fgo-game-data/ScriptActionEncrypt/91/9170140210.txt
2021-03-16 04:03:40 +00:00

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91-70-14-02-1-0
[soundStopAll]
[charaSet A 7014001 1 Nightingale]
[charaSet B 98001000 1 Mash]
[charaSet C 11002002 1 "Count of Monte Cristo"]
[charaSet E 7022001 1 Ibaraki-Douji]
[charaSet G 7014001 1 Silhouette_Nightingale]
[charaFilter G silhouette 00000080]
[charaSet D 5016001 1 Ibaraki_Effects]
[charaSet F 1001000 1 Enemy_Effects]
[charaSet H 98006200 1 Enemy]
[scene 20700]
[cameraMove 0.1 0,0 1.01]
[charaTalk off]
[bgm BGM_EVENT_3 0.1]
[fadein black 1.0]
[wait fade]
[se ad671]
[charaFace A 7]
[charaFadein A 0.1 1]
[charaMove A 20,-5 0.1]
[charaShake A 0.05 1 1 0.6]
[wt 0.1]
[charaMove A 40,-1 0.3]
[wt 1.1]
[charaFadeout A 0.1]
[wt 0.1]
[se ad33]
[effect bit_talk_kengekiall03]
[wt 1.0]
[flashin once 0.1 0.3 FFFFFFAF FFFFFF00]
[wt 0.1]
[shake 0.03 3 3 0.4]
[wt 0.5]
[charaFace E 5]
[charaFadein E 0.1 1]
[wt 0.1]
[se ad7]
[charaPut D 1]
[charaMoveScale E 1.2 0.2]
[charaMove E 0,10 0.2]
[charaEffect D bit_talk_41]
[charaFadeout E 0.2]
[wt 0.2]
[charaPut D 1200,1200]
[charaEffectStop D bit_talk_41]
[wt 0.2]
[charaTalk depthOff]
[charaDepth F 2]
[charaDepth H 1]
[charaPut F 1]
[charaEffect F bit_talk_explosion]
[wt 0.2]
[shake 0.05 3 3 0.7]
[seStop ad439]
[charaFace H 0]
[charaFadein H 0.1 1]
[se ad63]
[wt 3.0]
[se ad42]
[bgmStop BGM_EVENT_3 2.0]
[charaSpecialEffect H enemyErasure 1 1.3]
[wt 3.0]
[fadeout black 1.0]
[wait fade]
[scene 10000]
[cameraMove 0.1 0,0 1.00]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[effect bit_talk_07_02]
[se ad12]
[charaSet D 5016001 1 Geronimo]
[scene 10000]
[wt 6.5]
[charaTalk on]
[charaTalk depthOn]
[fadeout black 0.1]
[wait fade]
[charaScale E 1.0]
[scene 10200]
[wt 1.0]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_2 0.1]
[charaTalk B]
[charaFace B 1]
[charaFadein B 0.4 1]
[wt 0.4]
Mash
Welcome back, Senpai!
[k]
Mash
Welcome back, everyone![sr]Great job out there!
[k]
[charaFace B 13]
Mash
I can see the minute Singularity shrinking even[sr]as we speak. That's one less to worry about.
[k]
1I'm glad we took care of it without things getting out of hand.
[charaFace B 1]
Mash
Me too.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[branch select01_end]
2Great job, everyone!
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 1]
Ibaraki-Douji
Hmph, that was so easy I didn't[sr]even need to bother going! Hahaha!
[k]
Ibaraki-Douji
But don't forget my tribute, all right? I don't have to tell you what you need to bring me so I'll spare your life, do I?
[k]
[charaFace E 1]
Ibaraki-Douji
Heh heh heh, you'd better not ever forget I'm an oni![sr]You can't just go ordering me around so easily!
[k]
[charaFace E 5]
Ibaraki-Douji
The moment you drop your guard, I'll eat your head and use your intestines to floss out any bits of skull that get stuck between my fangs. Don't forget that.
[k]
[branch select02]
[label select02]
1I won't.
[charaFace E 1]
Ibaraki-Douji
Mwahaha, so you do know your place![sr]Not bad!
