830 lines
14 KiB
Plaintext
830 lines
14 KiB
Plaintext
|
||
$03-00-12-14-3-0
|
||
|
||
|
||
[soundStopAll]
|
||
[enableFullScreen]
|
||
|
||
[charaSet A 1043000 1 Roland]
|
||
[charaSet B 1098235400 1 Seton(?)]
|
||
[charaSet C 1098234230 1 Saber-Class]
|
||
[charaSet D 1098234330 1 Archer-Class]
|
||
[charaSet E 1098234430 1 Lancer-Class]
|
||
[charaSet F 1098234630 1 Rider-Class]
|
||
[charaSet G 1098234530 1 Caster-Class]
|
||
[charaSet H 1098234730 1 Assassin-Class]
|
||
[charaSet I 1098234830 1 Berserker-Class]
|
||
[charaSet J 9005001 1 Holmes]
|
||
[charaSet K 1098231810 1 "Xu Fu"]
|
||
[charaSet L 1098123210 1 Goredolf]
|
||
[charaSet M 4004001 1 Astolfo]
|
||
[charaSet N 1098234900 1 "Pope Johanna"]
|
||
[charaSet O 4047001 1 "Kōnstantînos XI"]
|
||
|
||
[imageSet P back10000 1 1]
|
||
[charaScale P 1.05]
|
||
[imageSet Q back10000 1 1]
|
||
[charaScale Q 1.05]
|
||
|
||
[charaSet S 1098124510 1 "Transmission Dummy"]
|
||
[charaSet T 1098124510 1 "Transmission Dummy"]
|
||
|
||
[charaPut S 2000,2500]
|
||
[charaEffect S bit_talk_10_LowLevel]
|
||
[charaPut T 2000,2500]
|
||
[charaEffect T bit_sepia01_fade_fs]
|
||
|
||
[cameraMove 0 0,0 1.02]
|
||
|
||
[scene 156500]
|
||
|
||
[se ad940]
|
||
[seVolume ad940 0 0]
|
||
[wt 0.1]
|
||
|
||
[seVolume ad940 1.5 0.2]
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
|
||
[bgm BGM_MAP_5 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Saber-Class
|
||
Caster! We need a Bounded Field around this armory!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 0]
|
||
[charaFadein G 0.1 1]
|
||
@Caster-Class
|
||
Got it! I'll start making a multilayered Bounded Field now!
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Archer-Class
|
||
We need more enhanced explosive great bolts! Are they here yet!?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
@Assassin-Class
|
||
I have a message from the production team about that! They said, “Shut up! We're making them as fast as we can!”
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 0]
|
||
[charaFadein D 0.1 1]
|
||
@Archer-Class
|
||
Wanna say that to my face!?
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 2]
|
||
[charaFadein H 0.1 1]
|
||
@Assassin-Class
|
||
I was just passing on what they said! Don't shoot the messenger!
|
||
[k]
|
||
|
||
[charaFadeout H 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk I]
|
||
[charaFace I 2]
|
||
[charaFadein I 0.1 1]
|
||
@Berserker-Class
|
||
Raaaaaah!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad57]
|
||
[wt 0.2]
|
||
[charaShake I 0.05 0 3 1.0]
|
||
[wt 1.4]
|
||
|
||
[charaShake I 0.05 0 3 1.0]
|
||
[wt 1.4]
|
||
[seStop ad57 0.1]
|
||
|
||
[charaFadeout I 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
@Saber-Class
|
||
Oho. Nice job, Berserker! Just put that giant tree down in front of the gate!
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Rider-Class
|
||
Outta my way! Here, Lancer, we just got more supplies!
|
||
[k]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 0]
|
||
[charaFadein E 0.1 1]
|
||
@Lancer-Class
|
||
Good. Next, we need to arrange everything so we have a clear 360 degree view from this building! All right, Servants, let's get to work!
|
||
[k]
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk F]
|
||
[charaFace F 0]
|
||
[charaFadein F 0.1 1]
|
||
@Rider-Class
|
||
Okay, let's get all this stuff inside! Put your backs into it!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgm BGM_MAP_5 1.0 0.5]
|
||
[seStop ad940 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.3]
|
||
|
||
[bgm BGM_MAP_5 1.0 1.0]
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
|
||
?1:Everyone's so fired up...
|
||
?!
