fgo-game-data/ScriptActionEncrypt/03/0300120751.txt
2024-05-13 08:05:49 +00:00

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03-00-12-07-5-1
[soundStopAll]
[enableFullScreen]
[charaSet A 7034002 1 Salome]
[charaSet B 7042000 1 Kriemhild]
[charaSet C 1098242600 1 "Zhang Jue"]
[charaSet D 1098235100 1 ???]
[charaSet E 1098242100 1 "Hundred Personas"]
[charaSet F 1098234210 1 Saber-Class]
[charaSet G 1098234410 1 Lancer-Class]
[charaSet H 1098234610 1 Rider-Class]
[charaSet I 1098234510 1 Caster-Class]
[charaSet J 1098118910 1 Saber-Class]
[charaSet K 98084000 1 "Elite Knight"]
[charaFilter D silhouette 00000080]
[sceneSet L 151400 1]
[charaScale L 1.5]
[charaDepth L 1]
[charaDepth G 2]
[charaDepth I 2]
[charaSet M 1098234410 1 Lancer-Class]
[charaFilter M silhouette 00000080]
[charaDepth G 1]
[charaDepth M 2]
[charaSet N 1098234310 1 Archer-Class]
[charaSet O 1098234710 1 Assassin-Class]
[charaSet S 98115000 1 Effect]
[charaSet T 98115000 1 Effect]
[imageSet U back10000 1 1]
[charaScale U 1.1]
[cameraMove 0.1 0,0 1.01]
[wt 0.1]
[scene 151400]
[fadein black 1.0]
[wait fade]
[bgm BGM_EVENT_80 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Rider-Class
You did it! That was great![sr]...Hey, are you okay?
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.2]
[cameraMove 0.3 0,10 1.03]
[blur lens 0.3 4 1]
[wt 0.3]
[shake 0.04 2 2 0.2]
[se ad984]
[se ad775 0.4]
[wt 0.8]
[cameraMove 0.7 0,10 1.01]
[blurOff lens 0.7]
[wt 1.0]
1I'm sorry. I don't think I can keep this up!
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[charaShake A 0.04 3 3 0.3]
Salome
Urk.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Rider-Class
Salome? Is something wrong with you, too?
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Salome
...I'm fine. Come on, let's go.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Rider-Class
Let's see... Good, the gate's still open! Let's move!
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Saber-Class
Lancer!
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Lancer-Class
I'll be right the[line 2]Wha!?[wt 0.2][charaShake G 0.04 3 3 0.4]
[k]
[messageOff]
[se ade409]
[se adm12]
[charaEffect S bit_talk_restriction01]
[wt 2.2]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut S 1200,1200]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Saber-Class
What's wrong!?
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaPut S 1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
Lancer-Class
I've been caught in a snare! Don't stop for me. Run!
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut S 1200,1200]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 1]
Archer-Class
I'll buy you as much time as I can. Now go!
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Saber-Class
...Thank you!
[k]
[messageOff]
[se ad769 0.8]
[charaFadeout F 0.4]
[wt 0.7]
[seStop ad769 0.7]
[bgm BGM_EVENT_80 0.4 0.2]
[wipeout rightToLeft 0.4 1]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[pictureFrameTop cut063_cinema]
[charaScale G 1.0]
[wt 0.4]
[wipein leftToRight 0.1 1]
[wait wipe]
[bgm BGM_EVENT_80 0.7 0.7]
[fadein black 0.7]
[wait fade]
[charaTalk J]
[charaFace J 1]
[charaFadein J 0.1 0,-50]
JSaber-Class
Surround them!
[k]
[charaFadeout J 0.1]
[wt 0.1]
[charaPut T 0,-50]
[charaPut S 0,-50]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Lancer-Class
You're not getting past us!
[k]
[messageOff]
[se ad85]
[se bac154]
[charaEffect T bit_talk_v_slash01 70,0]
[wt 0.2]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut S 1200,1200]
[wt 0.6]
[se ade533]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 0,-50]
Archer-Class
Why you little...!
