fgo-game-data/ScriptActionEncrypt/94/9406/9406280441.txt
2023-10-11 08:05:39 +00:00

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94-06-28-04-4-1
[soundStopAll]
[enableFullScreen]
[charaSet A 4046000 1 Elisabeth]
[charaSet B 2045000 1 Zenobia]
[charaSet C 1009001 1 Mordred]
[imageSet D back10000 1 1]
[charaSet E 2031001 1 Napoleon]
[charaSet F 3016001 1 Hektor]
[charaSet G 1098224100 1 Molay]
[charaSet H 98115000 1 Effect]
[charaScale D 1.1]
[charaTalk depthOff]
[charaDepth D 2]
[charaDepth A 3]
[charaDepth F 4]
[charaDepth B 5]
[charaDepth E 6]
[charaDepth C 7]
[scene 136900]
[fadein black 1.0]
[bgm BGM_EVENT_80 0.1]
[wait fade]
[charaTalk A]
[charaFace A 11]
[charaFadein A 0.1 1]
Elisabeth
And so, the monster was split in twooo♪[sr]Its limbs scattered to the four wiiinds♪
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Mordred
Afraid it ain't dead yet. Just collapsed 'cause it can't take any more hits.
[k]
Mordred
It's in pretty rough shape, but we're talking about Grendel here; it'll bounce back just fine after a while.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_80 1.5]
Grendel
Gurk.
[k]
[messageOff]
[cueSe Battle bac234]
[shake 0.05 1 4 1.0]
[effect bit_talk_impactlanding]
[wt 3.0]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
[charaShake F 0.05 2 2 0.6]
[wt 1.0]
[charaMove F 0,-10 0.2]
[se ad54]
[wt 0.8]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Zenobia
It seems this battle is ours.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 4]
[charaFadein F 0.1 1]
[bgm BGM_EVENT_70 0.1]
Hektor
Phew. Thanks for kicking our asses so thoroughly. Now I've got a good excuse to retire.
[k]
[charaFace F 0]
Hektor
I see you didn't kill Grendel, either.
[k]
Hektor
Not that it's the real Grendel. It's just some blobby thing that got stuck playing the part.
[k]
Hektor
You could kill it if you want, or you could let it go. Either way, it won't cause you any more trouble.
[k]
1Let's let it go then.
[messageOff]
[charaFace F 1]
[wt 1.2]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk off]
[charaFace C 5]
[charaFadeinFSR C 0.1 2]
[charaFace B 10]
[charaFadeinFSL B 0.1 0]
[wt 1.5]
[charaTalk on]
Mordred
I'd say any monster so damn foul-tempered is worth killing...
[k]
[charaFace C 9]
Mordred
But, eh, whatever. It ain't my job to decide those sorts of things.
[k]
[charaFace C 5]
Mordred
Hey, Zenobia. What do you think?
[k]
Zenobia
I have only allied myself with [%1]...
[k]
Zenobia
...until we can erase this Singularity from existence.
[k]
[charaFace C 0]
Zenobia
I do, however, think it is foolish for a queen to encourage unnecessary killing.
[k]
[charaFadeout C 0.1]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 16]
[charaFadein A 0.1 1]
Elisabeth
Tell us how you really feeel♪
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Zenobia
I don't see a problem.
[k]
Zenobia
If it acts up again, Hektor will take responsibility.
[k]
[charaFace B 9]
Zenobia
Isn't that right, Hektor?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Hektor
Yeah, sure.
[k]
Hektor
As “Gretel's” big brother, it's only fair.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 6]
[charaFadein B 0.1 1]
Zenobia
All right, now that we have reached an agreement, there's something I wish to ask you.
[k]
Zenobia
What do you know about Jacques de Molay, and this Singularity?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 9]
[charaFadein A 0.1 1]
Elisabeth
Yeah! Tell us everything, or diiie♪
[k]
[charaFadeout A 0.1]
[wt 0.1]
[bgmStop BGM_EVENT_70 1.5]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Hektor
Yeah, fair enough. Now that I've lost, I don't see a problem.
[k]
[charaFace F 4]
Hektor
So, no need to threaten this old man anymore, all right, Cinderella?
[k]
[charaFace F 0]
Hektor
...You've probably figured this out by now,[bgm BGM_EVENT_145 0.8 0.9] but this[sr]whole Singularity is based on children's stories.
[k]
1I knew it...
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 12]
[charaFadein A 0.1 1]
Elisabeth
I thought sooo♪
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 10]
[charaFadein B 0.1 1]
Zenobia
A world of children's stories... So in the desert, we had “Ali Baba and the Forty Thieves.”
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 1]
Mordred
And in this forest...
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 13]
[charaFadeinFSR A 0.1 2]
[charaFace C 4]
[charaFadein C 0.1 0]
Elisabeth
It was “Snow Whiiite and the Seven Dwarves”♪[sr]Nay, hottieees♪
[k]
[charaFace C 9]
Mordred
Hotties, huh.[sr]...You think those guys're hot?