|
||
|
||
[charaTalk A]
|
||
[charaFace A 0]
|
||
[charaFadein A 0.1 1]
|
||
@Roland
|
||
Well, the big battle is coming up pretty soon, so.
|
||
[k]
|
||
|
||
@B:???
|
||
[%1]? Is that you?
|
||
[k]
|
||
|
||
|
||
?1:That voice…
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout A 0.1]
|
||
[wt 0.2]
|
||
|
||
[se ad60]
|
||
[wt 0.4]
|
||
[charaTalk B]
|
||
[charaFace B 3]
|
||
[charaFadein B 0.4 1]
|
||
[wt 0.4]
|
||
[seStop ad60 0.2]
|
||
[wt 0.4]
|
||
|
||
@Seton(?)
|
||
Hey, hey! Guess who♪
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
|
||
[charaTalk off]
|
||
[charaDepth A 4]
|
||
[charaDepth B 6]
|
||
|
||
[charaFace A 2]
|
||
[charaFadeinFSL A 0.1 -350,0]
|
||
[charaShake A 0.02 3 3 0.5]
|
||
[wt 1.0]
|
||
|
||
[charaMoveFSL A -450,0 0.4]
|
||
[charaFadeout A 0.4]
|
||
[wt 0.9]
|
||
|
||
|
||
?1:Huh? Where'd Roland go?
|
||
?!
|
||
|
||
[charaTalk on]
|
||
@Seton(?)
|
||
Looks like he ran off that way.
|
||
[k]
|
||
|
||
[charaFace B 6]
|
||
@Seton(?)
|
||
Anywho.
|
||
[k]
|
||
|
||
@Seton(?)
|
||
I guess I ended up following you here without even realizing what I was doing.
|
||
[k]
|
||
|
||
@Seton(?)
|
||
So, you're about to settle things with one of the other realms, huh?
|
||
[k]
|
||
|
||
?1:Yup.
|
||
?!
|
||
|
||
[charaFace B 5]
|
||
@Seton(?)
|
||
Kōnstantînos, huh. Sure didn't expect him to go on the offensive.
|
||
[k]
|
||
|
||
?1:Do you know him?
|
||
?!
|
||
|
||
@Seton(?)
|
||
Oh, no. Just his reputation.
|
||
[k]
|
||
|
||
@Seton(?)
|
||
Kōnstantînos. The last emperor of the Byzantine Empire, or the Eastern Roman Empire.
|
||
[k]
|
||
|
||
@Seton(?)
|
||
The man who kept Constantinople safe, only to end up fighting and falling in battle all alone.
|
||
[k]
|
||
|
||
[charaFace B 6]
|
||
@Seton(?)
|
||
Now, he's an emperor rebelling against Proper Human History.
|
||
[k]
|
||
|
||
?1:...Can we beat him?
|
||
?!
|
||
|
||
[charaFace B 5]
|
||
@Seton(?)
|
||
Hmm... Good question.
|
||
[k]
|
||
|
||
@Seton(?)
|
||
Honestly, I'd put your chances of victory at 4:6[line 2]No, make that 3:7. It's not looking great.
|
||
[k]
|
||
|
||
[charaFace B 0]
|
||
@Seton(?)
|
||
But, now that things are in motion, you've just gotta go through with it no matter what.
|
||
[k]
|
||
|
||
@Seton(?)
|
||
Can't waste time worrying while you're in the thick of it.
|
||
[k]
|
||
|
||
@Seton(?)
|
||
If you can see a pitfall ahead, the easiest way to jump over it is with a running start, right?
|
||
[k]
|
||
|
||
[charaFace B 4]
|
||
@Seton(?)
|
||
...'Course, sometimes, the hole's just too big to do anything about.
|
||
[k]
|
||
|
||
[charaFace B 3]
|
||
@Seton(?)
|
||
As for me, I'm afraid I'm still as useless as ever. Sorry I can't help.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
|
||
[cameraMove 0.3 10,0 1.02]
|
||
[wt 0.35]
|
||
[cameraMove 0.3 0,0 1.02]
|
||
[wt 0.3]
|
||
[cameraMove 0.3 -10,0 1.02]
|
||
[wt 0.35]
|
||
[cameraMove 0.3 0,0 1.02]
|
||
[wt 0.9]
|
||
|
||
[charaFace B 5]
|
||
@Seton(?)
|
||
I hope you don't mind too much.
|
||
[k]
|
||
|
||
?1:I'm just glad you're here.
