fgo-game-data/ScriptActionEncrypt/03/0300131820.txt
2025-01-15 08:05:46 +00:00

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03-00-13-18-2-0
[soundStopAll]
[enableFullScreen]
[charaSet A 1098252510 1 "Ocelotl 1"]
[charaSet B 1098252500 1 "Ocelotl 2"]
[charaSet C 1098252510 1 "Ocelotl 3"]
[charaSet D 1098252500 1 "Ocelotl 4"]
[charaSet E 1098258200 1 "Sensitive Deinos"]
[charaSet F 1098226410 1 Koyanskaya]
[charaScale F 1.2]
[sceneSet P 169502 1]
[charaScale P 1.2]
[charaSet Q 5009000 1 "Effect 1"]
[charaSet R 5009000 1 "Effect 2"]
[charaSet S 5009000 1 "Effect 3"]
[charaSet T 5009000 1 "Effect 4"]
[pictureFrameTop cut063_cinema]
[scene 169502]
[bgm BGM_BATTLE_137 0.1]
[fadein black 1.5]
[wait fade]
[charaTalk off]
[charaTalk depthOff]
[charaDepth A 1]
[charaDepth B 3]
[charaDepth C 2]
[charaDepth D 4]
[se ad769]
[charaFace A 0]
[charaFace B 0]
[charaFace C 0]
[charaFace D 0]
[charaFadeinFSL A 0.3 -440,-50]
[charaFadein C 0.3 100,-50]
[charaMoveFSL A -390,-50 0.3]
[charaMove C 150,-50 0.3]
[wt 0.6]
[seStop ad769 0.5]
[charaFadein B 0.3 -100,-50]
[charaFadeinFSR D 0.3 440,-50]
[charaMove B -150,-50 0.3]
[charaMoveFSR D 390,-50 0.3]
[wt 0.8]
[se ad1006]
[seVolume ad1006 0 0.8]
[charaFadeout B 0.2]
[charaFadeout D 0.2]
[charaMove B -150,-40 0.3]
[charaMoveFSR D 390,-40 0.3]
[charaMoveScale B 1.1 0.2]
[charaMoveScale D 1.1 0.2]
[wt 0.3]
[se ad1006]
[seVolume ad1006 0 0.8]
[charaFadeout A 0.2]
[charaFadeout C 0.2]
[charaMoveFSL A -390,-40 0.3]
[charaMove C 150,-40 0.3]
[charaMoveScale A 1.1 0.2]
[charaMoveScale C 1.1 0.2]
[wt 0.5]
[charaScale A 1.0]
[charaScale B 1.0]
[charaScale C 1.0]
[charaScale D 1.0]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
[wt 0.2]
[bgmStop BGM_BATTLE_137 1.0]
[se ad980]
[wt 0.35]
[seStop ad346 0.4]
[cameraMove 0.4 0,0 1.3]
[charaPut Q 1]
[charaEffect Q bit_talk_41_fs]
[blur motion 0.3 4 500 0.5 0.6 0.08 200]
[wt 0.3]
[fadeout black 0.3]
[wait fade]
[charaTalk off]
[charaFadeout E 0.1]
[charaPut Q 2500,2500]
[charaEffectStop Q bit_talk_41_fs]
[cameraHome 0.1]
[blurOff motion 0.1]
[scene 10000]
[wt 0.1]
[fadein black 0.3]
[wait fade]
[charaPutFSL Q -390,0]
[charaPut R -150,0]
[charaPut S 150,0]
[charaPutFSR T 390,0]
[se ade65]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[charaEffect Q bit_talk_muzzleflash]
[wt 0.25]
[se ade65]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[charaEffect R bit_talk_muzzleflash]
[wt 0.25]
[se ade65]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[charaEffect S bit_talk_muzzleflash]
[wt 0.25]
[se ade65]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[charaEffect T bit_talk_muzzleflash]
[wt 0.5]
[charaEffectDestroy Q bit_shot_01]
[charaEffectDestroy R bit_shot_01]
[charaEffectDestroy S bit_shot_01]
[charaEffectDestroy T bit_shot_01]
[scene 169502]
[charaFace A 0]
[charaFace B 0]
[charaFace C 0]
[charaFace D 0]
[charaFadeinFSL A 0 -390,-50]
[charaFadein B 0 -150,-50]
[charaFadein C 0 150,-50]
[charaFadeinFSR D 0 390,-50]
[charaShake A 0.05 3 3 0.5]
[charaShake B 0.05 3 3 0.5]
[wt 0.1]
[charaShake C 0.05 3 3 0.5]
[charaShake D 0.05 3 3 0.5]
[wt 0.8]
[charaFadeout A 0.3]
[charaMoveFSL A -390,-80 0.3]
[wt 0.2]
[se ad144]
[charaFadeout B 0.3]
[charaMove B -150,-80 0.3]
[wt 0.2]
[se ad144]
[charaFadeout C 0.3]
[charaMove C 150,-80 0.3]
[wt 0.2]
[se ad144]
[charaFadeout D 0.3]
[charaMoveFSR D 390,-80 0.3]
[wt 0.2]
[se ad144]
[wt 1.0]
[charaTalk on]
[charaTalk E]
[charaFace E 1]
[charaFadein E 0.1 0,-50]
Sensitive Deinos
Huh? What the...? Why did the ocelomeh all just suddenly drop dead? Did my hidden powers finally awaken?
