fgo-game-data/ScriptActionEncrypt/94/9403/9403661340.txt
2021-04-30 09:11:07 +00:00

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94-03-66-13-4-0
[soundStopAll]
[charaSet A 1098165700 1 Mnemosyne]
[charaSet B 4032000 1 Reines]
[charaSet C 6039000 1 Gray]
[charaSet D 9008002 1 Astraea]
[charaSet E 1098124510 1 "Da Vinci"]
[sceneSet F 74403 1]
[charaScale F 1.5]
[charaSet I 98006200 1 Effect]
[charaSet H 98006200 1 Transmission]
[scene 74201]
[bgm BGM_EVENT_24 1.0]
[fadein black 1.0]
[wait fade]
[wt 0.5]
[se ade285]
[effect bit_talk_magicbullet]
[wt 0.5]
[se ad63]
[flashin once 0.1 0.1 FFFFFFAF FFFFFF00]
[wt 0.5]
[effect bit_talk_kengekiall02]
[se ad32]
[wt 0.5]
[se ad32]
[wt 0.1]
[se ad32]
[wt 0.6]
[se ad364]
[seVolume ad364 1.0 0.5]
[charaRoll I 190]
[charaPut I 40,-550]
[charaEffect I bit_talk_rarrow01be]
[se ad477]
[seVolume ad477 0 0.1]
[seVolume ad477 0.5 1.0]
[wt 0.8]
[shake 0.05 3 3 1.0]
[fadeout white 0.5]
[seStop ad364 1.0]
[seStop ad477 1.0]
[wait fade]
[wt 1.5]
[fadein white 1.5]
[wait fade]
[se ad226]
[seStop ad226 1.0]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 0,10]
[charaShake A 0.03 4 4 0.8]
[wt 1.2]
[se ad148]
[charaMove A 1 0.4]
[wt 0.6]
[seStop bac59 0.5]
[charaRoll I 0]
[charaPut I 0,0]
[bgmStop BGM_EVENT_24 2.0]
[wt 1.5]
[fowardEffect bit_talk_36_sl02]
[wt 1.5]
[charaFace A 4]
Mnemosyne
The memories I collected...[sr]They're all spilling out...
[k]
[messageOff]
[fowardEffectStop bit_talk_36_sl02]
[wt 1.0]
[se ad241]
[shake 0.05 0 3 0]
[wt 1.5]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 1]
Reines
The fake Rhongomyniad is falling apart.[sr]Must be because it's so closely tied to Mnemosyne.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Gray
We have to get out of here!
[k]
[shakeStop]
[seStop ad241 1.5]
[charaFadeout C 0.1]
[wt 0.1]
[charaPut H 1]
[se ad13]
[charaEffect H bit_talk_10_LowLevel]
[wt 0.2]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Da Vinci
Sorry guys, but do you think you[sr]could just give me a minute?
[k]
[messageOff]
1Sure thing, Da Vinci.
2I had a feeling you might say that.
[charaFadeout E 0.1]
[charaPut H 1200,1200]
[wt 0.1]
[charaTalk E]
[charaPut H 230,0]
[charaFace E 0]
[charaFadein E 0.1 230,0]
[charaFace A 8]
[charaFadein A 0.1 0]
Da Vinci
Hey, Mnemosyne? I know my prior self was perfect and all, but there's one thing she forgot to tell you.
[k]
Mnemosyne
What's that...?
[k]
[charaFace E 26]
Da Vinci
Right up to her very last moment...[bgm BGM_EVENT_103 0.1][sr]her second life was absolutely perfect.
[k]
[charaFace E 25]
Da Vinci
I know you said you had to use her loss properly,[sr]but the thing is, you really don't.
[k]
Da Vinci
She[line 2]I, never regretted anything, not for a single second. That's why [%1] is here right now.
[k]
[charaFace A 4]
Mnemosyne
...
[k]
[charaFace E 24]
Da Vinci
That said...
[k]
[charaFace E 9]
Da Vinci
...I know you're still mourning Leonardo da Vinci.[sr]So on her behalf, let me say...thank you.
[k]
[charaFadeout E 0.1]
[charaPut H 1200,1200]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.1 1]
Mnemosyne
...
[k]
Mnemosyne
You don't have to thank me.
[k]
Mnemosyne
That's why systems like me exist.
[k]
Mnemosyne
Da Vinci named me Mnemosyne for a reason.[sr]My job is to observe, and remember.
[k]
Mnemosyne
That goes for joy, grief,[sr]and everything in between...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[effect bit_talk_impactlanding -100,75 V]
[se ad308]
[se ad298]
[shake 0.05 0 2 0]
[wt 2.5]
[seStop ad308 1.0]
[seStop ad298 1.0]
[wt 1.0]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 1]
Astraea
We need to get out of here![sr]Come on, you two, hurry!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Reines
We'll be right there!
[k]
[charaFace B 4]
Reines
...
[k]
[messageOff]
[charaFace B 0]
[wt 0.5]
[se bac32]
[charaEffect B bit_talk_easy_spell_r]
[wt 1.3]
[bgmStop BGM_EVENT_103 1.5]
[charaFadeout B 0.1]
[wt 1.0]
[se ad308]
[wt 1.0]
[se ad298]
[wt 2.0]
[fadeout black 1.5]
[seStop ad298 1.5]
[wait fade]
[scene 10000]
[charaFadein F 0 200,-470]
[seStop ad308 1.5]
[wt 2.0]
[fadein black 1.5]
[se ad14]
[wait fade]
[seStop ad14 1.5]
[wt 1.5]
[shakeStop]
[wt 1.0]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
Reines
The fake Rhongomyniad is falling apart...and the automata on the ground have all stopped moving.