[k]
[messageOff]
[charaShake N 0.05 3 3 0.3]
[charaFadeout N 0.1]
[wt 0.1]
[se ade440 0.4]
[wt 0.1]
[charaFadeout N 0.1]
[wt 0.1]
[effect bit_talk_x_slash03 0,0 H]
[wt 0.1]
[effect bit_talk_x_slash03 0,150 H]
[wt 0.1]
[effect bit_talk_x_slash03 0,-150 H]
[wt 0.4]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 0,-50]
[wt 0.1]
[se ad170]
[effect bit_talk_14 -150,100]
[se ad32]
[effect bit_talk_14 -150,100]
[wt 0.2]
[shake 0.05 2 2 0.6]
[effect bit_talk_14 100,-50]
[se ad32]
[effect bit_talk_14 100,-50]
[wt 0.5]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 0,-50]
Archer-Class
Khh...!
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 0,-50]
Elite Knight
Weak.
[k]
[messageOff]
[se ad85]
[se bac154]
[effect bit_talk_h_slash02_fs 0,0 F]
[wt 0.3]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk N]
[charaFace N 0]
[charaFadein N 0.1 0,-50]
[se bac142]
[se ad240]
[fowardEffect bit_talk_35]
[wt 0.1]
[flashin once 0.1 0.1 FFFFFFFA FFFFFF50]
[charaShake N 0.04 3 3 0.4]
[se bac266]
[wt 1.0]
Archer-Class
Guh...!
[k]
[charaFadeout N 0.1]
[wt 0.1]
[charaPut S 0,-50]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
Lancer-Class
Archer!
[k]
[messageOff]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut S 1200,1200]
[charaTalk off]
[charaFace J 1]
[charaFace K 0]
[charaFadeinFSR J 0.1 256,-50]
[charaFadeinFSL K 0.1 -256,-50]
[wt 0.4]
[se ad678]
[seVolume ad678 0 0.6]
[charaMoveScale J 1.2 0.2]
[charaMoveScale K 1.2 0.2]
[charaMoveFSR J 286,-20 0.2]
[charaMoveFSL K -286,-20 0.2]
[wt 0.1]
[se ad1007]
[se ad85]
[cueSe Servants_102800 bac657]
[effect bit_talk_h_slash02_fs 70,0]
[effect bit_talk_h_slash02_fs 0,0 H]
[seStop ad1007 0.3]
[charaFadeout J 0.1]
[charaFadeout K 0.1]
[wt 0.1]
[charaScale J 1.0]
[charaScale K 1.0]
[wt 0.6]
[cueSe SE_21 21_ad1118]
[effect bit_talk_blood_splash]
[wt 1.6]
[charaDepth T 10]
[charaPut T 0,-50]
[charaPut S 0,-50]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.4 0,-50]
[charaShake G 0.05 3 3 0.6]
[se ad240]
[charaEffect T bit_talk_35]
[wt 1.4]
Lancer-Class
On my...order's...honor...or my...name...isn't[line 2]
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut S 1200,1200]
[charaPut G 1200,1200]
[charaTalk B]
[charaFace B 7]
[charaFadein B 0.1 0,-50]
Kriemhild
Shut up, foot soldier.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaPut S 0,-50]
[charaTalk depthOff]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 0,-50]
[wt 0.2]
[fowardEffect bit_talk_x_slash_bk_02]
[wt 0.2]
[se bac359]
[charaShake G 0.04 4 4 0.4]
[charaFadein M 0.2 0,-50]
[wt 0.6]
[se bac267]
[charaEffectStop S bit_talk_restriction01]
[charaEffect M bit_talk_blood_splash -200,0]
[wt 1.0]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut G 1200,1200]
[charaEffectDestroy G bit_talk_restraint]
[charaMove M 0,-70 0.4]
[wt 0.2]
[charaFadeout M 0.2]
[wt 0.1]
[se ad144]
[wt 0.8]
[se ad52]
[wt 2.5]
[charaTalk depthOn]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Kriemhild
Don't dare call yourself a knight if you can't even defeat a queen. A true knight always aspires to loftier heights and greater strength.
[k]
Kriemhild
Do not forget that, my elite knights.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk K]
[charaFace K 0]
[charaFadein K 0.1 0,-50]
Elite Knight
Yes, my queen!
[k]
[charaFadeout K 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Kriemhild
So, they've gotten through the gate? I see.
[k]
Kriemhild
...I'm going after them. Come with me. Prepare a mount.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.2]
[se ad73]
[wt 0.1]
[se ad453]
[se ad444]
[wt 1.0]
[seStop ad453 0.7]
[seStop ad444 0.7]
[bgm BGM_EVENT_80 0.4 0.2]
[wipeout rectangleStripRightToLeft 0.4 1]
[wait wipe]
[scene 151500]
[pictureFrame]
[wt 0.7]
[bgm BGM_EVENT_80 0.4 1.0]
[wipein rectangleStripLeftToRight 0.4 1]
[wait wipe]
[charaTalk F]
[charaFace F 0]
[charaFadein F 0.1 1]
Saber-Class
Lancer just vanished, too. Stay sharp. Just because we're through the gate doesn't mean we're out of the woods.