[k]
[messageOff]
[charaFace E 4]
[wt 1.0]
[charaFace E 0]
Ibaraki-Douji
...Anyway, hurry up and do something about that one.[sr]She's been acting weird and it's bugging me.
[k]
[messageOff]
[se ade146]
[seStop ade146 1.5]
[charaMove E -100,0 0.8]
[charaFadeout E 0.7]
[wt 1.5]
[label select01_end]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 0.4]
Geronimo
...Have you noticed, Master?
[k]
Geronimo
I was watching while we were in battle,[sr]and she was far less active than usual.
[k]
1...I noticed.
Geronimo
Florence Nightingale.
[k]
Geronimo
I've never seen her be so passive in battle before.[sr]I did not notice any affliction or wound that might explain it.
[k]
Geronimo
There may be something wrong with her Spirit Origin.[sr]We should treat her at once.
[k]
Geronimo
You should let Da Vinci know about this,[sr]just in case.
[k]
[messageOff]
[se adm36]
[seVolume adm36 0 0.2]
[charaFadeout D 0.1]
[bgmStop BGM_EVENT_2 1.2]
[wt 0.3]
[seVolume adm36 0.4 0.6]
[wt 0.6]
[seVolume adm36 0.4 1.0]
[wt 0.8]
[seStop adm36 0.1]
[messageOff]
[charaTalk off]
[charaFace G 0]
[charaFadein G 0.7 1]
[wt 0.7]
[charaTalk depthOff]
[charaDepth G 2]
[charaDepth A 1]
[charaFace A 0]
[charaFadein A 0.4 1]
[wt 0.4]
[charaFadeout G 0.1]
Nightingale
What are you talking about?
[k]
[messageOff]
[wt 1.0]
[bgm BGM_EVENT_5 0.1]
[charaTalk on]
Nightingale
I was?[sr]In that last battle?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Geronimo
...That's right. Twice, there was an enemy right in front of you, and you didn't lift a finger to attack them.
[k]
Geronimo
You would not normally allow yourself to be so passive.[sr]Are you aware you were acting like that?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Nightingale
...[sr]...
[k]
[messageOff]
[charaFace A 6]
[wt 1.0]
[charaFace A 0]
Nightingale
I'm sorry, I don't understand what you mean.[sr]It's not my job to fight. I'm a nurse, not a soldier.
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[wt 1.3]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1 1]
[bgmStop BGM_EVENT_5 0.7]
[wt 1.0]
[charaFace A 0]
[bgm BGM_EVENT_11 0.1]
Nightingale
Though of course, that doesn't mean I won't fight should it become necessary.
[k]
Nightingale
There may well be times when I'm pinned down,[sr]unable to reach relief supplies right in front of me.
[k]
Nightingale
So in circumstances like that...
[k]
Nightingale
...I'm sure I would do whatever was necessary[sr]to remove the obstacles in my way.
[k]
Nightingale
If it came down to it, I would have no hesitation about drawing a gun and pulling the trigger. Of that, I'm certain.
[k]
Nightingale
But...
[k]
[messageOff]
[charaFace A 4]
[wt 1.0]
[charaFace A 0]
Nightingale
...enemy or not, to do that would[sr]be to cause injury with my own hands.
[k]
Nightingale
And nothing could be further from what I want.
[k]
Nightingale
Listen, Commander, that others think of me as a small army unto myself does not make me an officer.
[k]
Nightingale
I'm not here because I want to win wars.[sr]All I want is for the fighting to stop.
[k]
Nightingale
I...
[k]
[charaFace A 5]
Nightingale
I want to save lives.
[k]
[charaFace A 4]
Nightingale
As long as I can do that,[sr]I don't care about the rest...
[k]
1Nightingale...
[messageOff]
[bgmStop BGM_EVENT_11 1.0]
[charaFace A 7]
[wt 1.0]
[charaShake A 0.3 2 2 0.2]
[charaFace A 2]
[wt 0.2]
Nightingale
...(Gasp!)
[k]
Nightingale
Nnn, I can't remember how I got here.[sr]Weren't we just fighting golems?
