849 lines
16 KiB
Plaintext
849 lines
16 KiB
Plaintext
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$94-05-71-03-2-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 5022001 1 Sanzang]
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[charaSet B 5019001 1 "El-Melloi II"]
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[charaSet C 4015001 1 Alexander]
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[charaSet D 3033001 1 Hildr]
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[charaSet E 3033002 1 Thrúd]
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[charaSet F 3033000 1 Ortlinde]
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[charaSet G 7006000 1 "Sakata Kintoki"]
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[charaSet H 1047000 1 Watanabe-no-Tsuna]
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[charaSet I 7022001 1 Ibaraki-Douji]
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[imageSet J back10000 1]
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[charaSet K 98115000 1 Effect]
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[charaScale J 1.1]
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[charaDepth J 1]
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[charaDepth B 2]
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[scene 114400]
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[fadein black 2.0]
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[wait fade]
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@
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[align center]– Meanwhile –[align]
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[k]
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[messageOff]
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[bgm BGM_EVENT_77 0.1]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.4 1]
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@Sanzang
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Hmm...
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadeinFSL B 0.4 0]
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[charaFace A 5]
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[charaFadeinFSR A 0.1 2]
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@El-Melloi II
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Is something wrong, Xuanzang Sanzang? You've been staring at that shelf of figures for a while now.
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[k]
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[charaFace A 0]
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@Sanzang
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Oh, hi, El-Melloi. I just happened to notice something interesting about these. See their names?
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[k]
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@El-Melloi II
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Yes, I see Indra, Bishamonten, and the names of some Buddhist and other gods. What about them?
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[k]
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@Sanzang
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I couldn't help but notice they're all girls,[sr]though I don't know why that is.
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[k]
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@El-Melloi II
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Hmm. I'm hardly an expert on the subject, but I have heard this sort of thing happens a lot in certain Japanese subcultures.
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[k]
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@El-Melloi II
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Those figures are probably from various media properties, though I don't know whether they're anime or game-related.
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[k]
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@El-Melloi II
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So do you ask because, as a Buddhist priest, you have a strong opinion about such depictions of your gods?
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[k]
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[charaFace A 5]
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@Sanzang
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Definitely.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[charaFadeout B 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_77 1.0]
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[charaTalk A]
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[charaFace A 5]
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[charaFadein A 0.1 1]
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[wt 1.0]
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[bgm BGM_EVENT_27 0.1]
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[charaFace A 0]
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@Sanzang
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They're awesome!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 3]
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[charaFadein B 0.1 1]
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@El-Melloi II
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R-really?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Sanzang
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As far as I'm concerned, all that matters is that they're made with passion!
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[k]
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[charaFace A 1]
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@Sanzang
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So yeah, these figures are all totally valid expressions of faith.
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[k]
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@Sanzang
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It's a sad but undeniable fact of life that when humans forget a supernatural being's name...
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[k]
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@Sanzang
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...it tends to be the first step to no longer believing in or worshipping that being, either.
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[k]
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[charaFace A 0]
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@Sanzang
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Compared to that, making the Buddha into a girl is no big deal at all.
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[k]
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@Sanzang
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The important thing is that people like these figures so much...
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[k]
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@Sanzang
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...that they want to keep them nearby and look at them whenever they feel like it.
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[k]
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@Sanzang
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And that's exactly the passion I sense in these!
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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[charaFadeTime J 0.1 0.6]
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[bgm BGM_EVENT_27 0.4 0.6]
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@El-Melloi II
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(I don't think the, uh, passion that went into these figures has much to do with faith...)
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[k]
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[charaFadeout B 0.1]
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[charaFadeout J 0.1]
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[bgm BGM_EVENT_27 0.4 1.0]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Sanzang
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Yup, this is all great.
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[k]
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@Sanzang
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I feel beyond compelled to pray here on the spot.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@El-Melloi II
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...
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[k]
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[messageOff]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.4 1]
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@Alexander
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I bought the one you were looking for, Teacher.[sr]...Oh, sorry. Am I interrupting?