[k]
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Rider-Class
I know that!
[k]
1I'm sorry...everyone...
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Salome
Why are you apologizing?
[k]
Salome
It's not like these guys are doing anything admirable.
[k]
Salome
They just grabbed you and dragged you out of the dungeon.
[k]
Salome
Even I could see you had no choice about going with them.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Rider-Class
...[sr]...
[k]
[messageOff]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
[wt 0.4]
1Maybe so, but I was still going to have to escape eventually.
Salome
...I guess that's true, but I still don't think you have anything to apologize for.
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Rider-Class
She's right. I'm sorry for putting you in this position.
[k]
[charaFace H 0]
Rider-Class
But, I genuinely believe that this mission[line 2]that is, getting you out of this realm...
[k]
Rider-Class
...is worth soldiers like us risking our lives.
[k]
Rider-Class
If we succeed, it'll be the greatest feat of our nameless second lives.
[k]
[messageOff]
[charaFadeout H 0.2]
[wt 0.2]
[shake 0.05 0 1 3.0]
[se ad995 0.8]
[wt 1.0]
[seStop ad995 2.5]
[wt 1.0]
[bgmStop BGM_EVENT_80 1.5]
[fadeout black 1.5]
[wait fade]
[charaFadeout H 0.1]
[shakeStop]
[sceneSet L 151700 1]
[charaScale L 1.5]
[charaDepth L 1]
[scene 151700]
[wt 1.0]
[se ad995 0]
[seVolume ad995 1.0 0.8]
[shake 0.05 0 1 2.0]
[fadein black 1.0]
[wait fade]
[seStop ad995 1.5]
[wt 1.0]
[bgm BGM_EVENT_63 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 1]
Caster-Class
This is where I get off. I'm going to cast a spell that'll turn this plain into a swamp.
[k]
Caster-Class
That should buy you a good bit of time.
[k]
[charaFadeout I 0.1]
[wt 0.1]
[charaTalk H]
[charaFace H 0]
[charaFadein H 0.1 1]
Rider-Class
Good. I'm counting on you.
[k]
[charaFadeout H 0.1]
[wt 0.1]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Salome
Be careful, okay?
[k]
[messageOff]
[charaFadeout A 0.2]
[wt 0.2]
[shake 0.05 0 1 2.5]
[se ad995 0.8]
[wt 0.5]
[seStop ad995 2.5]
[wt 1.0]
[bgm BGM_EVENT_63 0.4 0.2]
[wipeout rectangleStripRightToLeft 0.4 1]
[wait wipe]
[fadeout black 0.1]
[wait fade]
[shakeStop]
[pictureFrameTop cut063_cinema]
[charaFadeout A 0.1]
[wt 0.4]
[wipein rectangleStripLeftToRight 0.1 1]
[wait wipe]
[bgm BGM_EVENT_63 0.7 0.7]
[fadein black 0.7]
[wait fade]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.2 0,-50]
Caster-Class
All right.
[k]
[charaFace I 0]
[se ad474]
[seVolume ad474 0 0.4]
[se ad949]
[seVolume ad949 0 0.4]
[effect bit_talk_noble_light_r]
Caster-Class
Transform. Let the earth sink as it becomes the sea. Let the flow of time be inscribed upon the ground.
[k]
[charaFadeout I 0.2]
[lr]The spell the Caster used was originally meant to draw water from the ground.
[k]
But he cast it on a much greater scale, so it would cover all the nearby land in water, creating a sprawling swamp.
[k]
To make it even more effective, he also enlarged the topography of that same area.
[k]
Though his trick wouldn't last long, it should have been more than enough to stop their pursuers in their tracks.
[k]
[bgmStop BGM_EVENT_63 2.5]
Except...
[k]
[messageOff]
[charaTalk C]
[charaFace C 7]
[charaFadein C 0.4 0,-50]
Zhang Jue
You obviously didn't think this through.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 0,-50]
Caster-Class
Wha...!?