[k]
[charaFace A 4]
Nightingale
Are we back in Chaldea now? We are, aren't we?[sr]What have I been doing...?
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
[bgm BGM_EVENT_70 0.1]
Geronimo
You were telling us how you aren't a soldier.[sr]That is certainly true, of course, but... Hmm.
[k]
Geronimo
I knew it. Something is wrong[sr]with her Spirit Origin, Master.
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nightingale
I see.
[k]
Nightingale
Yes, I must not be feeling well. I will go rest.
[k]
[messageOff]
[charaFace A 4]
[bgmStop BGM_EVENT_70 1.3]
[charaAttack A normal 25,1 0.5]
[wt 0.5]
[charaAttack A normal -25,3 0.8]
[wt 0.8]
1Nightingale?
[charaMove A 0,-50 0.4]
[charaFadeout A 0.4]
[wt 0.4]
[se ad144]
[wt 1.0]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
Nightingale!?
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout B 0.1]
[charaSet H 98109900 1 "Sidney Herbert"]
[charaFilter H silhouette 00000080]
[scene 10901]
[wt 1.5]
[se adm35]
[seVolume adm35 0 0.3]
[wt 1.0]
[fadein black 1.0]
[seVolume adm35 1.0 1.0]
[wait fade]
[wt 2.0]
[seVolume adm35 1.0 0.6]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.4 1]
[wt 0.4]
Gentleman
...Are you listening to me, Florence?
[k]
[seStop adm35 1.0]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nightingale
Yes. I'm listening.
[k]
Nightingale
We were just talking about the front line's medical supply situation. I need your help, Sidney.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
[bgm BGM_EVENT_70 0.1]
Sidney Herbert
Oh for... I knew it! You aren't listening to me at[sr]all, Florence! Do you even realize where you are!?
[k]
Sidney Herbert
This is London! The capital of the entire British Empire! You aren't on the battlefield anymore, Florence.
[k]
Sidney Herbert
But it's clear to me that your heart is still there.[sr]Just look at you.
[k]
Sidney Herbert
I can't believe you're wearing an army uniform.[sr]You don't even work for them...
[k]
Sidney Herbert
I won't ask what happened while you were there,[sr]but this is London, Florence. London.
[k]
Sidney Herbert
Do you understand?[sr]You can't go around behaving like this.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Nightingale
...I dress this way for a reason.
[k]
[charaFace A 6]
Nightingale
You may find it strange. Maybe it is strange.[sr]But I'm fighting too, just like those soldiers.
[k]
Nightingale
I'll never stop fighting against the illness and injury plaguing our world. This uniform is more than appropriate for that.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Sidney Herbert
You'll never stop fighting...?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nightingale
That's right.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Sidney Herbert
Ahh...
[k]
Sidney Herbert
Don't do this to yourself anymore, Florence.[sr]Please. I'm begging you.
[k]
Sidney Herbert
You haven't been the Angel of Crimea for a long time now. You don't have to keep fighting any longer.
[k]
Sidney Herbert
It's time to focus on your own life now.[sr]What about... What about marriage?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Nightingale
Sidney?
[k]
[charaFace A 0]
Nightingale
What in the world are you talking about?[sr]You know nobody can get married on their own.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Sidney Herbert
...That's not what I mean, and you know it.
[k]
Sidney Herbert
How long are you going to keep pretending not to know?
[k]
Sidney Herbert
I haven't been helping solely out of the goodness of my heart, Florence. Everything I've done has been for you...
[k]
[bgmStop BGM_EVENT_70 1.0]
Sidney Herbert
For years now, I...
[k]
Sidney Herbert
I've always lo[line 2]
[k]
[messageOff]
[se adm35]
[wt 2.0]
[fadeout black 0.5]
[seVolume adm35 0.5 0.3]
[wait fade]
[charaFadeout H 0.1]
[wipeFilter cinema 0.5 0]
[cameraFilter gray]
[wt 0.5]
[seStop adm35 0.5]
[fadein black 0.5]
[wait fade]
[wt 0.5]
[bgm BGM_EVENT_41 0.1]
No.[sr]This is wrong. It's a lie.