|
||
?!
|
||
|
||
[charaFace B 0]
|
||
@Seton(?)
|
||
...I see. Then, I'm glad I've somehow stayed alive so far.
|
||
[k]
|
||
|
||
[charaFace B 1]
|
||
@Seton(?)
|
||
Oh, right. I've got something for you to pass on to Count Vlad and Sherlock Holmes.
|
||
[k]
|
||
|
||
@Seton(?)
|
||
From what I've seen, the Reinstatement Realm really means business. My bet is that means Pope Johanna will show up too.
|
||
[k]
|
||
|
||
@Seton(?)
|
||
Her presence would be a huge morale boost for the Reinstatement Realm's troops.
|
||
[k]
|
||
|
||
@Seton(?)
|
||
So watch out for that.
|
||
[k]
|
||
|
||
?1:Got it!
|
||
?!
|
||
|
||
[charaFace B 3]
|
||
@Seton(?)
|
||
Okay, I'm gonna get going. See you later, comrade!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[se ad132]
|
||
[charaFadeout B 0.4]
|
||
[wt 0.2]
|
||
[seStop ad132 1.0]
|
||
[wt 2.0]
|
||
|
||
[se ad60]
|
||
[charaTalk A]
|
||
[charaFace A 4]
|
||
[charaFadein A 0.4 -50,0]
|
||
[charaMove A 0,0 0.4]
|
||
[wt 0.4]
|
||
[seStop ad60 0.1]
|
||
[wt 0.4]
|
||
|
||
@Roland
|
||
Uh... Do you know that guy?
|
||
[k]
|
||
|
||
?1:He goes by “Seton.”
|
||
|
||
@Roland
|
||
Seton, huh?
|
||
[k]
|
||
|
||
?2:He was a fellow inmate in the Revenge Realm.
|
||
|
||
@Roland
|
||
Aha. The Revenge Realm, I see...
|
||
[k]
|
||
|
||
?!
|
||
|
||
[charaFace A 0]
|
||
@Roland
|
||
Anyway, you're probably wondering why I ran off like that. I can't really explain it.
|
||
[k]
|
||
|
||
[charaFace A 4]
|
||
@Roland
|
||
I just suddenly got the sense it'd be best if I kept my distance.
|
||
[k]
|
||
|
||
[charaFace A 0]
|
||
@Roland
|
||
Ah well, enough of that. I'm gonna keep looking around, make sure everything's in good shape.
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[bgmStop BGM_MAP_5 1.0]
|
||
[wait fade]
|
||
|
||
[charaFadeout A 0.1]
|
||
|
||
[scene 154200]
|
||
[wt 1.5]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
|
||
[bgm BGM_EVENT_70 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
@Holmes
|
||
Welcome back, Master. Something on your mind?
|
||
[k]
|
||
|
||
?1:Xu-Xu's having a rough time.
|
||
|
||
|
||
[messageOff]
|
||
[wipeout circleIn 1.0 1.0]
|
||
[bgm BGM_EVENT_70 1.0 0.5]
|
||
[wait wipe]
|
||
|
||
[charaFadeout J 0.1]
|
||
|
||
[scene 156500]
|
||
|
||
[charaPut T 1]
|
||
[wt 1.0]
|
||
|
||
[wipein circleIn 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
[charaTalk K]
|
||
[charaFace K 15]
|
||
[charaFadein K 0.1 1]
|
||
@Xu Fu
|
||
Stupid talismans.
|
||
[k]
|
||
|
||
[charaFace K 20]
|
||
@Xu Fu
|
||
All I've been doing this whole time is writing talismans, writing more talismans, and writing EVEN MORE talismans! It's endless!!!
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout circleIn 1.0 1.0]
|
||
[wait wipe]
|
||
|
||
[charaFadeout K 0.1]
|
||
[charaPut T 2000,2500]
|
||
[charaEffectStop T bit_sepia01_fade_fs]
|
||
|
||
[scene 154200]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 1]
|
||
[charaFadein J 0.1 1]
|
||
[wt 1.0]
|
||
|
||
[bgm BGM_EVENT_70 1.0 1.0]
|
||
[wipein circleIn 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
@Holmes
|
||
Hahaha, that does sound difficult. What about the town? How did things look there?
|
||
[k]
|
||
|
||
?2:I've never seen so many weapons in one place before.
|
||
?!