[k]
[messageOff]
[fadeout black 0.2]
[wait fade]
[charaDepth U 10]
[charaFadein U 0.1 0,-200]
[effectDestroy bit_talk_noble_light_r]
[wt 0.1]
[fadein black 0.1]
[wait fade]
[charaFadeout I 0.1]
[cueSe SE_21 21_ad1118]
[fowardEffect bit_talk_blood_stay]
[effectDestroy bit_talk_noble_light_r]
[wt 1.5]
[fowardEffectStop bit_talk_blood_stay]
[wt 0.4]
[charaFadeout U 1.0]
[wt 1.2]
[bgm BGM_EVENT_81 0.1]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Zhang Jue
For one thing, a spell like this fades as soon as its caster dies, which is why you're supposed to hide yourself first.
[k]
Zhang Jue
For another, if you know your enemy has a Caster of their own, then you should know they can and will cast another spell to counter yours.
[k]
[charaFace C 7]
Zhang Jue
And finally, you should have known that this wouldn't be enough for the likes of me.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk I]
[charaFace I 0]
[charaFadein I 0.1 0,-50]
Caster-Class
Then...I lost before I even made my first move...
[k]
[messageOff]
[wt 0.2]
[charaMove I 0,-70 0.4]
[wt 0.2]
[charaFadeout I 0.2]
[wt 0.1]
[se ad144]
[wt 0.8]
[se ad52]
[wt 2.5]
[charaTalk C]
[charaFace C 0]
[charaFadein C 0.1 0,-50]
Zhang Jue
Well, you did manage to force me to come out all this way.
[k]
[charaFace C 1]
Zhang Jue
For that, at least, I commend you, nameless Caster.
[k]
[messageOff]
[charaFadeout C 0.1]
[wt 0.1]
[fowardEffect bit_talk_quickmove]
[wt 0.1]
[charaTalk O]
[charaFace O 0]
[charaPut O 0,-50]
[charaSpecialEffect O appearanceReverse 1 0.2]
[se ad73]
[wt 0.4]
Assassin-Class
Sir, I have a report!
[k]
Assassin-Class
There's been a disturbance near the Retribution gate! Another prisoner has escaped!
[k]
[charaFadeout O 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 6]
[charaFadein C 0.1 0,-50]
Zhang Jue
Hm? You mean that Servant who's even weaker than a Caster?
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk O]
[charaFace O 0]
[charaFadein O 0.1 0,-50]
Assassin-Class
Yes, sir.
[k]
Assassin-Class
Apparently, he had an offensive Mystic Code all set and ready to go.
[k]
Assassin-Class
He used it to set off a brilliant explosion, which convinced the other Servants they were under attack.
[k]
[charaFadeout O 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 4]
[charaFadein C 0.1 0,-50]
Zhang Jue
Oh, all right.
[k]
[charaFace C 0]
Zhang Jue
If you'll excuse me, Your Majesty, I need my puppets to carry me back to the castle to take care of this.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 11]
[charaFadein B 0.1 0,-50]
Kriemhild
You are expert in avoiding exerting yourself, hm? Wouldn't it be better to use your own two feet?
[k]
Kriemhild
Especially if you have any intention of remaining healthy.
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk C]
[charaFace C 3]
[charaFadein C 0.1 0,-50]
Zhang Jue
Hahaha. Perhaps you'll feel differently about that sort of thing when you get to be my age.
[k]
[charaFadeout C 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-50]
Kriemhild
Fair point. In the meantime, I'll keep going after them. And you, listless-looking Archer, are going to help me.
[k]
[messageOff]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk D]
[charaFace D 0]
[charaFadein D 0.4 0,-50]
[wt 0.7]
???
Sure, Your Majesty. Just tell me what to shoot, and I'll shoot it. That's all I'm good for around here, anyway.
[k]
[messageOff]
[charaFadeout D 0.1]
[wt 0.1]
[fowardEffect bit_talk_quickmove]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaPut E 0,-50]
[charaSpecialEffect E appearanceReverse 1 0.2]
[se ad73]
[wt 0.4]
Hundred Personas
I've picked up their scent, my queen.
[k]
Hundred Personas
They're headed in the opposite direction of the Reinstatement Realm.
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 5]
[charaFadein B 0.1 0,-50]
Kriemhild
They must be trying to reach the Righteous Realm, then. We'll kill them before they get there.
[k]
Kriemhild
Whatever you do, do not let them out of this realm alive. Understood?
[k]
[charaFadeout B 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 0,-50]
Hundred Personas
Yes, my queen.
[k]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_81 2.0]
[wait fade]
[soundStopAll]
[end]