fgo-game-data/ScriptActionEncrypt/94/9403/9403010521.txt
2020-10-19 08:08:06 +00:00

625 lines
11 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

94-03-01-05-2-1
[soundStopAll]
[charaSet A 6005001 1 "Hamburger Oni"]
[charaSet B 5002001 1 "Seafood Oni"]
[charaSet C 1098157600 1 "Magifender Girl"]
[charaSet D 1098157700 1 Animal]
[charaSet E 10008001 1 Sitonai]
[charaSet F 3034002 1 Ibaraki-Douji]
[charaSet G 6029001 1 "Assassin of Paraíso"]
[charaSet H 98115000 1 Effect]
[bgm BGM_EVENT_3 0.1]
[scene 64800]
[fadein black 1.0]
[wait fade]
[charaTalk G]
[charaFace G 2]
[charaFadein G 0.1 1]
[charaEffect H bit_talk_h_slash02]
[se adm14]
[wt 0.2]
[charaEffect H bit_talk_v_slash02]
[se adm15]
[charaFadeout G 0.1]
[wt 0.4]
[charaTalk depthOff]
[charaDepth A 0]
[charaDepth H 1]
[charaTalk A]
[charaFace A 5]
[charaFadein A 0.1 1]
[charaShake A 0.03 4 4 0.6]
[se bac209]
[charaPut H -200,200]
[charaEffect H bit_talk_14]
[wt 0.2]
[se bac210]
[charaPut H 200,-100]
[charaEffect H bit_talk_14]
[wt 0.3]
Hamburger Oni
Khh...!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk depthOn]
[charaTalk depthOff]
[charaDepth C 0]
[charaDepth D 1]
[charaTalk D]
[charaFace C 0]
[charaFace D 5]
[charaFadein C 0.1 1]
[charaFadein D 0.1 0,0]
Animal
Now, do it! Hit them with all your magical energy!
[k]
[messageOff]
[charaTalk C]
[charaFace C 3]
[wt 1.0]
[charaFace C 0]
Magifender Girl
...Oni are oni.[sr]We go wherever we want and do whatever we please.
[k]
Magifender Girl
Oni laws may not have much in common with human laws, but one thing they DO share...
[k]
Magifender Girl
...is that anyone breaking[sr]the laws has to be punished!
[k]
[messageOff]
[wt 0.2]
[charaMoveReturn C 0,10 0.5]
[wt 0.5]
[se ad547]
[se ad129]
[wt 1.4]
[charaFace C 1]
Magifender Girl
[f large]Kuzuryu Massacre!
[k]
[messageOff]
[charaPut H 1]
[charaDepth H 10]
[wt 0.5]
[se ad39]
[charaEffect H bit_talk_36_bl]
[wt 1.5]
[charaPut H 1200,1200]
[charaEffectStop H bit_talk_36_bl]
[charaFadeout C 0.1]
[charaFadeout D 0.1]
[wt 0.3]
[flashin once 0.1 1.0 5944EAFF 5944EA80]
[effect bit_talk_14]
[wt 0.5]
[se bac165]
[se bas13]
[bgmStop BGM_EVENT_3 0.5]
[fadeout white 0.5]
[cueSe Servants_301400 bac506]
[wait fade]
[scene 10001]
[wt 1.0]
[fadein white 0.1]
[wait fade]
[charaTalk B]
[charaFace B 2]
[charaFadein B 0.1 1]
Seafood Oni
Oooooooooh...!!![sr]Is this...the wine of victory!? No...
[k]
Seafood Oni
It's the wine of defeat!!!
[k]
[messageOff]
[wt 1.0]
[se ad606]
[fadeout white 2.0]
[seStop bac165 1.0]
[wait fade]
[charaShakeStop B]
[se ad609]
[scene 64800]
[wt 2.5]
[charaFace B 4]
[fadein white 1.0]
[wait fade]
[charaPut H 1]
[bgm BGM_EVENT_11 0.1]
[charaEffect H bit_talk_06]
[wt 1.0]
[se ad52]
[charaSpecialEffect B flashErasure 1 2.0]
[wait charaSpecialEffect B]
[wt 0.5]
[charaTalk A]
[charaFace A 4]
[charaFadein A 0.1 1]
Hamburger Oni
...Phew. I'm tired after playing so much...[sr]I think I'll take a little nap...
[k]
[messageOff]
[se ad52]
[charaEffectStop H bit_talk_06]
[charaSpecialEffect A flashErasure 1 2.0]
[wait charaSpecialEffect A]
[charaSet A 99502600 1 Mash]
[charaSet B 98111500 1 "Da Vinci"]
[wt 1.5]
[cueSe Battle bac199]
[cueSeVolume bac199 0 0.6]
[charaPut H 1]
[charaEffect H bit_talk_gold_kamui]
[wt 3.0]
[charaPut H 1200,1200]
[wt 0.5]
[charaTalk E]
[charaFace E 18]
[charaFadein E 0.1 1]
Sitonai
Come here. You must be tired, taking on the form of people you don't know. But it's okay now. You can go back to being gold.