[k]
[charaFadeout C 0.1]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 6]
[charaFadein E 0.1 1]
Napoleon
Hahahaha, I certainly thought so!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Hektor
So, Princess.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 15]
[charaFadeinFSR A 0.1 2]
[charaFace F 0]
[charaFadein F 0.1 0]
Elisabeth
Princess heeereee♪
[k]
[charaFace F 4]
[charaFadeTime D 0.2 0.5]
Hektor
(What's with the constant singing?)
[k]
[charaFadeout D 0.2]
[wt 0.1]
[charaFace F 0]
Hektor
...You're Cinderella, Snow White, and Little Red Riding Hood all rolled into one.
[k]
Hektor
In this Singularity, you were supposed to be a prototypical fairy-tale princess.
[k]
Hektor
...Well, I guess Red Riding Hood isn't technically a princess, but you get the idea.
[k]
Hektor
As to why you split into two? This old man's got no clue, either.
[k]
[charaFace A 16]
Elisabeth
Theeen♪ that other me in that castleee♪[sr]must be the princess waiting to be rescuuued♪
[k]
[charaFadeout A 0.1]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Hektor
That's all I've got for you. I was really only summoned to slow you down.
[k]
1Thanks, Hektor.
Hektor
No problem.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 1]
Mordred
All right, Master of Chaldea.
[k]
Mordred
Path outta the forest's open now, so what do we do?
[k]
1We keep going, of course!
[charaFadeout C 0.1]
[wt 0.1]
All
[f large]Yeaaah!
[k]
[messageOff]
[bgmStop BGM_EVENT_145 1.5]
[fadeout black 1.5]
[wait fade]
[wt 1.0]
[pictureFrame cut063_cinema]
[fadein black 1.5]
[wait fade]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Hektor
(Yawn...)
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[se ad969]
[effect bit_talk_29_black]
[se ad960]
[fadeout white 1.0]
[wait fade]
[charaPut H 0,-50]
[charaEffect H bit_talk_10_violet]
[wt 0.8]
[charaTalk G]
[charaFace G 14]
[charaFadein G 0.4 0,-50]
[fadein white 3.0]
[wait fade]
[bgm BGM_EVENT_129 0.1]
Molay
Well done, Hansel. Merci beaucoup.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut H 2000,2000]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 0,-50]
Hektor
What're you even showing up for now? You do know we lost, right?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut H 0,-50]
[charaTalk G]
[charaFace G 11]
[charaFadein G 0.1 0,-50]
Molay
Oh, that's fine! You did your job perfectly.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut H 2000,2000]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 0,-50]
Hektor
Did I now? Well that's good to know.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut H 0,-50]
[charaTalk G]
[charaFace G 31]
[charaFadein G 0.1 0,-50]
Molay
Whoa there, not so fast.
[k]
[charaFace G 8]
Molay
You haven't forgotten I'm still your Master here, have you?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut H 2000,2000]
[charaTalk F]
[charaFace F 1]
[charaFadein F 0.1 0,-50]
Hektor
Nope, I haven't. Not much this old man can do about it, anyway.
[k]
[messageOff]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut H 0,-50]
[charaTalk G]
[charaFace G 14]
[charaFadein G 0.1 0,-50]
[wt 1.0]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaEffectStop H bit_talk_10_violet]
[se ad1]
[wt 1.0]
[bgmStop BGM_EVENT_129 1.5]
[fadeout black 1.5]
[wait fade]
[pictureFrame]
[wt 1.0]
[scene 134500]
[fadein black 1.5]
[wait fade]
[bgm BGM_MAP_4 0.1]
[charaTalk C]
[charaFace C 5]
[charaFadein C 0.1 1]
Mordred
Welp.
[k]
Mordred
We're outta the woods and found a town, but there ain't a single other person anywhere that I can see.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 18]
[charaFadein A 0.1 1]
Elisabeth
It's Halloween but there's no trick-or-treatiiing♪
[k]
[charaFace A 9]
Elisabeth
What in the world could Molay be thinking?
[k]
[charaFace A 10]
Elisabeth
I'll have to torture her niiice and bloody for thiiis♪
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 10]
[charaFadein E 0.1 1]
Napoleon
Damn, that's quite the song!
[k]
[messageOff]
[bgmStop BGM_MAP_4 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout E 0.1]
[wt 1.0]
[charaSet G 25010002 1 Molay]
[pictureFrame cut063_cinema]
[scene 137200]
[fadein black 1.5]
[wait fade]
Elisabeth
(Zzz...)
[k]
[charaTalk G]
[charaFace G 17]
[charaFadein G 0.1 0,-50]
[bgm BGM_MAP_10 0.1]
Molay
Phew. I was wondering what would happen when she started acting up, but it looks like things are okay...
[k]
[charaFace G 12]
Molay
Let's just hope Prince Charming comes dashing in to save her soon.
[k]
[charaFace G 11]
Molay
Otherwise, I'll be in quite the pickle.
[k]
[messageOff]
[bgmStop BGM_MAP_10 1.5]
[fadeout black 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]