fgo-game-data/ScriptActionEncrypt/03/0300090340.txt
2023-07-03 09:05:43 +00:00

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03-00-09-03-4-0
[soundStopAll]
[enableFullScreen]
[charaSet A 5045000 1 Altria]
[charaSet B 98016000 1 "Round Table Army Soldier A"]
[charaSet C 98016000 1 "Round Table Army Soldier B"]
[charaSet D 3047001 1 Percival]
[charaSet E 3039000 1 Gareth]
[charaSet F 1098216200 1 Habetrot]
[charaSet G 1049000 1 "Senji Muramasa"]
[charaSet H 1098210900 1 "Count Peperon"]
[charaSet I 1098124500 1 "Da Vinci"]
[charaSet J 98006200 1 Nightcall]
[scene 119700]
[pictureFrame cut063_cinema]
[se ad16]
[seVolume ad16 0 0]
[seVolume ad16 1.5 0.5]
[fadein black 1.5]
[wait fade]
[seStop ad16 2.0]
[bgm BGM_EVENT_80 0.1]
[charaTalk B]
[charaFace B 2]
[charaFace C 0]
[charaFadein B 0.1 256,-50]
[charaFadein C 0.1 -256,-50]
Round Table Army Soldier A
I have a report from Captain Landon, sir! They've taken full control of the south district!
[k]
[charaFace B 0]
[charaFace C 2]
Round Table Army Soldier B
I have a report from Captain Auralia as well!
[k]
Round Table Army Soldier B
The queen's soldiers near the main gate have retreated after losing twenty percent of their force!
[k]
[charaFadeout B 0.1]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 2]
[charaFadein D 0.1 0,-50]
Percival
Great work! Now go do the same for the north district! We're going ahead to the vault castle!
[k]
Percival
Take anyone who surrenders into custody and have Auralia's squad look after them!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk off]
[charaFace B 0]
[charaFace C 0]
[charaFadein B 0.1 256,-50]
[charaFadein C 0.1 -256,-50]
Round Table Army Soldier
Yes, sir! Understood!
[k]
[messageOff]
[se ad166]
[seStop ad166 1.5]
[charaMove B 206,-50 0.4]
[charaMove C -306,-50 0.4]
[charaFadeout B 0.4]
[charaFadeout C 0.4]
[wt 2.0]
[charaTalk on]
[fadeout black 1.0]
[bgm BGM_EVENT_80 1.0 0.5]
[wait fade]
[pictureFrame]
[wt 0.5]
[fadein black 1.0]
[bgm BGM_EVENT_80 1.0 1.0]
[wait fade]
[charaTalk E]
[charaFace E 4]
[charaFadein E 0.1 1]
Gareth
(Huff... Huff...)
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
Habetrot
Phew... This is...a lot harder...than I thought it'd be...
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
Percival
Gareth, Habetrot, you two stay here.
[k]
Percival
Muramasa, Altria,[sr]Da Vinci, [%1]...
[k]
Percival
The five of us will infiltrate the vault castle.[sr]I trust that's okay with you?
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 13]
[charaFadein G 0.1 1]
Senji Muramasa
Okay? Just try and stop me. Been waitin' to smack the smug outta Spriggan for a while now.
[k]
1You said it! We're nearly there!
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Count Peperon
My, my, still so fiery, I see. Now I'm really glad I went to the trouble of securing that route in for you.
[k]
Count Peperon
None of the queen's soldiers are stationed in the vault castle. Once you get past Spriggan's guards, then[line 2]
[k]
[charaFace H 8]
Count Peperon
...Wait a sec. The front door is...open?
[k]
Count Peperon
I'm not sensing any soldiers in there, either. It looks like the path to the bell tower is all clear.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 14]
[charaFadein D 0.1 1]
Percival
!
[k]
1Do you think it's a trap?
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 8]
[charaFadein H 0.1 1]
Count Peperon
Probably, yes. But not for us.
[k]
Count Peperon
This trap is only for Altria[line 2]the Child of Prophecy, and Queen Morgan.
[k]
Count Peperon
Spriggan really is a sly old fox, isn't he? He's just handing the bell over to us.
[k]
Count Peperon
Makes sense, though. He gains nothing by trying to protect it at this point.
[k]
Count Peperon
He must be trying to surrender without defying the queen.
[k]
Count Peperon
He wants to be able to deny any involvement in ringing the bell.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 9]
[charaFadein D 0.1 1]
Percival
...Well, this is a surprise.
[k]
Percival
I thought we'd never be able to take control of Norwich without ringing the bell...
[k]
Percival
...but if Spriggan has pulled his soldiers back, he must not have any intention of fighting.
[k]
Percival
That means our battle to occupy Norwich is over.[sr]We no longer have to ring the bell to win.
[k]
Percival
That said...
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 8]
[charaFadein H 0.1 1]
Count Peperon
Whether we go ring it now or not[sr]is up to the Child of Prophecy.
[k]
Count Peperon
If she does, it will be a declaration of war. There'll be no going back.
[k]
Count Peperon
...I hate to play into Spriggan's hands, but I doubt we'll get another opportunity like this.
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[wt 1.0]
[charaFace A 5]
Altria
...Let's go. Bell or no bell, Spriggan is still inside.
[k]
Altria
Between him just letting the calamity happen and the stunt he's trying to pull right now, I can't just let him go.
[k]
Altria
I want to know exactly what the head of the Earth clan was thinking when he made those decisions.
[k]
[messageOff]
[se ad769]
[wipeout leftToRight 0.7 1]
[bgmStop BGM_EVENT_80 0.7]
[wait wipe]
[charaFadeout A 0.1]
[scene 120000]
[effect bit_talk_40_fs 0,-100]
[wt 1.0]
[seStop ad769 0.7]
[wipein rightToLeft 0.7 1]
[wait wipe]
[wt 1.0]
[charaTalk I]
[charaFace I 14]
[charaFadein I 0.1 1]
Da Vinci
Huh. We didn't run into a single soldier on the way up here, let alone Spriggan himself.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Senji Muramasa
...I've got a helluva bad feeling about this. Chills, even. Be careful. There's something here.
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 1.0]
[cueSe SE_21 21_ade582]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.4 1]
[wt 0.4]
[bgm BGM_EVENT_24 0.1]
???
Ahh... Ahh...[sr]Ahhh...
[k]
???
Capless... Capless...[sr]Where are you...Capless...?
[k]
???
I smell...paradise... I hear...Avalon...[sr]I see... So, you've finally come...
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 15]
[charaFadein D 0.1 1]
Percival
There! Magical energy is collecting on the ceiling! This density... It's a Nightcall!
[k]
[charaFadeout D 0.1]
[wt 0.1]
[charaTalk J]
[charaFace J 0]
[charaFadein J 0.1 1]
Nightcall
...The one who saves us...shall be Britain's undoing...
[k]
Nightcall
Ahh... Curse my dead body...[sr]I will gladly give my soul for the Earth clan...
[k]
Nightcall
...in exchange for your abominable body!
[k]
[messageOff]
[se ad85]
[seStop ad85 0.7]
[effect bit_talk_41_fs]
[charaMoveScale J 1.5 0.8]
[charaMove J 0,70 0.8]
[wt 0.2]
[fadeout black 0.5]
[bgmStop BGM_EVENT_24 0.4]
[wait fade]
[soundStopAll]
[end]