[k]
Sidney Herbert was my friend. He was already married.[sr]This conversation never happened. It couldn't have.
[k]
No. It's not just that.
[k]
In all my life, nobody ever told me they loved me...
[k]
[messageOff]
[se ade74]
[seVolume ade74 0 0.3]
[wt 0.5]
[seVolume ade74 0.5 0.7]
[wt 0.5]
[seVolume ade74 1.0 1.0]
[wt 1.0]
[seStop ade74]
Voice
I see.
[k]
Voice
I always thought your way of life was...bizarre, but[sr]now, you've started seeing cracks in your own facade.
[k]
Voice
Heh.[sr]Fascinating.
[k]
Voice
But...I'm not about to let you dig your own grave.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_41 1.0]
[wait fade]
[cameraFilter normal]
[wipeOff]
[scene 10420]
[wt 0.5]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[se ad77]
[wt 1.0]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
[bgm BGM_EVENT_70 0.1]
Nightingale
You have horrid taste in hobbies.
[k]
Nightingale
Do you always go around spying[sr]on women while they're sleeping?
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.4 1]
[wt 0.4]
Count of Monte Cristo
...Hmph.
[k]
Count of Monte Cristo
Most Servants don't sleep at all, let alone dream.
[k]
Count of Monte Cristo
That you are here, now, doing both makes plain[sr]that something is wrong with your Spirit Origin.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace C 0]
[charaFadein C 0.1 0]
[charaFace A 5]
[charaFadein A 0.1 2]
Nightingale
...[sr]...
[k]
Count of Monte Cristo
Generally speaking, all of Chaldea's Servants are linked to Master. It's no wonder that sometimes lines may get a little blurred.
[k]
[charaFace A 6]
Nightingale
How dare you say that to me?
[k]
Count of Monte Cristo
Something like this has happened[sr]to you before, hasn't it?
[k]
[charaFace A 0]
Nightingale
That wasn't me. It was [%1] who...
[k]
[messageOff]
[charaFace A 4]
[wt 1.0]
[charaFace A 0]
Nightingale
Yes. It has.
[k]
Count of Monte Cristo
Nice to see you be direct about it.
[k]
Nightingale
It's clear what is going on here.[sr]There's no point in denying it.
[k]
[charaFace A 6]
Nightingale
...I must be mentally injured.
[k]
[messageOff]
[fadeout black 1.0]
[bgmStop BGM_EVENT_70 1.0]
[wait fade]
[charaFadeout A 0.1]
[charaFadeout C 0.1]
[charaSet D 5009001 1 "Da Vinci"]
[charaSet E 11002002 1 "Silhouette_Count of Monte Cristo"]
[charaFilter E silhouette 00000080]
[charaSet F 9005001 1 Holmes]
[scene 10200]
[wt 1.5]
[fadein black 1.0]
[wait fade]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_1 0.1]
Holmes
Heroic Spirits...
[k]
Holmes
...are usually created when a human being ascends beyond their humanity. At this point, they have yet to be assigned a class.
[k]
Holmes
For one thing, the very concept of classes only arose[sr]as a byproduct of the Heroic Spirit Summoning Ritual.
[k]
Holmes
Naturally, Chaldea's summoning system follows the same principles, typically assigning each Heroic Spirit one of the seven classes.
[k]
Holmes
But there are, of course, exceptions to this rule. Most potential problems can be avoided if there is an appropriate Extra class to which the Heroic Spirit can be assigned...
[k]
Holmes
...but there may also be times when a Heroic Spirit is forced into a class for which they may not be fully suited.
[k]
Holmes
Such cases can certainly become cause[sr]for distortion of one sort of another.
[k]
1Uh... And that means what, exactly?
2Could you try that again, only way, waaay simpler?
[messageOff]
[charaFace F 6]
[wt 1.0]
[charaFace F 0]
[wt 0.8]
[fadeout black 0.5]
[wait fade]
[charaFadeout F 0.1]
[charaTalk off]
[charaFace A 0]
[charaFadein A 0.1 0,-50]
[wipeFilter cinema 0.5 0]
[cameraFilter gray]
[wt 0.1]
[fadein black 0.5]
[wait fade]
[wt 0.5]
Holmes
...The Ms. Nightingale we know is a Berserker.
