0.5]
|
||
|
||
?1:Welcome, Lobo!
|
||
?!
|
||
|
||
@Hessian Lobo
|
||
...[sr]...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad678]
|
||
[seVolume ad678 0 0.7]
|
||
[charaEffect J bit_talk_quickmove]
|
||
[charaSpecialEffect J erasureReverse 1 0.3]
|
||
[wt 1.2]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 4]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Boudica
|
||
He just bounded away... Is he upset about something?
|
||
[k]
|
||
|
||
?1:No, he was actually in a pretty good mood.
|
||
?!
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Nursery Rhyme
|
||
Master is right. He just doesn't like the smell of alcohol.
|
||
[k]
|
||
|
||
[charaFace G 5]
|
||
|
||
@Nursery Rhyme
|
||
I don't like it either, of course. Everyone knows alcohol is only for grown-ups!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
|
||
@Boudica
|
||
I see. Well, I guess there's nothing we can do about that then.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 0]
|
||
[se ad223]
|
||
[fowardEffect bit_talk_quickmove]
|
||
[charaSpecialEffect L appearance 1 0.25]
|
||
[wt 0.6]
|
||
|
||
@Abigail
|
||
Um... G-good evening, everyone. I'm Abigail Williams!
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 8]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Molay
|
||
Ooh, if it isn't the first Foreigner! Welcome♪
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 1]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Abigail
|
||
Good evening, Molay.
|
||
[k]
|
||
|
||
@Abigail
|
||
I'm honored to be part of the same mission as a holy knight like yourself!
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 8]
|
||
[charaFadein K 0.1 1]
|
||
@Molay
|
||
Oh, no, no, the honor's all mine. Heh hehe.
|
||
[k]
|
||
|
||
[charaFace K 1]
|
||
|
||
@Molay
|
||
Say, why don't we have a little midnight tea party tonight, just the two of us? Foreigners only?
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 1]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Abigail
|
||
Oh my! That sounds wonderful.[wt 0.7][charaFace L 4][sr]But...it's almost my bedtime.
|
||
[k]
|
||
|
||
[charaFace L 0]
|
||
|
||
@Abigail
|
||
And Hokusai's told me over and over that staying up too late was “verboten.”
|
||
[k]
|
||
|
||
@Abigail
|
||
Though for a long time, I didn't know what that word meant, so I thought she was saying that staying up too late was “fur boatin'.” You can understand my confusion!
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 18]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Molay
|
||
Hmm, I didn't know she was so overprotective.[sr]But, oh well.
|
||
[k]
|
||
|
||
[charaFace K 14]
|
||
|
||
@Molay
|
||
There's nothing stopping us from holding an Outer God-slash-Foreigner secret society meeting any other time!
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk L]
|
||
[charaFace L 1]
|
||
[charaFadein L 0.1 1]
|
||
|
||
@Abigail
|
||
Oh yes! I could certainly work that in around lunchtime tomorrow!
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 25]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Molay
|
||
Ugh, you're so wholesome. It's hard to believe[sr]you've got an occult thing going on...[wt 0.7][charaFace K 1] Oh well!
|
||
[k]
|
||
|
||
[bgmStop BGM_HALLOWEEN_2021_1 1.3]
|
||
[charaFace K 0]
|
||
|
||
@Molay
|
||
Oh, right. Do you have a minute, Master?
|
||
[k]
|
||
|
||
?1:What's up?
|
||
?!
|
||
|
||
[messageOff]
|
||
[se ad527]
|
||
[seVolume ad527 0 0.7]
|
||
[charaMoveScale K 1.1 0.8]
|
||
[wt 0.8]
|
||
[seStop ad527 0.2]
|
||
[wt 0.4]
|
||
[charaFace K 6]
|
||
[bgm BGM_REQUIEM 0.1]
|
||
|
||
@Molay
|
||
Hmm...
|
||
[k]
|
||
|
||
[charaFace K 23]
|
||
|
||
@Molay
|
||
As I thought. A tiny piece of your soul is missing. Hmm...
|
||
[k]
|
||
|
||
[charaFace K 25]
|
||
|
||
@Molay
|
||
Could it have gone over to the enemy's side? Have you been feeling okay lately?
|
||
[k]
|
||
|
||
?1:I think so...