[k]
[messageOff]
[effect bit_talk_06]
[charaFace B 6]
[wt 2.0]
[charaFace B 2]
Reines
Wait! You're starting to disappear too!
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
Yes, because the fake Rhongomyniad has been destroyed, [bgm BGM_EVENT_78 0.1][sr]along with the Bounded Field that was preventing Chaldea from contacting you.
[k]
Astraea
Now, everything is being returned to where it belongs.[sr]There can be no better result of my judgment.
[k]
[charaFace D 1]
Astraea
[%1], as one who stands above all others,[sr]I am ashamed of how ignorant I have been.
[k]
Astraea
You may be a far cry from a distinguished hero, but it was that mediocrity of yours that ultimately saved the day.
[k]
Astraea
For it was your sheer, unremarkable ordinariness that let you empathize with Mnemosyne's plight, thus bringing this case to a close.
[k]
1Are you...trying to praise me? Is that what this is?
2That felt like all backhand and no praise.
Astraea
Of course I'm praising you. I couldn't be happier that you were the Master that came to this Singularity.
[k]
Astraea
I'm proud that I was able to wield[sr]my sword and scales by your side.
[k]
Astraea
If our paths should ever cross again,[sr]I hope you'll remember that.
[k]
[charaFace D 0]
Astraea
In fact, in one sense, even compared[sr]to my scales, you're[line 2]
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 1]
Reines
Hey, think you can let me get a word in too,[sr]before my pupil disappears for good!?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.1 1]
Astraea
Yes, of course. I'll pick this up some other time,[sr]assuming a new version of me ever gets the chance.
[k]
Astraea
After all, it's good to leave[sr]your company wanting more, right?
[k]
[charaFace D 1]
Astraea
I hate that we have to cut this short too, so I figure it's only right that you feel the same way.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 4]
[charaFadein B 0.1 1]
[fadeMove white 2.0 0.4]
[wt 2.5]
Reines
...
[k]
[charaFace B 0]
Reines
I see. As long as you form a connection, even someone like me can be summoned to Chaldea, huh.
[k]
Reines
I'm okay with that. Maybe I'll end up there,[sr]maybe I won't, but at this point, I'm good either way.
[k]
Reines
Whether it's a new version of me that shows up there or not, you're gonna be my pupil for life.
[k]
Reines
You know, my brother used to say in his lectures that some cultures consider relationships like that to be fully-fledged bonds, right?
[k]
[charaFace B 8]
Reines
So this isn't goodbye![sr]I'm sure I'll see you again someday!
[k]
[messageOff]
[wt 0.5]
[charaFaceFade B 1 0.5]
[wt 0.5]
Reines
Take care, my very first pupil!
[k]
[messageOff]
[wt 1.0]
[fadeMove white 1.5 1.0]
[wait fade]
[effectStop bit_talk_06]
[charaFadeout B 0.1]
[charaFadeout F 0.1]
[charaSet E 1098170500 1 ???]
[scene 10001]
[wt 2.5]
[fadein white 0.1]
[wait fade]
[fadeout black 1.5]
[bgmStop BGM_EVENT_78 1.5]
[wait fade]
[scene 10000]
[wt 2.0]
[fadein black 1.5]
[wait fade]
[fadeMove black 0.1 0.5]
[wt 0.5]
[charaTalk A]
[charaFace A 8]
[charaFadein A 0.7]
[wt 1.7]
[charaFace A 1]
Mnemosyne
Ahh... It's so quiet now...
[k]
Mnemosyne
Now that it's lost the Holy Grail's magical energy...it won't be long before this Singularity is repaired...
[k]
[charaFace A 8]
Mnemosyne
Then, my observations will be cut off...and I'll finally be able...to stop watching...
[k]
[charaFace A 4]
Mnemosyne
Although...it's a lot darker here than I expected...
[k]
Mnemosyne
And...it's also a lot quieter... I wonder[sr]if...this is how everyone else is living, too...
[k]
Mnemosyne
In total darkness...all by themselves...
[k]
[messageOff]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk off]
[se ad606]
[fowardEffect bit_talk_36_sl01 0,-40]
[wt 2.0]
[fowardEffectStop bit_talk_36_sl01]
[wt 0.2]
[charaPut E 1]
[charaSpecialEffect E wipeTimeRe 1 2.0]
[wait charaSpecialEffect E]
[fadeMove black 1.0 0]
[wt 1.0]
[bgm BGM_EVENT_45 0.1]
[wt 1.0]
[charaFadeout E 0.1]
[wt 0.5]
[charaTalk on]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1]
Mnemosyne
Is... Is that...
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1]
???
...
[k]
???
...Thank you, Mnemosyne. You did great.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 6]
[charaFadein A 0.1]
Mnemosyne
Ah...!
[k]
[charaFace A 1]
Mnemosyne
Ah... Ah...! It's you... It's really you...
[k]
[messageOff]
[wt 1.5]
[fadeout black 2.0]
[bgmStop BGM_EVENT_45 2.0]
[wait fade]
[charaFadeout A 0.1]
[scene 10000]
[wt 1.5]
[fadein black 0.1]
[wait fade]
[effect bit_talk_07_02]
[se ad12]
[wt 6.5]
[fadeout black 2.0]
[wait fade]
[soundStopAll]
[end]