847 lines
13 KiB
Plaintext
847 lines
13 KiB
Plaintext
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$03-00-05-14-2-0
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[soundStopAll]
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[charaSet A 1098182100 1 "Nemo Professor"]
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[charaSet B 1098123210 1 Goredolf]
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[charaSet C 4039002 1 Mandricardo]
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[charaSet D 8001410 1 Mash]
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[charaSet E 6038002 1 "Charlotte Corday"]
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[charaSet F 98115300 1 Holmes]
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[charaSet G 1038000 1 Jason]
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[charaSet H 98006000 1 "Demonic Beast"]
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[charaSet I 2038000 1 Orion]
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[charaSet J 98115000 1 Effect]
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[scene 85600]
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[se ad37]
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[seVolume ad37 0 0.1]
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[seVolume ad37 1.5 0.8]
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[fadein black 2.0]
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[wait fade]
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[seStop ad37 1.5]
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[wt 1.0]
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[scene 84800 2.0]
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[wt 2.5]
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[charaTalk G]
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[charaFace G 12]
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[charaFadein G 0.1 1]
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@Jason
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All right, [bgm BGM_EVENT_112 0.1]there should be something here on Deimos[sr]Island that can lead us to our next, um, lead...
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 0]
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[charaFadein A 0.1 1]
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@Nemo Professor
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I see Orion will be coming with us this time.
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[k]
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[charaFadeout A 0.1]
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[charaTalk I]
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[charaFace I 1]
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[charaFadein I 0.1 1]
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@Orion
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I'll do my best!
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 1]
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[charaFadein A 0.1 1]
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@Nemo Professor
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Yes, we should all strive to do that.
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[k]
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[charaFadeout A 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Mandricardo
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Talk about a mismatched team up...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 7]
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[charaFadein D 0.1 1]
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@Mash
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You know, this island seems a lot more like the remains of the gods we've seen than it does, well, an island.
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[k]
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[messageOff]
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[charaFadeout D 0.1]
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[se ad800]
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[wt 1.2]
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[charaTalk E]
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[charaFace E 10]
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[charaFadein E 0.1 1]
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[seStop ad800 0.2]
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@Charlotte Corday
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Yes, it does. It's hard to walk on, and every step you take seems to make a clanking sound.
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[k]
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?1:Are you sure there's another Servant we can recruit here?
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?!
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 5]
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[charaFadein G 0.1 1]
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@Jason
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Assuming Medea's intel is accurate, yes.
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[k]
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@Jason
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According to her, there's supposed to be an Assassin somewhere on this island.
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[k]
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[charaFace G 12]
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@Jason
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...An Assassin, huh?
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 4]
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[charaFadein E 0.1 1]
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@Charlotte Corday
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Oh no. What if they end up taking over my place on the team!?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 0]
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[charaFadein G 0.1 1]
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@Jason
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Relax. Nobody's taking over for you.
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[k]
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@Jason
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I mean, it's not like you're any help outside of antipersonnel combat anyway.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 2]
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[charaFadein E 0.1 1]
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@Charlotte Corday
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Hey! I cook and clean and do laundry, too!
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 9]
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[charaFadein G 0.1 1]
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@Jason
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So does Mandricardo, and nobody has to remind him!
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[k]
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@Jason
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Besides, it's not like I'm going[sr]to do that sort of thing!
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[k]
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@Jason
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Food isn't something you make.[sr]It's something you take!
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[k]
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?1:You sound like a pretty stuck-up king.
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?!
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@Jason
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I AM a king!
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[k]
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[charaFace G 8]
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@Jason
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...Well, strictly speaking, we suppose we ultimately failed to become a king, but nonetheless.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Mash
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(He just switched over to the royal we like it was the most natural thing in the world...)
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Mandricardo
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I used to be a king too, for what it's worth...
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk depthOff]
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[charaDepth C 1]
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[charaDepth E 2]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 2]
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[charaFace C 4]
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[charaFadein C 0.1 0]
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@Charlotte Corday
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Really? I didn't know that.
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[k]
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[charaFace C 0]
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@Mandricardo
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Well, I did end up spending like half my life traveling around like some sort of adventurer.
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[k]
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[charaFace E 1]
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@Charlotte Corday
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An adventurer? Ooh, I like the sound of that![sr]I'd love to be one, too!