|
||
?!
|
||
|
||
[charaFace K 0]
|
||
|
||
@Molay
|
||
Then it should be fine. They must be treating it very well.
|
||
[k]
|
||
|
||
@Molay
|
||
Besides, it's not of any value to them as a hostage, since if it dies, it simply goes back where it belongs.
|
||
[k]
|
||
|
||
[charaFadeout K 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut T 1]
|
||
[charaTalk M]
|
||
[charaFace M 10]
|
||
[charaFadein M 0.1 1]
|
||
|
||
@Goredolf
|
||
I say, that sounds serious enough of a situation to me. Are you quite certain we need not worry?
|
||
[k]
|
||
|
||
[charaFadeout M 0.1]
|
||
[wt 0.1]
|
||
[charaPut T 2000,2000]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 0]
|
||
[charaFadein K 0.1 1]
|
||
|
||
@Molay
|
||
Oh sure, there's no problem. That soul piece'll go right back where it came from once this Halloween Singularity is repaired.
|
||
[k]
|
||
|
||
[charaFace K 1]
|
||
|
||
@Molay
|
||
And of course, I'll take full responsibility in tracking it down. So don't you worry about a thing, Master.
|
||
[k]
|
||
|
||
[charaFace K 4]
|
||
@Molay
|
||
Unless...you don't find my word reassuring?
|
||
[k]
|
||
|
||
?1:No worries there at all.
|
||
?!
|
||
|
||
[charaFace K 11]
|
||
|
||
@Molay
|
||
Parfait! Très bien! I haven't felt this motivated in a long time!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_REQUIEM 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout K 0.1]
|
||
|
||
[scene 167202]
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_67 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
This is great! We're getting lots more allies!
|
||
[k]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
It won't be long now before Mount Liang has all one-hundred and eight stars!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 6]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Jing Ke
|
||
Yeah? That's great! I'll drink to that!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 7]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Me too! 'Cause I'm an outlaw too!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Yan Qing
|
||
No, none of that now. You're sticking with juice.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 9]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Hmph. Then I'll just have some meat an[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
[charaMoveReturn J 0,-5 0.4]
|
||
[cueSe SE_22 22_ade814]
|
||
[wt 1.0]
|
||
[charaMoveReturn J 0,-5 0.3]
|
||
[wt 0.8]
|
||
[charaMoveReturn J 0,-4 0.2]
|
||
[wt 0.5]
|
||
[charaMoveReturn J 0,-4 0.2]
|
||
[cueSeStop 22_ade814 0.5]
|
||
|
||
@Hessian Lobo
|
||
(Devouring meat without a word)
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 7]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Jing Ke
|
||
What, you're too good for my booze!? Well, it doesn't matter! I already drank it all anyway!
|
||
[k]
|
||
|
||
@Jing Ke
|
||
Ahhh!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 4]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Yan Qing
|
||
Forget it. They're already completely plastered. Come on Master, Elly. Let's get you two out of here.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 10]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Aww, why do I gotta go? It's way more fun over here!
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFadein B 0.1 1]
|
||
|
||
@Yan Qing
|
||
Because you're a kid right now, and they're setting a bad example.
|
||
[k]
|
||
|
||
[charaFadeout B 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 10]
|
||
[charaFadein A 0.1 1]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Phooey.[wt 0.5][charaFace A 8] But I'll do what I'm told! I'm a good girl!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rightToLeft 1.0 1.0]
|
||
[bgmStop BGM_EVENT_67 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout A 0.1]
|
||
|
||
[scene 167900]
|
||
[wt 1.0]
|
||
|
||
[wipein leftToRight 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
[bgm BGM_YAMA 0.1]
|
||
|
||
[charaTalk depthOff]
|
||
[charaDepth B 1]
|
||
[charaDepth R 2]
|
||
[charaDepth B 3]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFace A 0]
|
||
[charaFadeinFSR A 0.1 2]
|
||
[charaFadeinFSL B 0.1 0]
|
||
|
||
@Yan Qing
|
||
Here we go. Now how 'bout we just have a nice, calm meal while we take in the stars?
|
||
[k]
|
||
|
||
@Yan Qing
|
||
'Sides, we're the Stars of Destiny of Mount Liang. Seeing our own stars shine is our greatest joy.