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Sanzang
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Oh, no, don't worry about me.[sr]I was basically just passing through!
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[k]
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@Sanzang
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Besides, I'm in such a good mood right now that I think I'm gonna go look for more Buddhist statues like these!
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[k]
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[charaFace A 0]
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@Sanzang
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Later, guys! May the Buddha's protection be with you!
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[k]
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[messageOff]
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[charaFadeout A 0.4]
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[se ad59]
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[seStop ad59 1.0]
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[wt 1.0]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@El-Melloi II
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...So these figures with the Buddhist gods' names got the seal of approval from Chaldea's local high priest.
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[k]
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@El-Melloi II
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Apparently, any statue named for a Buddhist god may be a symbol of faith...regardless of the form it takes.
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[k]
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@El-Melloi II
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The logic does hold up, but still... Hmm...
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace B 0]
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[charaFadeinFSL B 0.1 0]
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[charaFace C 4]
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[charaFadeinFSR C 0.1 2]
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@Alexander
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Teacher? Are you sure I'm not interrupting?
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[k]
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[charaFace B 1]
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@El-Melloi II
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Not at all. I was just thinking up a new assignment.
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[k]
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@El-Melloi II
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Anyway, let's see what you got...[twt 0.7][charaFace B 4] Oh, no. This won't[sr]work. I'm sorry, I should have been more specific.
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[k]
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@Alexander
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Huh? What's wrong with it? It's got “Admirable Warfare” in the title, and I was told it's the newest one in the series, XI.
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[k]
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[charaFace B 0]
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@El-Melloi II
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Yes, that's all correct. However, the newest entry in a series isn't necessarily the best one. In this particular case, there was sort of a developer shuffle between releases due to a bunch of administrative cock-ups, and the new team changed all the systems everyone loved in X, which ended up ruining the game's balance and #%^&ing it up beyond all recogni [line 2][charaFace B 5]
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[k]
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[charaFace C 3]
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@Alexander
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Whoa, whoa, please watch your language, Teacher![sr]This is a family store!
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[k]
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[charaFace B 4]
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@El-Melloi II
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Ahem. Sorry. I didn't mean to get so worked up. Anyway, don't bother with that one.
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[k]
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[charaFace B 0]
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@El-Melloi II
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If you really want to study strategy and geography all at once, then I'd recommend X, the previous game in the ser[line 2]
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_27 1.0]
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[fadeout black 1.0]
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[wait fade]
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[charaFadeout C 0.1]
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[charaFadeout B 0.1]
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[wt 1.0]
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[fadein black 1.0]
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[wait fade]
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[bgm BGM_EVENT_77 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.4 1]
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@Hildr
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Hm? Did anyone else just hear someone swearing?
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.4 1]
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@Thrúd
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If we did, it couldn't have been our sister, so it's not our problem.
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[k]
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@Thrúd
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Now, have you decided on what you want?
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[k]
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@Thrúd
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We only have enough money for one game, so you need to make a convincing case for your given choice.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 1]
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[charaMoveReturn D 0,4 0.2]
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@Hildr
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Ooh, ooh, I'll start! [twt 0.2][charaMoveReturn D 0,4 0.2]I wanna get this one![twt 0.3][se ad7]
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[k]
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@Hildr
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You can't go wrong with a modern-day school setting. It's a classic for a reason, right?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Thrúd
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Let's see... The protagonist transfers to a new school where her classmates include a prince, a CEO, an oil baron, a mafia boss, and many other memorable characters. Hmm...
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[k]
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[messageOff]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 7]
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[charaFadein F 0.4 1]
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@Ortlinde
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I thought a fantasy setting would be nice, so I chose this.[twt 0.7][se ad78]
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Thrúd
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Hmm. A magic academy where the protagonist has five senior classmen, each of whom have mastered different magical elements, and where sparks begin to fly as she studies under each of them... I see.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 1]
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[charaFadein D 0.1 1]
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@Hildr
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What about you, Thrúd?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 7]
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[charaFadein E 0.1 1]
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@Thrúd
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I chose one with a historical setting.[sr]In fact, it's set in the Age of Myth!