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[k]
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[charaFadeout E 0.1]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 5]
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[charaFadein G 0.1 1]
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@Jason
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Hmph. An adventure isn't the sort of thing you embark on by choice!
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[k]
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@Jason
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It's just a word we use to pretty up the idea of going down an unexpected, difficult path where you never know what may happen with your every step.
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[k]
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@Jason
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Because without prettying it up, people would be so afraid to go down a path like that that they'd never take a single step onto it!
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk A]
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[charaFace A 3]
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[charaFadein A 0.1 1]
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@Nemo Professor
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Huh. There's a lot more substance to that argument than I was expecting.
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[k]
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@Nemo Professor
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In a sense, one could certainly make the claim that describing an ordeal as an adventure is obfuscating the truth.
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[k]
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[charaFadeout A 0.1]
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[charaTalk I]
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[charaFace I 0]
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[charaFadein I 0.1 1]
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@Orion
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It definitely sounds like something he'd say.
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[k]
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[charaFace I 6]
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@Orion
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Me? Well, the reward at the end of my adventure was a bevy of dancing beauties...
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[k]
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@Orion
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...so it was a treasure well worth risking my life for.
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 23]
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[charaFadein G 0.1 1]
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@Jason
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Really? I can't say I see any value in treasure that isn't wealth, fame, or status.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 14]
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[charaFadein I 0.1 1]
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@Orion
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Well, there is!
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 6]
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[charaFadein G 0.1 1]
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@Jason
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If you say so.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 0]
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[charaFadein E 0.1 1]
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@Charlotte Corday
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Gosh, even though you two are both Greek heroes,[sr]you couldn't be more different.
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaTalk I]
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[charaFace I 1]
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[charaFadein I 0.1 1]
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@Orion
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You can say that again!
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[k]
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[charaFadeout I 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 9]
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[charaFadein G 0.1 1]
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@Jason
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Don't you lump me in with the likes of him, Corday.[sr]He's just a wild beast, while I'm bona fide royalty!
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[k]
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[messageOff]
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[charaFadeout G 0.1]
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[wt 0.1]
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[bgmStop BGM_EVENT_112 1.5]
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[charaPut J 1]
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[charaEffect J bit_talk_10_LowLevel]
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[wt 0.1]
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[se ad13]
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[wt 0.3]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Holmes
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May I have a moment of your time?
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[k]
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[charaFadeout F 0.1]
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[charaPut J 1200,1200]
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[charaTalk D]
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[charaFace D 6]
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[charaFadein D 0.1 1]
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@Mash
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Holmes?
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[k]
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[charaFadeout D 0.1]
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[wt 0.1]
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[bgm BGM_EVENT_81 0.1]
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[charaPut J 1]
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[charaTalk F]
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[charaFace F 0]
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[charaFadein F 0.1 1]
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@Holmes
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I'm breaking our “no transmissions if at all possible” rule because I'm afraid we have something of an emergency.
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[k]
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@Holmes
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We've detected a staggering number of hostiles from middling to large size not far from your location, so I would urge you to take all reasonable precautions.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaPut J 1200,1200]
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[charaTalk G]
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[charaFace G 10]
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[charaFadein G 0.1 1]
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@Jason
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All right, we're leaving. (Snap decision)
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 0]
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[charaFadein C 0.1 1]
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@Mandricardo
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That was fast.[sr]Still, I guess it's better to be safe than sorry.
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[k]
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 5]
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[charaFadein G 0.1 1]
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@Jason
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What's the point of adding another Servant to our ranks if we all die before we can do anything with them?
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[k]
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?1:Then, does that mean[line 2]
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?!
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@Jason
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It's a safe bet that our destination lies in the same direction as all those enemies.
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[k]
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[charaFace G 9]
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@Jason
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How do I know? Because my gut is telling me that's how this is fated to go!
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 10]
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[charaFadein E 0.1 1]
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@Charlotte Corday
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Um... What if we just took a little peek to see what things are like there?
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaPut J 1]
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[charaTalk F]
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[charaFace F 4]
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[charaFadein F 0.1 1]
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@Holmes
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I can't say I recommend such a course of action,[sr]but I suppose the circumstances leave us no choice.
