341 lines
6.1 KiB
Plaintext
341 lines
6.1 KiB
Plaintext
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$03-00-10-07-2-0
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[soundStopAll]
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[enableFullScreen]
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[charaSet A 1098215110 1 Percival]
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[charaSet B 4037000 1 Nemo]
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[charaSet C 1098231510 1 Mash]
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[scene 128407]
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[se ad951]
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[seVolume ad951 0 0]
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[seVolume ad951 1.0 0.5]
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[cueSe SE_21 21_ad1097]
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[fadein black 2.0]
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[wait fade]
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@
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The dragon's mind no longer functioned like a person's, but that wasn't a problem for it.
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[k]
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@
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It was originally made up of whatever happened to be nearby.
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[k]
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@
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Things like the northern faeries' grudge that had been around for thousands of years, and a clump of dying cells that had fallen off the dragon's remains.
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[k]
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@
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It was an extermination engine meant to destroy the land around it[line 2]the land made of faerie corpses.
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[k]
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@
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It no longer had anything in the way of pain, grief, joy, or love. It just...was.
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[k]
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@
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The commands running through its brain as electrical signals couldn't have been simpler.
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[k]
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@
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“Objective: stop anyone impeding Britain's collapse.[sr]Reason: unknown.”
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[k]
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@
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“Target: flying enemy aircraft.[sr]Target: tip of flying enemy aircraft.”
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[k]
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@
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“Action: eliminate.[sr]Action: destroy.”
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[k]
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@
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The dragon soared across the twilit sky, the wind screaming past its ears.
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[k]
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@
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It felt nothing. Nothing at all. Not a single[sr]human impulse ran through its brain.
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[k]
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@
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“Target: acquired. Target: acquired.[sr]Tar...get...”
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[k]
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@
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Its visual data wavered. An ache built in its chest, in the hollow where its heart should be.
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[k]
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@
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There was something very...familiar about the target standing on the tip of the flying enemy aircraft.
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[k]
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[messageOff]
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[seStop ad951 2.0]
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[fadeout black 2.0]
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[wait fade]
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[pictureFrameTop cut063_cinema]
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[scene 122600]
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[bgm BGM_EVENT_78 0.1]
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[wt 1.0]
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[se ad951]
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[seVolume ad951 0 0]
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[seVolume ad951 1.0 0.8]
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[fadein black 2.0]
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[wait fade]
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[se bac170]
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[charaTalk A]
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[charaFace A 9]
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[charaFadein A 0.4 0,-50]
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[wt 0.4]
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@Percival
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...Good. I can still move.[sr]I should be able to manage like this.
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[k]
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@Percival
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...I hope you're all watching this, everyone.
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[k]
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[messageOff]
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[seStop ad951 2.0]
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[se ad592]
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[seVolume ad592 0 0.5]
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[fadeout white 1.0]
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[wait fade]
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[charaFadeout A 0.1]
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[effect bit_sepia01_depth_fs]
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[scene 132900]
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[wt 0.7]
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[fadein white 1.0]
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[wait fade]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 0,-50]
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@Percival
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All right. I understand what I have to do.
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[k]
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@Percival
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I'll stay put on the bow and let[sr]all of you handle the dragon.
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[k]
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@Percival
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I'm in no condition to fight anymore anyway, so decoy duty should be perfect for me.
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[k]
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[messageOff]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 0,-50]
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[wt 1.5]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 11]
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[charaFadein A 0.1 0,-50]
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@Percival
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Come on, you two. Please don't look so glum.
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[k]
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@Percival
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I'm glad I can still be useful somehow. You really don't need to feel bad about this.
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[k]
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@Percival
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That said... I do have one last request I'd like to make.
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[k]
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[charaFace A 14]
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@Percival
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Please, don't think too badly of this Britain, or of the faeries who lived in it.
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[k]
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@Percival
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Just like there are good humans and bad humans, there are also good faeries and bad faeries.
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[k]
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@Percival
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There's no such thing as a bad species or a bad society. There are just good and bad people.
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[k]
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@Percival
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I don't know anything about your world of Proper Human History, but I do know this:
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[k]
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@Percival
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Even though it ended up like this...
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[k]
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@Percival
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Even though so many sad, tragic things happened here...
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[k]
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[charaFace A 0]
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@Percival
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Faerie Britain was still a beautiful kingdom, and a wonderful world.
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[k]
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@Percival
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...Our Britain may be dying,[sr]but that's not because it was wrong.
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[k]
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@Percival
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It's not because it was a bad world.
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[k]
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@Percival
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Things that should persist, will persist. Things that should continue on will do so.
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[k]
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@Percival
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That's all I wanted to say.[sr]So please, hold your heads high.
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[k]
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@Percival
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Our world took over ten thousand years to come this far.
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[k]
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@Percival
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It may never be perfected now...but your world still has a future ahead of it.
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[k]
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@Percival
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So I hope you'll take advantage of that to make it there someday.
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[k]
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@Percival
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Even if it takes hundreds,[sr]if not thousands of years...
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[k]
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@Percival
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I hope your world will one day become a utopia where every living thing can find salvation.
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_78 2.0]
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[fadeout white 2.0]
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[wait fade]
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[effectDestroy bit_sepia01_depth_fs]
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[charaFadeout A 0.1]
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[charaTalk A]
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[charaFace A 9]
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[charaFadein A 0.1 0,-50]
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[scene 122600]
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[wt 0.7]
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[fadein white 1.0]
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[wait fade]
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[charaFace A 3]
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@Percival
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...Hmm. Thinking back on it now,[sr]I might've come across a little arrogant...
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[k]
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[charaFace A 8]
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@Percival
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But, I guess I couldn't have been too bad if both[sr][%1] and Mash smiled at what I had to say!
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[k]
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[bgm BGM_EVENT_122 0.1]
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[charaFace A 2]
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@Percival
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All right, Percival! Let's show everyone why you're a Knight of the Round Table!
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[k]
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@Percival
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This will be your last battle, so make sure it's one you're proud of!
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[k]
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[charaFace A 9]
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@Percival
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...[sr]...
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[k]
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[charaFace A 11]
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@Percival
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...All that aside, this is kind of crazy, isn't it?
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[k]
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@Percival
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I still can't believe I'm riding on a flying ship.[sr]It's like something out of a story.
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[k]
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@Percival
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If this goes well, I'll have to make sure Gareth and the Round Table Army never hear the end of it.
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[k]
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[messageOff]
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[fadeout black 2.0]
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[wait fade]
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[charaFadeout A 0.1]
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[pictureFrame]
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[scene 122600]
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[wt 1.0]
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[effect bit_talk_41_r]
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[se ad907]
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[seVolume ad907 0 0]
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[seVolume ad907 1.0 0.4]
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[cueSe SE_21 21_ad1097]
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[fadein black 1.0]
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[wait fade]
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[wt 1.0]
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@Nemo
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...Enemy dragon incoming![sr]Accelerating to maximum speed to match!
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[k]
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@Nemo
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We only have enough fuel left for one shot at this!
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[k]
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@Nemo
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[%1], I want you to back Altria Caster[sr]up by throwing everything you've got at it!
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[k]
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@Nemo
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Enemy contact in ten seconds!
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[k]
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[bgmStop BGM_EVENT_122 2.5]
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@Nemo
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This will be our first battle against a calamity![sr]Good luck, everyone!
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[k]
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[messageOff]
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[seStop ad907 0.5]
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[fadeout black 0.5]
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[wait fade]
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[soundStopAll]
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[end]
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