[k]
Holmes
She is clearly a fighter, with her struggles to save lives as a nurse now manifesting in more literal terms.
[k]
Holmes
But is that who she truly is? Was she always[sr]so obstinate during her life as a human woman?
[k]
Holmes
Or is the fierce devotion we see in her a caricature of her true self, exaggerated to fit her Berserker class?
[k]
Holmes
If the latter, she will continue to strain her mind and Spirit Origin for the length of her materialization.
[k]
[messageOff]
[fadeout black 1.0]
[wait fade]
[charaFadeout A 0.1]
[cameraFilter normal]
[wipeOff]
[charaFadeout A 0.1]
[charaTalk on]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
[wt 0.1]
[fadein black 1.0]
[wait fade]
[wt 0.5]
1...
2Then, I've been forcing her to be something she's not all this time...
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Mash
N-not necessarily!
[k]
[charaFace B 12]
Mash
I know that in my case, I never[sr]felt like I was under any strain.
[k]
Mash
So maybe it's similar for[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Holmes
As a Demi-Servant, Ms. Kyrielight,[sr]your circumstances are even more unusual.
[k]
Holmes
Thus, I'm afraid your argument may[sr]not hold much water in this case.
[k]
[messageOff]
[charaFadeout F 0.1]
[bgmStop BGM_EVENT_1 1.6]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
[wt 1.3]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_2 0.1]
Da Vinci
Ugh, not again, Holmes. You really can be[sr]kind of a twat sometimes, you know that?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Holmes
Can I now?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Da Vinci
You don't have to put it like that. Summoning a Heroic Spirit with a mind of their own has always been a huge deal.
[k]
Da Vinci
And it's especially difficult to maintain[sr]a contract with a Berserker. This is KNOWN.
[k]
[charaFadeout D 0.1]
[wt 0.1]
Count of Monte Cristo
...It makes no difference to me.
[k]
[messageOff]
[se ad343]
[effect bit_talk_06_b3]
[wt 1.0]
[charaTalk off]
[charaFace E 0]
[charaFadein E 0.7 0,-70]
[charaMove E 0,0 0.7]
[wt 1.2]
[seStop ad343 1.0]
[charaTalk depthOff]
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[charaDepth C 1]
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[charaFadein C 0.4 1]
[wt 1.0]
[effectStop bit_talk_06_b3]
[charaFadeout E 0.1]
[wt 1.0]
Count of Monte Cristo
Let's go, [%1].
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk on]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
[bgmStop BGM_EVENT_2 0.5]
Mash
Wha[line 2]
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0]
[charaFace B 6]
[charaFadein B 0.1 2]
Count of Monte Cristo
Take care of [&his:her] body, girl.[sr]Er, Mash Kyrielight.
[k]
[charaFace B 12]
Mash
W-wait! What are you talking about, Count!?
[k]
[messageOff]
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Mash
Ah! Senpai!
[k]
[charaFace E 0]
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[messageOff]
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[wait wipe]
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[scene 10901]
[wt 1.5]
[se adm35]
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[wipein openEye 0.5 0.7]
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[wait wipe]
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[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
[bgm BGM_EVENT_70 0.1]
Sidney Herbert
Ah, [&Mr.:Miss] [%1]![sr]Excellent timing!
[k]
Sidney Herbert
Please, would you say something to Florence?[sr]I can't seem to get through to her myself.
[k]
Sidney Herbert
But maybe she'll listen to you,[sr]since you're one of her colleagues.
[k]
Sidney Herbert
Go on! Please, say something!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nightingale
...[sr]...
[k]
1J-just a minute!
2What is this place...
[messageOff]
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[se ad343]
[effect bit_talk_06_b3]
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[wt 1.0]
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[charaTalk on]
[charaTalk C]
Count of Monte Cristo
You are seeing her mind as it is now.[sr]Normally you would only see this in your dreams.
[k]
1So this is Nightingale's...
Count of Monte Cristo
That's right.
[k]
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[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Sidney Herbert
Are you all right, [&Mr.:Miss] [%1]?[sr]Your eyes seemed to glaze over for a moment.