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[k]
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[charaFadeout F 0.1]
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[wt 0.1]
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[charaPut J 1200,1200]
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[charaTalk G]
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[charaFace G 12]
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[charaFadein G 0.1 1]
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@Jason
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Are you nuts!? Forget it!
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[k]
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@Jason
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Even the common Chimeras and Lamia wandering around are bound to be stronger thanks to the Theos Klironomia.
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[k]
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@Jason
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So what happens if a whole swarm[sr]of them catches wind of us!?
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaPut J 1]
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[charaTalk B]
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[charaFace B 16]
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[charaFadein B 0.1 1]
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@Goredolf
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Agreed! Most vociferously agreed![sr]Let sleeping Chimeras lie and all that!
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[k]
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@Goredolf
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Jason there is one-hundred-percent right!
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[k]
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@Goredolf
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Let's just turn around, go straight back the way we[sr]came, and pretend we never saw this island!
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[k]
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[charaFadeout B 0.1]
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[wt 0.1]
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[charaPut J 1200,1200]
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[charaTalk G]
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[charaFace G 1]
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[charaFadein G 0.1 1]
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@Jason
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Well said, my rotund compatriot.[sr]I think you and I are going to get along just fine!
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk C]
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[charaFace C 4]
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[charaFadein C 0.1 1]
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@Mandricardo
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You know, Master, I'm surprised all the stress your boss is under hasn't helped him lose any weight.
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[k]
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?1:He's more the sort to gain weight when stressed.
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@Mandricardo
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Ohhh... (Convinced)
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[k]
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?2:There was a time when he really kind of ballooned, so...
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[charaFace C 2]
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@Mandricardo
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In a situation like this!?[sr]That takes real courage in its own right!
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[k]
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?!
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[charaFadeout C 0.1]
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[wt 0.1]
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[charaTalk G]
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[charaFace G 1]
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[charaFadein G 0.1 1]
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@Jason
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There you have it, [%1]. Now that your[sr]superior and I have hashed things out, all that's[sr]left is to leave.
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[k]
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[charaFadeout G 0.1]
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[wt 0.1]
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[charaTalk E]
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[charaFace E 4]
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[charaFadein E 0.1 1]
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@Charlotte Corday
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Aww.
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[k]
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@Charlotte Corday
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I was looking forward to meeting another Assassin.[sr]I thought we might hit it off...
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[k]
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[charaFadeout E 0.1]
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[wt 0.1]
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[charaPut J 1]
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[charaTalk F]
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[charaFace F 6]
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[charaFadein F 0.1 1]
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@Holmes
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||
...Hm?[sr]That's odd...
|
||
[k]
|
||
|
||
?1:What is?
|
||
?!
|
||
|
||
[charaFace F 0]
|
||
|
||
@Holmes
|
||
The hostiles are leaving the area.[sr]And at a blistering pace.
|
||
[k]
|
||
|
||
@Holmes
|
||
Perhaps they detected something of interest elsewhere,[sr]or something chased them away.
|
||
[k]
|
||
|
||
@Holmes
|
||
I wonder what could have happened...
|
||
[k]
|
||
|
||
?1:Let's go on ahead and see for ourselves!
|
||
?!
|
||
|
||
[charaFadeout F 0.1]
|
||
[wt 0.1]
|
||
[charaPut J 1200,1200]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 4]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Jason
|
||
Hmm. Well, if these creatures are all gone now, I have no issue with proceeding on our current path.
|
||
[k]
|
||
|
||
[charaFace G 13]
|
||
|
||
@Jason
|
||
Although...I am more than a little worried about all this... Something seems off.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mandricardo
|
||
Got it.
|
||
[k]
|
||
|
||
@Mandricardo
|
||
All right then, let's go see what this Assassin person looks like.
|
||
[k]
|
||
|
||
[messageOff]
|
||
[fadeout black 1.0]
|
||
[se ad184]
|
||
[wait fade]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.5]
|
||
|
||
|
||
[se ad60]
|
||
|
||
[fadein black 1.0]
|
||
[wait fade]
|
||
[wt 1.0]
|
||
[seStop ad60 0.2]
|
||
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_81 1.5]
|
||
|
||
[charaTalk A]
|
||
[charaFace A 6]
|
||
[charaFadein A 0.1 1]
|
||
[charaShake A 0.05 3 3 0.6]
|
||
|
||
@Nemo Professor
|
||
Whaugh!