|
||
[k]
|
||
|
||
[charaFace B 1]
|
||
|
||
@Yan Qing
|
||
Or something like that.
|
||
[k]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
That's so poetic.
|
||
[k]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 6]
|
||
|
||
@Yan Qing
|
||
Hahaha, hardly. Us vigilantes don't usually go in for poetry.
|
||
[k]
|
||
|
||
[charaFace B 1]
|
||
|
||
@Yan Qing
|
||
All stars need to do is shine. And for outlaws like us, all we need to do to be heroes and stars is fight.
|
||
[k]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Is that what Lord Song Jiang used to say?
|
||
[k]
|
||
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
|
||
@Yan Qing
|
||
Nah. I just came up with it now.
|
||
[k]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 3]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Now I wish I hadn't asked!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaFace A 6]
|
||
[charaFace B 1]
|
||
[wt 1.5]
|
||
|
||
?1:I heard the Chinese word for “outlaw” in “Water Margin”[csr]means something like “good man.” Is that true?
|
||
|
||
[charaTalk on]
|
||
[charaTalk B]
|
||
[charaFace B 0]
|
||
[charaFace A 0]
|
||
|
||
@Yan Qing
|
||
Uh, not exactly.
|
||
[k]
|
||
|
||
@Yan Qing
|
||
The word they use in “Water Margin” is “haohan.” It does have a character for “man” in it, and conveys qualities like “strong” and “heroic”...
|
||
[k]
|
||
|
||
@Yan Qing
|
||
...but Mt. Liang was always known for having three female leaders among its ranks: Hu Sanniang, Gu Dasao, and Sun Erniang.
|
||
[k]
|
||
|
||
@Yan Qing
|
||
The leaders of Mount Liang later came to be known collectively as “haohan.” And of course, Huyan Zhuo totally qualifies as one, too.
|
||
[k]
|
||
|
||
@Yan Qing
|
||
He was an incredibly capable general who could expertly wield iron bian, ride horses, fire bows, and way more.
|
||
[k]
|
||
|
||
@Yan Qing
|
||
I don't know much about this Empusa lady, but if she's Huyan Zhuo now, I know she's gotta be strong.
|
||
[k]
|
||
|
||
?2:What was Huyan Zhuo like as a person?
|
||
|
||
[charaTalk on]
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFace B 0]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Huyan Zhuo used iron bian...[wt 0.6][charaFace A 2] Or were they copper?
|
||
[k]
|
||
|
||
[charaTalk B]
|
||
|
||
@Yan Qing
|
||
It doesn't matter. Either way, you really don't want to get hit with it.
|
||
[k]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 3]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Yeah, it looks like it'd be really painful!
|
||
[k]
|
||
|
||
[charaTalk B]
|
||
|
||
@Yan Qing
|
||
They didn't cut or hit like normal weapons. More like they could beat you to mush.
|
||
[k]
|
||
|
||
@Yan Qing
|
||
That was a handful to deal with all on its own, but he was also really good with swords, bows, and horses, too.
|
||
[k]
|
||
|
||
@Yan Qing
|
||
We should probably expect she's just as skilled with all those things now, Empusa mixed in or not.
|
||
[k]
|
||
|
||
@Yan Qing
|
||
Oh, and Huyan Zhuo was also known for his ironclad cavalry.
|
||
[k]
|
||
|
||
@Yan Qing
|
||
He'd charge in with a battalion of horses decked out in iron armor and lay waste to the enemy all at once.
|
||
[k]
|
||
|
||
@Yan Qing
|
||
Anyone who survived one of those cavalry assaults couldn't so much as look at a cavalryman for months afterward.
|
||
[k]
|
||
|
||
[charaTalk A]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
It was so cool! Like watching a pitch-black tsunami crash over the enemy!
|
||
[k]
|
||
|
||
?!