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaPut S 1]
|
||
[charaTalk L]
|
||
[charaFace L 0]
|
||
[charaFadein L 0.1 1]
|
||
@Goredolf
|
||
I got a bird's-eye view of the place, and it's definitely looking more like a fortress than a town now.
|
||
[k]
|
||
|
||
[charaFadeout L 0.1]
|
||
[wt 0.1]
|
||
[charaPut S 2000,2500]
|
||
[charaEffectStop S bit_talk_10_LowLevel]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
@Holmes
|
||
Indeed.
|
||
[k]
|
||
|
||
@Holmes
|
||
We have a great many large weapons designed to be effective even against Servants.
|
||
[k]
|
||
|
||
[charaFace J 8]
|
||
@Holmes
|
||
I admit I'm not very knowledgeable when it comes to war in general, much less siege battles.
|
||
[k]
|
||
|
||
[charaFace J 7]
|
||
@Holmes
|
||
But, I can certainly understand that this fortress is as heavily fortified as we can make it.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk M]
|
||
[charaFace M 0]
|
||
[charaFadein M 0.1 1]
|
||
@Astolfo
|
||
Yeah, but those defenses will still only hold up against Phantom Spirits or Servants without Noble Phantasms.
|
||
[k]
|
||
|
||
@Astolfo
|
||
Honestly, I could break through them myself if I really wanted to.
|
||
[k]
|
||
|
||
[charaFadeout M 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
@Holmes
|
||
And we certainly don't have numbers on our side.
|
||
[k]
|
||
|
||
@Holmes
|
||
The enemy's army is eight thousand strong, with about a hundred Heroic Spirits.
|
||
[k]
|
||
|
||
@Holmes
|
||
Whereas ours is five thousand five hundred, including Heroic Spirits.
|
||
[k]
|
||
|
||
[charaFace J 5]
|
||
@Holmes
|
||
So the question is, can this city's defenses hold out well enough to make up for our numbers disadvantage?
|
||
[k]
|
||
|
||
@Holmes
|
||
Or will our opponent break through those defenses, Servants and all?
|
||
[k]
|
||
|
||
@Holmes
|
||
I'm afraid it's impossible to say at this point. Fortunately, we have options open to us beyond just sitting and praying.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk M]
|
||
[charaFace M 0]
|
||
[charaFadein M 0.1 1]
|
||
@Astolfo
|
||
Oh? Like what?
|
||
[k]
|
||
|
||
[charaFadeout M 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 7]
|
||
[charaFadein J 0.1 1]
|
||
@Holmes
|
||
As they say, Mr. Astolfo, know thy enemy.
|
||
[k]
|
||
|
||
@Holmes
|
||
Who is our opponent? How, and in what way, will they act?
|
||
[k]
|
||
|
||
@Holmes
|
||
Eight thousand is certainly an imposing number, but functionally, they are a single army with a single will.
|
||
[k]
|
||
|
||
@Holmes
|
||
I am therefore able to better deduce their likely actions and motivations.
|
||
[k]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk M]
|
||
[charaFace M 1]
|
||
[charaFadein M 0.1 1]
|
||
@Astolfo
|
||
Sweet! That sounds promising!
|
||
[k]
|
||
|
||
?1:Oh, that reminds me. I have a message for you, Holmes.
|
||
?!
|
||
|
||
[charaFadeout M 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
@Holmes
|
||
Hm?
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wipeout rollRight 1.0 1.0]
|
||
[bgm BGM_EVENT_70 1.0 0.5]
|
||
[wait wipe]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 1.0]
|
||
|
||
[bgm BGM_EVENT_70 1.0 1.0]
|
||
[wipein rollLeft 1.0 1.0]
|
||
[wait wipe]
|
||
[wt 0.2]
|
||
|
||
[charaTalk J]
|
||
[charaFace J 0]
|
||
[charaFadein J 0.1 1]
|
||
@Holmes
|
||
...Hmm. So, Johanna may be coming as well. I can see the sense in that.
|
||
[k]
|
||
|
||
@Holmes
|
||
Given her pain, her ideals, and the importance of this battle...
|
||
[k]
|
||
|
||
@Holmes
|
||
...I say her proactive involvement in her realm's military is all but assured.
|
||
[k]
|
||
|
||
?1:Why would Johanna come?
|
||
?!
|
||
|
||
@Holmes
|
||
...I suspect she feels responsible.