|
||
[k]
|
||
|
||
[messageOff]
|
||
|
||
[charaFadeout A 0.4]
|
||
[charaMove A 0,-30 0.3]
|
||
[se bac345]
|
||
[wt 1.5]
|
||
|
||
?1:Are you okay?
|
||
?!
|
||
|
||
[charaTalk A]
|
||
[charaFace A 3]
|
||
[charaFadein A 0.7 0,-30]
|
||
[charaMove A 1 0.6]
|
||
|
||
@Nemo Professor
|
||
Yes, I think so. I'm sorry.[sr]I must have stepped on something slippery...
|
||
[k]
|
||
|
||
[charaFadeout A 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 6]
|
||
[charaFadein G 0.1 1]
|
||
|
||
@Jason
|
||
Hahaha, clumsy fool.
|
||
[k]
|
||
|
||
@Jason
|
||
It doesn't matter how slippery the ground may be.[sr]A true hero would never[line 2]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFace G 16]
|
||
[se bac344]
|
||
[charaShake G 0.05 3 3 0.4]
|
||
[wt 0.3]
|
||
|
||
[charaFadeout G 0.4]
|
||
[charaMove G 0,-30 0.3]
|
||
[se bac345]
|
||
[wt 0.8]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 0]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mandricardo
|
||
...Never what?[bgm BGM_EVENT_94 0.1]
|
||
[k]
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk G]
|
||
[charaFace G 6]
|
||
[charaFadein G 0.7 0,-30]
|
||
[charaMove G 1 0.6]
|
||
|
||
@Jason
|
||
...Even the greatest heroes stumble from time to time.
|
||
[k]
|
||
|
||
@Jason
|
||
But the fact that they are always able to pick themselves back up again is what makes them heroes.
|
||
[k]
|
||
|
||
[charaFadeout G 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mandricardo
|
||
Whoa! I can't believe he managed to spin a fall into a lesson in heroism.
|
||
[k]
|
||
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk E]
|
||
[charaFace E 1]
|
||
[charaFadein E 0.1 1]
|
||
@Charlotte Corday
|
||
...[sr](Profoundly moved)
|
||
[k]
|
||
|
||
?1:Guess we'll have to literally watch our step.
|
||
?!
|
||
|
||
[charaFadeout E 0.1]
|
||
[wt 0.1]
|
||
|
||
[charaTalk D]
|
||
[charaFace D 7]
|
||
[charaFadein D 0.1 1]
|
||
@Mash
|
||
Yes, Master![sr]I'll do my best to be careful not to stumble!
|
||
[k]
|
||
|
||
[charaFadeout D 0.1]
|
||
[wt 0.1]
|
||
|
||
[bgmStop BGM_EVENT_94 1.0]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 5]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mandricardo
|
||
...![sr]Demonic Beasts!
|
||
[k]
|
||
|
||
?1:All hands, battle formations!
|
||
?!
|
||
|
||
[messageOff]
|
||
[charaFadeout C 0.1]
|
||
[wt 0.1]
|
||
[bgm BGM_EVENT_80 0.1]
|
||
[wt 0.3]
|
||
|
||
[charaTalk H]
|
||
[charaFace H 0]
|
||
[charaFadein H 0.1 1]
|
||
|
||
[wt 0.1]
|
||
[se ad23]
|
||
[wt 0.8]
|
||
|
||
[se bac344]
|
||
[charaShake H 0.05 3 3 0.6]
|
||
[wt 0.3]
|
||
|
||
[charaFadeout H 0.4]
|
||
[charaMove H 0,-40 0.3]
|
||
[wt 0.2]
|
||
[se bac345]
|
||
[wt 0.8]
|
||
|
||
[charaTalk C]
|
||
[charaFace C 2]
|
||
[charaFadein C 0.1 1]
|
||
|
||
@Mandricardo
|
||
You guys stumble too!?
|
||
[k]
|
||
|
||
|
||
[messageOff]
|
||
[fadeout black 0.5]
|
||
[bgmStop BGM_EVENT_80 0.5]
|
||
[wait fade]
|
||
[soundStopAll]
|
||
[end]
|