[k]
Sidney Herbert
Please, you have to talk to Florence.[sr]She needs to rest up and return to her normal life.
[k]
Sidney Herbert
She only just got back from the war, and she's still intent on fighting. She can't keep going like this.
[k]
1Um...
2I'm sorry, do I know you?
[charaFadeout H 0.1]
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[charaFace C 0]
[charaFadein C 0.1 1]
Count of Monte Cristo
He's nobody.
[k]
[messageOff]
[charaFace C 1]
[wt 1.0]
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Count of Monte Cristo
Remember, she's a Berserker. Most of her rational[sr]mind was sealed away when she materialized.
[k]
Count of Monte Cristo
Ordinary people could never keep the fires of battle raging in their hearts at all times, but that's not the case for Berserkers.
[k]
[charaFace C 5]
Count of Monte Cristo
However, that of course comes at a cost.
[k]
Count of Monte Cristo
There's something that builds up deep[sr]down inside Berserkers over time.
[k]
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[charaFace C 2]
Count of Monte Cristo
Especially in the ones who still[sr]speak with some semblance of sanity!
[k]
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[charaFace A 4]
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Nightingale
...[sr]...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 2]
[charaFadein C 0.1 1]
Count of Monte Cristo
It becomes twisted, warped, distorted.[sr]At times, it can even manifest.
[k]
Count of Monte Cristo
Sometimes, it appears as a monster who wants nothing more than to follow its destructive impulses and lay waste to everything around it...
[k]
Count of Monte Cristo
...and sometimes, it embodies reason[sr]in the shape of an old friend!
[k]
[charaFadeout C 0.1]
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[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Sidney Herbert
She needs to rest now.[sr]She shouldn't push herself anymore.
[k]
Sidney Herbert
Come now, Florence, think about it.[sr]There's no reason to do this to yourself.
[k]
Sidney Herbert
Don't you agree, [&Mr.:Miss] [%1]!?
[k]
1Maybe you're right.
Sidney Herbert
Of course I am!
[k]
Sidney Herbert
So she should stop this right[line 2]
[k]
[bgmStop BGM_EVENT_72 1.0]
1But not yet.
Sidney Herbert
What was that...?
[k]
1I want to keep fighting beside her until the very end.
Sidney Herbert
What!?
[k]
[charaFadeout H 0.1]
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[charaTalk A]
[charaFace A 0]
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Nightingale
...[sr]...
[k]
[messageOff]
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Nightingale
...So that's your wish, [%1]?
[k]
Nightingale
Very well then, I accept your request. I will return[sr]to the battlefield to save as many lives as I can.
[k]
Nightingale
If helping those in need requires[sr]me to do violence, then so be it.
[k]
[messageOff]
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[wt 2.0]
Nightingale
Good grief. I guess you're no better[sr]than me in some ways, Commander.
[k]
Nightingale
Your desire to remain on the battlefield with me can't be healthy. I must cure you of it...some day.
[k]
1Works for me.
[messageOff]
[charaFace A 1]
[wt 1.0]
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[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Count of Monte Cristo
I see your appearance has changed.[sr]Not bad.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Nightingale
So it has. I didn't mean for my hair to come[sr]undone...but perhaps it suits who I am now.
[k]
Nightingale
If I'm to embrace my Berserker self...then I must admit this is who I am.
[k]
[charaFace A 5]
Nightingale
A wild woman, hair untamed, saving every life[sr]she can without regard for her own safety.
[k]
Nightingale
This is who I truly am right now.
[k]
[messageOff]
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[charaFace A 0]
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[bgm BGM_EVENT_24 0.1]
Nightingale
All right then, Commander. No...Master.[sr]First, I'll need your help with something.
[k]
Nightingale
The temporary excision of this fragment[sr]of rationality masquerading as an old friend.
[k]
1You got it!
2Let the healing begin!
[charaFace A 5]
Nightingale
Good. Very well then...
[k]
[charaFace A 7]
Nightingale
[f x-large]Start the treatment!!!
[k]
[messageOff]
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[wait fade]
[soundStopAll]
[end]