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[k]
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@Thrúd
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In this one, an apprentice Valkyrie encounters a number of different warriors, and from there[line 2]
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Hildr
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I don't know... Don't you think that might be a little too real for us?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 8]
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[charaFadein F 0.1 1]
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[charaMoveReturn F 0,-4 0.3]
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@Ortlinde
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(Nodding in assent)[twt 0.2][charaMoveReturn F 0,-4 0.3]
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 5]
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[charaFadein E 0.1 1]
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@Thrúd
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Huh? B-but, I thought that's what would make it perfect for learning about romance.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 0]
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[charaFadein D 0.1 1]
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@Hildr
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You need to expand your imagination! True learning comes from venturing into the unknown.
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 8]
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[charaFadein F 0.1 1]
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[charaMoveReturn F -4,0 0.3]
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@Ortlinde
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(Wavering)[twt 0.2][charaMoveReturn F 4,0 0.3]
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[k]
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[messageOff]
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[bgm BGM_EVENT_77 0.7 0.2]
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[wipeout rollRight 0.7 1]
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[wait wipe]
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[charaDepth E 1]
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[charaDepth D 3]
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[charaDepth F 2]
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[charaTalk off]
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[charaFace E 5]
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[charaFadein E 0.1 0,0]
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[charaFace D 5]
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[charaFadeinFSL D 0.1 -420,-0]
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[charaFace F 8]
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[charaFadeinFSR F 0.1 470,-0]
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[pictureFrameTop cut063_cinema]
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[effect bit_talk_42]
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[wt 0.5]
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[bgm BGM_EVENT_77 0.7 0.4]
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[wipein rollLeft 0.7 1]
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[wait wipe]
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[se ad235]
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[seVolume ad235 0 0.4]
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[charaMoveReturnFSL D -420,5 0.15]
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[wt 0.15]
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[charaMoveReturnFSL D -420,5 0.15]
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[wt 0.4]
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[charaMoveReturnFSR F 465,-0 0.15]
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[wt 0.15]
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[charaMoveReturnFSR F 475,-0 0.15]
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[wt 0.4]
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[charaMoveReturn E 0,-7 0.3]
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[wt 0.3]
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[wt 1.5]
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[seStop ad235 0.7]
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[bgm BGM_EVENT_77 0.7 0.2]
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[wipeout rollRight 0.7 1]
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[wait wipe]
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[charaFadeout E 0.1]
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[charaFadeout D 0.1]
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[charaFadeout F 0.1]
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[pictureFrame]
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[effectDestroy bit_talk_42]
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[wt 0.5]
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[bgm BGM_EVENT_77 0.7 1.0]
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[wipein rollLeft 0.7 1]
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[wait wipe]
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[charaTalk on]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Hildr
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(Gasp, gasp...)
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk F]
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[charaFace F 8]
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[charaFadein F 0.1 1]
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@Ortlinde
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(Huff, huff...)
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 8]
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[charaFadein E 0.1 1]
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@Thrúd
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I knew this would happen. I knew it.[sr]We're all the same being, after all.
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[k]
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@Thrúd
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Deep down,[twt 0.7][charaFace E 0] none of us want to discard any of these[sr]choices.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 4]
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[charaFadein D 0.1 1]
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@Hildr
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Then what do we do?[sr]How're we supposed to only pick one?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk E]
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||
[charaFace E 0]
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[charaFadein E 0.1 1]
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@Thrúd
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||
There is one solution.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.7]
|
||
|
||
[charaFace E 5]
|
||
@Thrúd
|
||
I'll release the seal on the top secret nest egg we've been saving for emergencies...