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_YAMA 1.0 0.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout A 0.1]
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.0]
|
||
[bgm BGM_YAMA 1.0 1.0]
|
||
[wait fade]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
[charaFace B 0]
|
||
[charaFadeinFSL B 0.1 0]
|
||
[charaFadeinFSR A 0.1 2]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
So hey, about Huyan Zhuo.
|
||
[k]
|
||
|
||
[charaTalk B]
|
||
|
||
@Yan Qing
|
||
Yeah? What about her?
|
||
[k]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 10]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Do you think there's any way we could convince her to join us?
|
||
[k]
|
||
|
||
[charaTalk B]
|
||
|
||
@Yan Qing
|
||
I don't know, but it'd be great having her on our side again.
|
||
[k]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 1]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Right!?
|
||
[k]
|
||
|
||
[charaTalk B]
|
||
|
||
@Yan Qing
|
||
But if that's gonna happen, there's two things we're gonna have to do first.
|
||
[k]
|
||
|
||
[charaFace B 1]
|
||
|
||
@Yan Qing
|
||
Fight her, and win!
|
||
[k]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 2]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
...Yeah, I guess you're right!
|
||
[k]
|
||
|
||
[charaFace A 1]
|
||
|
||
@Elisa the Nine-Tattooed Dragon
|
||
Otherwise, we wouldn't be outlaws!
|
||
[k]
|
||
|
||
[charaTalk B]
|
||
|
||
@Yan Qing
|
||
Exactly.
|
||
[k]
|
||
|
||
@Yan Qing
|
||
So for the time being, us outlaws are gonna have to figure out a way to reach Huyan Zhuo's heart...
|
||
[k]
|
||
|
||
@Yan Qing
|
||
...just like how Lord Song Jiang once did with his words.
|
||
[k]
|
||
|
||
[charaFace B 0]
|
||
[charaPut R 0,-200]
|
||
[charaFadeTime R 0.2 0.5]
|
||
|
||
@Yan Qing
|
||
(...Although, there's still one thing I'm wondering about. She clearly remembered Mount Liang...)
|
||
[k]
|
||
|
||
@Yan Qing
|
||
(So then, why hasn't she tried to join us herself? I don't think it's 'cause Lord Song Jiang isn't here...)
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.5]
|
||
[bgmStop BGM_YAMA 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout R 0.1]
|
||
[charaFadeout B 0.1]
|
||
[charaFadeout A 0.1]
|
||
[scene 157700]
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_122 0.1]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 0]
|
||
[charaFace O 0]
|
||
[charaFadeinFSR N 0.1 2]
|
||
[charaFadeinFSL O 0.1 0]
|
||
|
||
@Mysterious Shadow A
|
||
Teeheehee... At long last, the final battle is close at hand.
|
||
[k]
|
||
|
||
@Mysterious Shadow B
|
||
Hehehe... And still none of them realize their magical energy comes from us.
|
||
[k]
|
||
|
||
@Mysterious Shadow A
|
||
Soon, we will finally be able to harvest. Or perhaps, given our position...
|
||
[k]
|
||
|
||
@Mysterious Shadow A
|
||
...I should say, “collect our taxes.”
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[cueSe SE_22 22_ade822]
|
||
[charaMoveReturnFSR N 256,8 0.3]
|
||
[wt 0.3]
|
||
[cueSe SE_21 21_ade561]
|
||
[charaMoveReturnFSR N 256,8 0.3]
|
||
[wt 0.5]
|
||
[charaMoveReturnFSL O -256,8 0.3]
|
||
[wt 0.3]
|
||
|
||
[charaMoveReturnFSL O -256,8 0.3]
|
||
[wt 0.1]
|
||
[charaMoveReturnFSR N 256,8 0.3]
|
||
[wt 0.3]
|
||
[charaMoveReturnFSR N 256,8 0.3]
|
||
[wt 0.4]
|
||
[charaMoveReturnFSL O -256,8 0.3]
|
||
[wt 0.3]
|
||
[charaMoveReturnFSL O -256,8 0.3]
|
||
|
||
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_122 2.0]
|
||
[cueSeStop 22_ade822 2.0]
|
||
[cueSeStop 21_ade561 2.0]
|
||
[wt 0.1]
|
||
[charaMoveReturnFSR N 256,8 0.3]
|
||
[wt 0.3]
|
||
[charaMoveReturnFSR N 256,8 0.3]
|
||
[wt 0.5]
|
||
[charaMoveReturnFSL O -256,8 0.3]
|
||
[wt 0.3]
|
||
[charaMoveReturnFSL O -256,8 0.3]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|