|
||
[k]
|
||
|
||
@Holmes
|
||
She has no wish to rebel against Proper Human History, nor has her Master inscribed in her the urge to do so.
|
||
[k]
|
||
|
||
[bgmStop BGM_EVENT_70 1.5]
|
||
|
||
[charaFace J 5]
|
||
@Holmes
|
||
She is a perfectly ordinary Servant from Proper Human History.
|
||
[k]
|
||
|
||
?1:Huh!?
|
||
?!
|
||
|
||
[messageOff]
|
||
[fadeout black 1.5]
|
||
[wait fade]
|
||
|
||
[charaFadeout J 0.1]
|
||
[wt 0.1]
|
||
|
||
[scene 158900]
|
||
|
||
[overlayFadein P 0.1 0,-760]
|
||
[overlayFadein Q 0.1 0,760]
|
||
[wt 1.0]
|
||
|
||
[fadein black 1.5]
|
||
[wait fade]
|
||
|
||
|
||
[charaTalk N]
|
||
[charaFace N 8]
|
||
[charaFadein N 0.1 0,-50]
|
||
@Pope Johanna
|
||
...[sr]...
|
||
[k]
|
||
|
||
[charaFadeout N 0.2]
|
||
[wt 0.1]
|
||
|
||
[bgm BGM_EVENT_156 0.1]
|
||
|
||
@
|
||
[lr]...My sins are many.
|
||
[k]
|
||
|
||
@
|
||
People dying is a sad and terrible thing. People living is a noble, beautiful thing.
|
||
[k]
|
||
|
||
@
|
||
To take the life of another is one of the most sinful things one can do.
|
||
[k]
|
||
|
||
@
|
||
Does that sin fall on my shoulders?
|
||
[k]
|
||
|
||
@
|
||
I'm a fictional person[line 2]a character made of dreams, delusions, hope, and despair.
|
||
[k]
|
||
|
||
@
|
||
Am I responsible if those concepts lead to people's deaths? Should I be?
|
||
[k]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 4]
|
||
[charaFadein N 0.2 0,-50]
|
||
|
||
@Pope Johanna
|
||
...Of course I should.
|
||
[k]
|
||
|
||
[charaFadeout N 0.2]
|
||
[wt 0.1]
|
||
|
||
@
|
||
[lr]I am the cause of death and injury, even if indirectly.
|
||
[k]
|
||
|
||
@
|
||
But, even so...there's no denying that in this texture of reality, I'm a being defined by its insubstantiality.
|
||
[k]
|
||
|
||
@
|
||
My dreams...my entire life...was false.
|
||
[k]
|
||
|
||
@
|
||
I feel as though everything about me has been rejected and tossed aside.
|
||
[k]
|
||
|
||
@
|
||
I know it's unfair for me to vent my frustrations like this.
|
||
[k]
|
||
|
||
@
|
||
But, even so...I just couldn't see any other way to quell this anger raging inside me.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 0.1]
|
||
|
||
[se ad60]
|
||
[wt 0.5]
|
||
|
||
[charaTalk O]
|
||
[charaFace O 0]
|
||
[charaFadein O 0.4 0,-50]
|
||
[wt 0.4]
|
||
[seStop ad60 0.1]
|
||
[wt 0.4]
|
||
|
||
@Kōnstantînos XI
|
||
Johanna.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout O 0.2]
|
||
[wt 0.2]
|
||
|
||
[charaTalk N]
|
||
[charaFace N 8]
|
||
[charaFadein N 0.2 0,-50]
|
||
[wt 1.2]
|
||
[charaFaceFade N 0 0.3]
|
||
[wt 0.4]
|
||
|
||
@Pope Johanna
|
||
...I'm ready. Let's go to war.
|
||
[k]
|
||
|
||
[charaFadeout N 0.2]
|
||
[wt 0.1]
|
||
|
||
@
|
||
[lr]I take the hand extended to me and set off for the battlefield.
|
||
[k]
|
||
|
||
@
|
||
Though I feel the weight of my sins... Though I know, one day I shall burn for my crimes...
|
||
[k]
|
||
|
||
@
|
||
...For I am about to wage war.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[wt 1.0]
|
||
|
||
[fadeout black 2.0]
|
||
[bgmStop BGM_EVENT_156 2.0]
|
||
[wait fade]
|
||
[wt 0.5]
|
||
[soundStopAll]
|
||
[end]
|