|
||
[k]
|
||
|
||
@Thrúd
|
||
...and change the base rule to one game per Valkyrie!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaTalk off]
|
||
[charaFace D 1]
|
||
[charaFadeinFSL D 0.1 -420,0]
|
||
[charaFace F 1]
|
||
[charaFadeinFSR F 0.1 470,0]
|
||
[wt 0.5]
|
||
[charaMoveReturnFSL D -420,5 0.3]
|
||
[charaMoveReturnFSR F 470,4 0.4]
|
||
[wt 0.4]
|
||
[charaMoveReturnFSL D -420,5 0.3]
|
||
[wt 0.2]
|
||
[charaMoveReturnFSR F 470,4 0.4]
|
||
[wt 0.7]
|
||
|
||
[charaFace E 1]
|
||
[bgmStop BGM_EVENT_77 1.0]
|
||
[fadeout black 1.0]
|
||
[charaMoveReturnFSL D -420,5 0.3]
|
||
[charaMoveReturnFSR F 470,4 0.4]
|
||
[wt 0.4]
|
||
[charaMoveReturnFSL D -420,5 0.3]
|
||
[wt 0.2]
|
||
[charaMoveReturnFSR F 470,4 0.4]
|
||
[wait fade]
|
||
[charaFadeout E 0.1]
|
||
[charaFadeout D 0.1]
|
||
[charaFadeout F 0.1]
|
||
[wt 1.0]
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_7 0.1]
|
||
|
||
[charaTalk on]
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.4 1]
|
||
@Sakata Kintoki
|
||
Woooooo! Goooooolden! This is the most golden damn store I've ever seen!!!
|
||
[k]
|
||
|
||
@Sakata Kintoki
|
||
Nothin' but golden-looking goodies as far as the eye can see! Isn't it great, Brother Tsuna!?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.4 1]
|
||
@Watanabe-no-Tsuna
|
||
I was told we could purchase toys here, but I haven't seen any bamboo stilts or spinning tops.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
@Sakata Kintoki
|
||
Oh, those? I bet we could find some 'round here if we just kept lookin'.
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
@Sakata Kintoki
|
||
Whoa, what're these? Sample toys we can play with?[sr]That's even more golden!
|
||
[k]
|
||
|
||
[charaFace G 1]
|
||
@Sakata Kintoki
|
||
Damn, they've got some crazy stuff these days![sr]Check out this glowing sword!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
[effect bit_talk_diremond_dust]
|
||
[wt 0.1]
|
||
|
||
[se ad967]
|
||
[charaRoll K 40 0,0]
|
||
[fowardEffect bit_talk_x_slash01]
|
||
[wt 0.1]
|
||
[flashin once 0.15 0.25 FFFFFFAF FFFFFF00]
|
||
[cueSe SE_21 21_ade583]
|
||
[cueSeVolume 21_ade583 0 0]
|
||
[cueSeVolume 21_ade583 0.4 0.4]
|
||
[se ade395]
|
||
[seVolume ade395 0 0.7]
|
||
[wt 0.4]
|
||
[flashin once 0.15 0.25 FFFFFFAF FFFFFF00]
|
||
[wt 0.4]
|
||
[flashin once 0.15 0.25 FFFFFFAF FFFFFF00]
|
||
[cueSeStop 21_ade583 1.2]
|
||
[effectStop bit_talk_magicalchange_back]
|
||
[wt 0.7]
|
||
[effectDestroy bit_talk_diremond_dust]
|
||
[effectDestroy bit_talk_magicalchange_back]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
@Watanabe-no-Tsuna
|
||
Oho. Is that the light of evil's bane? That would certainly be effective against many kinds of monsters...though the blade itself seems far too dull to be deadly.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
@Sakata Kintoki
|
||
It makes these great sounds, too! Listen!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[cueSe SE_21 21_ade567]
|
||
[se ade321]
|
||
[wt 0.1]
|
||
[cueSe SE_21 21_ade584]
|
||
[cueSeVolume 21_ade584 0 0.4]
|
||
[wt 0.7]
|
||
[se ad609]
|
||
[seVolume ad609 0 0.7]
|
||
[wt 0.7]
|
||
[seStop ad609 1.7]
|
||
[wt 0.7]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
@Watanabe-no-Tsuna
|
||
That could be ideal for women and children to use for self-defense. Many people freeze up when confronted with monsters to the point where they can't even call for help, after all.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
@Sakata Kintoki
|
||
And whoa, check out this rad belt! Let's try this bad boy on... Aww, yeah! Goooooolden, baby!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[cueSe SE_21 21_ade568]
|
||
[cueSeVolume 21_ade568 0 0]
|
||
[cueSeVolume 21_ade568 1.0 1.0]
|
||
[flashin loop 0.6 0.5 FFFFFFAF FFFFFF00]
|
||
[charaSet G 4023000 1 "Sakata Kintoki"]
|
||
[wt 3.3]
|
||
[flashOff 0.4]
|
||
[fadeout white 1.5]
|
||
[wt 0.8]
|
||
[se ad29]
|
||
[cueSeStop 21_ade568 0.7]
|
||
[wait fade]
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
[wt 1.0]
|
||
[fadein white 1.2]
|
||
[wait fade]
|
||
|
||
@Sakata Kintoki
|
||
Hell yeah! Ain't nothin' more golden than transformin' with a belt!