[k]
[messageOff]
[charaFadeout E 0.1]
[wt 0.1]
[charaPut H 1]
[wt 1.0]
[se adm19]
[charaEffectStop H bit_talk_gold_kamui]
[wt 1.0]
[seStop adm19 1.0]
[wt 1.0]
[charaPut H 1200,1200]
[charaEffect H bit_talk_10_LowLevel]
[charaTalk E]
[charaFace E 15]
[charaFadein E 0.1 1]
Sitonai
...You did great.
[k]
[messageOff]
[bgmStop BGM_EVENT_11 1.0]
[charaFadeout E 0.1]
[wt 1.5]
[bgm BGM_EVENT_2 0.1]
[charaPut H 1]
[charaTalk A]
[charaFace A 1]
[charaFadein A 0.1 1]
Mash
And that's the third gold fragment!
[k]
[charaFadeout A 0.1]
[wt 0.1]
[charaTalk B]
[charaFace B 0]
[charaFadein B 0.1 0,-90]
Da Vinci
So far, so good! I just hope the[sr]other fragments all go as smoothly.
[k]
[charaFadeout B 0.1]
[charaPut H 1200,1200]
[wt 0.1]
[charaTalk C]
[charaFace C 0]
[charaFace D 0]
[charaFadein C 0.1 1]
[charaFadein D 0.1 0,0]
Magifender Girl
Well, bye.
[k]
[messageOff]
[charaTalk off]
[charaEffect C bit_talk_quickmove]
[charaSpecialEffect D erasureReverse 1 0.3]
[charaSpecialEffect C erasureReverse 1 0.3]
[se ad73]
[wt 1.0]
[charaTalk on]
[charaTalk F]
[charaFace F 2]
[charaFadein F 0.1 1]
Ibaraki-Douji
Ah! [wt 0.6][charaFace F 4]She ran off again...
[k]
Ibaraki-Douji
If she'd stuck around a little longer, maybe I could've found Shuten again and introduced her...
[k]
[charaFace F 0]
Ibaraki-Douji
Too bad.[sr]I think they'd get along really well if they met.
[k]
1Uh, yeah, I'm sure they would.
2We, uh, may never know...
[charaFadeout F 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
G[servantName 602900:Assassin of Paraíso:Mochizuki Chiyome]
Anyway, shall we get back to our meal?[sr]Master, it seems you have yet to finish your curry.
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaPut H 1]
[charaTalk A]
[charaFace A 0]
[charaFadein A 0.1 1]
Mash
I'm not detecting any hostiles nearby.[sr]I think...you might be safe for now?
[k]
[charaFadeout A 0.1]
[charaPut H 1200,1200]
[wt 0.1]
[charaTalk G]
[charaFace G 0]
[charaFadein G 0.1 1]
G[servantName 602900:Assassin of Paraíso:Mochizuki Chiyome]
What if another manager shows up here?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 14]
[charaFadein E 0.1 1]
Sitonai
I'm pretty sure they won't. But I'll keep my eyes peeled, since there's no telling what might happen.
[k]
Sitonai
I'm not going to make the same mistake twice.[sr]Once we're done eating...
[k]
[charaFace E 2]
Sitonai
...I say we go back to my cabin[sr]and figure out our next move!
[k]
[charaFadeout E 0.1]
[wt 0.1]
[charaTalk G]
[charaFace G 5]
[charaFadein G 0.1 1]
G[servantName 602900:Assassin of Paraíso:Mochizuki Chiyome]
Then I shall scout the area and gather information! I have yet to fulfill my shinobi duties since coming here, so this is my chance to be useful!
[k]
1That'd be great. Thanks, [servantName 602900:Paraíso:Chiyome].
2Okay, we'll see you back at the cabin then.
[charaFace G 2]
G[servantName 602900:Assassin of Paraíso:Mochizuki Chiyome]
Yes, Master! Leave it to me!
[k]
[charaFace G 0]
G[servantName 602900:Assassin of Paraíso:Mochizuki Chiyome]
Oh, before I leave, can you tell me what our next target will be, so that I may better focus my efforts?
[k]
[charaFadeout G 0.1]
[wt 0.1]
[charaTalk E]
[charaFace E 0]
[charaFadein E 0.1 1]
Sitonai
Of course. The next attraction we'll be visiting...
[k]
[messageOff]
[bgmStop BGM_EVENT_2 0.5]
[effect bit_talk_41]
[cameraMove 0.2 0,0 1.1]
[wt 0.2]
[se ad186]
[charaFace E 2]
Sitonai
...is the house of mirrors!