[k]
[messageOff]
[charaDepth P 1]
[charaDepth F 2]
[se ad95]
[seVolume ad95 0 0]
[seVolume ad95 1.0 1.0]
[charaFadein P 1.0 70,-300]
[charaMove P 120,-300 1.0]
[wt 1.2]
[seStop ad95 0.5]
[charaTalk F]
[charaFace F 16]
[charaFadeinFSL F 0.4 -206,-50]
[charaMoveFSL F -156,-50 0.4]
[wt 0.6]
[bgm BGM_BATTLE_185 0.1]
Koyanskaya
That's a lovely thought, but I believe you would be better off leaving them hidden.
[k]
[charaFace F 17]
Koyanskaya
We may only have briefly done business, but you're still valued clients, and NFF Services doesn't abandon its customers lightly.
[k]
[charaFace F 28]
Koyanskaya
Now, I suggest you take this chance to escape from the city. I'll deal with the ocelomeh coming down the main street.
[k]
[messageOff]
[charaTalk off]
[charaFadeout P 0.5]
[charaFadeout F 0.5]
[wt 0.7]
[charaScale F 1.0]
[charaTalk on]
[charaTalk depthOn]
[charaTalk E]
Sensitive Deinos
Oh, it's you! The immoral Servant who's embezzled fully a third of the supplies we've brought to repair the Border!
[k]
[charaFace E 0]
Sensitive Deinos
I appreciate you saving my life, but doesn't this go against your usual MO?
[k]
Sensitive Deinos
[%1] once told us you're a rabbit who'll die if she ever does something that's not solely for her benefit...
[k]
Sensitive Deinos
...so we should probably just let anything bad we see you doing slide. Are you going to be okay?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 9]
[charaFadein F 0.1 0,-50]
Koyanskaya
Oh my♡ [&He:She] really does understand me♡
[k]
[charaFace F 21]
Koyanskaya
Now that I know that, I can abandon Chaldea whenever it becomes convenient for me. And you, of course.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Sensitive Deinos
Yikes. You're really scary. Anyway, we should be safe if we make it out of the city, right?
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 22]
[charaFadein F 0.1 0,-50]
Koyanskaya
You should. And do what you can to help as many other uninjured deinos escape as possible.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Sensitive Deinos
Yeah, good point. Helping other deinos who can still be saved would be the logical thing to do.
[k]
[charaFace E 2]
Sensitive Deinos
Thanks, friend of Chaldea. And be careful.
[k]
[messageOff]
[cueSe SE_22 22_ad1210]
[charaFadeout E 0.4]
[wt 0.5]
[cueSeStop 22_ad1210 1.5]
[wt 1.5]
[charaSet A 1098252540 1 "Ocelotl 1"]
[charaSet B 1098252540 1 "Ocelotl 2"]
[charaSet C 1098252550 1 "Ocelotl 3"]
[charaTalk F]
[charaFace F 20]
[charaFadein F 0.1 0,-50]
Koyanskaya
Amazing. Even after seeing so many of their own killed, they stay calm, and still don't forget to say thank you.
[k]
Koyanskaya
What a sad state of affairs. If the deinos were actually willing to fight back, the ocelomeh would be no match for them.
[k]
Koyanskaya
Apparently even robbing them blind isn't enough to get them angry.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[se ad769]
[charaTalk off]
[charaTalk depthOff]
[charaDepth A 2]
[charaDepth B 3]
[charaDepth C 1]
[charaFace A 0]
[charaFace B 0]
[charaFace C 0]
[charaFadeinFSR A 0.4 350,-50]
[wt 0.2]
[charaFadeinFSL B 0.4 -350,-50]
[wt 0.2]
[seStop ad769 0.6]
[charaFadein C 0.4 -40,-80]
[wt 1.0]
[cueSe SE_23 23_ad1273]
[charaTalk on]
[charaTalk C]
COcelotl
[image npc_language_17], [image npc_language_20]![sr]Don't let deinos escape! Kill, kill!
[k]
[cueSeStop 23_ad1273 0.5]
[charaFadeout A 0.1]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk F]
[charaFace F 19]
[charaFadein F 0.1 0,-50]
Koyanskaya
As for you people, this is a war for survival.
[k]
[se ade191]
Koyanskaya
I won't say which side is in the right, but I can't help both.
[k]
Koyanskaya
Unfortunately for you, I've decided to help the other side this time. Goodbye.
[k]
[messageOff]
[fadeout black 0.5]
[bgmStop BGM_BATTLE_185 0.4]
[wait fade]
[soundStopAll]
[end]