|
||
[k]
|
||
|
||
@Sakata Kintoki
|
||
Even when it's just a toy,[sr]you can't help but get fired up!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 4]
|
||
[charaFadein H 0.1 1]
|
||
@Watanabe-no-Tsuna
|
||
...If you say so. All I can say is that you and I are very, very different, down to our Spirit Origins.
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 1]
|
||
[charaFadein G 0.1 1]
|
||
@Sakata Kintoki
|
||
You think? Eh, that's prob'ly just 'cause I been materialized a little longer than you have, Bro. You'll get the hang of it!
|
||
[k]
|
||
|
||
[charaFace G 0]
|
||
@Sakata Kintoki
|
||
Whoa, is that...? Be right back.[sr]Gotta check that aisle out!
|
||
[k]
|
||
|
||
@Sakata Kintoki
|
||
And hey, don't be afraid to look around for somethin' you like, Bro! Whatever you want, it's my treat!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout G 0.4]
|
||
[se ad55]
|
||
[seStop ad55 1.0]
|
||
[wt 1.4]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
[wt 1.0]
|
||
@Watanabe-no-Tsuna
|
||
...Hmm.
|
||
[k]
|
||
|
||
@Watanabe-no-Tsuna
|
||
Let's see. First, he put it around his waist...[sr]Then I think he went like this...
|
||
[k]
|
||
|
||
[messageOff]
|
||
[cueSe SE_21 21_ade569]
|
||
[wt 0.7]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[cueSe SE_21 21_ade568]
|
||
[cueSeVolume 21_ade568 0 0]
|
||
[cueSeVolume 21_ade568 1.0 1.0]
|
||
[flashin loop 0.6 0.5 FFFFFFAF FFFFFF00]
|
||
[wt 3.3]
|
||
[flashOff 0.4]
|
||
[fadeout white 1.5]
|
||
[wt 0.8]
|
||
[se ad29]
|
||
[cueSeStop 21_ade568 0.7]
|
||
[wait fade]
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.4 1]
|
||
[wt 2.0]
|
||
[fadein white 1.2]
|
||
[wait fade]
|
||
|
||
[wt 0.7]
|
||
[charaFace H 4]
|
||
@Watanabe-no-Tsuna
|
||
...I guess it didn't work. Pity.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[bgm BGM_EVENT_7 0.2 0.5]
|
||
[wipeout rectangleStripRightToLeft 0.2 1]
|
||
[wait wipe]
|
||
[charaFadeout H 0.1]
|
||
[pictureFrame cut063_cinema]
|
||
[charaTalk I]
|
||
[charaFace I 5]
|
||
[charaFadein I 0.1 0,-50]
|
||
[wt 0.1]
|
||
[wipein rectangleStripLeftToRight 0.2 1]
|
||
[wait wipe]
|
||
|
||
[charaShake I 0.03 3 3 0.4]
|
||
@Ibaraki-Douji
|
||
(...What. The. Hell!?)
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_7 2.0]
|
||
[wait fade]
|
||
[pictureFrame]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|