[k]
Sitonai
I don't know what it's like, since I've never been inside, but that's where we'll be going!
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.5]
[wait fade]
[effectStop bit_talk_41]
[charaFadeout E 0.1]
[cameraHome 0.1]
[wt 2.0]
[scene 10000]
[fadein black 1.0]
[wait fade]
[bgm BGM_BATTLE_29 0.1]
Great Oni
...Gehehehehe. Impressive.
[k]
Great Oni
They managed to defeat both Gold Servants at once. Perhaps I've underestimated them.
[k]
Great Oni
Gehehe...[sr]Gaaahahaha!
[k]
Great Oni
That said, the house of mirrors is a kaleidoscopic labyrinth that stretches on without end. That may well be a different story for them.
[k]
Great Oni
Well...it may not be endless, but it certainly feels that way when you're inside!
[k]
Great Oni
And going as a group only adds to the excitement![sr]The thrills! The chills! Hehehe, hahahahaha!
[k]
Great Oni
No need to hold back, my attraction manager![sr]Tear them to ribbons! Rip them to tiny shreds if you like!
[k]
Great Oni
Gehehehehe! Just make sure you clean[sr]up the blood when you're done!
[k]
[messageOff]
[wt 1.0]
[fadeout black 1.0]
[bgmStop BGM_BATTLE_29 1.0]
[wait fade]
[input selectBranch]
[bgmStop BGM_EVENT_3 1.0]
[bgmStop BGM_EVENT_11 1.0]
[bgmStop BGM_EVENT_2 1.0]
[bgmStop BGM_BATTLE_29 1.0]
[seStop adm14 0.1]
[seStop adm15 0.1]
[seStop bac209 0.1]
[seStop bac210 0.1]
[seStop ad547 0.1]
[seStop ad129 0.1]
[seStop ad39 0.1]
[seStop bac165 0.1]
[seStop bas13 0.1]
[seStop ad606 0.1]
[seStop ad609 0.1]
[seStop ad52 0.1]
[seStop adm19 0.1]
[seStop ad73 0.1]
[seStop ad186 0.1]
[effectStop bit_talk_14]
[effectStop bit_talk_41]
[charaSet A 6005001 1 "Hamburger Oni"]
[charaSet B 5002001 1 "Seafood Oni"]
[charaSet C 1098157600 1 "Magifender Girl"]
[charaSet D 1098157700 1 Animal]
[charaSet E 10008001 1 Sitonai]
[charaSet F 3034002 1 Ibaraki-Douji]
[charaSet G 6029001 1 "Assassin of Paraíso"]
[charaSet H 98115000 1 Effect]
[scene 10000]
[skip false]
[messageOff]
[maskin black 1.0]
[wait mask]
[fadeout black 0.1]
[wait fade]
[soundStopAll]
[label selectBranch]
[skip false]
[fadein black 1.0]
[wait fade]
Heads up![sr]This next segment contains spoken dialogue.
[k]
Make sure you're ready to listen[sr]before tapping the screen!
[k]
[messageOff]
[wt 1.0]
[tapSkip stop_tapSkip]
[label stop_tapSkip]
[bgm BGM_EVENT_99 0.1]
[revivalBranch lblNormal lblRevival]
[label lblNormal]
[effect bit_talk_oniland_nexttitle]
[wait fowardEffect]
[branch lblConf]
[label lblRevival]
[effect bit_talk_oniland_nexttitle_r]
[wait fowardEffect]
[label lblConf]
[wt 3.1]
[effect bit_talk_oniland_cut05]
[wt 0.2]
[pictureFrame cut132_text_20]
[voice 9010011_0_M650]
[wait voice 9010011_0_M650]
[pictureFrame]
[wt 0.5]
[pictureFrame cut132_text_21]
[voice 9010011_0_M651]
[wait voice 9010011_0_M651]
[pictureFrame]
[wt 0.3]
[pictureFrame cut132_text_22]
[voice 9010011_0_M652]
[wait voice 9010011_0_M652]
[pictureFrame]
[pictureFrame cut132_text_23]
[voice 9010011_0_M653]
[wait voice 9010011_0_M653]
[pictureFrame]
[wt 0.1]
[pictureFrame cut132_text_24]
[voice 9010011_0_M654]
[wait voice 9010011_0_M654]
[pictureFrame]
[pictureFrame cut132_text_05]
[voice 9010011_0_M655]
[wt 4.8]
[pictureFrame]
[effect bit_talk_oniland_telop05]
[wait voice 9010011_0_M655]
[wt 0.2]
[voice 9010011_0_M656]
[wait voice 9010011_0_M656]
[messageOff]
[fadeout black 2.0]
[bgmStop BGM_EVENT_99 2.0]
[wait fade]
[wt 0.5]
[soundStopAll]
[end]