199 lines
3.5 KiB
Plaintext
199 lines
3.5 KiB
Plaintext
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$94-04-02-05-1-1
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[soundStopAll]
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[charaSet A 98100400 1 Mash]
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[charaSet B 1098180500 1 "Qin Shi Huang"]
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[charaSet C 4002001 1 Iskandar]
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[scene 80700]
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[bgm BGM_EVENT_80 0.1]
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[fadein black 1.0]
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[wait fade]
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[charaTalk A]
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[charaFace A 14]
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[charaFadein A 0.1 1]
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@Mash
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I understand how you feel very well, and you have every right to be angry, but please, you need to calm down!
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[k]
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@Mash
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Besides, you don't need to destroy anything! This will all go away once we get rid of this Singularity!
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[k]
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[messageOff]
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[bgmStop BGM_EVENT_80 1.0]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 2]
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[charaFadein B 0.1 1]
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[wt 1.8]
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[charaFace B 4]
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@Qin Shi Huang
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...What was that? This is a Singularity?
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[k]
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[bgm BGM_EVENT_94 0.1]
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[charaFace B 1]
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@Qin Shi Huang
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Hahaha! Why did you not say so sooner, you silly girl? We got all worked up for nothing.
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Iskandar
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You really had no idea?[sr]Most Servants figure it out when they Rayshift.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 4]
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[charaFadein B 0.1 1]
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@Qin Shi Huang
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Hmph. Compared to our perfect eternal empire, Proper Human History is utterly riddled with oddities. We can hardly be expected to tell what passes for normal here from what is strange.
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[k]
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[charaFace B 3]
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@Qin Shi Huang
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Nonetheless, it is reassuring to know that this den of wickedness will be wiped clean off the map.
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[k]
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@Qin Shi Huang
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We take it you already know what must be done to repair this Singularity?
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.1 1]
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@Mash
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Um, yes. It's kind of a long story, but...
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[k]
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[messageOff]
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[wipeout rollRight 1.0 1.0]
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[wait wipe]
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[charaFadeout A 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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[wt 1.0]
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[wipein rollLeft 1.0 1.0]
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[wait wipe]
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[wt 0.3]
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@Qin Shi Huang
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Hmm. Swordbeauties, eh... We see! This is all quite confusing, but we do understand that we are better off keeping our hands clean of them.
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[k]
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[charaFace B 1]
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@Qin Shi Huang
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Very well then, we will return to Chaldea and leave you to it. Good luck!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Iskandar
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And here I thought they might actually want to help. Silly me...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk B]
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[charaFace B 0]
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[charaFadein B 0.1 1]
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@Qin Shi Huang
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It is a grand and glorious task, restoring all of humanity. Though it must be rather difficult for you to always be the one cleaning up others' strange messes.
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[k]
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@Qin Shi Huang
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Should you ever tire of it, feel free to let us know, and we will gladly take the opportunity to begin rebuilding our eternal empire in earnest.
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[k]
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[messageOff]
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[se ade74]
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[seVolume ade74 0 0.9]
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[seStop ade74 1.2]
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[wt 0.2]
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[charaFadeout B 0.4]
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[wt 1.2]
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[charaTalk A]
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[charaFace A 12]
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[charaFadein A 0.2 1]
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[wt 0.1]
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@Mash
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I'm glad that's over with...
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 5]
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[charaFadein C 0.1 1]
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@Iskandar
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I have to ask though: Why didn't you tell them there are casinos in Proper Human History as well?
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[k]
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?1:Um... I think we'd better save that discussion for another time!
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?!
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 13]
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[charaFadein A 0.1 1]
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@Mash
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I agree. We can tell Qin Shi Huang the truth about casinos once we've finished taking care of this Singularity.
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[k]
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[messageOff]
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[wt 1.0]
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[fadeout black 2.0]
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[bgmStop BGM_EVENT_94 2.0]
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[wait fade]
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[wt 0.5]
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[soundStopAll]
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[end]
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